I think we should only decide on a plan once we've recruited more people and scouted. That seems like an entirely viable option.
Okay, but we're being asked to give our general plan of attack now. It's not a suicide pact; we can definitely modify it as we gain further information. Presumably this is because it means planning out the updates is a lot easier if IF has a general idea of what our plan looks like.
If you think we straight up should not do this now then fair enough, but you probably need to take that up with IF. Everyone just ignoring the main vote is a bit strange!
Anyway, since we're being asked for our general plan here, here's mine:
[X] Plan the Element of Surprise
-[X] We will scout the castle using our flygia before finalising our plan, to gather more information, particularly ways to lure the knights outside the castle. But provisionally, our idea is:
-[X] Up the River, you'll sail up the river straight to the castle's walls
-[X] ...After having deposited a strike team, who will climb up the cliff using the distraction of our frontal attack, assaulting their way through the castle, eliminating any surprised combatants they find, and then attacking the garrison on the walls from behind as they're engaged with us.
-[X] This will deal a fatal blow to the defender's morale, and may even lead defenders fighting outside the walls (cough cough, Knights) to assume the castle has fallen.
[X] (Optional) You're not sure that you can handle this with the men you have, perhaps you should see if there are any men of the Danelaw in the area?
This does not lock us into anything, but I think that this leverages having Heima on the mission, and is exactly how successful daring assaults of coastal forts work in Patrick O'Brien novels, so hopefully it'll work here!
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