If we can replicate the effects of Target-Tracking Eyes, then we can dedicate its Shapeshifting slot to something else.
Well, we don't walk around wearing the helmet, and I
think we'd rather have +1 more damage on ranged attacks, to be honest...but in theory and depending on circumstances, yeah.
Maybe we could add a war mask to our helm? Something crafted like an Owl or a Wolf, so make it more unique to Halla (the wolf mask ita related to the Fenrirkin pelt we would wear).
It's a full face-ish helmet, so we could do something like this if we wanted, yes.
Instead of more speed, maybe we should add more defense to the armor. Right now Halla its a glass cannon, she is sttong and fast. But a few good hits could be her end.
So, That's not super true, IMO. Or not compared to most other people, anyway. Like, Halla hits hard enough that she couldn't take a whole lot of her own hits, but that's because she hits real hard, not because she's fragile, and the armor + helm will already help with this to boot. But, more importantly (since more durability is good even if we're doing okay already), how would it achieve this? Runes tend to cap out at one Shapeshift worth of stuff if going for straight numbers rather than something clever, and -1 damage isn't as good as +1 Speed, IMO, so we'd need something clever...do you have something in mind?
Actually. Hmmm. I may have just come up with an idea. What if we converted any damage dealt to us to Fire Damage? Combine that with quenching the armor in Hearthroot Oil and we wind up
really durable. I'm not sure if that's viable, but it'd be real good if it was. I don't think I can come up with a wording for all damage to have that effect, but maybe all physical damage or damage from metal weapons? Metal weapons we could maybe make a forge reference?
EDIT: "May the slaughter-reeds born of the forge strike at me and my wearer as if they were instead the flames within it." = May forged weapons count as fire damage for the armor and its wearer.
That seems really good if it works. There are some pretty strict limits (doesn't work on Hugareida conjured weapons, non-metal weapons, elemental attacks...lots of stuff, honestly), but I'm not coming up with anything broader? And IF has noted that narrower stuff is more powerful within its area.