Anyway, that aside, how long would it take to gather enough wood for the house if we're using a container of magically super hot oil instead of firewood?
Sweet. What are the logistics of that? Like, do we need to assign Work dice or Research dice, or can we just say we're using the Hearthroot Oil of heating or what? How long would getting the wood take at that rate?
Just say you're doing that.

You go through about 6 cords of firewood in a year, so 6 of these bad boys. As most of that is gathered in the summer months, I'll say that it'll be one turn spent collecting as you've already gathered most of it.
 
Building a sauna for our own use seems viable, though the mechanics are less clear. Any commercial usage runs into a lot of roadblocks.

Just say you're doing that.

You go through about 6 cords of firewood in a year, so 6 of these bad boys. As most of that is gathered in the summer months, I'll say that it'll be one turn spent collecting as you've already gathered most of it.

Sweet.

On a similar logistical note, how would we build a sauna, mechanically? What would that look like in terms of costs and benefits, if anything? It just being a flavor thing is also fine, but I do think we want to build one for thematic reasons, so knowing how that works is relevant.
 
On a similar logistical note, how would we build a sauna, mechanically? What would that look like in terms of costs and benefits, if anything? It just being a flavor thing is also fine, but I do think we want to build one for thematic reasons, so knowing how that works is relevant.
I'll just say that, for you as a Norsewoman, it is flavor. For Minna and Sten it would probably have some benefits. I don't really know what those would be, so I'll let the Finns in thread—if there are any, though I suspect there are—make suggestions ;P

You can just spend some of your surplus work dice on it and it'll be fine.

0~0~0

So, before I can write, I do need to know if you folks are only going to be shopping for bling or if you also wanted to do the horse thing
 
I'll just say that, for you as a Norsewoman, it is flavor. For Minna and Sten it would probably have some benefits. I don't really know what those would be, so I'll let the Finns in thread—if there are any, though I suspect there are—make suggestions ;P

You can just spend some of your surplus work dice on it and it'll be fine.

How many Work Dice? Just, like 2 or 4 or something?

So, before I can write, I do need to know if you folks are only going to be shopping for bling or if you also wanted to do the horse thing

The intent is to shop for bling first, then the horse and any food available for sale (which might not be much, but we do want it if it's not ruinously expensive).
 
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Just say you're doing that.

You go through about 6 cords of firewood in a year, so 6 of these bad boys. As most of that is gathered in the summer months, I'll say that it'll be one turn spent collecting as you've already gathered most of it.
Oh sweet! No more firewood packing! I am very happy for Halla's family. i hate that chore with a passion.
On a similar logistical note, how would we build a sauna, mechanically? What would that look like in terms of costs and benefits, if anything? It just being a flavor thing is also fine, but I do think we want to build one for thematic reasons, so knowing how that works is relevant.
Ngl, this hurts a bit after the cold bath idea was refused so vehemently....
 
Ngl, this hurts a bit after the cold bath idea was refused so vehemently....

The cold bath idea was for an action that we took. I'd assume that Halla and company actually do take cold baths pretty regularly but spending an action on them is a much bigger investment. Likewise, if the sauna provided no benefit and cost an action, I'd be a lot less in. A few Work Dice are much more affordable.
 
Just say you're doing that.

You go through about 6 cords of firewood in a year, so 6 of these bad boys. As most of that is gathered in the summer months, I'll say that it'll be one turn spent collecting as you've already gathered most of it.

Will firewood be the right kind of wood to use as beams and that sorta thing for housebuilding? I guess if we've got some logs that haven't been sawed or split yet, and use lots of dovetail joints, it should work.

Actually nevermind I'm not jinxing this!

So, before I can write, I do need to know if you folks are only going to be shopping for bling or if you also wanted to do the horse thing

I want a horse! And yeah like Deadman said, any spare Food to stockpile or trade with the Dwarves. Just so long as like, photogenic orphans are not staring at us tearfully whilst we're buying up all the food and leaving none for them.

The cold bath idea was for an action that we took. I'd assume that Halla and company actually do take cold baths pretty regularly but spending an action on them is a much bigger investment. Likewise, if the sauna provided no benefit and cost an action, I'd be a lot less in. A few Work Dice are much more affordable.

I mean if it takes a few Work Dice to make a sauna, presumably it would take a few Work Dice to do an attached cold bath.

Which would be nice actually, kind of like a Roman baths style dealie?

Then we just need to bribe a gnome or something to hit us with tree branches and give us a massage.
 
The Dwarf trade isn't something we should consider a panacea, apparently it's dangerous to do it too much. Right now, we're on the level where it's basically considered a neato perk for one of the specific households to use as horse trading, but if we trade too much, that's risky because others might want to get in on it.
 
I mean if it takes a few Work Dice to make a sauna, presumably it would take a few Work Dice to do an attached cold bath.

Which would be nice actually, kind of like a Roman baths style dealie?

Then we just need to bribe a gnome or something to hit us with tree branches and give us a massage.

Oh, I'm down for building a cold bath, but that was not the previously mentioned suggestion, or at least not my understanding of it at the time. That was for spending an action taking a cold bath as a social action, which got shot down at the time due to other actions taking priority.

The Dwarf trade isn't something we should consider a panacea, apparently it's dangerous to do it too much. Right now, we're on the level where it's basically considered a neato perk for one of the specific households to use as horse trading, but if we trade too much, that's risky because others might want to get in on it.

I agree in general, but we need more magical materials by year's end to make everything we want, I think, which means we probably want to buy a bit more of that from the Dwarves. I'm talking, like, maybe 10 Food for 60 oz. of magical stuff and maybe some Goods for Forged Iron. A much smaller deal than before, and probably no more deals for a bit after that.
 
The Dwarf trade isn't something we should consider a panacea, apparently it's dangerous to do it too much. Right now, we're on the level where it's basically considered a neato perk for one of the specific households to use as horse trading, but if we trade too much, that's risky because others might want to get in on it.
This, build a stockpile and get the occasional goody (or sell some of the stockpile to Sten for a fair price, if the stockpile ever got bigger than we are going to need in the foreseeable future). We can do some now (as IF said that would be okay), but should not make it a habit.
 
I'll just say that, for you as a Norsewoman, it is flavor. For Minna and Sten it would probably have some benefits. I don't really know what those would be, so I'll let the Finns in thread—if there are any, though I suspect there are—make suggestions ;P
heres some possible uses for the sauna(some might have christian influence in them ):

the sauna was where a finns life both started and ended. this could have some bonuses for any new children minna and sten have

there is a spirit in the sauna whose job it is to keep the sauna a peacefull and healthy place. from my understanding this spirit is similar to a nisse so there might be some interaction between them.

the sauna also generally more spiritual than other places in a finnish household thus it would be the place where one would contact spirits.

the sauna is meant to be a peacefull place where rank and status have no meaning. thus it could have some use as a negotioation ground.

these are the ones that come to my mind right away.
 
the sauna was where a finns life both started and ended. this could have some bonuses for any new children minna and sten have

One question:
Why wouldn't Sten already have build a Sauna?
Even if it just holds some sentimental value for him (without going into the finnish cultivation magic stuff):
Article:
The sauna in Finland is an old phenomenon and its roots are difficult to trace, but its earliest versions are believed to be from 7000 BC.[citation needed] Bath houses were recorded in Europe during the same time period, but Finnish bathing habits were poorly documented for most of history.

During the Reformation in Scandinavia the popularity of saunas expanded to other countries because the European bath houses were being destroyed.

One reason the sauna culture has always flourished in Finland has been because of the versatility of the sauna. When people were moving, the first thing they did was to build a sauna. Finns have used the sauna to live in, eat, address matters of hygiene, and, most importantly, give birth in an almost sterile environment. Unlike many other, more densely populated places in Europe, the availability of wood needed to build and warm the sauna has never been an issue. Another reason for its popularity is that in such a cold climate, the sauna allows people warmth for at least a short period of time. However, it is just as popular in the summer as in the winter.
Source: Wikipedia

"earliest versions are believed to be from 7000 BC"
Doesn't require high tech/cultivation magic to be feasible.
"When people were moving, the first thing they did was to build a sauna"
Sten not getting to that in the time he lived here sounds ... odd.
 
Oh, I'm down for building a cold bath, but that was not the previously mentioned suggestion, or at least not my understanding of it at the time. That was for spending an action taking a cold bath as a social action, which got shot down at the time due to other actions taking priority.
Yeah, that was the idea, because creating a memory that has deep impressions is the way....
although, could it be done as a research? probably alone that way, but still... filling under Hugreida aquisition research or something?

@Imperial Fister I am guessing no, but just to lock any problem from this in the future down before they start....
 
Let's see, at a rate of 3 Odr per unit of food... Halla alone can produce 7 Food per turn. Just barely enough to feed her family, but that does reduce the amount we need to feed everyone else dramatically, and in a way that can't be significantly influenced by external forces.

Though it makes sorting out the Underhouse more important, if that increases our Odr intake.
 
Guess the Dice decided its time to cook again.
.... Man, this is gonna be so aquard when people come for us for food and they see the fields are just as bad if not worse off than theirs....
... Wait... STEINAR CAN MAKE A KILLING SELLING FOOD!!!

Steinarr will probably just give it away to those in need. He's a nice guy like that.

Let's see, at a rate of 3 Odr per unit of food... Halla alone can produce 7 Food per turn.

I suspect we won't need to, depending on how much the famine effects us specifically. We may even be able to help out others if our own food income is not too effected.

Though it makes sorting out the Underhouse more important, if that increases our Odr intake.

I do have the Underhouse on the agenda for next turn already.
 
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Steinarr will probably just give it away to those in need. He's a nice guy like that.
True, i suppose... still, its a good time to be a good farmer, no matter how you look at it.
...gods, we are lucky the horra stuff is sorted out already...
Was that food we got from our soul for the 3 odr a one time thing, or did the plants we grew remain and will presumably be able to give food again?
one time. nothing of use grows in there without odr. 1 cost to make them sprout, 1 to make them grow and a third to make them be harvest able... and, as far as i know, Rye and other grains need to be replanted every year....

Edit: The quotes:
Nothing grows on its own here, not if it's worth anything. The flow of odr sustains it, but does nothing more.

Slowly, you add the first drop to the soil. Not even a moment after you do that do changes occur. Green shoots burst through the dirt, digging towards the every lit sky as they grow and grow and grow.

A second mote of odr takes this growth to new heights. The shoots spring up higher and higher, reaching an adolescent stage in mere moments.

A third drop of odr finishes the job and leaves you with a plot of rye ready for harvest. There's enough rye here to feed a grown man for a couple months!
 
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