"We're fighting honest to god monsters, things that the Headman is worried enough to call in the best of the Valley, and you'd rather Abjorn have nothing at all than 'Settle' for T8 and upgrade it later, when we're not so pressed for time."
I would like to just note that the Headsman is gathering the best fighters because he wants to be sure he got them all. It's why it's an invitation rather than a direct request with the necessary leverage applied
 
Are Shame-Strikes still shame-strikes if they don't do damage, and they hit because you didn't bother defending (because they wouldn't do damage)?
 
Are Shame-Strikes still shame-strikes if they don't do damage, and they hit because you didn't bother defending (because they wouldn't do damage)?
I mean. It's basically the equivalent of just letting someone insult you without bothering to deny any of it. If you've got a good reputation, and you win, you're probably fine, but I would assume there'd be some questions otherwise.
 
Are Shame-Strikes still shame-strikes if they don't do damage, and they hit because you didn't bother defending (because they wouldn't do damage)?

I suspect it depends on what happens afterwards. If you proceed to wreck them then you're probably fine, but if you sit there and take it without fighting back it probably counts as shaming, yeah.
 
I would like to just note that the Headsman is gathering the best fighters because he wants to be sure he got them all. It's why it's an invitation rather than a direct request with the necessary leverage applied
And because if you're inviting the best fighters, you have to invite them all (all the best fighters) to not insult anyone?
 
Presumably the Enemy would send a hitsquad to kill Sagaseeker if he taught anyone true cultivation.

Indeed. The question, of course, is how badass would that hit squad be? How powerful does a weapon count as for those purposes? I suspect fairly powerful. On the other hand, if we went with a Realized Book, as has been suggested...a book is a noncombatant, and might provoke a significantly less powerful response.
 
Could you test these out?

1) Can we do Firebomb-Strike with Sword Strike? (And by implication other tricks with a Sword Hugareida.)
2) Can we do Leaping-Cleave Strike with Sword Strike without Halla being attached to the Sword - Just the Sword by itself?
3) Test out quenching a forged weapon in our blood and see if there's any special results - Can our children wield it, would Abjorn or our friends have trouble wielding it, etc.
4) Test out quenching equipment in the fire-resistant oil after forging, see if that would make the product give inherent fire resistance.

Additionally, also these:

1) Imagine Orthsirr, as an extension of yourself, weaving together a trick (like Kindle-Spinner) at range. The 'threads' of Orthsirr would be like your fingers in this framework. <- We needed a Framework to try and create Kindle-Spinners at range.
2) Try and improve Hone, Sharpen and Reinforce further (IIRC @Imperial Fister at one point said we could Master Hone to get 2d6 per Orthsirr - That would be a huge deal, effectively doubling our Orthsirr Pool)
3) Ask Sagaseeker if Sagaseeker would be fine with us modifying it so that it is effectively both a Sword and Atgeir (Honestly the best time would have been when we first reforged Sagaseeker, but better late than never. I really hate that we might have to put in another forge action over this. Given Sagaseeker's practically a new entity, this was a massive missed opportunity. Now Sagaseeker can't be used as a Sword and Atgeir anymore, potentially limiting it as a weapon and person forever.)
4) Try and teach Sagaseeker a trick (Long-Lunge Trick specifically would let Sagaseeker 'reach out' and hit someone when they might have otherwise dodged us.)
 
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Honestly I don't want us to steal the plant. Thievery is Odrengskapr, even if nobody is around to see.
 
Indeed. The question, of course, is how badass would that hit squad be? How powerful does a weapon count as for those purposes? I suspect fairly powerful. On the other hand, if we went with a Realized Book, as has been suggested...a book is a noncombatant, and might provoke a significantly less powerful response.
A weapon that teaches the wielder true cultivation sounds like some classic cursed-sword shit. Take up this weapon and you will accomplish great deeds and then die horribly.
 
Could you test these out?

1) Can we do Firebomb-Strike with Sword Strike? (And by implication other tricks with a Sword Hugareida.)
2) Can we do Leaping-Cleave Strike with Sword Strike without Halla being attached to the Sword - Just the Sword by itself?
3) Test out quenching a forged weapon in our blood and see if there's any special results - Can our children wield it, would Abjorn or our friends have trouble wielding it, etc.
4) Test out quenching equipment in the fire-resistant oil after forging, see if that would make the product give inherent fire resistance.

I'm not against these by any means, it's just a matter of fitting them in. I think we can combine #1 and #2, honestly a 'Try combining Sword Strike and other Tricks' strikes me as one Research action.

Additionally, also these:

1) Imagine Orthsirr, as an extension of yourself, weaving together a trick (like Kindle-Spinner) at range. The 'threads' of Orthsirr would be like your fingers in this framework. <- We needed a Framework to try and create Kindle-Spinners at range.

I'm down for this as an ongoing 'how can we use Recall with ranged stuff' idea, yeah.

2) Try and improve Hone, Sharpen and Reinforce further (IIRC @Imperial Fister at one point said we could Master Hone to get 2d6 per Orthsirr - That would be a huge deal, effectively doubling our Orthsirr Pool)

That was at least one system iteration ago, and I suspect Sharpen is what that idea evolved into (and already does this, at least on offense). We know there's a Reinforce equivalent called Fortification, but were told it's not as easy to learn as just deciding to.

3) Ask Sagaseeker if Sagaseeker would be fine with us modifying it so that it is effectively both a Sword and Atgeir (Honestly the best time would have been when we first reforged Sagaseeker, but better late than never. I really hate that we might have to put in another forge action over this. Given Sagaseeker's practically a new entity, this was a massive missed opportunity. Now Sagaseeker can't be used as a Sword and Atgeir anymore, potentially limiting it as a weapon and person forever.)

I'll repeat that we don't need to make any physical changes to do this. We definitely also want to know whether Sagaseeker is down for this, but I don't think it's super urgent and I think we should give him a little time to grow first. I guess we should ask the QM about these two questions:

@Imperial Fister two questions:

#1: Can Hone or Reinforce be Mastered, or is that what Sharpen and Fortify are for? Relatedly, can we use Sharpen on a defensive roll like a parry?
#2: How would swapping Sagaseeker's blade onto a sword hilt work? Would that be a reforging, or just an easier crafting action?

4) Try and teach Sagaseeker a trick (Long-Lunge Trick specifically would let Sagaseeker 'reach out' and hit someone when they might have otherwise dodged us.)

This was originally in this turn's plan (well, not Long-Lunge specifically, though it's a good idea) but got put off by other things. It's definitely on the agenda for next turn.
 
(Sagaseeker is now Realized. He has decided to allow you access to his power)

I mean, with Halla's continued use and care for it for six years, this is an expected result. But I have to wonder...

Blacksmith: Your sword has now been Realized as you requested, my Jarl. Truly, it is my finest work yet.
Jarl: Excellent! Now come, Widowmaker, my retinue will be most envious to see my grandfather's blade reforged better than anyone could have hoped.
WM: No!
Jarl: ...I'm sorry, what?
WM: Your grandfather was the warrior that gave me my name, and used me to bring glory to our names. You and your father left me on a mantle for years. The only time you've wielded me was when you pulled me off the wall in a drunken rage to threaten your friend who kept beating you at dice!
Jarl: Blacksmith, what trickery is this? Make this sword obey me.
Blacksmith: I tried to warn you, my Jarl. The sword is its own person now; it will serve who it pleases.
Jarl: Look, here, you arrogant piece of metal. I am the Jarl of this land, and you shall do as I command! Don't make me force you!
WM: You and what blade, you soft-handed simpleton? Screw this, I'm just going to find some poor farmer boy who wants more out of life, and let HIM wield me on a saga-worthy adventure. Later, losers!
*Widowmaker flys out the window*
 
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Honestly I don't want us to steal the plant. Thievery is Odrengskapr, even if nobody is around to see.
It isn't odrengskapr

I'm planning on pulling back on hand-holding for honor shenanigans, at least for honor shenanigans that you have definitely encountered before. If this is a bad idea, let me know.
2) Try and improve Hone, Sharpen and Reinforce further (IIRC @Imperial Fister at one point said we could Master Hone to get 2d6 per Orthsirr - That would be a huge deal, effectively doubling our Orthsirr Pool)
#1: Can Hone or Reinforce be Mastered, or is that what Sharpen and Fortify are for? Relatedly, can we use Sharpen on a defensive roll like a parry?
That's what Sharpen and Fortify are for.

Honestly, you shouldn't be able to use Hone on a defensive roll at all. I only let you folks do that so you could have some kind of dice-adder to defensive stuff in the early days.
#2: How would swapping Sagaseeker's blade onto a sword hilt work? Would that be a reforging, or just an easier crafting action?
A social with Sagaseeker.
 
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It isn't odrengskapr

I'm planning on pulling back on hand-holding for honor shenanigans, at least for honor shenanigans that you have definitely encountered before. If this is a bad idea, let me know.
I- I feel like Halla should know about Honor shenanigans? She lives in a society dominated by the concept of Honor. There's all kinds of shenanigan-stories she should have heard.
That's what Sharpen and Fortify are for.

Honestly, you shouldn't be able to use Hone on a defensive roll at all. I only let you folks do that so you could have some kind of dice-adder to defensive stuff.
I thought it was weird that Hone can be used on both Offensive and Defensive Rolls while Reinforce can only be done on Defensive rolls.

Unless I've made an error on my understanding of the mechanics, again.
That was at least one system iteration ago, and I suspect Sharpen is what that idea evolved into (and already does this, at least on offense). We know there's a Reinforce equivalent called Fortification, but were told it's not as easy to learn as just deciding to.
Well, we should try to figure out Fortify as soon as possible. If we can get 2d per Orthsirr on defensive rolls, that would be extremely good.

It's probably an extension of Reinforce in some manner.

===

Also, charactersheet: I think Sagaseeker should have 49 Orthsirr, he had 35 before Realization, and got 14 from Realization, for 49 total. Or the Realization should have only added 6 Orthsirr, either-or.
 
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We should probably have player created informational post about nid stuff I guess.

We're going to have to bargain for that parcel of land I guess.
 
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I thought it was weird that Hone can be used on both Offensive and Defensive Rolls while Reinforce can only be done on Defensive rolls.

Unless I've made an error on my understanding of the mechanics, again.

No, you're right. I personally chalked it up to Hone requiring a weapon and Reinforce not, but one each for offense and defense also makes perfect sense.

Well, we should try to figure out Fortify as soon as possible. If we can get 2d per Orthsirr on defensive rolls, that would be extremely good.

It's probably an extension of Reinforce in some manner.

It's nice, but it's not actually all that big a deal for us in the short term due to Guard defenses and their tendency to make for fewer roled defenses you need to invest dice in. It would certainly be shiny but it isn't urgent.

Also, charactersheet: I think Sagaseeker should have 49 Orthsirr, he had 35 before Realization, and got 14 from Realization, for 49 total. Or the Realization should have only added 6 Orthsirr, either-or.

This is correct, I'll edit it.

Fair enough.

Thievery is always nid.

We should definitely avoid stealing it, then. We could maybe make a social out of it and offer to lead them to something valuable we spotted on their land for a cut. The family is pretty mercenary, so it might work.
 
Yeah, that might work. "I noticed something while my Fylgja was passing over that looks like a valuable herb, I'll show you where it is if I can take a cutting of it." Maybe a little money to grease the wheels.

Or we could ask someone to be a proxy for it instead.
 
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