[X] That it resumes its previous task
The new spells, for reference
High:
-Glowstone Spirit Trap: For this, you will need a chunk of glowstone, which serves as the anchor by which you bind a spiritual predator. By placing items that correspond with desired attributes next to the stone, you will then expose yourself to the Dark Forest. However, when a spirit matching those attributes approaches to take advantage of your apparent weakness, it will instead be sucked into the glowstone, as you will have carved and colored runes into the stone. When hostile spirits next approach your house, they will be attracted to the glow of the stone and will be sucked in as well. Either the original spirit will win the ensuing brawl, or you will have a new occupant in the stone. Only works on one spirit at a time.
Low: (unlearned)
-Doorway Ward: A spell that places a barrier around the doorway. When hostile spirits approach, they will find the door locked and barred even if otherwise appearing open.
-Identify Concept: A spell that quickly rifles through known things to identify what a potentially unknown thing is.
-Banishing Rebuke: A spell that forces hostile spirits and spells away by sheer power.