Killerflood
Corporal Cannonfodder
- Location
- Saṃsāra
He likely means in public. The public doesn't know even if our close associates/friends/employees might.
Well, we always had eyes, they just weren't functioning before the operation.Which we don't use because the fact that we got genemodded up the wazoo is a secret.
This, most assumed this.What was the basic assumption? That we use Forcesight as a Miraluka or that we use our eyes like a human?
Truth be told I don't there there are any better rewards I could think of for omakes aside from dice bonuses, and I don't like the idea of physical rewards due to a lack of plausibility. If that makes sense.
Miraluka do not have eyes. Ciaran only had them because she's one quarter human, which isn't publicly known, and they didn't actually work anyway. So like all Miraluka interacting with other species she always wears a visor in public since seeing someone who doesn't have eyes creeps out the other near-human species for some reason.What was the basic assumption? That we use Forcesight as a Miraluka or that we use our eyes like a human?
Maybe for the ones where they'd make sense, similar to how we got Thrawn. So maybe an omake about our forces saving a Senator from an assassination attempt increases our prestige or grants us some credits as a gift from the grateful Senator. Or an omake involving Silas or Gulan going on a bender catches us some credits from the gambling earnings or increases our income due to smugglers they cut deals with or the location of the Katana Fleet because MAN they were hammered.
Obviously OP fiat would apply due to the potential for abuse.
Ah, this fad was such an annoyance. It rendered me blind ast so many of these parties, with everyone wanting to show off their new pets. So I got these new eyes cloned. Lovely technology those kalminos have.Did you one of my grandparents we human? I was born with eyes, they we just malformed and non-functional. But a simple operation and here I am. Still prefer my old force sight, but what can I do about the wins of fashion?
TBH I would do that anyway for canon omakes. Like how fasquadron's basically let you get a "peek behind the curtain" as it were so you could prepare for the machinations of the Sith in the coming turns.
As demonstrated in Organa's assassination attempt, even highly respected Senate members are not safe from the Darth,
Wouldn't it be interesting if we started a pet yismir fad among the senate? Develop them, commercialize them, and spread rumors of their ability to block force abilities like, say, force suggestion and the mythic ability for Jedi to read minds.
Wouldn't it be grand if a fad started for senators to keep them as pets, simply to protect their minds?
It's not like we need to use such abilities to get our way, and it would make us a tidy profit.
And so? He can do that to anything we can do really.1 issue. Palpatine can then plot around us having the ability to take out the Force in an area.
Normally I would be mad about the fact that there are five omake bonuses now...
AN: If you want me to stop writing omakes, you should stop giving me such intriguing ideas.
how hard would it be to put the cns at, at least equal war footing with either faction?If it makes you feel better, that was basically what I was going to have Obi-Wan tell them anyway. You just made it much more interesting than I would have. Canon, and your third! +10 bonus. You'll have a lot of influence next turn...
"Master Kenobi, connections to Duchess Satine you have, yes?" Master Yoda spoke for the second time.
@Dr. Snark, can you clarify what "covert support of Fresia" actually means? When I update the map, should I represent it as an Abyss Watchers asset, or as an (unofficial) member of Neutral space?Rewards: Seti Ashgad located and extracted, disturbing implications resulting from his exile into Separatist space, covert support of Fresia gained, covert partnership with Incom established, Ciaran gains Force Telepathy trait from speaking with the Tsils for an extended period
how hard would it be to put the cns at, at least equal war footing with either faction?
just curious is all
@Dr. Snark, can you clarify what "covert support of Fresia" actually means? When I update the map, should I represent it as an Abyss Watchers asset, or as an (unofficial) member of Neutral space?
Also, given our recent emphasis on economic development, I had an idea for how to use our partnership with Incom: invite them to set up factories & facilities on CNS systems (especially on refugee worlds in Neutral Space) to provide jobs and encourage economic recovery. Given the proximity of Fresia to Palpatine's power base on Coruscant, I imagine it'd be pretty easy to persuade Incom to move a significant chunk of its assets (factories and people) to our neck of the woods
Would this require a later action, or could this be included as part of our reward? I can't imagine Seti Ashgad would be eager to remain so close to Palpatine's stomping grounds, and moving to Neutral space would be a much safer arrangement than otherwise.
Also, I understand why Ashgad would keep his head down, but does he plan on letting some of the other Senators know he's still alive? Arranging a meeting with Bail Organa or Garm Bel Iblis, letting them know what Palpatine is capable of (and encouraging them to think of the CNS as a viable alternative) would be a big boost for us, and would put us in contact with the movers-and-shakers of the future Rebel Alliance...
And here's the canon omake giving a typical reaction from the recipients of that funding.[X] Fund Outer-Rim Colonial Defence League: It appears some groups and politicians in the Outer-Rim have decided to establish their own Defence League, but are still trying to acquire funding and armaments. You can provide those, not to mention that funding them would allow you to keep a close eye on them and keep them out of the Republics hair. Chance of Success: 70% Cost: 150 Reward: Outer-Rim Colonial Defence League funded
Required: 30 Rolled: 62
With the funding you provided and some additional donations from other sources the Outer-Rim Colonial Defence League quickly managed to assemble a ramschackle but functioning fleet to patrol their area of space. Results: +1 CIS Diplomatic Status
All that to say: the Republic gave them nothing -- the corporations gave them a few squadrons -- we gave them a fleet. We provided the means of self-defenses to systems that the Republic had failed to protect. Dooku promised them peace, and delivered them into the teeth of a galactic war. It should be very easy to sway many or most of these minor systems to abandon the CIS and join the CNS, since we've proven we're actually serious about delivering on our promises.OUTER-RIM COLONIAL DEFENCE BRIEFINGFrom: Director Harsk
CLEARANCE LEVEL 5 REQUIRED
....
To: OR-CDF Command staff
Subject: Fleet Funding/Assingments
...
What this does mean, however, is that we will be receiving additional support, from CIS aligned corporations. What this means, is that we are recieving additional equipment, as well as a subsidies for training purposes. So far, I have secured us approx.
While this is probably underwhelming to some of you, when combined with the fleet our generous benefactor, Lady Ciaran and her contacts have provided, this will certainly make any pirate think twice about tangling with us!
- 250 Z-95 Headhunter Starfighters (I have not received confirmation if any are mounted with ion-cannons as of yet)
- 3 Munificent-class Star Frigates
- 14 Gozanti-class Cruisers
- Funding for 8 Defence Platforms (Unknown Make/Model.)
...
Another note. I am aware some of you are concerned at present, about the CIS, and abandoning the Galactic Republic. Let me make this absolutely clear, neither Belderone, or any other world, will be compelled to leave the Republic, should it come to that. For now, let us just enjoy the additional equipment, and clean out pirate dens.
[X] Channel funding to the Separatists: Currently the Separatists consists of various uncoordinated groups, some of which lacking the backing of anyone with wealth and power. You, of course, can change that. Chance of Success: 70% Cost: 80 Reward: ?
Required: 30 Rolled: 23 Reroll: 47
You have managed to channel enough funds to the Separatists to at least equip a lot of troops or buy a whole bunch of fighters, bombers and so on. Didn't work out as well as you have hoped though since due to how fragmented the groups still are the credits got spread around a bit too much, but the help is appreciated anyway. Reward: +1 Diplomatic Status CIS
[X] Channel funding to the Republic: The various Planetary Defense Forces are usually heavily underequipped or suffer from having laughable numbers of troops with insufficient training. Although, you CAN channel funding to the planets the most threatened by the Separatist movement. Chance of Success: 70% Cost: 80 Reward: ?
Required: 30 Rolled: 56
With your help the planets the closest to Separatist systems have gotten around to expanding their Planetary Defense Forces a bit. The help definitely is appreaciated though. Reward: +1 Diplomatic Status Republic
Despite his position and prestige on Serenno, Dooku had to rely on our help in order to make contact with his neighbors and persuade them to join his Separatist alliance. That tells us that, whatever Dooku's ties to the galactic mega-corporations like IGBC, Commerce Guild, Techno Union, and the Trade Federation, Dooku's ties to the lesser systems around the Outer Rim (that make up the overwhelming majority of CIS Space) are far less enduring.[X] Diplomatic efforts: Count Dooku has requested aid to help him establish proper and especially positive diplomatic relationships with the planets and systems near Serenno. He may be able to handle it on his own, but he can't be everywhere at once and neither is he one to ignore good advice. Chance of Success: 70% Reward: ?
Required: 30 Rolled: 68
You assisted Count Dooku by providing him with the necessary contacts to the governments of various planets in the nearby systems or by simply directly arranging various meetings. In one case you even got him into contact with the Outer-Rim Colonial Defence League which apparently pleased him quite a bit as well. Only a few months into the next year you even knew what his plan was when he disappeared for a while only to reappear on Raxus Prime and officially announced it... a Separatist alliance. Reward: +1 CIS Diplomatic Status
This was in addition to our initial investment that I previously quoted:[X] Increase investments on Alaris Prime: You are going to need credits and a lot of those. Fortunately you know just where you can get more IF you are willing to spend some credits to get things rolling since you have allready invested quite a bit. Chance of Success: 80% Upkeep: 20 Income: +60, ?
Required: 20 Rolled: 70+5+5=80
The Wookiees happily took you up on your offer to finance them further in exchange for a cut of the profits, especially since you ensured that their Trade Guild would not only get increased business but also since you defused the tensions with the Trade Federation... for a while. Reward: Income +60, the Wookiees mention that they might need your help in the future
Depending on how you define "a few groups of engineers", it seems we have invested in the Kashyyyk economy. Given the reference to "corporations and workshops", I'm inclined to think we were investing in precisely that: company ownership and engineering facilities on the planet.[X] Invest on Alaris Prime: The Wookiees had colonised Alaris Prime some time before 32BBY and as far as you are aware the colony holds a lot of capable engineers, research and so on and other than Kashyyyk its actually something substantial you can invest in. Chance of Success: 70% Cost: 50 Upkeep:20 Reward: Income +80, ?
Required: 30 Rolled: 43+5=48
Apparently the Wookiees are still busy setting up their corporations and workshops all over the planet and the recent visit by the TF has made them cautious. Still after enough prodding you have found a few groups of engineers who gladly took the offered credits. Well, that's at least something. Reward: Income +80
And:[X] Invest in Commerce Guild companies: Being as popular as you are with the Trade Federation they are likely to be willing to include you in their businesses IF you provide enough of an incentive to do so. Fortunately Shu Mai has recently been declared Presidente of the Guild and is likely to allow you to integrate yourself into the Guilds business. Chance of Success: 70% Cost: 50 Upkeep: 20 Reward: Income +80, ?
Required: 30 Rolled: 84+5+10 (Omake)= 99
Well, this went better than expected. You have managed to prevent at least one or two smaller companies from heading into financial trouble and also integrated yourself into even more businesses on Castell which for the simple fact that you are already active on that planet was easier than it sounds. Still, its not every day that you can put yourself into a position where you leech credits of companies and they are still grateful. Reward: Income +80, +1 Diplomatic Status Commerce Guild
This in addition to our initial investment that I previously quoted:[X] Increase investments in the Commerce Guild: You are going to need credits and a lot of those. Fortunately you know just where you can get more IF you are willing to spend some credits to get things rolling since you have allready invested quite a bit. Chance of Success: 70% Upkeep: 20 Income: +60, ?
Required: 30 Rolled: 23+5+5=33
There is a enormous ruckuss going on behind the scenes in the Commerce Guild and you can guess pretty well what it is. Still, fact is that it means that you only barely managed to get what you approached the Guild for. VERY barely. Reward: Income +60
So... yeah. We just spent 200 credits to build/buy a facility just so we'd have a presence on Castell, and it turns out we already owned assets on the planet. And not just one asset, but multiple corporations' worth of assets. So much so that we were one of the parties responsible (along with the Commerce Guild) for bringing Castell out of a 10-year planetary Great Depresion.[X] Stabilise Castell: An acquaintance has told you that the planet Castell which lies somewhere on the midway point of the Perlemian Trade Route is economicaly pretty much destroyed due to collapsing under trade taxes and an easy target to swoop in and exploit the situation. Chance of Success: 90% Cost: 100 Upkeep: 30 Reward: Income +80, ?
Required: 10 Rolled: 59
The claim that it was economically destroyed was a understatement since the planet has been in a state of internal warfare and slaughter for years by now due to the collapsed economy. By what you could see the natives of the planet, the Gossam, were even murdering each other over foot. In the end it only meant for you though that you could do some cherry picking by choosing the most promising looking businesses and corporations, investing generous amounts of credits into them, twisting a few arms and rerouting a few deals to the planet which has cheap and enthusiastic workers in abundance. In fact, one such example is a Gossam called Shu Mai who has proven herself especially enthusiastic about commanding her fellow Gossams around in one of the corporations your have partial control over. Reward: Income +80, ?
[X] Invest in Trade Federation companies: Being as popular as you are with the Trade Federation they are likely to be willing to include you in their businesses IF you provide enough of an incentive to do so. Fortunately the Neimoidians are ridicilously greedy and suffering from some problems. Chance of Success: 70% Cost: 50 Upkeep: 20 Reward: Income +80, ?
Required: 30 Rolled: 87
You (or rather Ciaran once she wakes up) are now involved in several localised businesses of the Trade Federation and appropiately are earning quite a lot of credits that way. The fact that it gives you a better look on their organisation in its entirety is also allways a nice bonus. Reward: Income +80
I don't remember, have Master Yoda and Lady Ciaran properly met? Strangely enough, I believe they could find a common ground in trolling the hell out of the rest of the Jedi.
now we just need watcher's, guardians and force agentsWe've met in the whole meeting the Council thing. We haven't had a one on one talk about all the little things.
Also I found a picture for our seeker uniform. Just add a opaque visor over the eyes:
I did a bit more re-reading of the original Teron-run thread, and found a few more points of interest.