Which we don't use because the fact that we got genemodded up the wazoo is a secret.
Well, we always had eyes, they just weren't functioning before the operation.
People propably don't know we couldn't see before.

What was the basic assumption? That we use Forcesight as a Miraluka or that we use our eyes like a human?
One of those must have been known.
 
Truth be told I don't there there are any better rewards I could think of for omakes aside from dice bonuses, and I don't like the idea of physical rewards due to a lack of plausibility. If that makes sense.

Maybe for the ones where they'd make sense, similar to how we got Thrawn. So maybe an omake about our forces saving a Senator from an assassination attempt increases our prestige or grants us some credits as a gift from the grateful Senator. Or an omake involving Silas or Gulan going on a bender catches us some credits from the gambling earnings or increases our income due to smugglers they cut deals with or the location of the Katana Fleet because MAN they were hammered.

Obviously OP fiat would apply due to the potential for abuse.
 
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What was the basic assumption? That we use Forcesight as a Miraluka or that we use our eyes like a human?
Miraluka do not have eyes. Ciaran only had them because she's one quarter human, which isn't publicly known, and they didn't actually work anyway. So like all Miraluka interacting with other species she always wears a visor in public since seeing someone who doesn't have eyes creeps out the other near-human species for some reason.
 
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Maybe for the ones where they'd make sense, similar to how we got Thrawn. So maybe an omake about our forces saving a Senator from an assassination attempt increases our prestige or grants us some credits as a gift from the grateful Senator. Or an omake involving Silas or Gulan going on a bender catches us some credits from the gambling earnings or increases our income due to smugglers they cut deals with or the location of the Katana Fleet because MAN they were hammered.

Obviously OP fiat would apply due to the potential for abuse.

TBH I would do that anyway for canon omakes. Like how fasquadron's basically let you get a "peek behind the curtain" as it were so you could prepare for the machinations of the Sith in the coming turns.
 
And the fact that they render us blind?
Ah, this fad was such an annoyance. It rendered me blind ast so many of these parties, with everyone wanting to show off their new pets. So I got these new eyes cloned. Lovely technology those kalminos have.Did you one of my grandparents we human? I was born with eyes, they we just malformed and non-functional. But a simple operation and here I am. Still prefer my old force sight, but what can I do about the wins of fashion?
 
TBH I would do that anyway for canon omakes. Like how fasquadron's basically let you get a "peek behind the curtain" as it were so you could prepare for the machinations of the Sith in the coming turns.

I figured as much, but now it's in writing. Might inspire some more posters to give it a try. I know I have some... stuff in the works.
 
As demonstrated in Organa's assassination attempt, even highly respected Senate members are not safe from the Darth,

Please, the guy had no problems arranging an "accident" for his predecessor.

Wouldn't it be interesting if we started a pet yismir fad among the senate? Develop them, commercialize them, and spread rumors of their ability to block force abilities like, say, force suggestion and the mythic ability for Jedi to read minds.
Wouldn't it be grand if a fad started for senators to keep them as pets, simply to protect their minds?

It's not like we need to use such abilities to get our way, and it would make us a tidy profit.

1 issue. Palpatine can then plot around us having the ability to take out the Force in an area.
 
1 issue. Palpatine can then plot around us having the ability to take out the Force in an area.
And so? He can do that to anything we can do really.
The question is how easily he can do it, and how much it will cost us.
In this case it is a mild to severe annoyance ( preventing him from casual force manipulation of the senate eand partially blinding them from his force sights ability to predict them). For a decent profit(exotic pet sales, political good will)
 
(Omake) The Light Plan (Canon)
Normally I would be mad about the fact that there are five omake bonuses now...

I apologize in advance.

The Light Plan
Obi-wan Kenobi sat awkwardly in his seat in the High Council room of the Jedi Order. Typically, the Jedi Masters on the Council would assemble beforehand to add an air of mystique and composure to proceedings. It made the person reporting to them nervous, and made almost everyone an open book to the combined attention of multiple Jedi Masters.

This of course meant nothing when the person reporting was also a Jedi Master with a seat on the Council. It was an unprecedented situation, which resulted in the Jedi Masters who had arrived early just sitting around awkwardly. Finally, the last Master arrived. Or rather, his hologram did. It was tradition to have all members present, but the reality of war required compromise with tradition. Still, it was lucky that only Master Trebor was not present, communicating remotely from the frontlines.

"Let the record show I never allowed the reinstatement of a Mand'alor while any of you weren't around." Master Trebor joked, before growing serious. "So, how doomed are we, Master Kenobi?"

"Incredibly doomed it would seem." interjected Master Windu. "While our efforts have been focused elsewhere, an enemy we thought long dead has returned. Because make no mistake, it is only a matter of time before the CNS become a new Mandalorian Empire. I don't doubt that Count Dooku has had some role in this. The only question is whether or not this is merely a distraction we need to ignore or the next point of attack for the Dark Side."

"I don't believe that this resurgence on Mandalore had any Separatist involvement to be quite honest." said Obi-wan, desperate to head off that direction of the conversation. "In fact, I have good reason to suspect that Lady Ciaran is behind all of this."

"I fail to see how this would benefit her. What proof is there of her influence?" said Master Ki-Adi-Mundi.

"While I was on Mandalore while everything was occurring, she specifically denied having any part in the event. Which doubtless means she's been planning this for years, and talked Jango Fett into doing this personally." At this, every Jedi Master who knew Lady Ciaran nodded at Obi-wan's revelations, and began mentally restructuring the events around the new information. Those lucky enough to only know about Ciaran were even more confused.

"I… I don't think that's how politics works, Master Kenobi." said an uncertain Master Billaba.

"No." Master Yoda did not often speak, but when he did, everyone listened to his sage counsel. "Make sense it does. Exactly like her it is."

"Still, even if the reinstatement of a Mand'alor was benevolent, what do we have to say that it will remain so?" said Master Windu, voicing his concerns once more, though noticeable calmer than last time. "If it evolves into what Mandalore once was, a preemptive strike now may be our only recourse."

"Duchess Satine raised similar concerns, and the new Mand'alor agreed to oversight of his actions for the foreseeable future." said Obi-wan. "A preemptive attack is also too costly, even if massively successful. At best we'd be diverting resources from a war we're still losing, and at worst we'd instigate a war on two fronts that would certainly lead to the downfall of both the Republic and the Jedi Order."

The council room devolved into an uncomfortable silence for a short time as Obi-wan and Mace Windu locked eyes, engaged in some silent battle until the end of time. Or at least until Master Shaak Ti spoke up. "Perhaps it would be wise to shelve this topic until the CNS makes any hostile moves or this war is brought to an end. In the meantime, I'm sure we can spare some attention to be prepared in case they do make themselves an enemy."

The two Jedi Masters looked away from each other at the same time, nodding towards Shaak Ti in approval of her compromise. "That seems prudent."

"We will be returning to this topic in the future." said Master Windu resolutely.

"Master Kenobi, connections to Duchess Satine you have, yes?" Master Yoda spoke for the second time.

Obi-wan blinked for a second or two, completely taken aback by the change in topic. He got enough of this from Ciaran dammit. "We're… acquainted, yes." he said, struggling to keep his tone neutral.

"Good. The Jedi will need to regularly obtain information about the state of Mandalore. I trust you will be able to ascertain if the Duchess' reports are anything less than truthful." Master Windu brought Obi-wan out of his shell shocked state.

I truly need to spend less time around Ciaran if that's where my mind goes while discussing plans to prevent a war. "Of course. I'll inform her that the Jedi Council would like copies of her surveillance of the new Mand'alor.


AN: If you want me to stop writing omakes, you should stop giving me such intriguing ideas.
Rejected line: "The CIS and the CNS are practically allies already, they're only one letter apart!"
 
AN: If you want me to stop writing omakes, you should stop giving me such intriguing ideas.

If it makes you feel better, that was basically what I was going to have Obi-Wan tell them anyway. You just made it much more interesting than I would have. Canon, and your third! +10 bonus. You'll have a lot of influence next turn...
 
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If it makes you feel better, that was basically what I was going to have Obi-Wan tell them anyway. You just made it much more interesting than I would have. Canon, and your third! +10 bonus. You'll have a lot of influence next turn...
how hard would it be to put the cns at, at least equal war footing with either faction?
just curious is all
 
Rewards: Seti Ashgad located and extracted, disturbing implications resulting from his exile into Separatist space, covert support of Fresia gained, covert partnership with Incom established, Ciaran gains Force Telepathy trait from speaking with the Tsils for an extended period
@Dr. Snark, can you clarify what "covert support of Fresia" actually means? When I update the map, should I represent it as an Abyss Watchers asset, or as an (unofficial) member of Neutral space?

Also, given our recent emphasis on economic development, I had an idea for how to use our partnership with Incom: invite them to set up factories & facilities on CNS systems (especially on refugee worlds in Neutral Space) to provide jobs and encourage economic recovery. Given the proximity of Fresia to Palpatine's power base on Coruscant, I imagine it'd be pretty easy to persuade Incom to move a significant chunk of its assets (factories and people) to our neck of the woods

Would this require a later action, or could this be included as part of our reward? I can't imagine Seti Ashgad would be eager to remain so close to Palpatine's stomping grounds, and moving to Neutral space would be a much safer arrangement than otherwise.

Also, I understand why Ashgad would keep his head down, but does he plan on letting some of the other Senators know he's still alive? Arranging a meeting with Bail Organa or Garm Bel Iblis, letting them know what Palpatine is capable of (and encouraging them to think of the CNS as a viable alternative) would be a big boost for us, and would put us in contact with the movers-and-shakers of the future Rebel Alliance...
 
how hard would it be to put the cns at, at least equal war footing with either faction?
just curious is all

Preeeeeety hard. Right now while the CNS is going to be getting a lot more attention thanks to Jango they simply don't have the industrial capacity or sheer manpower that either side does. They do have Ciaran, and no one really knows how powerful an asset she really is...
 
@Dr. Snark, can you clarify what "covert support of Fresia" actually means? When I update the map, should I represent it as an Abyss Watchers asset, or as an (unofficial) member of Neutral space?

A discounted base for one, and the fact that said base will basically be a hideaway in case shit goes really south as well as helping out Incom should you choose. Also yes, it will be providing unofficial support to the CNS.

Also, given our recent emphasis on economic development, I had an idea for how to use our partnership with Incom: invite them to set up factories & facilities on CNS systems (especially on refugee worlds in Neutral Space) to provide jobs and encourage economic recovery. Given the proximity of Fresia to Palpatine's power base on Coruscant, I imagine it'd be pretty easy to persuade Incom to move a significant chunk of its assets (factories and people) to our neck of the woods

Would this require a later action, or could this be included as part of our reward? I can't imagine Seti Ashgad would be eager to remain so close to Palpatine's stomping grounds, and moving to Neutral space would be a much safer arrangement than otherwise.

Seems legit, though Seti can only do so much on his own-it'd have to be a separate action. The will might be there but they're going to need support to make a move that big.

Also, I understand why Ashgad would keep his head down, but does he plan on letting some of the other Senators know he's still alive? Arranging a meeting with Bail Organa or Garm Bel Iblis, letting them know what Palpatine is capable of (and encouraging them to think of the CNS as a viable alternative) would be a big boost for us, and would put us in contact with the movers-and-shakers of the future Rebel Alliance...

A future Diplomatic action will cover that. Don't worry, it's all planned. Basically, Seti's going to do his best to keep his head down and will only act if you can ensure that Palpatine can't find him.
 
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I did a bit more re-reading of the original Teron-run thread, and found a few more points of interest.

First off, I mentioned it in an earlier post, but here's the info for the Outer Rim Colonial Defence Force we funded:
[X] Fund Outer-Rim Colonial Defence League: It appears some groups and politicians in the Outer-Rim have decided to establish their own Defence League, but are still trying to acquire funding and armaments. You can provide those, not to mention that funding them would allow you to keep a close eye on them and keep them out of the Republics hair. Chance of Success: 70% Cost: 150 Reward: Outer-Rim Colonial Defence League funded

Required: 30 Rolled: 62

With the funding you provided and some additional donations from other sources the Outer-Rim Colonial Defence League quickly managed to assemble a ramschackle but functioning fleet to patrol their area of space. Results: +1 CIS Diplomatic Status
And here's the canon omake giving a typical reaction from the recipients of that funding.
OUTER-RIM COLONIAL DEFENCE BRIEFING
CLEARANCE LEVEL 5 REQUIRED
....
From: Director Harsk
To: OR-CDF Command staff
Subject: Fleet Funding/Assingments
...
What this does mean, however, is that we will be receiving additional support, from CIS aligned corporations. What this means, is that we are recieving additional equipment, as well as a subsidies for training purposes. So far, I have secured us approx.
  • 250 Z-95 Headhunter Starfighters (I have not received confirmation if any are mounted with ion-cannons as of yet)
  • 3 Munificent-class Star Frigates
  • 14 Gozanti-class Cruisers
  • Funding for 8 Defence Platforms (Unknown Make/Model.)
While this is probably underwhelming to some of you, when combined with the fleet our generous benefactor, Lady Ciaran and her contacts have provided, this will certainly make any pirate think twice about tangling with us!
...
Another note. I am aware some of you are concerned at present, about the CIS, and abandoning the Galactic Republic. Let me make this absolutely clear, neither Belderone, or any other world, will be compelled to leave the Republic, should it come to that. For now, let us just enjoy the additional equipment, and clean out pirate dens.
All that to say: the Republic gave them nothing -- the corporations gave them a few squadrons -- we gave them a fleet. We provided the means of self-defenses to systems that the Republic had failed to protect. Dooku promised them peace, and delivered them into the teeth of a galactic war. It should be very easy to sway many or most of these minor systems to abandon the CIS and join the CNS, since we've proven we're actually serious about delivering on our promises.

EDIT: even after Dooku announced the Separatist alliance, we still went out of our way to take care of the 'little guys' on both sides, supplying various planetary defense forces in both the CIS and the Republic. Again: we (and by extension the CNS) should have an amazingly good reputation with most of the minor players around.
[X] Channel funding to the Separatists: Currently the Separatists consists of various uncoordinated groups, some of which lacking the backing of anyone with wealth and power. You, of course, can change that. Chance of Success: 70% Cost: 80 Reward: ?

Required: 30 Rolled: 23 Reroll: 47

You have managed to channel enough funds to the Separatists to at least equip a lot of troops or buy a whole bunch of fighters, bombers and so on. Didn't work out as well as you have hoped though since due to how fragmented the groups still are the credits got spread around a bit too much, but the help is appreciated anyway. Reward: +1 Diplomatic Status CIS

[X] Channel funding to the Republic: The various Planetary Defense Forces are usually heavily underequipped or suffer from having laughable numbers of troops with insufficient training. Although, you CAN channel funding to the planets the most threatened by the Separatist movement. Chance of Success: 70% Cost: 80 Reward: ?

Required: 30 Rolled: 56

With your help the planets the closest to Separatist systems have gotten around to expanding their Planetary Defense Forces a bit. The help definitely is appreaciated though. Reward: +1 Diplomatic Status Republic

It's also worth pointing out that in those early days, we were considered a far more trustworthy partner with these systems than even Dooku was:
[X] Diplomatic efforts: Count Dooku has requested aid to help him establish proper and especially positive diplomatic relationships with the planets and systems near Serenno. He may be able to handle it on his own, but he can't be everywhere at once and neither is he one to ignore good advice. Chance of Success: 70% Reward: ?

Required: 30 Rolled: 68

You assisted Count Dooku by providing him with the necessary contacts to the governments of various planets in the nearby systems or by simply directly arranging various meetings. In one case you even got him into contact with the Outer-Rim Colonial Defence League which apparently pleased him quite a bit as well. Only a few months into the next year you even knew what his plan was when he disappeared for a while only to reappear on Raxus Prime and officially announced it... a Separatist alliance. Reward: +1 CIS Diplomatic Status
Despite his position and prestige on Serenno, Dooku had to rely on our help in order to make contact with his neighbors and persuade them to join his Separatist alliance. That tells us that, whatever Dooku's ties to the galactic mega-corporations like IGBC, Commerce Guild, Techno Union, and the Trade Federation, Dooku's ties to the lesser systems around the Outer Rim (that make up the overwhelming majority of CIS Space) are far less enduring.


I also wanted to give more information about our investments and corporate assets on Kashyyyk and Castell:
[X] Increase investments on Alaris Prime: You are going to need credits and a lot of those. Fortunately you know just where you can get more IF you are willing to spend some credits to get things rolling since you have allready invested quite a bit. Chance of Success: 80% Upkeep: 20 Income: +60, ?

Required: 20 Rolled: 70+5+5=80

The Wookiees happily took you up on your offer to finance them further in exchange for a cut of the profits, especially since you ensured that their Trade Guild would not only get increased business but also since you defused the tensions with the Trade Federation... for a while. Reward: Income +60, the Wookiees mention that they might need your help in the future
This was in addition to our initial investment that I previously quoted:
[X] Invest on Alaris Prime: The Wookiees had colonised Alaris Prime some time before 32BBY and as far as you are aware the colony holds a lot of capable engineers, research and so on and other than Kashyyyk its actually something substantial you can invest in. Chance of Success: 70% Cost: 50 Upkeep:20 Reward: Income +80, ?

Required: 30 Rolled: 43+5=48

Apparently the Wookiees are still busy setting up their corporations and workshops all over the planet and the recent visit by the TF has made them cautious. Still after enough prodding you have found a few groups of engineers who gladly took the offered credits. Well, that's at least something. Reward: Income +80
Depending on how you define "a few groups of engineers", it seems we have invested in the Kashyyyk economy. Given the reference to "corporations and workshops", I'm inclined to think we were investing in precisely that: company ownership and engineering facilities on the planet.
All told, this means that we're so heavily invested in the Kashyyyk economy, that we're earning 100 credits per turn (140 gross, -40 upkeep) from the various engineering facilities and corporations around Alaris Prime. That's a full fifth of our 'investment' income for the entire galaxy.

Likewise for Castell:
[X] Invest in Commerce Guild companies: Being as popular as you are with the Trade Federation they are likely to be willing to include you in their businesses IF you provide enough of an incentive to do so. Fortunately Shu Mai has recently been declared Presidente of the Guild and is likely to allow you to integrate yourself into the Guilds business. Chance of Success: 70% Cost: 50 Upkeep: 20 Reward: Income +80, ?

Required: 30 Rolled: 84+5+10 (Omake)= 99

Well, this went better than expected. You have managed to prevent at least one or two smaller companies from heading into financial trouble and also integrated yourself into even more businesses on Castell which for the simple fact that you are already active on that planet was easier than it sounds. Still, its not every day that you can put yourself into a position where you leech credits of companies and they are still grateful. Reward: Income +80, +1 Diplomatic Status Commerce Guild
And:
[X] Increase investments in the Commerce Guild: You are going to need credits and a lot of those. Fortunately you know just where you can get more IF you are willing to spend some credits to get things rolling since you have allready invested quite a bit. Chance of Success: 70% Upkeep: 20 Income: +60, ?

Required: 30 Rolled: 23+5+5=33

There is a enormous ruckuss going on behind the scenes in the Commerce Guild and you can guess pretty well what it is. Still, fact is that it means that you only barely managed to get what you approached the Guild for. VERY barely. Reward: Income +60
This in addition to our initial investment that I previously quoted:
[X] Stabilise Castell: An acquaintance has told you that the planet Castell which lies somewhere on the midway point of the Perlemian Trade Route is economicaly pretty much destroyed due to collapsing under trade taxes and an easy target to swoop in and exploit the situation. Chance of Success: 90% Cost: 100 Upkeep: 30 Reward: Income +80, ?

Required: 10 Rolled: 59

The claim that it was economically destroyed was a understatement since the planet has been in a state of internal warfare and slaughter for years by now due to the collapsed economy. By what you could see the natives of the planet, the Gossam, were even murdering each other over foot. In the end it only meant for you though that you could do some cherry picking by choosing the most promising looking businesses and corporations, investing generous amounts of credits into them, twisting a few arms and rerouting a few deals to the planet which has cheap and enthusiastic workers in abundance. In fact, one such example is a Gossam called Shu Mai who has proven herself especially enthusiastic about commanding her fellow Gossams around in one of the corporations your have partial control over. Reward: Income +80, ?
So... yeah. We just spent 200 credits to build/buy a facility just so we'd have a presence on Castell, and it turns out we already owned assets on the planet. And not just one asset, but multiple corporations' worth of assets. So much so that we were one of the parties responsible (along with the Commerce Guild) for bringing Castell out of a 10-year planetary Great Depresion.
All told, this means we're earning 150 credits per turn from businesses and trading partnerships on Castell (220 gross, -70 upkeep), which is about a third of our galactic investment income. It should also be pointed out that, besides our corporate assets, we also have strong diplomatic ties with the Commerce Guild. We heavily invested in their capital system, we previously employed (and worked closely with) their current president, and we own enough businesses to probably control a minor voting bloc within the Commerce Guild -- not as major as Shu Mai's voting bloc, or even the Sullustan-owned SoroSuub, but still significant enough to be known to them. According to the front page, we're currently as popular with the Commerce Guild as we are with the Wookies.

We also own a number of corporate assets on Neimoidia, which (together with our Baktoid vehicle factory) constitute about a fifth of our galactic investment income.
[X] Invest in Trade Federation companies: Being as popular as you are with the Trade Federation they are likely to be willing to include you in their businesses IF you provide enough of an incentive to do so. Fortunately the Neimoidians are ridicilously greedy and suffering from some problems. Chance of Success: 70% Cost: 50 Upkeep: 20 Reward: Income +80, ?

Required: 30 Rolled: 87

You (or rather Ciaran once she wakes up) are now involved in several localised businesses of the Trade Federation and appropiately are earning quite a lot of credits that way. The fact that it gives you a better look on their organisation in its entirety is also allways a nice bonus. Reward: Income +80
 
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I don't remember, have Master Yoda and Lady Ciaran properly met? Strangely enough, I believe they could find a common ground in trolling the hell out of the rest of the Jedi.

We've met in the whole meeting the Council thing. We haven't had a one on one talk about all the little things.

Also I found a picture for our seeker uniform. Just add a opaque visor over the eyes:

 
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This whole fear about a resurgence in could be quickly assuaged in a way which both promotes closer links between CNS members and clearly defines what the aim of the CNS is in the duration of the civil war.

There are two options we can go with. What I call the CNSDF & CNSTO routes.

The CNSDF (Council of Neutral Systems Defense Force) draws inspiration from the Japanese SDF but is less concerned in the 'Self Defense' part which would restrict its actions as Japan 'renounces war as an instrument for settling international disputes and declares that Japan will never again maintain land, sea, or air forces or other war potential' (yes I get that they have their own F15/16's and Navy but they have are not explicitly used for offensive actions).

The CNSDF however would instead be a centralised command for the duration of the conflict between the Republic & CIS (this would need to be explicitly expressed) drawing forces from all the planets in the CNS as well as being able to levy a tax to be determined by the Council to fund this. It would explicitly undercut the formation of an inherently Mandalorian state instead thrusting the forces behind the idea of the CNS as opposed to strictly their planets This will allow the CNS to cohesively protect its neutrality and the space lanes that make up the CNS.

While there is the Navy that we helped build for the CNS a formal integration of command structures across all systems would increase the efficiency and as said take away the fear of a Mandalorian Empire as command of the CNS forces is achieved in such a way which will likely be spread across all competent commanders in the CNS.

The CNSTO

CNSTO (Council of Neutral Systems Treaty Organisation) however is inspired by NATO (obviously) and would instead leave the creation of fleets and a defense force to those systems in the CNS as opposed to a explicitly centralised command structure. Whilst there could be a similar position as NATO secretary general and a command structure as such to facilitate cooperation as well as plan operations between the systems military's it would be a project led by the systems that make it up. Furthermore it would be a purely defensive pact that could be up for review much like the above on the cessation of hostilities between the CIS and the Republic. Similar wording could be taken from the NATO charter where 'an attack on one system will be taken as an attack on all systems who are party to this treaty, and as such would be equal to a declaration of war on all members' it expresses the purely defensive nature of the agreement but also promotes the idea of collective security between members. Something which is surprisingly absent from the Republic as sectors and systems are just generally left to do whatever they want with defense.

There would have to be an agreement on what amount each system spends of their GDP towards the formation of an armed forces perhaps 2%? Something along those lines.

I was considering doing an omake featuring the proposals but "more in depth" from people who would propose them but I wanted to see how people reacted to the suggestions as it isn't the high memery thats characteristic of this quest. I find myself fascinated by that sort of stuff though... does that make me boring? xD
 
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now we just need watcher's, guardians and force agents

Watchers are essentially spies so I don't think they wear a uniform. They'd just wear what's needed.

Guardians were difficult and I'm not sure everyone will agree with my choice, but this was what I could get without them looking heavy or impractical. Yes it looks intimidating, but our symbol isn't exactly friendly:


As for the Force Agents. I'll just show what I showed before. Just add hooded trenchcoat... and imagine the rifle as a blaster:

 
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