And this is probably another Intrigue action. Or maybe it's Diplomacy, either way, we need more actions for these.

Actually Vos might fall under a Ventress action. Considering the very positive result with getting her to come to terms with Dooku and her actions in 'Dark Disciple' that pulled him back to the light, Ventress might be able to do to Vos what Ciaran did for her.

So, do the pods also have.... what did we call the floaty blaster things again?

Blaster Bits.
 
The Silencer is going to kill so many people on Coruscant isn't he?

I really can't imagine him doing political intrigue at all, so I can only conclude he's kicking in several doors and killing everything between him and Tarkin.

Also, did I see hints for the Valley of the Jedi in the Corellian Jedi action?
 
The Silencer is going to kill so many people on Coruscant isn't he?

I really can't imagine him doing political intrigue at all, so I can only conclude he's kicking in several doors and killing everything between him and Tarkin.

Actually he did do some non-killing sneaking back when Ciaran first visited Kamino. What I see him doing is getting information the Batman way... not the detective, but the Batman: The Dark Returns version:

It was tough work carrying two hundred and twenty pounds of sociopath to the top of Gotham Towers, the highest point in the city. The scream alone was worth it.
 
Just a heads up for folks looking at the front page - I decided to put Dragontapper's bonus into Ciaran's base stats. In case people see any inconsistencies. Nothing to see here, carry on and all that.
 
Is there a up to date list of non-threadmarked omakes? The lists I could find in the threadmarks have been last updated back in november.
 
Wait, does this mean that Cheriss is in a 2B body these days? If so, Galvin is a lucky man.
 
...Really? The reward for doing an action on a target of interest is...finding out it's a target of interest? Really?
Archivist turns have been pretty disappointing.

You were not expecting copious amounts of tea to be involved. Or the flirting - yes you noticed, mostly because you'd seen/heard of Silas using many of the same techniques with women. He was...quite the character to be sure, though you could tell that he was a lot wiser than he was letting on with the time. If nothing else you were sure to voice your respect for helping inform the greater galaxy about some of the history behind the mainline Order - it's nice to know that there are at least some other people in the galaxy who know their history. You even mentioned that you were (legitimately) surprised he even knew the name "Atris" to cite, but he blew it off by commenting that "it's hardly that difficult to look up some old archival records." Right...
And Not!Iroh is canon and relevant. Nice.
 
...Really? The reward for doing an action on a target of interest is...finding out it's a target of interest? Really?

That's fair. I expanded on that one so now there's more to talk about.

Basically the problem is that the Jedi are camping on the coolest stuff and you're going to have to get around them to really dig into things.
 
Looks like @Dragontrapper's base stat bonus went to +3 Martial, +3 Intrigue.

Here's the upgrade for Jango:
Balosar Genemod: Jango has been given a genemod based off of the Balosar species, who have incredibly keen intuition. This has given him better perceptiveness of both people and the environment around him. +2 Diplomacy, +2 Intrigue

And here are the new stats for PR-1/Priam:
Martial: 16+8=24 (With Priam's new body he's now a very capable fighter. He's not going to be able to take on a Force user, but he can definitely handle conventional opponents.)

Diplomacy: 20+2+2+2=26 (His new body may look young, but Priam is a very smooth talker and is more than capable of holding his own in diplomacy.)

Stewardship: 16+4+2+6+2=30 (Between the updates to his programming and his increased processing power Priam could probably manage most of the Abyss Watchers' finances single-handedly.)

Intrigue: 16+2+6=24 (With his many hacking programs at his disposal and a far more responsive body Priam is more than capable of acting as an infiltrator or saboteur if the need arises.)

Lore: 12 (Has Jedi and Sith as words in his databanks. That's it. Though to be fair he does have a connection to the Chu'unthor's databanks so it's not like he knows nothing about the Force.)

Learning: 16+2=18 (Priam's not built for research or anything like that, but given his insane processing speeds he can handle theoretical calculations and the like quite easily.)

Note the following traits:
Pod Network: Since Priam's duties require him to effectively be in multiple places at once, Cheriss has set up a network of drones across your various holdings that allow him to rapidly access information and communicate privately with others. +2 Diplomacy, +2 Stewardship, +2 Learning

Infiltration Programs: With Priam's new body he's now able to go into places where most people would not let droids in for fear of their databases being hacked. Unfortunately for those people Cheriss has installed a number of programs that allow him to quickly and quietly break into any database he can connect to. +6 Intrigue

In terms of calculating the full difference:

Martial: PR-1 had 14, Priam has 24
Diplomacy: PR-1 had 20, Priam has 26
Stewardship: PR-1 had 24, Priam has 30
Intrigue: PR-1 had 14, Priam has 24
Lore: PR-1 had 8, Priam has 12
Learning: PR-1 had 12, Priam has 18

In other words:
+10 Martial and Intrigue
+6 Diplomacy, Stewardship, and Learning
+4 Lore

:eek:
 
Just a heads up for folks looking at the front page - I decided to put Dragontapper's bonus into Ciaran's base stats. In case people see any inconsistencies. Nothing to see here, carry on and all that.
So looks like PR-1 got a flat +4 to all stats from the Sair Frame,
Ciaran got a +3 Martial and +3 Intrigue
Also PR-1 and Jango had additional traits added
 
Basically the problem is that the Jedi are camping on the coolest stuff
Not really.


The primary planet of Cularin has a native population of Tarasin that are naturally attuned to the Force, and have access to lots of cool stuff -- trees that have really weird/interesting properties with and without the Force being involved, plus a 'sacred tree' that's grown around a ludicrously powerful light-side Force crystal.

The moon of Cularin also has a bunch of lightsaber crystals available to mine, plus rumors of an underground city of metal and giant worm-creatures that try to eat anyone who encounters it.

There's a gas giant with a whole bunch of Cloud City-like platform-cities, one of which is a literal flying fortress built by a Dark Jedi trying to conquer the other platforms, along with a moon that was colonized and populated entirely by droids (it's now a foundry planet, best known for producing those 'mouse' droids that were on the Death Star in the original Star Wars (aka A New Hope).

There's an asteroid belt with lightsaber crystals and lightsaber-resistant metal -- and the biggest asteroid in the belt is used as the HQ of a massive crime syndicate/smuggler's guild that used to be run by the Hutts. Not to mention, the current leader of the crime syndicate is the sole surviving member of a long-extinct race called the Oblee, who were once the native inhabitants of the planet that blew up to form the asteroid belt in the first place (thanks to a different ludicrously powerful dark-side Force artifact). Technically, the Oblee are still around -- they're basically dark-side Force ghosts, called 'shadow lurkers', and it is theoretically possible to bring them back to life...

TL,DR: Cularin is weird, but there's a lot more to the system than just the cool stuff that the Jedi know about on Almas.


and you're going to have to get around them to really dig into things.
On the other hand, at least we have a ready-made excuse to build a base there... :D
 
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In other words:
+10 Martial and Intrigue
+6 Diplomacy, Stewardship, and Learning
+4 Lore

:eek:
Yeah, +4 to all stats from sair frame, the combat trait upgrade went from a +2 to a +8, Infiltration programs is +6 Intrigue and Pods was +2 Dip, +2 Lrn and +2 Stwd. It does mean for now PR-1 is our best Stewardship adviser, though only tied for 4th in diplomacy and tied for 7th in intrigue, yes +10 intrigue was only enough to move past two people, same with the +10 martial where he now ranks 8th.

Ciaran though is now tied for second in martial and looks to gain more from the form training. Should be interesting to see how the interludes give stat bonuses. Also we will have a new hero to add to the listings as well.
 
So...Ciaran is now stronger than Silencer and equal to Asaj and Grevious, but only one point away from being equal to HK.
 
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TL,DR: Cularin is weird, but there's a lot more to the system than just the cool stuff that the Jedi know about on Almas.

Given that Gray Paladin, Publicola's quest, takes/took (tenses are weird with quests in hibernation okay?) place in the Cularin system? I'm inclined to believe him on this, and believe that he's done scads of research about the Cularin system and goings-on within it during this approximate time period.

Yeah, +4 to all stats from sair frame, the combat trait upgrade went from a +2 to a +8, Infiltration programs is +6 Intrigue and Pods was +2 Dip, +2 Lrn and +2 Stwd. It does mean for now PR-1 is our best Stewardship adviser, though only tied for 4th in diplomacy and tied for 7th in intrigue, yes +10 intrigue was only enough to move past two people, same with the +10 martial where he now ranks 8th.

Ciaran though is now tied for second in martial and looks to gain more from the form training. Should be interesting to see how the interludes give stat bonuses. Also we will have a new hero to add to the listings as well.
PR-1 wasn't really on the board in a lot of categories. Now? He is. He may not be the very best, but he's suitably on the board. An organization such as our own benefits both from hypercompetent hyperspecialists and generally competent generalists, and Priam now sits in the second category rather comfortably.
 
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TL,DR: Cularin is weird, but there's a lot more to the system than just the cool stuff that the Jedi know about on Almas.

Fair enough. I'll work that stuff in within reason.

Given that Gray Paladin, Publicola's quest, takes/took (tenses are weird with quests in hibernation okay?) place in the Cularin system? I'm inclined to believe him on this, and believe that he's done scads of research about the Cularin system and goings-on within it during this approximate time period.

Oh I agree, it's just that with the other 50 plot hooks just waiting to be picked up you tend to forget about these sorts of things. And/or not research them as obsessively.
 
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