The idea is sound, they'd probably be closer to small clinics in practice. And be openly affiliated with the Silver Cross.
 
I wonder if we could pass a bill that Palpatine has to wear a dress and open senate meetings using interpretive dance?
 
[] If Angels Were To Govern Men: appealing to the Senate's better nature isn't going to work. But all politicians are susceptible to pressure from the general public, and Ciaran is the most popular philanthropist in the galaxy. Push for a measure to amend the Palpatine Tax (use friendly media to relabel it as such) to allow the 'contribution' of neutral systems to be paid in donations to Silver Cross, Refugee Relief Movement, or other charitable organizations.

Can I just say right up front that focusing on the tax seems a bad idea. We don't want to be spending actions scrambling for pennies while Palps is setting up a strike against us. Almost certainly its main benefit to him is to distract Ciaran.

fasquardon
 
Diplomacy
[] Negotiate for Thyferra (CNS): solve the darn thing!
@Dr. Snark, did you follow the previous discussion about solutions for Thyferra? @Stealthy offered three possible Actions (in 'Diplomacy' and 'Intrigue' categories) and I suggested a carrot/stick approach that included a possible Stewardship action. Do we need to format them like the rest of the mega-list, or is that enough to go on to include them in the Turn text?

Intrigue
[] Point Fry's Codebreaker at Shu Mai and the Commerce Guild leadership...
Don't think you gave a thumbs-up or thumbs-down for this -- the idea was basically the same as 'Operation Ultra' (pointing the codebreaker at Coruscant) except in this case directed against the CIS.

Cularin: Would you say that there's enough evidence to justify sending looting archaeology teams to the area? If so then I'm game.
Definitely. On Almas there's a Sith Fortress made entirely out of beskar, with a captive Force ghost in the basement, and a number of artifacts (include a holocron that teaches the 'farsight' Force ability) scattered throughout. The Fortress was recently home to the 'Darkstaff' (ludicrously dangerous sentient artifact), and has an odd effect on local flora and fauna that indicates an artifact able to manipulate life. And that's one planet, not to mention Cularin itself or the asteroid belt...


As for the Near-Human Genemods:
Dunno about expanding selection of Near-Human mods, if only because it'd be a total pain to keep track of.
Would you prefer I narrow down the list of options?
  • Ferrerreo: regenerative biology is awesome (Martial and longevity bonus)
  • Balosar: empathy and danger sense (Diplomacy and Intrigue bonus)
  • Sephi: long-lived and good with machines (Learning and longevity bonus)
All of the ones I list would be awesome, but the three above strike me as the most acceptable. Of course, if we do score a crit, then you might consider offering 'Kiffar' genemods -- Kiffar genetics might give our Hero unit a 'psychometry' skill (able to tell the history of an object by touching it). You might save Voss genemods (Force Visions) for a separate action, or a ludicrously high super-crit

I'm going to be a jerk and say no, and unfortunately I can't tell you why specifically because (minor) spoilers. But you can probably figure it out given what's already available.
So... Grievous's hunting trip to Vendaxa would result in a meet-cute between the two hunters? Sounds hilarious!

Hmm...okay I got this. These are legit but they aren't going to be in Core Space unlike the rest of the lines on Cato Nemodia. Something to consider.
Can you clarify this? The vehicles wouldn't be built in Core Space, but would we not be able to eventually move them to Core Space?

As for Beautification...hmm...let's call that a "vanity" option more than anything else.
I'm guessing that means it'll be low or no income?
 
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@Dr. Snark, did you follow the previous discussion about solutions for Thyferra? @Stealthy offered three possible Actions (in 'Diplomacy' and 'Intrigue' categories) and I suggested a carrot/stick approach that included a possible Stewardship action. Do we need to format them like the rest of the mega-list, or is that enough to go on to include them in the Turn text?

I did, and I do have enough to go on from discussions to whip up relevant actions.

Don't think you gave a thumbs-up or thumbs-down for this -- the idea was basically the same as 'Operation Ultra' (pointing the codebreaker at Coruscant) except in this case directed against the CIS.

Oh yeah...honestly I dunno what you plan on doing with the Commerce Guild. What, are you going to tell people that they're even more corrupt?

Definitely. On Almas there's a Sith Fortress made entirely out of beskar, with a captive Force ghost in the basement, and a number of artifacts (include a holocron that teaches the 'farsight' Force ability) scattered throughout. The Fortress was recently home to the 'Darkstaff' (ludicrously dangerous sentient artifact), and has an odd effect on local flora and fauna that indicates an artifact able to manipulate life. And that's one planet, not to mention Cularin itself or the asteroid belt...

You misunderstood my question: how much of that is publicly known or at least rumored? Would Ciaran hear enough about this weird system to bother sending teams there?

Would you prefer I narrow down the list of options?
  • Ferrerreo: regenerative biology is awesome (Martial and longevity bonus)
  • Balosar: empathy and danger sense (Diplomacy and Intrigue bonus)
  • Sephi: long-lived and good with machines (Learning and longevity bonus)
All of the ones I list would be awesome, but the three above strike me as the most acceptable. Of course, if we do score a crit, then you might consider offering 'Kiffar' genemods -- Kiffar genetics might give our Hero unit a 'psychometry' skill (able to tell the history of an object by touching it). You might save Voss genemods (Force Visions) for a separate action, or a ludicrously high super-crit

That is muuuuch more palatable. And honestly with the Legacy I'd be willing to throw that in for the low low price of free. (Besides it makes narrative sense for the Arkanians to be constantly hunting for new modding subjects.)

Can you clarify this? The vehicles wouldn't be built in Core Space, but would we not be able to eventually move them to Core Space?

Tell me something: what's the difference between an MTT being moved out of the Northern Rim and an MTT being moved off of Cato Nemodia?

That sort of thing is what I'm talking about.

Edit: In fact, that would help clarify something on the front page that I'm going to edit in.

I'm guessing that means it'll be low or no income?

Ding.
 
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Oh yeah...honestly I dunno what you plan on doing with the Commerce Guild. What, are you going to tell people that they're even more corrupt?
Identify vulnerabilities, determine who is really in Shu Mai's corner (vs. 'backing a winner'), anticipate her actions and plans (so we can foil them & make her seem incompetent). Basically, knowledge is power, so if we want to undermine her, this might be a useful preliminary step.

You misunderstood my question: how much of that is publicly known or at least rumored? Would Ciaran hear enough about this weird system to bother sending teams there?
The Sith Fortress is well-known enough that the Jedi built a Jedi temple there ('Almas Academy') to keep their eye out for it. They've had little/no luck getting in, but part of that is sheer discomfort at the dark-side aura.

Also, the fact that the whole system literally vanished from the galaxy, only to reappear unchanged ten years later (right before the Clone Wars began) is definitely well known, and sufficiently weird that Ciaran would definitely think of sending an expedition. Probably no hero units, though, just to be safe....
 
Edit: In fact, that would help clarify something on the front page that I'm going to edit in.
I was curious, so I checked:
10 basic combat droid squads (Tier 1) + 2 per turn (Stored at Coruscant, Cap 10)

In unrelated news, can we get a base upgrade to remove the Cap on our Wookie Warriors? I have no idea what is needed, but that's definitely a must-buy:
8 Wookiee Warrior groups (Tier 2) + 2-3 per turn (Cap 8)
 
Why not increase the rewards of the Swoop Bike Circuit thingy and similar things? Get more attention and rich people to show up and do things. Attractive things attract.

Hmm...I'll have to think about it. It makes sense but I'm not sure how it'd work mechanically.

Identify vulnerabilities, determine who is really in Shu Mai's corner (vs. 'backing a winner'), anticipate her actions and plans (so we can foil them & make her seem incompetent). Basically, knowledge is power, so if we want to undermine her, this might be a useful preliminary step.

Hm...okay let's instead shift that idea to a full on disinformation campaign or something similar. Basically using the codebreaker as a means to weaken Shu Mai's authority. That sounds much more action-worthy.

The Sith Fortress is well-known enough that the Jedi built a Jedi temple there ('Almas Academy') to keep their eye out for it. They've had little/no luck getting in, but part of that is sheer discomfort at the dark-side aura.

Also, the fact that the whole system literally vanished from the galaxy, only to reappear unchanged ten years later (right before the Clone Wars began) is definitely well known, and sufficiently weird that Ciaran would definitely think of sending an expedition. Probably no hero units, though, just to be safe....

Fair enough, it's on the list then.

In unrelated news, can we get a base upgrade to remove the Cap on our Wookie Warriors? I have no idea what is needed, but that's definitely a must-buy:

Thing is a lot of warriors are needed on Kashyyyk to defend against Trandoshan raids and whatnot even after the successes there. The cap's more representing the fact that there's only so many people capable of joining you.

The reason there isn't a Kaleesh cap anymore is because there's basically nothing stopping them from joining en masse.
 
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Thing is a lot of warriors are needed on Kashyyyk to defend against Trandoshan raids and whatnot even after the successes there. The cap's more representing the fact that there's only so many people capable of joining you.
In that case, could we shutter our Warrior Recruitment Center on Kashyyyk? We're still paying upkeep to recruit folks, only no one is around to be recruited.
Upkeep: -1921
...
Military upkeep (itemized)
-50 (Recruitment Center, Kashyyyk; Turn 24)
It's not like our battle droid factory investment, where the droids are still being produced and we merely have no room to store the excess. This is an office with paperwork and personnel and training grounds, and none of it is being used...
 
In that case, could we shutter our Warrior Recruitment Center on Kashyyyk? We're still paying upkeep to recruit folks, only no one is around to be recruited.

It's not like our battle droid factory investment, where the droids are still being produced and we merely have no room to store the excess. This is an office with paperwork and personnel and training grounds, and none of it is being used...

About that...you sure that's a good idea? Because now there's a thing you're dealing with where you can expect significant casualties across the board.
 
:o

On the one hand, I'm really glad you're so excited about this upcoming turn. On the other... "significant casualties across the board."

That's not ominous at all.

Oh my god if there's another fucking bioweapon I don't even

wha

no, i was talking about the foundry obviously its not even something im trying to hide

i mean odds are the seps have 20 more bioweapons waiting in the wings anyway but that doesnt make for an interesting story does it
 
Oh, that? We'll just throw like HK-47 and Personal Attention at it, roll a 180 or something and then thank you kindly for the super robot factory.
 
I kind of want to merit our "Magnificent Seven" achievement here. We have never had all of them doing the same thing at the same time.

Oh it isn't going to happen, but having us using personal attention coupled with Fett, Thrawn, HK-47, The Silencer, Assaj, and Grevious on the action would make it the greatest crit we have ever seen.

Edit: I am pretty sure we are not allowed to do this mechanically in any case.
 
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