[X] Reroll False Flag
Question for @Dr. Snark: how does 'doubling up' our research affect how long it's 'locked'? The action was supposed to take 4 turns, 3 of which were 'locked'. We doubled up, so it should only take 2, which means it'll be completed by the end of next turn. Will one of our Learning actions be 'locked' next turn, or will we have use of both?
Wait, is this a failure then? I thought this one was a 70% chance?Fry: Rolled 57 + (10+20) = 87 (Wow. I honestly feel a bit bad for you guys.)
Probably just off the crit that would have had Fry recruit himself.Wait, is this a failure then? I thought this one was a 70% chance?
Then make a lightsaber that's also a gun!Nope. We're saving that for the custom blaster we're making in the future. (Also, as I said before, "splash damage for a melee weapon is officially dumb." I can see that backfiring on us so easily).
Calm down, RWBY...
Not a bad idea, maybe add Cheriss and Asohka as well!soooooooo. what did we do to annoy padme now? is assaj involved? i want her to be, just one big girls night out.
she has hair now no one will know it's asajj.Might wanna take Asaji out of that. You know, she is supposed to be dead. Well, maybe the Jedi don't know that, but it's gonna go to palpie's and Dooku's ears.
... In all honesty False Flag was probably a bad idea, and we should of found other ways to build up.
We're shooting ourselves on the foot here, so a strong success could backfire spectacularly on us. Tread carefully people.
er does the Taris roll mean we accidentally salvaged the rakghoul virus?Right, almost forgot salvage rolls:
Coruscant: 12
Nar Shaddaa: 86 (+100 credits)
Taris: 1
Space: 65 (+50 credits)
Nothing too exciting here. Carry on.