A Classical Tale - Season 6
overmind
Ruler of the Swarm

A Classical Tale - Season 6
Created By: Dave Allister
Directed By: Shōji Kawamori
Animation Studio: DreamWorks Animation
Distribution: Public Broadcasting System
Original Release: June-September 1983
Quality: D100 + 300 => 399
Audience: D100 + 300 => 376
Critics: D100 + 300 => 389
Merch: $76,466,551
It was odd to see the change in directors be so soon when it comes to the tradition established for Classical Tales, though in this case you could give some allowances considering how John Lasseter had to work back-to-back in both Treasure Planet and Detention, both movies which heavily use CGI combined with animation, while the latter has been known to use an entirely new form of animation which brings to mind a combination of old and new that just seems kind of odd at times. Your mind keeps telling you it's a videogame, yet it can't be at the same time.
You sometimes wonder what it is that you allowed in when you opened the door of creativity with animation, and other times you don't care when you see the results. This is one of the occasions when it's kind of both; the animation makes you wonder just where will it go next, and you find yourself not caring when you see how amazing the future may just be.
Originally the idea had been to make this season one for Chinese Mythology... before those assholes had thought they had the right to kill your family that is... taking deep breaths to calm yourself down you begin to think back on how the plan changed, what with remembering that there were other cultures in Asia that could very well be explored, and with the current popularity of Japan, making an entire season about their tales and traditions would only benefit the image of the company, as well as serve as an amazing way to have many of the Japanese animators currently working with you contribute as well.
Well, regardless of that, in the end, when the time came for the sixth season, John had been all ready and willing to add to his workload, sure that he could tackle it on with all his projects at the same time... then again, he did not expect that he would get so much opposition to it! And it wasn't even the kind that questioned his credentials or his talent, if anything they knew he could do an amazing job with the source material, and he could bring in the same kind of storytelling that made the last season so beloved across Europe.
It just so happened, that this season was all about Japanese Mythology... and the directors for said country were now vying and fighting for the honor of making said season. They even had good arguments on their side; being from Japan they knew the area and traditions better, their schools practically had an entire class teaching them said traditions and myths, they had connections that would allow them to gather the information faster, and most of them had finished their current projects, so they could give it all their attention as well.
You had to give it to them, they were determined alright. You did tell them that it was on the hands of Lasseter however, which had them change their target, making it seem like a recreation of Paris and the Apple of Discord as each of them tried to convince John to choose him as the one to lead the project.
Well, don't let it be said that Lasseter can't take advantage of opportunity when he sees it... it surprised you then that instead of going for the more established names like Tomino or Ishiguro he decided to go for the younger and recent rising star of the department; Shōji Kawamori. When you asked him about it, he only replied about gambling on the future, which is as good a reason as any. Then he continued that as the younger director, he would probably remember what they thought him in school about said traditions and myths better than the others.
Well... you had no answer to that.
As for Shōji... well, he did not think he would actually be selected, what with both Tomino and Ishiguro on the race, but never let it be said that he did not take on the task with aplomb, especially when he had a plan as to how to get the research he needed; his own club and friends. Before he had made the trip from Japan to America, he had been part of a Club at College where they would discuss and analyze Mecha Anime. Last he'd heard, they'd renamed themselves "Gunhead One" and were discussing the merits of both Gundam and Macross as both comparisons and which elements where borrowed from previous anime.
Kawamori gave them a call asking for their help, and offering their names to be added as help in the credits, which soon had the entire group scramble to find as much information and history from the Japanese traditions as they could. From what Shōji told you, they even managed to get in contact with the different clubs around their prefecture, and then the neighboring ones, which just spread all over the country, leading to the studio being near inundated with all kinds of tales and drawings (all ranging in quality) about their many different tales and myths.
It's interesting when you see some of the stories, mainly because despite Japan being a relatively small country, it almost seems like every region has its own mythology and tradition specifically designed for said region only. There are certainly some of the most interesting cases like the Myth of Creation where they can all agree on, but then you have the story about the Jorogumo and the Tengu that seem to be situated only in some areas of the country, yet going no further than that.
Not to mention that you could make a close argument on how many of said stories tend to change and vary as time passes, or just seem to add on to others as well. You would almost call it as confusing as the time when the fourth season dealt with the Hindu Pantheon, but unlike them, the myths from Japan seem to be more... well, simple to put it mildly. The idea of the material and spiritual world being mixed, that there is actually an entrance for the underworld in some cave in Japan, even the concept of Purity and Impurity that seems to contrast, yet not agree, with the idea of Guilt and Grace from your own religion. It's all made to be at times easy to understand, but at others just so complex that you could break your head trying to find a meaning in it.
But at the very least, you can say it is easier than Season 4 or 5. The only main issue being, just which stories to add and which to discard. With the amount of material at hand, Shōji was spoiled for choice. Yet he once more took on the idea from what he learned when studying in America, understanding how some things that would fit perfectly in Japan were just not right here. A good thing too, as you did not want to hear moral guardians crying out as if you're trying to promote incest.
Seriously Japan, what the heck!? And that's one of the milder tales as well!! You don't even want to mention some of the most...distasteful ones that you've found. And here you thought that you'd hit the bottom of the barrel when it came to the Hindu pantheon and Indra's escapades, but Japan just seems to love breaking your expectations, whether for good or for ill. You could have spent the rest of your life not knowing that there is a city that is named after a battle where over a hundred soldiers crapped their pants is what you're saying!
But overall, it's not that bad. The whole idea of the world being divided between what is Pure and impure, clean and unclean, good and bad, does help to understand the underpinnings of Japan's morality and societal structures, an entire whole new point of view that is so similar yet different.
The different periods in Japan's history and the many tales which were told during each of them are a fascinating view into the sociology of their power structures, highlighting just what it is that each period considers important at the time. Tales from what you've hear it called as the "Heian" Period for instance seem to have an emphasis on demons or "Youkai" as they call it, and how one must beware them, as well as teaching moral virtues through said tales, yet they also seem to portray them in a more sympathetic light than the so called "heroes", many of which tend to be nobles from the Capital. Which could be a way of criticizing them without doing it directly.
Kawamori has mentioned that he is not a sociologist himself, but many of his friends (or their friends, etc.) have given their thoughts about it, which he hopes he can put into the overall story. And what a story it is! Rather than going for the more individual character like all your previous director have, Shōji has instead chosen to go with a more intergenerational drama, putting in an entire family as the narrators, going through the different periods of Japan as the stories are told, with their ups and downs showing their fortunes either rising or lowering with the times, eventually ending with the Meiji restoration and the facing of the West as the end of the myths.
It's a fascinating new way to see it, showing the importance of family and clans of Japan, something that you had yet to consider for as long as you'd been importing their movies. The series thus would show the Amano Clan from the time of the Shaman-Queen Himiko, through Prince Emperor Shotoku who brought Buddhism to Japan, Emperor Shirakawa and Go-Shirakawa who managed to restore imperial power after the Fujiwara Clan's dominion of the Imperial Court, the Genpei War between the Taira and the Minamoto (which frankly, killed your belief in the Samurai myth when you read about it), the implementation of the Shogunate and the many wars that brought it down until Tokugawa finally instituted a new government that, for all that you've seen of Japanese history up till that point, it actually worked!
But what truly struck you was how he presented the animation. With much of the anime inspiration that he could have taken from, he once more decided to take on from the more Epic style combined with the western influences that was taken from Miraculous in order to bring in an incredibly striking visual smorgasbord that once more showed the world how you were willing to innovate and try new techniques whenever the situation called for it. You're not coming close to Miyazaki's idea of making every scene a painting, but you are at the very least making it so that every character that appears is unforgettable.
It can be seen in each of the small and big myths and stories; The Seven Lucky Gods as they sail their treasure ship bringing gifts to all, many of them with different colors and palettes to highlight their temperament and characteristics, their movements fitting their different forms, making sure not to generalize them in their body structure. Agubanba the Ash Crone, the vicious ghost who abducts pretty girls to eat them, is suitably eerie and eldritch in composition, using the best of old and new drawings to bring about a truly terrifying experience, as well as to highlight the purity and goodness of the courageous little girl who faced her, tricked her and killed her.
But some of the best designs were left for some of the most important of their religious myths; Izanagi and Izanami, the deities who created Japan... as well as death (Seriously Izanagi?! What the actual hell were you thinking?!) have their entire adventure put in a suitably grandiose yet still deep animation, that highlighted the momentous occasion that you were witnessing. The birth of the three main deities of Japan; Amaterasu, Susanoo and Tsukiyomi, were somewhat odd, but at the very least it was nothing all out gross.
The interactions between the different divinities of the Shinto Pantheon are something to behold however. In a way, they are a mix of the Greek Pantheon in how human and extreme in their emotions they seem to be, with the biggest example being the sibling enmity between Amaterasu and her brother Susanoo, which at one point had her enter a cave in anger and letting the entire world nearly die, and how Susanoo was banished because of it, having to go on great adventures before being allowed back. Many of the divinities seem to be a single bad day away to just outright destroying humanity, yet they also seem to be more willing to forgive if given the proper appeasement.
But it's interesting in how it also seems to include "Demons" as it were, into the "Heavens" as either assistants, servants or at times equals with the divinities. it's something fascinating that reminds you of the Norse Pantheon as well, with the Gods being somewhat vulnerable and able to die as well if they are caught off guard. There is a clear difference between the divinities as "Good" and the demons as "Evil", yet at times it seems like the demons can show noble traits that we are supposed to admire, like in the case of Shuten Doji and the Onis of Mount Oe.
But you have to admit, there is just something fascinating about the tales that just spellbind you; like the tale of the Fox from the Koya river, which had you rooting for the fox more than those asshole guards. The story behind the Tanabata Festival, and how the youngest daughter had to go through many ordeals to finally be happy with his husband, the dragon Amewakahiko, in a tale that reminded you somewhat about Cinderella, though only vaguely. Tesso, the Iron Rat, a tale about a Were-Rat attacking the country because of a broken promise to a Buddhist Temple. Kaguya, the Princess of the Moon that rejected all suitors and was eventually brought to live back to the Moon, leaving behind her Earthly parents (that just seems sad). Then of course there's Urikohime, the Princess of... Melons, really? Well apparently she was born from one. The tale gets dark quickly though (Dear God, you're glad you did not let Mary see that!! Just, what kind of sicko kills people to wear their skin?!).
All brought to live with the larger than life, and smooth animation that many from both DreamWorks and Sunrise had managed to perfect, as the latter had seen this project as a matter of honor for their country, not only to represent their culture abroad, but also for distribution inside as well when it was over. As such, they made sure to add as many of the tales that were taught to them at School; Urashima Taro and the years he lost when he visited the underwater Kingdom. The Tale of Gallant Jiraiya, the former bandit turned Frog Magician who married Tsunade, a Slug Magician, and both fought Oroshimaru, a Snake Magician (in the weirdest example of Rock-Paper-Scissors you've seen). And of course, the tale of Momotaro, the Peach Boy who with his three companions (a dog, a monkey and a pheasant) went to defeat the evil demons in an island.
The latter they had to work hard to remove as much Anti-Western propaganda, since apparently the story was devised as such during the Meiji period. Shōji decided to just use it near the end as a precautionary tale for the viewers, about the danger of politicizing what should be simple tales and stories for children. It works perfectly in your opinion, and from the viewers reception it seems they got the message, save for some die-hard veterans who you can still understand if not agree with.
There were a couple of stories that hit you hard though; The tale of Takiyasha-Hime, and the Tale of Yotsuya, the latter being considered as the most famous ghost story of Japan.
Takiyasha-Hime is the tale of the daughter of Taira no Masakado, a local warlord who nearly conquered the entire Kanto Region and tried to make himself the Emperor during the Heian period. When he was killed, his daughter, out of pure love for him, sacrificed her entire life and soul to gain the power necessary to avenge him, raising armies of Yokai to conquer Japan. She was only stopped because one of the men who were looking for her discovered her true identity by detailing how her father died, having her break into tears. The story is somewhat odd as it doesn't seem to explain just how she was defeated, but it really is something to see, the love of family that the tale seems to show, as if giving it a near religious undertone beyond the one given to the deities.
Such is the case with the tale of Yotsuya that, in reality, seems more like a soap opera mixed with horror; the tale has a young wife known as Oiwa who is married to an awful Ronin known as Iemon, who kills her father when he tries to convince him to let her daughter divorce him. Then lies to Oiwa about it so she would not leave him, only for then another woman named Oume to convince her father (a doctor) to let Iemon marry her, disfiguring Oiwa's face with fake medicine, and then telling Iemon to kill his wife, marry Oume, and then be allowed to become a government official... and he gleefully agrees!
The man is scum, pure and simple, and the ending where the ghost of Oiwa torments him into killing anyone and everyone around for the rest of his life was one of the most cathartic moments in your life.
And in retrospective, you can see why this hit you like a truck when you first saw it. The emphasis on love and family, on caring for one member so much that you would do anything, bear anything, just for them, or to bring some closure to their deaths. It brought to mind too much of the attempt on your, and your family's, live. It gave you a look in to what you may sunk to (metaphorically) if anything had ever happened to Mary or Carrie at that moment. The pain, fear and anger that dominated your life afterwards until you finally were able to overcome it and live your life as it should once more.
Ironic, you allowed this season to be Japanese mythology in order not to think about China and its actions, and yet it's brought you closer to said thoughts than before.
Still, this season was a complete success like the others. In both art and story, the audience went nuts for it, higher than ever even what with the current love for anything and everything that comes from Japan lately. Putting in a story that showed from where did it all come from was a no brainer that no one save you apparently had thought of, with merchandise sales overcoming last year's profits. What has become the rage however have been the small pins that Mike decided to make a limited run of the many different gods from the pantheon, making it a hot collectible item among the fans of the series. A possible second run has been hinted, though Mike wants to wait a bit before releasing it in order to better maximize profits.
Critics have, if anything, gone even more crazy for the series than the audience, praising the story, the educational value, and the look into different cultures that are not just Western European... almost as if they forgot how you did an entire season on the Hindu Pantheon just a couple of years back. It is nice when they can finally see what's in front of them though, not like the previous seasons, as it now seems they are more open to foreign takes and cultures. Hopefully this means that they'll be more receptive to your future works as well.
You won't hold your breath on it though.
As for the response in both Europe and Japan... well, the former did not go overmuch for the product, as they seem to still be more interested in the previous season and the Celtic tales that were displayed. Understandable really, since it is part of their own sensibilities and culture, not to mention that the culture shock of Japanese tales and culture might be a bit too much for them, what with not having to dela with the Japanese Invasion like America has.
Japan however, oh boy if they didn't love Lucasfilms so much then this would have been the ignition point; letters of support and thanks for such a beautiful product flooded both Lucasfilms, DreamWorks and Sunrise. There were kids who had never heard of many of the tales now using them to scare their friends during their dares and tests of courage in the locations mentioned. Even the department of Culture had gotten involved, contacting you in order to use the series as part of the school curriculum when it came to teaching of their own myths and traditions, a more general approach than the slap and dash that many of the more local schools used.
As for Shōji, well, he'd thinking on taking some vacation days, perhaps travel a bit. You wish him good travels, he's earned them. As for the rest of the series, you think you'll see if you can get some distribution for Hong Kong, they might actually enjoy it.