Lex Sedet In Vertice: A Supervillain in the DCU CK2 quest

What sort of tone should I shoot for with this Quest?

  • Go as crack fueled as you can we want Ambush Bug, Snowflame and Duckseid

    Votes: 30 7.7%
  • Go for something silly but keep a little bit of reason

    Votes: 31 7.9%
  • Adam West Camp

    Votes: 27 6.9%
  • Balanced as all things should be

    Votes: 195 50.0%
  • Mostly serious but not self-involvedly so

    Votes: 73 18.7%
  • Dark and brooding but with light at the end of the tunnel

    Votes: 12 3.1%
  • We're evil and we don't want anyone to be happy

    Votes: 22 5.6%

  • Total voters
    390
  • Poll closed .
Cass is like 10 years old and still can't speak.
Let's be realistic here, by the time she's 14 or 18 she'll be one of the best potential CEOs on the planet. Besides, she'll have competent people surrounding her. Not to mention that the translator will for sure be better and shell probably be speaking to animals like snow white never could.
 
so I think next turn we need to finally go on offence and actually attack our enemy's. (instead of what we have been down which is buckling down) so I did some math and found that if we combined, Lex-Mercy-Pam-Kane-Roxanne-Cass-Mari and put them on a martial action we would get a score of 251.9 (this accounts for traits and coop scores) that is almost guaranteed an amazing success (unless ignition show up but even we have seen his capability's lie in the 200+ range so it would be about an even fight) now I know that assigning so many people to one job seems reckless but I think we need to if we want to stop intergang from whatever their plot is.
 
@Erumpet: The main problem with that is our AP total (16) and the unpredictablity of which votes win. Failing Actions can potentially screw us over, like Bruce stealing Gothcorp from us. So putting 7 Hero Units on one action makes the other 15 actions more problematic.

Sure we're potentially getting two more Hero Units, but that Team-Up contains some of our best (Lex and Pam) as well as some who synergnize well for others. Plus, it would be a good idea having Mari create the Police some super-uniforms or make costumes for our Hero Units.
 
@King crimson, where is Ferris Aerospace headquarters at? I plan on using her city for the base for Cass's team The Silver Shields, so I need to know if it has been changed. I doubt Metropolis will need a teen superhero team with Superman on the clock so maybe Cass's team will be with Ferris who can provide the team with a VTOL dropship for their own use.
 
@King crimson: Would it be possible for us to clean up irradiated areas faster? Oh, actually... Has LexCo actually done anything with Kryptonite power yet, or do we merely know about it? It would be nice pushing out Coal and Nuclear Plants with our Kryptonite ones instead.
There will be tech for undoing radiation.

You have done nothing with Kryptonite power. Literally this turn was the first time you began actually researching what you could do with it. I'm a little peeved you are asking me this when it is literally written out in the first part of this turns results (which came out two days ago). Like I understand asking me about stuff that happened a while ago but asking me about stuff that happened literally this turn is a bit annoying and makes me want to respond "read the results". I get that you aren't trying to be annoying and I hope I've remained polite but I really do recommend you read the results of the turn before asking me what you do and do not have.
@King crimson, where is Ferris Aerospace headquarters at? I plan on using her city for the base for Cass's team The Silver Shields, so I need to know if it has been changed. I doubt Metropolis will need a teen superhero team with Superman on the clock so maybe Cass's team will be with Ferris who can provide the team with a VTOL dropship for their own use.
Coast City which is in California (which puts it within driving distance to Jump City, where the Titans are based out of). Do you need a more exact location or is that good enough?
 
Coast City which is in California (which puts it within driving distance to Jump City, where the Titans are based out of). Do you need a more exact location or is that good enough?
This is good enough, it is great that it is relatively close to Jump cause now I can include Cass's own personal transport, like Robin's R-Cycle but better.
 
@King crimson , are there any known significant kryptonite deposits we don't own/have an action to buy?
 
@King crimson: I just wanted to know if we actually had physical samples, like Kryptonite batteries ready for use. It says we know how to make them, and not why we know that. Though how useful are our Kryptonite batteries anyways? Could we install in L-Phones without issue, or would that require much more research?
 
@King crimson , are there any known significant kryptonite deposits we don't own/have an action to buy?
No not right now.
@King crimson: I just wanted to know if we actually had physical samples, like Kryptonite batteries ready for use. It says we know how to make them, and not why we know that. Though how useful are our Kryptonite batteries anyways? Could we install in L-Phones without issue, or would that require much more research?
Ok that makes more sense. No you need to start producing them. The Kryptonite batteries are big but provide a lot of power. You need to do more research in order to get it small enough to be used in a phone. What you have now is basically a 1 foot cube that can power an entire house.
 
So tentative game-plan for the week. I hope to get the subvotes option up late today. Tomorrow I plan on doing bookkeeping and getting up a post with my thoughts on the Endless (If someone can thing of D words that are the opposite of the thing the Endless stand for it would help make a point clear. So far all I have is Decision, for Destiny, and Disgust, for Desire. I appreciate some help on this end). Then over the weekend I intend to get the turn 15 action phase up. If you want to spend exp now is a good time to do so.

In the meantime I will currently be working on my snippet thread for a bit today as a way to celebrate (I finally got back the results on my paper and I did very well).
 
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TBH I'm kinda feeling to take over America. Make a party and recruit loyal hero units to top positions and hand off lex Corp to Cass before we run for president next election or the one after. Channel our hatred with Superman into making him obseleted.

Be the best damn president and setting up our heroes for constant succession. Or hell, keep lex Corp and set a hero unit to the presidency, someone like Pamela.

Hell, it's not even that hard, dc99 for president and lower for everything else like 46 for Senate.
I'd like to push that as a goal for 10+ years down the line. "President Luthor" is an interesting change of pace, but we've got a LOT of building to do. And being the president of the United States is in some ways more limiting for a man like Lex than merely being a very influential private figure, because it means you're under a lot more scrutiny and there are a lot more demands on your time.

Like, when would President Luthor EVER get time to do independent research? Ever?

I'm kinda feeling we should hire a politics hero or two to make is a part and just legit and legally take over the us government subverting it to our ends 100% above the board like.

We spent an action this turn on a specific legislation which is cool but I feel like instead of doing that kind of thing we should just set up enough influence over the government that legislation we want just happens. Hell, we could even influence foreign policy and export the party and achieve these aims internationally and stuff.

Like, I like the idea that we have this huge impact on society and all the talk of rapture is making me want to own a country. Of course that's secondary to my goal of owning a megacorp greater than all countries but I fail to see how these are contradictory.
I'm supportive of this ambition but we need to think carefully about how we handle it, and there's a lot else going on. Also, it might be better for Lex to finish off Superman first, just so he won't be distracted by an obsessive-compulsive urge to get into a costly and pointless antagonistic struggle with a potentially very popular public figure while campaigning or in office.

@Keani: We could of took over Zambesi rather easily after disposing of Maksai, but people thought it was stupid- even though we would of had an entire country to devote to R&D and food production. Really, we haven't done anything Zambesi related since.
The problem is, we have a LOT else going on, and only so many actions per turn. Administering a country is very time-consuming and gives us a lot of obligations that we can't ignore without losing control of the country we've just knocked over. It would, if nothing else, be a significant AP sink and probably demand the effectively full-time attention of a few good hero units.

@King crimson: Would it be possible for us to clean up irradiated areas faster? Oh, actually... Has LexCo actually done anything with Kryptonite power yet, or do we merely know about it? It would be nice pushing out Coal and Nuclear Plants with our Kryptonite ones instead.
We literally only just started researching kryptonite last turn, so no, we haven't. Next turn we may want to take "kryptonite" as an option or "build prototype kryptonite power plant" or whatever is available. We definitely want good/deniable excuses to be using kryptonite industrially before Superman shows up, and we only have like 5 more turns before that happens.

I'm totally not even slightly salty about that.

Iirc it was people going all like 'shpuld be cautious and take baby steps" who didn't realize that toppled nation's don't stay toppled but go into factions and strife. And then it did as toppled nation's do and we kinda went "eh, too complicated" and left.
I mean, there are gonna be other opportunities to knock over small countries; political instability is not a unique thing that only happens once. And right then at around like Turn 10 or so, we had a lot else going on- still do, because of our rivalry with Intergang.

Once we deep-six Intergang, we should start building up the infrastructure we'll need to effectively control countries. Think about actions like:

1) Start a PMC
2) Set up spy networks/spy satellites
3) Create shell companies

All of these are important infrastructure from that perspective. The PMC gives us an armed force that can justify having and using our heavier weapons options to apply pressure to national militaries or warlords. Spy networks and spy satellites give us the kind of global comprehensive reach we'd need to efficiently monitor and control events in a whole country, and/or the surrounding countries. And creating shell companies makes it much easier for us to maintain deniability and covertly control things.

But all these are long term actions that don't pay off immediately, so taking them while we're still grappling with a powerful enemy can be unpopular.

so I think next turn we need to finally go on offence and actually attack our enemy's. (instead of what we have been down which is buckling down) so I did some math and found that if we combined, Lex-Mercy-Pam-Kane-Roxanne-Cass-Mari and put them on a martial action we would get a score of 251.9 (this accounts for traits and coop scores) that is almost guaranteed an amazing success (unless ignition show up but even we have seen his capability's lie in the 200+ range so it would be about an even fight) now I know that assigning so many people to one job seems reckless but I think we need to if we want to stop intergang from whatever their plot is.
The big problem is that a single "Attack Intergang" action may not be enough to deal with the threat. Like, that might be what it took to hit Intergang at one of their three locations. We might well need to take coordination actions to, say, sic DOMA and the US government on Whisper A'Daire's location in Markovia, and the League of Assassins on VIncent Edge in Santa Prisca.

It also bears remembering that Intergang has hired an assassin of their own; it is entirely possible that we need to prepare against someone else taking out a hit on us.

Sure we're potentially getting two more Hero Units, but that Team-Up contains some of our best (Lex and Pam) as well as some who synergnize well for others.
Very true. Also Cerise may turn out to be an enemy spy of some kind like Orin Kamarov did, and that would just be such a pain in the ass.

Plus, it would be a good idea having Mari create the Police some super-uniforms or make costumes for our Hero Units.
That may be the thing Mari is most specialized for doing, but it's not necessarily the most productive thing for Mari to be doing in any given turn. She has Stewardship 16, which makes her tied with Carl as our third-best Stewardship hero, and she gets along well-ish with Felicity, our second-best hero unit. Given that we haven't hired many dedicated Stewardship heroes, that puts a lot of demand on Mari.

No not right now.

Ok that makes more sense. No you need to start producing them. The Kryptonite batteries are big but provide a lot of power. You need to do more research in order to get it small enough to be used in a phone. What you have now is basically a 1 foot cube that can power an entire house.
Just a house?

Well, I mean, don't get me wrong, that's great in that it's a (relatively) clean energy source that replaces a gasoline-fired generator or something, but an average residential house isn't using more than a few kilowatts of electricity at a time.

Could we feasibly run an electric car off a kryptonite power source? How about an exosuit? Come to think of it, what's powering our existing exosuits?

So tentative game-plan for the week. I hope to get the subvotes option up late today. Tomorrow I plan on doing bookkeeping and getting up a post with my thoughts on the Endless (If someone can thing of D words that are the opposite of the thing the Endless stand for it would help make a point clear. So far all I have is Decision, for Destiny, and Disgust, for Desire. I appreciate some help on this end).
Hm, these aren't perfect but I'm working under constraints:

Destruction -> Delicacy? Devotion? They're not direct antonyms, but then Decision isn't the direct antonym of Destiny, either.

Despair -> Defiance

Delirium -> Arguably she's her own antonym, as the former Delight. Alternatively, Design or Discipline or Duty, because of the order-chaos thing.

Dream -> Again, Discipline or Design sound viable. Duty wouldn't work so well because, if nothing else, it is impossible to imagine Morpheus as antithetical to the concept of duty.

Death -> Oooh, this is a toughie, I got nothin'. :(
 
Could we feasibly run an electric car off a kryptonite power source? How about an exosuit? Come to think of it, what's powering our existing exosuits?
A car is feasible to run off of a kryptonite power source as is an exosuit. Your current exosuits run off of a more conventional chemical based battery. Switching over to a kryptonite power source would actually let you slim down your current model.

I suppose when I said a house it was a little misleading. I should have mentioned that it can power a house for close to five years before running out of power

Also you guys are hilariously close to being able to build a Metallo.
Destruction -> Delicacy? Devotion? They're not direct antonyms, but then Decision isn't the direct antonym of Destiny, either.

Despair -> Defiance

Delirium -> Arguably she's her own antonym, as the former Delight. Alternatively, Design or Discipline or Duty, because of the order-chaos thing.

Dream -> Again, Discipline or Design sound viable. Duty wouldn't work so well because, if nothing else, it is impossible to imagine Morpheus as antithetical to the concept of duty.

Death -> Oooh, this is a toughie, I got nothin'.
This was helpful. I have thought over it a little bit more and I think I'll go with Development for Destruction and I do like Defiance for Despair.

The whole Delirium and Delight being her own antonym is a major part of what I am going for with the point I am making.

Dream and Death are the tough ones. I thought maybe going for Definition with Dream (but I don't like it) and I've also got nothing for Death.

Thank you for the help.
 
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This was helpful. I have thought over it a little bit more and I think I'll go with Development for Destruction and I do like Defiance for Despair.

The whole Delirium and Delight being her own antonym is a major part of what I am going for with the point I am making.

Thank you for the help.
The closest I can think of for death is dawn for dawn of life unlikely to help but all I can think of
 
A car is feasible to run off of a kryptonite power source as is an exosuit. Your current exosuits run off of a more conventional chemical based battery. Switching over to a kryptonite power source would actually let you slim down your current model.
Hm. Do we get any DC reduction out of it?

Also you guys are hilariously close to being able to build a Metallo.
Oh definitely. Wouldn't necessarily be a very strong Metallo, but we could work on it. We've got human-tier or low grade superhuman cybernetics, and kryptonite power sources that are almost if not quite small enough to fit into a human-sized cyborg's chest cavity. They'd be budget econo-Metallos, but we surely could.

This was helpful. I have thought over it a little bit more and I think I'll go with Development for Destruction and I do like Defiance for Despair.

The whole Delirium and Delight being her own antonym is a major part of what I am going for with the point I am making.

Dream and Death are the tough ones. I thought maybe going for Definition with Dream (but I don't like it) and I've also got nothing for Death.
I advocate Design.

Dreams are, perforce, organic outgrowths of mind and the subconscious. They are not precisely regulated things- a jungle, not a garden. Dream, for all his power, does not precisely regulate individual dreams and often doesn't seem to be the one who creates them (with exceptions like the Corinthian). Design, by contrast, the precisely ordered and meticulously detailed artifice that is the product of the regulated superego and not the unregulated id? Yeah, that's largely outside Dream's domain.

Death opposite is Depression
Depression is Despair and is already an Endless.
 
The Endless
So I managed to finish things early. I think this might be my most requested post for an informational or apocryphal thing. That's fair the comic they originate from (Sandman by Neil Gaiman) is absolutely amazing and I recommend people read it. I will mostly be going other the bare basics of what they are in terms of form and function and I won't get too deep into convoluted meta-physics and personal theories (although a bit of that is still there). I also finally learned how to insert videos into a post.

Enjoy the music as well while you read about the Endless


The Endless
What are the Endless?
So I've briefly mentioned the Endless a few times. They showed up in my magic explanation, I bring up Destiny as a point that the DC universe is inherently deterministic and they are always used as a point of comparison for how powerful things are. In the DC universe they are second only to the Presence (yes Dream has been unsure of whether or not he could beat Lucifer in a straight fight I'd like to point out that he was unsure and he definitely does have power over Lucifer since Lucifer can dream. That isn't even getting into the fact that Death will kill everything that can be killed (and Lucifer can be killed) or that Destiny knows everything that ever will happen including Lucifer's journey). So what the heck are they?

The Endless are seven dysfunctional "siblings" who each preside over a specific aspect of the universe of which they are named after. The seven Endless are Destiny, Death, Dream, Destruction, Desire, Despair and Delirium. They are fundamentally and inextricably linked to their sphere of influence and are singularities in the multiverse. They hold absolute dominion over their sphere of influence and killing them doesn't actually work it just brings up a new aspect of them instead. Endless are what they represent. They are not a fraction or a piece or a representation of what they represent, they are the whole thing. Greg Weissman suggested this idea that there is a triumvirate of death (Death as a friend, Black Racer as an inevitability and Nekron as an opponent). This is wrong. Death is all aspects of death. Likewise the rest of the siblings are all of the aspect they control. "Killing" an Endless merely shifts a different aspect to become dominant. Endless do not govern their aspect. They have some control over it but they are not required to actively maintain it for it to occur. For example Dream was once successfully bound by mortals. However during the period of time in which he was imprisoned people could still dream. Each Endless has a symbol that can be used by the other Endless to summon them. Endless are generally fairly non malicious towards mortals because of how much more they are than them. Each Endless resides in a realm specific to them (or at least they should).

The Dual Nature of Endless
So this is the first bit of personal headcanon. I believe in the theory that each Endless not only controls their domain but also the opposite of their domain. Thus Destiny is also Decision, Death is also Life (couldn't think of a good D word.), Dream is also Design, Destruction is also Development, Desire is also Disgust, Despair is also Determination and Delirium is also Delight. What is traditionally viewed as opposites is merely a different aspect of the same whole. There is evidence for this within the original text itself. Destiny has individuals who he lets choose between some branching paths, Death is present at every birth and every death, Dream's powers can affect reality, Destruction likes to build things etc.. As such my stance is that their sphere of influence coincides over both the their realm and its opposite. While the aspect they currently manifest as leans them one way, they can switch around and alter what they are.

Destiny
The eldest of the Endless and arguably the most powerful. Destiny resides in a dimension known as the Garden of the Forking Ways. Destiny takes the form of an old blind man and is calm detached and rather dour at all times. He has a book that tells him everything that will happen (or could happen). Thus everything in the universe is preordained to go certain ways. I could probably go more in depth on what exactly Destiny confirms for the nature of the DC universe but that is a rather long rambling post on the exact nature of how deterministic the universe is. Suffice to say the DC universe is deterministic. Destiny appeared at the dawn of time and he will be the second to last being to exist in the multiverse. His symbol is his book.

Death
Death is my personal favorite of the Endless and is the second oldest of the bunch. Death tends to take the form of a pale young woman somewhat similar in appearance to Cinnamon Hadley. The realm of Death is never explicitly mentioned in story but I believe all afterlives are an extension of her domain. Death is relatively playful and kind although she can get serious. She cares deeply for her family of the other Endless. Death spends one day a year living out life as a regular mortal. She will be the last being in the multiverse as it comes to an end. Her symbol is an ankh

Dream
Dream is the most famous of the Endless. There have been two aspects of dream Morpheus and Daniel. Both are rather similar in appearance, even if Daniel sticks to an all white color scheme compared to Morpheus' black and white. Both resemble a gaunt pale man with a head of shaggy hair. The dream that will appear in this quest will be Morpheus. Morpheus is a complex individual. He is serious and duty driven but also temperamental and passionate at times. Of all of the Endless he is the hardest for me to sum up as he is the most explored. I highly recommend people read Sandman. Dream has been trapped before and resides in a realm known as the Dreaming. Dream's symbol is his helm.

Destruction
Destruction is another neat Endless. He takes the form of a red haired burly man who may or may not have a beard. He has a talking dog named Barnabas and he tends to dress in military uniform of some kind (although he later abandons this). Destruction left the rest of the Endless at some point at the turn of the seventeenth century. He instead chooses to remain on earth and as such does not live in his realm. Destruction is deeply philosophical and introspective and seeks to better understand himself and his true nature. Most of his siblings (with the exception of Destiny) do not know where he is. Destruction's symbol is a sword.

Desire
Desire is an entity that has no real gender and is capable of at any moment being male, female, both or neither. It tends to be a pale and beautiful figure with yellow eyes and two shadows. Desire is capricious and will often move from one tihng to the next rapidly. It can be very cruel but it is often in some way correct with its cutting remarks about others. Desire is aware that there are consequences to its actions but does not care. Desire's realm is unknown. It's symbol is a heart of cut glass

Despair
Despair is an odd duck of the Endless. There have been two incarnations of Despair over time. It is theorized that someone deliberately attempted to kill Despair and that the individual in question is now suffering for all eternity. It is also rumored that Despair is in some way responsible for the destruction of Krypton as an attempt to end hope in the universe. The Despair that appears in quest is primarily the second incarnation. This incarnation takes the form of a pale morbidly obese woman with black hair. Despair gets along poorly with Dream but likes Destruction, Desire and Delirium. Despair resides in a realm creatively titled "Despair's realm". Her symbol is a hooked ring that she sometimes mutilates herself with.

Delirium
The baby of the Endless, Delirium is the youngest of the group. She was once known as Delight but some unspecified event caused her to change. There are several theories as to what happened both in and out of universe (she got sick, she learned everything in the universe, she had her heart broken, the death of Krypton shattered her etc.) but none of them have been confirmed to be true. Most Endless have an odd non-linear relationship with time and in Delirium's case this is especially true as she seems to perceive things no one else can. Delirium can forcibly change herself to become more like delight if she so chooses.Delerium's realm was never named but only the insane can safely enter it. Delirium has some ability to see the future. She is childish and affectionate but is also easily offended and is dependent on her siblings. Her sigil is an amorphous blob of colors.

Conclusion
Let me know if this was helpful to understand these characters and my positions on them. I didn't go too in depth on my opinions of who and what they are but a brief overview might work better than most other things. If you have any questions feel free to ask them.
 
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Destiny
The eldest of the Endless and arguably the most powerful. Destiny resides in a dimension known as the Garden of the Forking Ways. Destiny takes the form of an old blind man and is calm detached and rather dour at all times. He has a book that tells him everything that will happen (or could happen). Thus everything in the universe is preordained to go certain ways. I could probably go more in depth on what exactly Destiny confirms for the nature of the DC universe but that is a rather long rambling post on the exact nature of how deterministic the universe is. Suffice to say the DC universe is deterministic. Destiny appeared at the dawn of time and he will be the second to last being to exist in the multiverse. His symbol is his book.
This is kind of off topic, but what exactly do you mean by "determinism"? Do you mean that every action is like a billiard ball running into another? Do you mean something like God's Providence in Christianity? I don't really get it.
 
This is kind of off topic, but what exactly do you mean by "determinism"? Do you mean that every action is like a billiard ball running into another? Do you mean something like God's Providence in Christianity? I don't really get it.
I am referring to the philosophical school of thought that every action is in some way pre-ordained. Both the billiard ball and god's providence in Christianity would fall under the same thing. It's basically a fancy way of saying that the future is set in stone and cannot be changed. Under determinism (unless we get into the nuances of compatibilism) free will does not truly exist since the actions that you will take are predetermined. It doesn't matter if there is a grand plan to things or not just the fact that the path of every object is set at the start of the universe is what makes a universe deterministic. Does that clarify things?
 
@King crimson: Another way of viewing Death, as a general concept, is that of change. When your body dies the soul survives, and there's plenty of ways to "die" like changes in personality. So the opposite of Death could be something like Immutability or Stagnation.

Think about it, if dying wasn't a thing nobody would be worried about it. Thus significantly less innovation, because sometimes people are just too lazy to be lazy- aka, why bother making cars when horses are good enough for the undying population?

Really, the presence of death fundamentally demands change- either you spend your finite life to secure your values and influence, or let it all fall into forgotten ruins people can't be changed by.
 
Death
Death is my personal favorite of the Endless and is the second oldest of the bunch. Death tends to take the form of a pale young woman somewhat similar in appearance to Cinnamon Hadley. The realm of Death is never explicitly mentioned in story but I believe all afterlives are an extension of her domain. Death is relatively playful and kind although she can get serious. She cares deeply for her family of the other Endless. Death spends one day a year living out life as a regular mortal. She will be the last being in the multiverse as it comes to an end. Her symbol is an ankh
Awwww.... Here I was hoping Death is a tall bony dude who TALKS LIKE THIS with a scythe sharp enough to cut the fourth wall.
 
@King crimson: Another way of viewing Death, as a general concept, is that of change. When your body dies the soul survives, and there's plenty of ways to "die" like changes in personality. So the opposite of Death could be something like Immutability or Stagnation.

Think about it, if dying wasn't a thing nobody would be worried about it. Thus significantly less innovation, because sometimes people are just too lazy to be lazy- aka, why bother making cars when horses are good enough for the undying population?

Really, the presence of death fundamentally demands change- either you spend your finite life to secure your values and influence, or let it all fall into forgotten ruins people can't be changed by.
That is a rather beautiful philosophical position to hold on Death.

Unfortunately that is not what Death really represents. Death of the Endless has some defined limitations. She is not change so much as she is the beginning and the end. She doesn't deal at all with everything in between (that is her siblings jobs). Out of all of the Endless death is arguably the most stagnant and changes the least both as an entity and as a concept throughout time. As such her opposite wouldn't be immutability. Death is a force that can spur change but she herself doesn't cause change (beyond things dying). Conflating the two is not quite correct under the way the Endless have divvied up the aspects of the universe. Furthermore it is pretty obviously stated in the text I am drawing from that Death deals with a final end. It has nothing to do with souls or the death of personality or the like. Dead is dead is dead. You can be reborn for a time but inevitably you will die and stay dead.

To sum up you aren't wrong that death demands change but conflating death with change is incorrect according to how the Endless operate in the source material.
Awwww.... Here I was hoping Death is a tall bony dude who TALKS LIKE THIS with a scythe sharp enough to cut the fourth wall.
I mean she can be if she wants to. Literally all of the forms taken here are what the Endless like to take rather than a form they are permanently bound and restricted to (Delirium in particular abuses the hell out of this by almost never appearing the same way twice hence why I didn't bother describing her). Are you going to tell Death she can't be a spooky skeleton sometimes?
 
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wasn't there a time that Lucifer Morningstar burned Destiny's book to ash? I kind of thought that the action of doing that made free choice a thing (yes the ash of the book predicted lucifer would burn the book but after that there was no more book)
 
@King crimson: The idea of determinism is... Problematic, for many reasons. The notion that all suffering, all injustice, every monster of a person... The notion that was all forced by a higher power? Literally the kind of thought process that leads to people just... giving up and letting the world burn.

Personally, Determinism always seemed like a terrible belief to me. People don't bother to change because "that's just how it is", and seeing people even being shameless about being awful "because they had no choice"?

Determinism is just, a nightmarish thing: some higher force randomly decides if you get to be Good and Bad, and then punishes you for a decision it made against your will.

So, admittedly, all us writers are Lovecraftian nightmare-horrors because Determinism is literally what we're doing when developing stories. Which certainly explains a lot, if "higher powers" are actually just storywriters.
 
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