@King crimson can we just get your ruling on whether the Raven Sidekick Debute action works relatively similar to how the Jinx official position action did.
This isn't the correct question to ask since broadly speaking, they are obviously similar in that they are meant to create closeness and contribute to further coop increases, the difference lies in the fact that one is *directly* situated toward rewarding immediate interest immediately and building off of it, where's the other is build towards establishing trust and in the first place.
The actions are obviously "relatively similar" but the difference is precisely the issue that you are arguing against - the immediate effects.
Edit: the QM outright says that what you are asking isn't actually what you want to know. IMO that's extremely telling.
Under the comparison that an action to improve coop through fostering loyalty by giving a subordinate position which the character in question desires do to personal ambitions. There is a lot more similarity between the actions than your giving credit for.
But that's the thing - this isn't an action to foster loyalty (it is to an extent), but an action *to start* fostering loyalty, which is exactly the issue.
1) Raven is a strong admirer of Ultraviolet.
2) Is highly interested in debuting as a superhero and won't nitpick over doing it in a sidekick roll instead given her circumstances.
3) why do you think this is an argument against? Ignoring the entire fact that an early debute can be a daring rescue followed by Carol and Raven flying off to presumably stop more crime being pushed through our 24 hour news channel, this is actually a good reason to mentor her under Ultraviolet, because dealing with the public is part of being a superhero and a mentor who can step in and cover for her is a boon.
I think that you are strongly missing the point with this comparison in its entirety.
1) First of all, the "strong admirer" bit is not actually what is stated. She admires her but the "strong" bit is your addition. The second point is that, as Cassandra's best friend, Jinx has preexisting trust with Cassandra, which is something that Raven and Carol do not. In fact, Carol finds Raven difficult to work with on a personal level and Raven is actively wary of Carol and her strong moods, which implies a further need for trust and understanding to be established, which means further investment on our part.
2) The difference is that Jinx wanted that position specifically where's Raven wants to help people and sees becoming a hero as the way to so so. What I'm saying is that there will be an increase if Raven is made into a hero, but to get the full scope of benefits of helping Raven achieve her goals we are going to have to have her continuously take heroic actions and actively help people which, again, implies a further commitment to secure her loyalty and interest.
3) Because the focus of the initial debut action, as a Diplomacy action, is to increase Raven's renown rather than increase her closeness to us, further supporting my larger theory of the entire sidekick Raven direction being a multi-turn commitment.
I'm not necessarily against the idea of making Raven Carol's sidekick, but I still maintain that not only would Starfire be a much better sidekick, but that it's way too soon to start planning for such a commitment, with my arguments being against you denying that it's a commitment and claiming that it's a one and done deal.
In the following few turns we are going to get a better idea of what heroes are available for us, or potentially other things that we can do to win Raven's loyalty, and work it off from there. I think that the entire discussion with Raven specifically is too premature since it both has too many variables and would require too much planning ahead when we already have a shit ton other plans and commitments that we need to tackle.
Yeah that is the question, one we can't know an answer too until the vote comes around, and in which whether or not a team, or even just one other hero besides raven is assigned is an important factor. Not sure how this is relevant argument. Yes, it is up in the air whether the roll will be high enough to earn higher rewards, like every action ever. No ones saying that isn't the case. It does nothing to disqualify this action from consideration.
Again, you are strongly misunderstanding the entire issue.
When I say high enough roll, it's in the context of coop improvements - my argument is that the debut action is meant to debut Raven as a superhero, increase her popularity, and create an avenue to earn her trust, meaninf that direct and immediate coop and stat increases are a fringe benefit that is meant for high rolls.
Compare it to Jinx's action, where the coop increases between her and Cassandra *are the priority*, meaning that even if we rolled 20 we were to going to see an increase in their coop scores, with the "fringe benefits" being the increase to Cassandra's and Jinx's Stewardship for example.
This is far from being an argument against taking the action, but it does recontextualize it considerably and adds to my overall point of this entire issue being a commitment.
As for Ultraviolet, the fact of the matter is that you are objecting to prioritising fixing an existing problem of Raven's loyalty to instead focus on Ultraviolets well handled PR game through making starfire her sidekick. Starfire can easily be the friendly and diplomatic buffer to Carol as a full team member from the form a superhero team action we are already planning to take, no unnecessary commitment of an extra action to making her ultraviolet's sidekick neccessary.
I'm objecting to planning a commitment of resources that would shape our future strategy as a whole so early, and would I prioritize waiting to literally the last moment, where we have as many cards on the table as possible and preferably with a less tight schedule.
I'm not focusing on Ultraviolet's popularity entirely, but rather my argument was about who would be a better sidekick for Ultraviolet since your point does cover why it would be good for Raven, you don't actually provide a benefit for Carol.
Besides, it's also a consideration of resources and how you are presenting it is what bothers me. I even said myself that Siobahn could be argued to be preferable to Starfire as a complimentary unit to Carol.
The way you are presenting things is, in my understanding, this:
1) Invest valuable Diplomacy units to make Raven Carol's sidekick and use it to create trust.
2) Raven trusts Lexcorp now via proxy of being a hero and is grateful for the opportunity.
Where's I see it more as:
1) Invest valuable Diplomacy units to make Raven's debut good enough to create initial trust and increase her coop with Carol closer to 1
2) Have Carol and Raven take hero actions together to fight the bad guys, effectively crippling Carol's performance by placing her with a suboptimal unit and also monopolizing Raven's time, where she could be fighting Trigon and arguably taking more impactful actions
3) Eventually, over multiple turns of varying successes, Raven will grow to trust Carol and Lexcorp by proxy.
There is a considerable degree of sacrifice here that would force us to play the game in a pretty narrow way to get your wanted outcome. Starfire would require far less specific planning (she already has a high coop with Carol and brings many more immediate benefits to the table in the form of marketability and communication skills) but would still require us to "burn" a unit that can easily be better served doing other things, while Siobhan is the low sacrifice, relatively high impact option in that she is already committed to us indefinetly and has a high coop score with Carol (1.45) on one hand, while on the other hand being shit at everything except for fighting, meaning that she almost necessarily doesn't have anything better to do at any given time than to help Carol on her actions whenever she needs such help.
Another benefit to having Raven work with Carol is to increase her coop scores with Lexcorp-aligned units, which is another potential benefit (although I don't see it as being significant in that I don't see Raven becoming a fanatic like Pamela and Caitlyn, and would even argue that it's bad for her mental health)
What I'm saying is that we should wait and see if we can possibly find a way to integrate Raven more easily, such as finding a better hero for Raven to be their sidekick (we are going to be recruiting at least a few in the next few turns), an action to align her with Lexcorp better before committing her to this specific path, or an entirely different course of action that will become available in the following turns.
P.S: there won't be a commitment of an extra action should Starfire be Carol's sidekick, since "Debut Starfire" and "Debut Starfire as Ultraviolet's sidekick" are both actions that would need to be taken.
Then it's fairly good that we are fleshing out this action and how it works in the thread now, so we can focus more fully on measuring the value of the new actions once KC presents them too us, since clearly it's open to a degree of personal interpretation.
That's true to an extenet but it also doesn't actually mean as much since we don't know enough to fully measure the value of new actions since said value is changing between updates, particularly when it comes to Raven, since the information that we have and the developments with the entire superhero situation etc are still happening.
In contrast, committing to an action to build a lab is very easy since we have all of the context for it and it doesn't actually require more than a single unit to see through with at least a good chance for decent success.