Lex Sedet In Vertice: A Supervillain in the DCU CK2 quest

What sort of tone should I shoot for with this Quest?

  • Go as crack fueled as you can we want Ambush Bug, Snowflame and Duckseid

    Votes: 30 7.7%
  • Go for something silly but keep a little bit of reason

    Votes: 31 7.9%
  • Adam West Camp

    Votes: 27 6.9%
  • Balanced as all things should be

    Votes: 195 50.0%
  • Mostly serious but not self-involvedly so

    Votes: 73 18.7%
  • Dark and brooding but with light at the end of the tunnel

    Votes: 12 3.1%
  • We're evil and we don't want anyone to be happy

    Votes: 22 5.6%

  • Total voters
    390
  • Poll closed .
And even more evidence is the Herald! The 'Mercy' of Galactus! Doing Galactus dirty work and being his assistant/bodyguard/etc. IT ALL MAKES SENSE!
Like I know you're joking but now I really want someone to write an omake about a Lex who survived the end of his universe and is desperately trying to recreate his friendship with Mercy over and over again but ultimately failing every time due to the immense cosmic power he fought so hard to attain isolating him from everyone else. I'd read that story.
 
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@King crimson If Nanda Parbat is just straight up the League of Shadows HQ what does that mean for Deadman, Rama Kushna, Judomaster, and other original comic Nanda Parbat inhabitants?
 
@King crimson If Nanda Parbat is just straight up the League of Shadows HQ what does that mean for Deadman, Rama Kushna, Judomaster, and other original comic Nanda Parbat inhabitants?
It's not actually their HQ they just use it as their main staging ground (my reference to it being the official League of Shadows clubhouse was a joke). Ra's for example is not there (Ubu is). The reason the league can hide so effectively in Nanda Parbat is not just because of the hidden nature of the location but also because there are these other secret orders hanging out there allowing the League to blend in naturally. I apologize if the joke was misleading.
 
@King crimson, what is the theme of Earth 27, more sci-fi, more fantasy, more modern, or more realistic?
I see earth 27 as a sort of melting pot. It can take elements from everything. Primarily I see it as sort of paralleling the real DC Universe in that while it is primarily modern with superheroes in it there is also room for fantasy sci-fi horror and everything in between. Earth 27 is very much going to be decided by the characters submitted into it since they will shape that worlds makeup and history.
 
I see earth 27 as a sort of melting pot. It can take elements from everything. Primarily I see it as sort of paralleling the real DC Universe in that while it is primarily modern with superheroes in it there is also room for fantasy sci-fi horror and everything in between. Earth 27 is very much going to be decided by the characters submitted into it since they will shape that worlds makeup and history.
Nothing too crazy but almost anything is possible? alright

Should we just make an omake or do we need a format with stats/power sheet?
 
Nystical's The Centipede for Earth 27
Earth 27: Cesar "The Centipede" Centius

The Centipede is a 'golden age' mobster villain that could turn partially or wholly into a bus-sized centipede with a bulletproof exoskeleton after an accident occurred with his "extermination company" scheme. "Partial transformations" include him growing taller, stronger, and growing his multiple arms out which he can use to dominate firefights by holding dozens of guns, riot shields, knives, other weapon, or just manipulate objects.

However as the leader of the organization he rarely ever needs to use his full transformation power beyond when he gets afraid for his life. He also has a longer lifespan from his power, paralyzing venom, incredibly leaping ability, etc. (All the powers of a centipede)

Having such a well controlled organization, he some time in the past made a deal with the US government that secured a good retirement plan for him and his entire family, effectively retiring from crime decades before the modern era.

Now in the modern era, he has a son that is a beetle themed hero that is in his early to mid twenties, with advanced flight and strength abilities. As the father has stopped his crimes, they have a good relationship.

That is until he has a mid life crisis. You see - decades of relaxation, luxury, and no work have made him incredibly bored and he isn't growing weaker like most elderly retired people.

So he decides to anonymously join up with a street level crew of thieves to get that spark in his life again, trying to hide his 'shameful secret' from his son.

Perhaps he also has to deal with the growing scale of modern threats as his son & other heroes request "The Centipede" come out of retirement to help with emerging threats, effectively making him juggle a hero and criminal identity in a realistic manner.

Martial, Stewardship, Intrigue very high. Especially martial with full transformation.
Diplomacy quite good, but especially good at intimidation
Learning just above average but that is nothing special. If anything, its focused on planning and committing crime.
 
Action phase 6
Here is the turn 6 action phase. Please remember that there is a one hour moratorium on voting and that any votes in plan format will be discounted. If you'll excuse me I'm going to look through twenty pages of text to see if there was any write-ins I forgot to add. Have fun with this vote.

Turn 6 Action Vote
Select up to nine actions:

Martial: You are at war with the League. For too long have you remained passive merely bulking up your defenses and ignoring your attackers. The League of Shadows mistook your lack of interest in retaliating to their attacks as a lack of ability to retaliate and they decided to burn Metropolis. Your city. The League of Shadows had better beware as you will correct their misconceptions. The sleeping giant has now awoken and the League may soon very well wish they hadn't provoked LexCorp
[ ] Hire more LexCorp security forces
DC 15 You can never go wrong with having more men. Increasing the amount of combat capable workers you have is always a good thing. After the losses incurred in the Leagues attack you should probably replace those who died in the bombings

[ ] Improve LexCorp forces equipment
DC 50 Your forces are equipped with the best equipment money can buy. However you can go even further. By customizing the individuals equipment to suit their needs you can further improve their equipment.

[ ] Fortify LexCorp tower
DC 40 While your security system has effortlessly stopped the assassination attempt the fact still remains that assassins managed to get into your tower.With the hidden weapons systems you have recently discovered how to make you can further improve the security of the building while decreasing the obtrusiveness of your current defenses.

[ ] Enchant LexCorp tower
DC 36 Rebecca Carstairs had proven that "magic" exists in some form or another. Your building has virtually zero defenses against a magic user. Having Carstairs enchant the building so as to improve security and repel intruders could prove useful despite Rebecca's relative inexperience at this form of magic

[ ] Fortify Metropolis
DC 36 The League of Shadows has shown a persistence in trying to eliminate you and have harmed others as collateral damage in their mission to assassinate you. By fortifying Metropolis you can protect your workers and prevent them from being harmed by outside forces. In the aftermath of the attack much of the city would need to be rebuilt to defend it properly but you are sure it could be worth the risk

[ ] Erect wards around Metropolis
DC 64 Rebecca has offered to create mystic wards around Metropolis to prevent another attack. While she has professed to not be skilled at this type of magic you are absolutely sure that the League of Shadows doesn't have a hard counter to actual magical defenses

[ ] Patrol Metropolis with security forces
DC 2 Your forces are incredibly powerful and have unmatched capability. However they have very little field experience. Why not give your forces some field experience? Sure this will probably increase resentment amongst the police but you can essentially supplant them in every way since your own forces are vastly superior. Furthermore this will let you catch any of the League of Shadows who are hiding in your city.

[ ] Crush all criminals
DC 23 Metropolis is your city and you refuse to let it be infested by rats. Purge the city of all crime and crack down on groups like Intergang. There is no room in your perfect world for parasites

[ ] Summon demons
DC 19 Carstairs apparently has significant knowledge in demonology and can evidently summon demons with a little bit of prep time. Demons could make useful minions and they tend to be physically powerful although you'd have to be wary as not only would revealing that you are working with demons probably turn people against you but demons are notorious for trying to make things worse for everyone who gets involved with them

[ ] Overthrow Qurac
DC 58 Qurac is an unstable middle eastern country with numerous violent insurgent groups attempting to overthrow the government. Sounds like the perfect place to test your weapons and get your forces combat experience. Who knows you may even succeed in taking over the place

[ ] Overthrow Santa Prisca
DC 121 Santa Prisca is a Central American country ruled by a dictatorship. It is ideally situated for smuggling various goods through the Americas. Lois Lane's article has confirmed that there are secret prison facilities and ongoing human experimentation in the country. However due to the world learning of their indiscretions the Priscian government has doubled down on security and is actively gearing up for a defensive war.

[ ] Overthrow Markovia
DC 92 Markovia is a small european country that is absolutely rich in resources. However it is ruled by a benevolent monarch who is beloved by the people. This monarch is extremely restrictive of outsiders ability to enter the country. Thus if you want access to all of their resources the monarchy must be toppled

[ ] Attack Nanda Parbat
DC 60 You have learned from the assassins you interrogated that they came from Nanda Parbat. After researching it a little you have learned that Nanda Parbat is a small isolated city in the mountains of Nepal. Attacking the city may get you into a bit of a diplomatic snafu but the opportunity to completely destroy the League of Shadows might be worth it.

[ ] Train your body
DC 50 Your body is a temple so it should be perfect. True there often is less of a need for direct physical confrontation when you have all the resources of LexCorp at your disposal and you've only got so much time in the day but who knows maybe a hobby will do you some good (If this option is selected a hero must be assigned to it)

[ ] Build an orbital weapon
DC 36 The space race may be over but the final frontier is still a goldmine of various opportunities. Constructing an orbital weapon will give you firepower that virtually no one else has.

[ ] Begin development of combat exosuit
DC 44 A combat exosuit is an idea you've been floating around for a while. This exosuit would enhance the wearers strength and agility while providing an excellent defense. It may end up being too expensive for mass distribution but it will undoubtedly pave the way for things like private powered armor.

[ ] Equip your forces with improved armor
DC 12 (DC 79 if you want to give armor with all of the qualities) Dr. Isley has created new organic armors that have either increased defensive capabilities or can be easily hidden under normal clothes. It only makes sense to equip your forces with the armor you have made.

[ ] Create another advanced armor
DC 43 Both you and Pamela have new advanced armor. Perhaps it is necessary to give your other important LexCorp employees access to this armor. While production might be difficult keeping your employees safe from the League of Shadows and other threats is a positive benefit.

[ ] Integrate advances in armor into exosuits
DC 35 You have not yet begun production of the exosuits. As such you can find a way to integrate your advances in armor design into the final exosuit product in order to increase its defensive capabilities.

[ ] Integrate flight units into exosuits
DC 23 Your exosuits aren't being produced yet. As such you can find a way to integrate your flight units into the final project allowing them increased mobility. This will give you a leg up on everyone else who are still primarily used to combat on a two dimensional plane

[ ] Integrate hidden weapons system into exosuits
DC 5 Your exosuits lack an immediate offensive potential. The hidden weapons system you've developed will help cover this oversight while still keeping the armors friendly looking to the casual observer.

[ ] The note 7 special
DC 4 Cell phones are rather ubiquitous and people don't think much of them. However if built the right way cell phones can be rigged as surprisingly powerful explosives. With your genius you could easily come up with a design that would allow you to remotely detonate your cell phones. Sure you might earn some bad publicity from having your exploding phone kill someone but the ability to surreptitiously assassinate someone is too nice to pass up.

[ ] Begin a PMC
DC 34 LexCorp has some of the best weapons and gear on the market. However your forces while well trained do not have the experience and skill you desire for them to have. Armed conflict is a global ongoing trend and numerous individuals would pay plenty of money for a well armed group joining their forces. Creating a PMC allows you to exploit this demand and have people pay you to train your troops.

[ ] Tighten security
DC 58 Security has already been increased but it has only been improved to adequate levels. Taking the opportunity to go even further with your defensive measures is only a good thing in your book.

Diplomacy: With the destruction in Metropolis the government has gotten involved. Furthermore you have multiple new workers who need to get properly integrated into the LexCorp family. Making allies and friends seems like a necessary course of action now. Hell, the attack might even ultimately be beneficial for you since it will give you an in with the notoriously secretive DEO.

[ ] Reach out to the League of Shadows
DC 112 Perhaps the league could be compromised with? Surely they can't all be madmen and fanatics? Perhaps an olive branch would placate them for now. Admittedly this option would probably be a lot more inviting if you were more decisively winning against the League of Shadows but you are making progress against them despite your firmly defensive stance.

[ ] Donate to the public
DC 15 Everyone loves a good charity event and you've got the resources to spare to donate to the cause of your choice. When the public adores you the masses will be easy to lead in whichever direction you want them to go. An empire lives and dies by its people and your empire will be the greatest of all time

[ ] Donate to the police
DC 30 You've still got plenty of things the police want. Still you should probably make the gift much more impressive this time to ensure that the gift isn't misinterpreted and the police take the message the right way.

[ ] Donate to guns rights groups
DC 9 The move might be controversial but the damage to Metropolis has created climate in which people want to own guns. Selling your weapons and donating them to guns rights activists will help get them to support you in turn even if such a move may alienate more liberal individuals.

[ ] Fold the police into your organization
DC 58 Right now the police are utterly useless at stopping the League of Shadows. If you take control of the police by hook or by crook then you can remold them towards being better suited towards taking on the league.

[ ] Not a Bribe
DC 10 There are many unelected positions in America that provides large amount of sway over government policy and purchases. It wouldn't be inappropriate to arrange few private lunches with generals, bureaucrats, and scientists here and there to voice the interests of the business world namely your own

[ ] Work with the Government
DC 2 The massive bombings in Metropolis have brought the US government in to stop this threat. The government does not tolerate terrorists and will fight off the League. By working with the government you can better direct them to root out the League of Shadows and possibly keep them away from information you'd rather not have them know

[ ] Attend Zatana's show
DC 0 (the better the roll the better the seats) With all of the stress the war against the League of Shadows and the Woodrue incident have caused it might be nice to take some time off to relax. This Zatana seems interesting enough and perhaps you could learn something from her parlor tricks (note: a hero unit must be assigned to this action for it to be taken).

[ ] Reach out to the DEO
DC 37 The DEO has shown an interest in getting involved with the League of Shadows situation.As an incredible mind and a central figure in these attacks you are in an ideal position to work with and reach out to the DEO. The organization is notoriously secretive so getting to work with them might give you more information on what they are doing and why they have received so much extra funding.

[ ] Take a stand against big oil
DC 23 Oil while not as popular as it once was is still a major fuel source for the world. With LexCorp's new green initiatives taking a stand against big oil companies will net you easy PR points and reinforce the fact that LexCorp is going green

[ ] Meet with the president
DC 54 With every switch in regime comes an opportunity for outsiders to gain power. Meeting with the newly elected president of the United States will give you an opportunity to push your own agenda and find allies on capitol hill

[ ] Offer to consult with Russia
DC 32 Russia has been recruiting as many talented scientists as possible. LexCorp has many brilliant scientists. You could easily offer them your expertise in whatever they are attempting to make and thus gain information you can use to your own ends.

[ ] Speak with Lucas Fox
DC 28 Speaking with the boy whose college degree you've agreed to fund should be an easy matter. The boy ultimately convinced Lucius to take your deal despite both of their distrust of your sudden generosity. With enough time you could slowly turn him to your side and maybe use him as a hook to get Lucius to jump ships and work at LexCorp

[ ] Speak with Lucius Fox
DC 62 On the other hand you could always speak to Lucius directly. It'll be hard to convince the man of anything considering he doesn't particularly trust you and is rather set in his ways but perhaps a personal meeting might work in your favor

[ ] Have an interview with Vicki Vale
DC 10 Vicki Vale has agreed to let you vet both her questions and the article she publishes in exchange for getting exclusive information. Conducting an interview with her would give you a good platform to build on your support in Gotham and would allow you to present yourself in a good way in a manner that seems unbiased to the average observer.

[ ] Take a trip to Gotham
DC 0 (How high the roll does indicates how well the trip goes and who you can meet with) The welcome home party for Wayne brought out a bevy of interesting opportunities. Perhaps the city can offer you more? By meeting with major figures of Gotham and touring the city you can look to see if there are any more opportunities you would like to take. Who knows perhaps you can discover more abotu this mysterious Batman who crashed the party.

[ ] Meet with Talia
DC 42 Getting a read on the daughter of Ra's al Ghul would be useful if you want to understand her better. Perhaps if things go well you could convince the mysterious woman to give you more information and even potentially join your side.

[ ] Take in and protect Talia
DC 12 Your nominal ally Talia al Ghul has recently had her identity as Miranda Tate compromised. While she has escaped from the agents sent to detain her she cannot use her alias and has little access to resources. By taking her in and protecting her you can get her indebted to you, make her dependent on you and secure her loyalty.

[ ] Give Talia resources
DC 3 Working directly with Talia is too dangerous if someone managed to catch you getting involved with her. However covertly sending her resources to make sure she can get out of the situation on her own is still on the table and would keep her indebted and useful.

[ ] Lexpo
DC 0 (the higher the roll the better the expo). LexCorp is one of the most powerful companies in the state and can be felt on an international level. You routinely revolutionize multiple scientific fields and yet outside of Metropolis you aren't all that well known. While there is a benefit to being relatively anonymous a man of your greatness deserves to be recognized for his genius. The Lexpo event not only will show the world your genius but it will also attract countless individuals interested in your work to you. (Throw a party and Lexpo cannot occur on the same turn)

[ ] Throw a party
DC 0 (the higher the roll the better the party). There is a hebrew proverb that roughly translates to "you only know a man when you have seen him in his joy, in his anger and in his cups". Parties bring out all three in people. Throwing a party is an opportunity to rub elbows with the people of your choice and get them to agree with your way of thinking. (Throw a party and Lexpo cannot occur on the same turn)

[ ] Teach your valuable employees
DC ??? (depends on hero unit selected to teach and be taught and what you want to teach them) Teaching your most valuable employees might end up paying off in the long run. Making Mercy able to complete scientific endeavors or teaching Dr. Isley business management will only make them more useful to you in the long run (This option must have two hero units assigned to it but if successfully completed it will lead to a stat boost in one of the characters given stats)

[ ] Throw a company party
DC 0 (the higher the roll the better the party). If you want to help the internal moral of the company a monthly company party might not be a bad idea. Getting your workers to view your company as a sort of extended family buys loyalty and hard work in a way financial compensation just can't quite match.

[ ] Develop a fashion line
DC 20 Fashion is often looked down upon by men of science but it is a useful tool. Just being in your power suit makes you feel more relaxed and at home. As such if you can develop a quality fashion line and get it to be the next big trend among the rich and famous you might succeed in making your brand a status symbol. On top of all the practical benefits it honestly just amuses you to get people fighting over and paying out the nose for being able to wear knock-offs of your own custom clothes

[ ] Collaborate with a rival company
DC 32 for Stagg Enterprises, DC 1 for S.T.A.R. Labs, 54 for Wayne Enterprises. Sometimes it's better to work with the enemy rather than against them. That said you fully intend to use any information learned to destroy your rivals with later.

[ ] Establish friendly relations with Quarac
DC 82 Quarac doesn't like americans but if you could get into an alliance with the leadership the tumultuous country could serve as an excellent testing ground for your weapons

[ ] Establish friendly relations with Santa Prisca
DC 25 Santa Prisca is desperate for any allies after Lois' article has made them repugnant in the world's eyes. Working with them could help you out but you don't want the world to learn of this alliance

[ ] Establish friendly relations with Markovia
DC 283 Markovia is incredibly isolationist. Still if you could somehow convince them to give you access to their natural resources it would be a major boon for LexCorp.

[ ] Buy a sports team
DC 25 Admittedly you don't have much interest in sports but this will make you a more public figure in a positive way and will give you a status symbol to flaunt your rivals with

[ ] Buy art
DC 0 As a man of wealth and taste it is only right that you be able to tastefully display your wealth and taste by buying art and displaying it for all to see. More seriously, art is a very easy way to launder money and diversifying your wealth can only be a good thing especially when arts limited availability only causes the price to spike higher with time.

[ ] Subsume all crime
DC 50 Crime is an inevitability and no man can truly stop it on his own. However by taking control of all crime you can regulate it and make sure it doesn't negatively impact your city.

[ ] Create a guideline for crime in Metropolis
DC 23 Currently the criminals in Metropolis aren't very useful to you and actively bring down the city. By establishing a system of benefits for criminals who follow your rules while cracking down on individuals who refuse to cooperate you can bring the cities criminal element somewhat under control and direct them to more useful purposes.

[ ] Hire Zatana for a show
DC 37 Zatana Zatara is apparently a rather skilled magician and her shows are consistently sold out. Having her perform a show for your employees will keep up moral and allow you to see just how she does her tricks in person.

[ ] Recruit skilled criminals
DC 20 The vast majority of criminals are useless to a man such as yourself. However every so often you need people eliminated or companies sabotaged. Recruiting skilled criminals criminals could help fill this need and give you someone to delegate less savory activities and a scapegoat if worst comes to worst

[ ] Recruit talented scientists
DC 56 You've already expanded the amount of key scientists working at LexCorp but more cannot hope. LexCorp can only grow at an exponential rate if constant upkeep and new blood is brought in. There is a slight risk that something might collapse due to the company becoming too bloated in one section with very little results to back it up so far but you're sure you can handle it

[ ] Recruit competent assistants
DC 55 It's so hard to find good help. Mercy is a blessing in her competence but she cannot do everything. Finding someone to help fill in the gaps and take care of things you can't personally oversee would help everything run a lot smoother

[ ] Recruit unusual individuals
DC 56 The world is filled with strange and unfathomable things. As such one must always be on the lookout for a rare opportunity. Unique abilities under your leadership could lead humanity into a new golden age.

[ ] Recruit more occultists
DC 47 Rebecca Carstairs has proven that there is some truth to "magic" being a real thing. Finding more people with supernatural abilities and convincing to work for you can only pay off in the long run.

[ ] Recruit from injured veterans
DC 34 There are numerous veterans who would be glad to work for you and have skills LexCorp could make use of. While there is only a small pool who you feel would be truly dedicated to the company there is no sense in just ignoring a resource

[ ] Make a PR statement
DC ??? (depends on what the message is. A speech vote is rolled if this is selected). You've decided to take care of PR yourself. What happened in your interview with Lois was a fluke that you will not allow to happen again. You can use your position to make any sort of declaration that might help boost your image in any groups eyes.

[ ] Look into hiring a PR representative
DC 24 Your role as the head of LexCorp's PR was always intended to be temporary. While none of the individuals attempting to get the job last time were adequate perhaps now you'll be able to find someone willing to take the job.

[ ] Give bonuses to employees
DC 0 (the higher the roll the more effective the bonus is) Your employees have done excellent work despite all of the stresses and messes of the past year. Rewarding them will help ensure that everyone knows you reward excellence and hard work in the face of adversity.

[ ] Collaborate with Wayne Enterprises
DC 0 (how high the roll is determines how effective the collaboration is) You have already agreed to collaborate with Wayne Enterprises sometime on prosthetics. While now isn't the greatest possible time you might want to strike while the iron is still hot in order to ensure another collaboration with Wayne Enterprises later on down the line.

[ ] Sell close to home
DC 9 The United States government likes having shiny new toys and LexCorp sells only the best. Sell some of your newest stock to make some money and earn some friends in the military.

[ ] Sell to foreign governments
DC 45 On the other hand we live in a global world. LexCorp can try and make some foreign friends by selling to non-american countries. You'll still make a profit and it will set you up for more relations later on down the line.

[ ] Sell to criminals
DC 15 Selling to criminals is playing the long game. The criminals will be indebted to you for allowing them to compete with the actual authorities and the authorities will need to buy from you in order to keep up and remain able to compete.

[ ] Recruit Lucy Lane as a personal lawyer
DC 60 Right now Lucy works for a form that is in the employ of LexCorp not Lex Luthor. The distinction is rather pedantic but if you want to get her under your thumb it's best to have her working for you personally. Sure it might be rather unorthodox and the young lawyer was surprisingly recalcitrant to meet with you but you are sure that if you just sit down and explain things to her she will see the benefits of working for you personally.

[ ] Meet with Lucy Lane to talk about her family
DC 33 Lucy Lane is related to your third biggest problem right now. Granted the reporter is a minor nuisance right now compared to the League and whoever framed you but you didn't get as far as you have by ignoring problems and letting them grow larger. A conversation with Lucy about her family could prove insightful.


[ ] Schedule an interview with Lois Lane
DC 30 Lois Lane has published an article containing lots of information about several prominent members of the League including Miranda Tate. You are unsure of how she got this information. Scheduling a meeting with her can let you get out a statement and possibly get a better read on this reporter who has repeatedly surprised you with her competence

[ ] Public speaking tour
DC 15 With the massive shift in the way people communicate thanks to your communications network several prestigious universities and institutions have asked you to give a lecture. There is a slight risk of being attacked by more assassins while on tour but you refuse to be cowed into hiding

Stewardship: LexCorp is always improving and expanding. Despite the damage done to Metropolis LexCorp remains untouched and if anything is even larger and more powerful than before. Continuing to expand will eventually ensure that no one can take you on due to the sheer size of your organization. LexCorp will stand above all else.

[ ] Build a new LexCorp building
DC ??? (dependent on the location the building is being built in. For example Central City has a DC of 45, Boston has a DC of 65 and Gotham has a DC of 54) Expansion is always a good thing as it opens up even more opportunities. Building a building in a new city will let you get your foot in the door for affecting that location.

[ ] Invest in small businesses
DC ??? (dependent on city you choose to invest in. Small businesses can only be invested in cities with a LexCorp building). While LexCorp is gigantic and monolithic as a company perhaps you might want to start investing in local businesses as well. After all if you make LexCorp into a part of the community your company will be even further entrenched in the city.

[ ] Purchase Galaxy Communications
DC 65 Rather than creating your own media company you can simply purchase an existing one in Metropolis. The company doesn't have much pull on a national level but it is heavily accepted in Metropolis. For some strange reason the CEO of Galaxy Communications Morgan Edge has refused to be bought out by other businesses in the past. Still you are sure that with your vast amounts of wealth you will be able to find some deal that appeases him.

[ ] Hire a private investigator
DC 58 Too many mysteries have cropped up around you that you can't solve due to constantly having to put out fires. Hiring a private investigator to personally look into these things will ease off the workload from you and will allow you to make more informed decisions.

[ ] Build a new public transportation system
DC 45 Creating a new public transportation will not only generate you some goodwill but it will also give you control over how the city moves.

[ ] Create a charity
DC 0 (the higher you roll the more successful the charity) Creating a charity not only nets you some positive press but it allows you to more easily move around money and get tax breaks. Creating a charity can help cement your legacy and get others to truly believe that you are a good man

[ ] Create an online storefront
DC 45 You have had yet another revolutionary idea. By creating an online website through which people could purchase things (with LexCorp making a small amount of profit on each transaction) you could easily revolutionize how shopping works. If you include having LexCorp do the delivery then you can be sure people will flock to this idea.

[ ] Develop a ride sharing service
DC 24 Your phones are still new enough that everyone is still talking about them. You can capitalize on the hype by releasing a ride sharing service that will revolutionize how people use transportation.

[ ] Improve banking and payment service on phone
DC 36 Your service has slowly been improving over time. While you have managed to improve the service the user interface is still not very good and your initial lackluster launch has led to not a lot of people getting interested in the service. Perhaps you need to overhaul the whole design in order to get the numbers you were expecting and make this service up to the quality LexCorp usually delivers.

[ ] Create a grant
DC 0 (how high you roll determines how effective the grant is) Money is not an issue for you but it certainly is for many other brilliant minds. By giving others the resources they need you will improve your image and possibly be able to recruit bright minds early.

[ ] Buy the Daily Planet
DC 68 Control of the media allows you to spin the narrative in your favor. The Daily Planet is a reputable newspaper that is a fixture of Metropolis. If you can control it your image can be effortlessly maintained. Now if only the owners were more willing to sell

[ ] Improve your dedicated lab space
DC 24 While you have your own lab space it isn't anything all that impressive and it certainly isn't capable of doing the science you wished you could with it. This is obviously a mistake that you intend to rectify immediately.

[ ] Improve Pamela Isley's lab space
DC 40 Dr. Isley has access to the standard LexCorp labs which are already state of the art. However as one of your two newest important employees you want to be able to exploit her potential to its fullest. Improving her lab space would only increase the wonders she will make for you

[ ] Build Isley living quarters in LexCorp towers
DC 21 Perhaps Ivo had the right idea. You and Mercy certainly already practically live in LexCorp tower despite your ownership of numerous other houses and the tower is the most secure place in all of Metropolis. Building a place for Dr. Isley to live in the tower will keep her safe from those who would seek to harm her and will allow you to keep a closer eye on her.

[ ] Build Katherine Kane living quarters in LexCorp towers
DC 18 Katherine Kane is the head of an elite squad of LexCorp security and is an important new acquisition. Having her live in the tower would ensure that she is onsite to deal with any immediate threats and would allow you to monitor her and look for more ways to secure her loyalty

[ ] Build Rebecca Carstairs a research lab for magic
DC 28 Despite being a self proclaimed occultist and having demonstrable "magic" powers Rebecca has done very little to figure out how "magic" actually works. Building her a lab so that you can test various aspects of this supernatural phenomena might help you understand it better and thus be able to replicate it on a wider scale.

[ ] Build a sports stadium
DC 46 If you want to get your name out while maintaining some anonymity perhaps constructing a sports stadium is the way to go. On top of the benefits buying a sports team would give you it would also get you a lot of public pride as you have paid out of pocket for the facilities in which the home team trains and plays.

[ ] Build a monument
DC 34 Metropolis is your city, what better way to mark that by making a monument to claim it as your own. A monument not only would proclaim your own greatness to the world but would also allow you to hide things in plain sight.

[ ] Rebuild Metropolis
DC 48 Metropolis was heavily damaged in the League of Shadows attack. Having your company rebuild in the aftermath will not only give you good will but it will also allow you to plant various spying devices in the rebuilt Metropolis. However the rebuilding might spread your forces a little thin at the moment

[ ] Restore old buildings
DC 21 Make use of your knowledge of architecture to renovate old crumbling houses. After having rebuilt them all you can make a tidy profit off of having others live there. Alternatively you could restore historical sites for the good PR.

[ ] Build a panic room
DC 26 A panic room would give you a place to hide if worst comes to worst and someone breaches LexCorp tower. You run into all sorts of unsavory people in this business and you can never be too prepared. This option would keep you safe even if your tower is somehow breached and an intruder gets past the defenses.

[ ] Build mining operations
DC 25 A chance for you to seize the means of production. By buying up all of the materials you need to make your tech projects you can mess with their pricing and the business synergy is sure to drive up profits

[ ] Purchase oil rights
DC 10 With the discovery of oil off the coast of Alaska an opportunity has arisen in which you can buy the rights to drill that oil. Purchasing it and not using those rights will result in people infringing on your rights and potentially making a mess while actually drilling might anger environmentalists undoing all the good work your green initiatives have done for your public image.

[ ] Begin mining Kryptonite
DC 20 You have recently acquired large amounts of Kryptonite in both Nebraska and Nova Scotia. You can begin mining your Kryptonite to start figuring out how to turn a profit on the material.

[ ] Build production facilities
DC 19 By making more production facilities you can make more products and thus make more profit. With your newfound knowledge of automated assembly you can vastly increase the speed of these production facilities and cut down on the need to hire more people. This option would be very profitable and would allow you to produce things at a yet unmatched speed.

[ ] Create robot animals
DC 20 You have already learned how to make animal like AI with the information gleaned from Ivo's pet project. Now you can start making robotic animals. With this advance will come numerous opportunities to show LexCorp's dominance of the fields of computing and robotics.

[ ] Create combat planes
DC 12 Ferris Aerospace which you have recently acquired and expanded is capable of making state of the art combat planes. Having your company begin producing what they excel at is only good business sense

[ ] Create commercial airplanes
DC 7 Ferris Aerospace never really had the resources to enter this field as Ferris Aircraft but with your backing Ferris Aerospace could easily enter the market and make a killing.

[ ] Design and produce self-flying planes
DC 46 With your advances in AI and the cutting edge nature of the aircraft Ferris Aerospace can make self-flying planes are something well within your future. These sefl-flying planes can be used for both commercial and combat purposes

[ ] Design and produce small combat drones
DC 30 not quite planes but using your flight units, animal-like AI and hidden weapons system you can design semi-small autonomous flight drones that can be used for combat. This advance will reduce the amount of lives lost in conflict and naturally secure the safety of yourself and LexCorp to a greater degree

[ ] Design and produce spy drones
DC 24 Using your cell phone network, your animal-like AI and your flight units you can create small drones that take picture and video of certain activities and stream it back to you. These drones can be designed to look and act like birds or bats enabling you to spy on others without being noticed.

[ ] Create a media company
DC 18 With the Lex-Phone you have created a platform from which you can easily deliver and distribute messages. Creating a media company will allow you to shape the course of how society thinks and make a tidy profit doing so. Both Carstairs and Sutton have experience in this industry so they can help you get things set up.

[ ] Build food production facilities
DC 21 While LexCorp doesn't make food itself it does have patents to several genetically modified plants. Because of this LexCorp could easily go into business in this field. By creating these production facilities you will show a willingness to step up to the plate and expand LexCorp in new directions

[ ] Build a supercomputer
DC 60 LexCorp has obtained the ability to make supercomputers. Making one for your company's, or your own, private use seems like a smart long term investment.

[ ] Build a hospital
DC 52 Taking a move from an old rival of yours (Wayne Enterprises) LexCorp could build a hospital. While you want to make sure it could compete with the Wayne's hospital (a daunting task considering their companies specialization) you are sure it could be done. On top of that a hospital would give you easy access to human test subjects to use for less ethical experiments.

[ ] Build your own custom vehicle
DC ??? (Depends on the type of vehicle made. If a car DC 23, if a boat DC 34 and if a plane DC 26) Having your own personal vehicle is an incredibly useful thing if you need to get around. Sure anything you use for yourself is likely too expensive to be brought to market but the numerous features and the convenience of this option still makes it a useful investment

[ ] Go green
DC 38 Dr. Isley has given numerous ideas on how to make your company more eco-friendly. Helping maintain the planet not only is good (you rather enjoy the air you breathe and the water you drink) but following through on your promises to Dr. Isley would help increase her loyalty towards you.

[ ] Create Vegan meat substitute
DC 10 A rather niche development but a rather safe one that might lead to some interesting results.

[ ] Create farmland
DC 15 LexCorp has slowly begun edging into the food market and Dr. Isley's research has shown the benefit of being able to grow materials for use in your other projects. Purchasing farmland to make your more expensive organic materials yourself might prove useful.

[ ] Compost
DC 28 One man's trash is another man's treasure. Admittedly a rather cliche phrase but with a new composting program you can use other people's trash to grow things that others treasure and thus make more money. Plus this is a good PR move

[ ] Begin producing pheromone spray
DC 72 The pheromone spray is too useful a tool to allow to go to waste. Creating a secret facility to produce the spray for your own use seems like an excellent way to utilize this newfound discovery to its fullest potential. Getting caught however is very dangerous and you might have to explain why you are suddenly importing rare plants.

[ ] Purchase real estate
DC 0 (I'm going to roll a d100 and how good the land you bought is dependent on how high the roll is) Land is always something that is useful to have. When you own the land you can set the rules on what goes down their

[ ] Invest in a startup company
DC 0 (I'm going to roll a d100 and how good the tech company is and how much it benefits from the investment is dependent on how high the roll is) Sometimes startups can surprise you. By buying up interesting startups early you can expand LexCorp and begin to break into new markets

[ ] Create a construction company
DC 16 With your understanding of architecture and your numerous developments that can lead to improved engineering you expect that a LexCorp construction company will be very easy to make profitable. On top of that being able to keep all your renovations expansions and improvements in house only increases the benefit of such an action.

[ ] Create a specialized lab
DC 34 LexCorp's labs are absolutely state of the art. However as of right now the labs are rather generalized. Constructing specialized labs might make it so that your new discoveries come even faster in certain fields.

[ ] Create shell companies
DC 50 A rather expensive investment and one that is slightly illegal but if successful will allow you to secretly funnel money and materials without anyone else being the wiser.

[ ] Hire Ex-Cons
DC 11 Oftentimes people who are caught breaking the law are utterly unable to get work. This would make them extremely devoted to you if you were to offer them jobs at LexCorp since it would beat every other option they have. On top of that hiring ex-cons may give you good PR and change societal views on certain crimes. Sounds like a win-win-win to you. And you like winning. (Note if this option is selected a sub-vote on the type of ex-con's you hire will occur).

[ ] Renovate your office
DC 28 Your office is what everyone sees when they walk in to meet you. Currently it's not dissimilar from what your father had. It's adequate but for someone as important as yourself more impressive lodgings are needed.

[ ] Buy a house
DC ??? (I'm going to roll a D100 and then that will trigger a list of options which you can then select which each have their own "DC cost" that you can spend the roll to buy). While you may be the face brains and head of LexCorp you are not the company. You need your own private place to live. Finding a suitable place should be easy enough.

[ ] Purchase Risk Management Firm
DC 43 There are quite a few PI and Risk Management Firms whose job it is to minimize the risk of various investments through pro-active investigation. With the recent attack on LexCorp and the industry disruption that Lex plans on doing, it's not a bad idea to buy the largest and most prestigious of these firms for LexCorp's own use. The in-house attorneys at Siegel and Shuster would appreciate it, at least.

[ ] Renovate LexCorp Tower
DC 0 (the higher the roll the more stuff you can add and change) Your tower could use some improvements. By modifying the layout and decor of the building you can change how people are affected by the environment. Furthermore renovations would allow you to insert numerous things that previously were not possible to have.

[ ] Develop a social media platform
DC 54 The internet is still rather new in its current state and isn't thoroughly organized. By creating a revolutionary new type of site in which people would interact with each other and use it to manage interpersonal relationships would allow you to gain a lot of metrics on a lot of people and possibly make a ton of money in advertising.

[ ] Begin production of auto-kitchen
DC 22 Automated assembly is not just useful for production you can introduce a limited version of it into the consumers home in the hopes of making a profit. Revolutionizing things people already do has made LexCorp a lot of money before so you see no reason not to attempt it once more.

[ ] Lead an expedition to find rare plants and animals
DC 30 Dr. Isley has pointed out that there are numerous plants animals that could have beneficial effects that the world has not yet discovered. Leading an expedition to find these things could enable you to have a monopoly on some vastly successful new product.

[ ] Pressure S.T.A.R. labs to go in a certain direction
DC ??? By exerting your controlling interest you can guide the future of S.T.A.R. labs however you want to.

[ ] Purchase more S.T.A.R. labs stock
DC 58 You already have control of S.T.A.R. labs but you lack the majority to push through all decisions on your own. Buying more stock can quickly solve that problem for you and make the company yours in all but name.

Intrigue: You have been blindsided too many times in this war with the League. Whoever framed you is still out there and the League is more unstable than ever with several prominent members having their identities leaked. Now is the time to make sure all the cards are in your hands before you finish this mess.

[ ] Investigate inside the company
DC 76 You can never be too paranoid. Investigating inside the company would let you root out spies and figure out if anyone is siphoning money away from where it is supposed to go

[ ] Investigate Russia
DC 68 Russia has been recruiting as many talented scientists as they possibly can. It is ominous that they are gearing up for something but if you can find out what it is that the country is trying to make then you can develop a countermeasure of some kind.

[ ] Investigate Oolong Island
DC 132 Oolong Island is a mysterious place which hasn't even been confirmed to exist. The Chinese government has actively denied the island's existence. Maybe there is some truth to this rumor despite the evidence to the contrary.

[ ] Investigate the robbery in Paris
DC 52 A gorilla robbed an experimental facility in Paris. You have no words to describe the sheer ridiculousness of seeing that headline. Figuring out just what is going on over there might be worthwhile to invest in.

[ ] Bribe Bradford Sackett
DC 5 The man is easily led and has virtually zero compunctions against taking money. Having the mayor of Metropolis firmly in your pocket sounds like a good use of money to you.

[ ] Investigate the DEO
DC 244 The DEO is a shadowy government arm that notoriously deals in extranormal affairs. It has recently received extra funding. You want to know why as well as who is working for the organization.

[ ] Investigate the vanished town
DC 32 It would be far easier however to investigate the vanished town and the bizarre animal tracks left outside. Perhaps by unravelling this mystery you can learn more about the DEO without directly involving the organization


[ ] Investigate Sasha Glynul
DC 30 Sasha Glynul is one of the three individuals who could have bought the sword used to kill the five assassins in custody. Sasha Glynul is suspicious since next to no information could be found about her. She has no social security or insurance, has zero visible work or family history and doesn't appear to own a house yet has enough money to purchase a custom made Jian. Getting to the bottom of this discrepancy can help clear up the case.

[ ] Investigate Elaine Marsh-Morton
DC 18 Elaine Marsh-Morton is one of the three individuals who could have bought the sword used to kill the five assassins in custody. Elaine Marsh-Morton is suspicious since whenever this socialite travels, and she travels a lot, an individual in the nearby area dies in a violent manner and the local authorities cannot figure out the perpetrator. An individual with a mysterious string of deaths following them wherever they go seems like an excellent place to start an investigation of a murder.

[ ] Investigate the history of the League of Shadows
DC 79 A group as powerful as the League of Shadows couldn't have sprung up out of nowhere. By investigating the groups past perhaps you can find more clues as to how they organization works, who Ra's al Ghul really is and who the person who framed you could be.

[ ] Investigate Nanda Parbat
DC 64 Nanda Parbat is a small isolated Tibetian city but if what the assassins said about it is true there is much more about it than meets the eye. You intend on finding out as much as you can before committing to retaliating against the League of Shadows for the attempt on your life.

[ ] Locate Jason Woodrue
DC 61 After you destroyed the man's reputation and career Jason Woodrue has dropped off the grid. Perhaps you should find him to ensure he gets no foolish ideas about revenge and ensure the man suffers for the slights committed against you.

[ ] Locate Silver Monkey
DC 46 Silver Monkey the assassin who tried to kill you at Wayne's party has vanished. Finding him can help ensure that he never gets a second chance to attempt to kill you. With Talia giving you a decent understanding of his capabilities you are sure that you can find him and deal with him

[ ] Assassinate Murmur
DC 8 Murmur is the other assassin sent to kill you at Wayne's party. The man is disgusting. Killing him would send a message to others not to ever attempt to kill you ever again without expecting brutal retaliation. However assassinating him would tie you to the murder and might lead others to begin investigating how he died in police custody.

[ ] Investigate the Seven Men of Death
DC 79 This group of elite assassins has a rotating membership. The current seven members of the group have been outed by Lois Lane's article. Figuring out more about them could help you deal with them as you'll most likely come into contact with them.

[ ] Investigate David Cain
DC 56 David Cain is one of the high ranking League of Shadows members who was outed by Lois Lane's article. The man shot the agents who came after him but was eventually forced to abandon his daughter. David Cain is a skilled assassin who has apparently been looking for a way to create the perfect warrior. Finding out more about him could be beneficial

[ ] Investigate Lady Shiva
DC 32 Lady Shiva was another member of the League of Shadows outed by Lois Lane's article. Unlike the other members she didn't run once outed with the government hunting her down. Instead Shiva promptly murdered absolutely everyone who came after her with ruthless efficiency before slinking off into some hiding place. People have caught her on video extensively and her martial arts skills are terrifying. Perhaps by researching her you could find some kind of weakness to exploit?

[ ] Plug the leaks
DC 42 You have discovered that many workers in your company are too loose-lipped about the details of what LexCorp gets up to and a few even outright give journalists any information they are looking for. Ensuring that your employees know to keep LexCorp's secrets and plugging the leaks will make sure that this never develops into a problem.

[ ] Steal Art
DC 32 You are a man of wealth and taste. However art is subjective and many people would deliberately raise the price on you knowing that you are rich. Stealing art though, enables you to acquire interesting pieces for your collection without paying a cent. If you get caught though things might not be so great.


[ ] Sabotage a rival company
DC 5 for Stagg Enterprises, DC 3 for S.T.A.R. Labs DC 85 for Wayne Enterprises. Everything is fair play in the corporate world and making sure your rivals can't compete with you through unsavory means is fair play. You're sure everyone else would like to do the same to you. You're just so much better at it than them.

[ ] Purchase controlling stock from a rival company
DC 84 for Stagg Enterprises, 72 for Wayne Enterprises. There is no need to sabotage your competition if you simply buy them out. Using your vast wealth you can buy up these companies and turn them to your own ends. It is a fitting end to your opposition for them to only make you stronger.

[ ] Commit tax fraud
DC 23 A relatively easy way to make money is to commit tax fraud. Sure it's illegal and it might get the IRS to investigate you but it is a very low effort way to make a lot of money for yourself

[ ] Betray Talia
DC ??? You've never trusted Ra's daughter and now you plan on betraying her before she can betray you. It might be discourteous to stab someone in the back so swiftly and it is somewhat dangerous since you don't know Talia's capabilities but what's the worst that could happen?

[ ] Bribe politicians
DC 5 There is a joke that states that the word politics is derived from the latin prefix poly meaning many and ticks a type of bloodsucking insect. Most politicians can be swayed by generous "campaign donations" to write policy favoring you. However there is no guarantee that the motion would pass and it wouldn't be a long term investment since politicians are often facing reelection and so shift their stances to match what they think will keep them in office. They'd need constant reminders that you not the people are what determines their policy making

[ ] Build surveillance satellites
DC 54 Spy satellites are not a new concept. However with your recent uptick in security they seem like a wise investment on your part. Having your own spy satellites not linked to the government seems like an ideal after all the law hasn't really had to deal with a private citizen using this technology to monitor others so legally you are in the clear

[ ] Upgrade the surveillance system in LexCorp
DC 62 there is no such thing as too paranoid. Being able to plant even more bugs and cameras can only help you in the long run, especially now that the tower has been breached once. You do not want a repeat incident. Furthermore most of your surveillance is focused inwards. Perhaps you should focus on outwards surveillance as well

[ ] Infiltrate the government
DC 46 The government is one of LexCorp's biggest business partners but they refuse to share much of their intel with you as it is "need to know". Plant spies in their organizations and bugs in their products. That way you'll know exactly what the US government wants to keep in the dark.

[ ] Create a worldwide spy network
DC 72 LexCorp is rather in the dark about the internal affairs of countries outside of the US. While you do get the big news you still are unaware of what lies in the dark. This will not stand. Establishing an international spy network will help fill you in on details you otherwise wouldn't have been aware of

[ ] Investigate the vanishing Lex-Phone
DC 36 One of your Lex-Phones in Central City has been sending bizarre signals as apparently it vanishes from one side of the city to the next. Investigating this strange phenomena could yield some pretty interesting results.

[ ] Dirty Deeds Done Dirt Cheap
DC 55 Hiring a skilled mercenary team will allow you to carry out covert operations more easily. However they will charge more money the harder the job is and you don't expect mercenaries to stick around to get the job done. Hiring mercenaries does give you a level of plausible deniability when conducting these covert operations

[ ] Run background checks
DC ??? (DC 10 for Pamela Isley, DC 12 for Lois and Lucy Lane, DC 32 for Ivo) Information is important. Not knowing your employees history almost cost you in your interview with Lois. While it didn't this time you want to avoid making the same mistake twice. A simple background check can verify if a person is on the level.

[ ] Steal 40 cakes
DC 0 LexCorp plans on breaking into the food production market as they already have several patents on genetically modified food. However you want to make sure your entrance into this market is perfect. Thus you plan to steal forty cakes from Metropolis' most successful bakery. That's as many as four tens. And that's terrible.

Learning: The world has begun opening up. Things you previously had never imagined are starting to become more available to you. Conquering the stars or decoding magic are both goals that are within your reach. Or alternatively you could double down on things you are already good at to ensure you continue to dominate those fields.
[ ] Learn about biology
DC 30 Learning about biology would give you a greater understanding of how life works the secrets of our genome and so much more. You will be able to build a better human cure diseases and improve the frailties of flesh.

[ ] Learn more about cybernetics
DC 23 On the other hand if you want to improve humanity an easier solution would be to replace the hardware altogether. Cybernetics is the field of integrating machinery into living creatures. The avenues this opens up is incredible and you can't wait to see what lies down that road

[ ] Learn about chemistry
DC 36 Chemistry is a practical field. The science of substances will allow you to create new polymers and metals to build your products with. You can also develop chemical weapons with this knowledge although you would have to do so in secret

[ ] Learn about physics
DC 74 Physics is the study of the fundamental forces of the universe. By applying the greatest mind in the world (your own) to this particular endeavor you could fundamentally alter the way the world is understood. Pursuing this realm of knowledge would lead to things straight out of a science fiction novel like disintegration rays, teleporters and force fields.

[ ] Learn about Kryptonite
DC 14 Kryptonite is a strange semi-stable material that gives off a unique form of radiation not found in any other material on earth. You believe that by analyzing Kryptonite you could possibly find the next great power source. Who knows maybe you could even weaponize it the same way people weaponized nuclear power

[ ] Learn about robotics
DC 54 Robotics is the field of constructing automatons to help make tasks easier for humanity. There is a great deal of potential in this field especially in military fields

[ ] Learn about psychology
DC 56 While not a hard science like what you normally prefer psychology is still very useful for you to learn. Learning psychology will allow you to pick apart how others think and thus twist them to your own ends.

[ ] Learn about sociology
DC 42 Gives a lot of the same advantages as psychology but instead allows you better understanding of the masses. An individual can be smart but people as a collective are easily lead by someone who knows what they are doing

[ ] Learn more about engineering
DC 18 A general all purpose field of study that can yield results in a variety of different fields. It's always nice to go back to what you know

[ ] Learn about military strategy
DC 14 Business is much like war. You excel at business strategy so it stands to reason that you'll excel at war strategy. The conflict with the League of Shadows has demonstrated that there is a need for you to understand warfare. You refuse to let this hole in your knowledge remain unadressed.

[ ] Learn about space
DC 7 Additional research is required before the SpaceLex program can truly get off the ground. Being able to understand how to navigate space and construct things for that harsh environment offers numerous opportunities and benefits for oneself. On top of that you do rather like the idea of being the man who conquered the final frontier.

[ ] Learn about the ocean
DC 28 Equally as mysterious as space but much more easily accessible is the depths of the ocean. Studying the deep could provide insight into our planet and open up new avenues for technology. Also if you want to get into the shipping industry it might be best to get a leg up on the competition

[ ] Learn about computers
DC 13 Computers are a relatively new field that tends to have an increasingly large amount of influence in how the world is run. With the internet in its fledgling state it may be worthwhile to learn as much as you can to dominate this relatively young field.

[ ] Learn about magic
DC 65 Rebecca Carstairs proves that something supernatural does exist. However if you can figure out how magic works despite Rebecca's complete and utter lack of teaching ability then you could crack the code on how magic works. After all any sufficiently analyzed magic is indistinguishable from science and you excel at science.

[ ] Improve phones
DC 17 If you want to dominate the cell phone market you need your product to blow every competitors' out of the water. You're sure if you devote a little bit of time to this relatively minor task then you can easily revolutionize the whole market and thus dominate the field. Only the best for LexCorp

[ ] Improve prosthetics
DC 48 Your prosthetics while capable of matching human capabilities cannot surpass them. The issue is one of integrating above human capabilities into a human while still retaining necessary prerequisites (like fine motor control). While you aren't the biggest fan of biology you do think you can come up with a suitable solution for this.

[ ] Improve weapons
DC 3 LexCorp is at its heart a weapons company. As such it would be remiss of you to ignore the cornerstone with which it was built. Improving your weapons is likely to improve your companies stock as a whole and make your regulars very happy.

[ ] Improve armor
DC 21 Defense is as important as offense in warfare. LexCorp is the leader in weaponry so should also be able to produce the world's greatest armor to completely dominate the military market. On top of that armor would be very useful at stopping further assassination attempts.

[ ] Improve Exosuits
DC 46 Your exosuits are still rather rudimentary. Perhaps by looking for ways to improve them you can gain even greater rewards and improve on the concept as a whole.

[ ] Improve AI
DC 78 Your current AI only manages to reach the level of animals. By researching more heavily into AI you can develop all sorts of products that will help LexCorp dominate countless markets and push humanity to the future

[ ] Improve Planes
DC 6 Ferris Aerospace has a history of innovating airplane design. Putting some more research into the matter might help them make a big discovery that will let them revolutionize the industry

[ ] Develop facial recognition program
DC 26 Your animal like AI would benefit greatly from being able to recognize faces and it would greatly improve security. Figuring out how to make this seems like a solid continuation of what the base the AI already gives you.

[ ] Develop better auto-correct
DC 46 Auto-correct is something that is already used across the globe. By improving it you can once again demonstrate the superiority of LexCorp projects. While the project is naturally difficult due to having to understand the many numerous complexities of language it would eventually allow you to develop speech to text program, auto cyphers and advanced decoders.

[ ] Improve pheromone spray
DC 80 (DC 40 if Pamela Isley assigned) The pheromone spray is an immensely useful tool. The current version was based off of an incomplete paper Pamela wrote in graduate school. You are sure if Pamela is able to work on the formula she will be able to greatly improve it from its current state.

[ ] Research integrating human and plant biology
DC 100 Another thing mentioned in Woodrue's journals. While the vast majority of it seems like the ravings of a complete lunatic if this integration is actually possible it could be completely revolutionary as it would be the first true step towards transhumanism. It's a longshot but if it backfires it's not like it'll cost you too much.

[ ] Research botany
DC 60 (DC 20 if Pamela Isley assigned) Dr. Isley has an in-depth knowledge of plant life and has given numerous suggestions as to how they can be used to create products that will make LexCorp money. Looking into this field may net you numerous bonuses

[ ] Research Hydroponics
DC 35 A new way to farm sounds like an excellent way to support LexCorp's image and make a lot of money in the process. If it truly is successful perhaps you can further expand your synergistic businesses in the food sector.

[ ] Create the automobile of tomorrow
DC 27 By reinventing the phone LexCorp was able to make a mint and expand in a hitherto unseen way. Perhaps by redefining another machine that everyone uses (the automobile) you will be to replicate the success.

[ ] The A.M.A.Z.O. project
DC 120 (DC 70 if Ivo assigned) This is Dr. Ives personal obsession. The A.M.A.Z.O. project is a project to create the perfect machine body that a human mind can be uploaded to. While not likely to prove useful immediately the side benefits could be significant. If Dr. Ives is not assigned to this he will be displeased. (This option must be successfully cleared 23 times before being completed).

[ ] Meditate
DC ??? Some introspection and insight can lead to interesting results and thought processes. Perhaps this is needed for you to break into completely unheard of heights? (a hero must be assigned to this action).

[ ] Research alternative medicine
DC 46 You don't personally put much stock into alternative medicine but you don't see any reason to leave a single stone unturned. If you do find something successful with this then you can laugh at everyone who might mock you for this seemingly ridiculous enterprise.

[ ] Create a hair formula
DC 102 Numerous people have been creating "Hair grow sprays" to scam people out of their money. If you can successfully create an actual hair growth formula then you will outright kill the market and have tons of insecure men lining up to buy your product.

[ ] External education reform
DC 45 Begin teaching the youth of Metropolis by building schools and instituting a new educational program. By cultivating the next generation you will be able to begin cultivating more resources for yourself to use later on. Plus it never hurts to slip in a little more propaganda

[ ] Develop countermeasures to pheromone spray
DC 80 (DC 40 if Pamela is assigned) the pheromone spray is a useful tool but as it is right now it is too powerful. Developing countermeasures will ensure that it could never be used against you.

[ ] Write-in
All write-ins are subject to QM approval. Upon being approved the option will be sorted into a category and given a DC. It will then be inserted into the options for this vote and the next few votes going forward. On top of that successful write-ins will give 100 exp which can be donated to any stat.
 
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Plan The Lex Strikes Back
[] Hire more LexCorp security forces
[] Improve LexCorp forces equipment
[] Work with the Government
[] Patrol Metropolis with security forces
[] Improve weapons
[] Improve armor
[] Investigate Sasha Glynul
[] Investigate Nanda Parbat
[] Attack Nanda Parbat

remind me but sasha is the one we think is ??? right?
 
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[X] Plan The Lex Strikes Back
-[X] Hire more LexCorp security forces
-[X] Improve LexCorp forces equipment
-[X] Work with the Government
-[X] Patrol Metropolis with security forces
-[X] Improve weapons
-[X] Improve armor
-[X] Investigate Sasha Glynul
-[X] Investigate Nanda Parbat
-[X] Attack Nanda Parbat

remind me but sasha is the one we think is ??? right?
1 - no plans
2 - moratorium
 
I don't particularly care what we do, so long as we Go Green and pick an action for Lex-Rebecca-Carol so we gain two more action points.
 
[ ] Summon demons
DC 19 Carstairs apparently has significant knowledge in demonology and can evidently summon demons with a little bit of prep time. Demons could make useful minions and they tend to be physically powerful although you'd have to be wary as not only would revealing that you are working with demons probably turn people against you but demons are notorious for trying to make things worse for everyone who gets involved with them
I see nothing but good things coming from this! :)
 
I see nothing but good things coming from this! :)
I know right Etrigan and DC's Lucifer are pretty cool dudes (please ignore the existence of Neron and Blaze and Satannus and Beelzebub and Mammon and basically every other demon to make this work out)!

In all seriousness though I don't expect you to pull out a big one and get screwed over super hard when your pet prince of Hell inevitably escapes so it won't be apocalyptic in nature at the very least.
 
Erumpet's Drake "Blink" D'Angelo for Earth 27
Earth 27: Drake "Blink" D'Angelo

Drake was a decent smuggler until a chance encounter with one of the artifacts he was smuggling imbued his body with improved dexterity and give him the ability to teleport himself wherever he wanted within eyesight.

Power drunk over his new gifts Drake began planning daring robbery's all over the world, which he had mixed success with.

his luck almost caught up with him after a heist when he found himself surround by cops. Drake barely managed to escape but he did get shot in the process. this incident was caught on camera and is what led to the press giving him the name Blink,

Since that incident Drake realized that planning was best left to someone else leading him to sell to talents to highest bidder. From this career Drake has worked for supervillains, governments and even once a superhero (He will not be making that mistake again) and has earned himself a reputation among the superpowered community as a reliable agent who will get the job done as long as he gets paid.

Drake now spends his days between jobs practacing both his thieving and fighting skills.

very high Martial and intrigue, has a talent for escaping and sneak attacks
decent Diplomacy knows how work well others and take orders from egomaniacs
Ok learning after the incident he decided that planning was not his forte however he did invent some mirror tinted glasses that allow him to see things that are behind him thus allowing more options with his gift
bad stewardship does not know how to handle finance well and tends to save very little of his paycheck from his jobs
 
I see nothing but good things coming from this! :)

Summoning demons should purely be for research purposes, they're just too problematic to deal with otherwise. Though going all "Bloodstained Ritual of The Night"...

@King crimson: For a Write-in, could we try creating Shardbinders aka Humans who can wield demonic power? Though how would humanely make demonic super-soldiers...
 
[ ] Patrol Metropolis with security forces
[ ] Hire more LexCorp security forces
[ ] Equip your forces with improved armor
We are at war, Metropolis needs protection

[ ] Sell close to home
Uncle Sam needs our toys

[ ] Donate to public
People suffered after the terrorist attack. We need to bring them relief for more PR. Also, back up action for Pamela should botany not get there

[ ] Design and produce self-flying planes
Job for Carol. Stuff to sell to Uncle. Stuff to use next turn. I'd love to pair her with Luthor there. Building a personal plane for Lex and researching planes are acceptable alternatives

[ ] Investigate Sasha Glynul
We need to do this. I think the second investigation can wait

[ ] Improve weapons
Synergy with war, job for Ivo. A.M.A.Z.O. can wait, we have people to kill. We need toys to sell

[] Research botany
We can't ignore Pamela's goals forever. Let her research something green to implement next turn
 
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[] Hire more LexCorp security forces
[] Work with the Government
[] Take in and protect Talia\Give Talia resources (provided that we're willing to gamble on Talia being trustworthy)\Collaborate with Wayne Enterprises\Donate to the public
[] Sell close to home
[] Create a construction company
[] Investigate Sasha Glynul
[] Elaine Marsh-Morton\Build your own custom vehicle
[] Improve weapons
[] Research botany
 
Plan The Lex Strikes Back
[] Hire more LexCorp security forces
[] Improve LexCorp forces equipment
[] Work with the Government
[] Patrol Metropolis with security forces
[] Improve weapons
[] Improve armor
[] Investigate Sasha Glynul
[] Investigate Nanda Parbat
[] Attack Nanda Parbat

remind me but sasha is the one we think is ??? right?
I like your plans but I think we could swap partol metropolis with either enchant lexcorp tower or learn about magic. now that we got a mage lets use them.
 
I finished adding in all the write-ins and you guys are now sitting at about 200 options. I have also added in the contest entries for the Earth 27 character contest into the apocrypha threadmark. The winners will be reposted in an informational post similar to the other encountered characters posts that will be about Earth 27's characters.
 
Collaborate with Wayne Enterprises - This may be an action for Pamela + pheromone. She seems angry enough at Wayne to use it on him. But this is far from urgent and we have more pressing matters
 
Collaborate with Wayne Enterprises - This may be an action for Pamela + pheromone. She seems angry enough at Wayne to use it on him. But this is far from urgent and we have more pressing matters
I think that it is risky to use the pheromones on Bruce considering how resilient batman is to suggestion. I actually thought it would be a good idea to use it on either Lucas or Lucius Fox
 
While it is not certain that the actions related to Talia might make it on the list of actions we want done this turn, I do think we could discuss them a bit.

To be more specific... do we trust Talia al Ghul enough\believe that she won't stab us in the back to consider giving her resources or to take her under our protection?
 
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