She might spend the first turn on a self buff, but even if she doesn't Scarlet Thread should more then negate the blood tracking bonus. Assuming that still works if we get healed.
A kilometer isn't that far, not really*, even when you're a sbusy tracking with mystical superpowers. It wouldn't take Ling Qi ten rounds to do it, for instance, and we won't have mitigated any of the Aggravated Damage we'll be taking. TRD is less than optimal for dodging in round one, and since our Dodge is better round one than our facetanking, GCD is the superior reaction to use. It's part of why we've got that 'block 3 semi-perfect damage for 3 qi each' Insight, to make up for that lack of semi-perfect blocking.
Zhengui can't heal Aggravated damage, only Lethal and non-lethal, and she can put out quite a bit of Aggravated Damage.
*Edit: I can cover this distance with five minutes of jogging, out of shape as I am. Can't do a string of those anymore though.
The point of running is not to hide and strike from ambush. It is to set up all our buffs and all the advantages we can (buffs, turtle, crowtron, FVM + Traveler's End) in a static area while we aren't being stabbed and then dare her to come in after us.
Can she then stomp in and beat us? Yes.
Will she have to do more to beat us than she would if we stay in place and try to damage race her? Also yes.
I know that the point isn't to do those things, that the point is to do what you're saying.
And I disagree, because she's already shrugged FVM off before. At least twice, with Dhartiri supporting her, during Thunderdome 2 and the Surprise Interrupt. FVM won't help at all so long as Dhartiri is up. All of her buffs > all of our other buffs means she has no reason to reveal cards she hasn't already used.
Besides, she's probably expecting us to run. We've always ran from her before, after all, so she's probably side-boarded a relevant art or two. Timing our retreat is something we haven't done before, however.
Wheras if we start out with 10 ring defence instant and disappear our high initial defence can be used to ensure that the aggravated damage we take is downgraded to a type we can heal. That gives us a defence dice bonus and up to 4 points of semi-perfect blocking, and downgrading two (perfect) points of agg damage to lethal. On our move only Zhengui can then put up his ashfield in prep for healing us and the Horror can grant us our temp health boxes and attempt to dispel any techs Sun managed to put on us in turn 1.
She was capable of matching TRD in aggravated damage back in week 32, with just an instant up, at range. She's a facepuncher who's gone up a stage since then and has moved on to a successor Art, why do you think she can't do better now? Especially since she isn't holding back?
No, we need to do something she isn't expecting. Even with our showing against Ji Rong, she's probably confident we'll run again. Thousand Rings Unbreaking should come as an unpleasant surprise, better one where she thinks she's doing well than one where she's being cautious. More cautious.
Last edited: