Forge of Destiny(Xianxia Quest)

Honestly no point in planning too far ahead as most of the plans are going to get possibly derailed , we really should get that bai social in a scene been neglecting her for a bit now. Like suyin is st the breaking point of either she quits or pushes past her fears and grows stronger . We kind of need to focus on her. I really would Not invite Han jians group to the vent yet without at least trying to make things cordial between fox girl and like suyin with their group.

That would be incredibly stupid. Besides we get along with han jian and are close to Gu but aren't really close to muteboy or fan yu...
 
Qi foundation pill doesn't increase spiritual, though our odds of not getting it are still fairly low. Also, it's still necessary to have conditionals for the second breakthrough action regardless.

Qi foundation Pills scale with Talent. Not sure it is any real good for her at all. Also, while Argent Elexirs are good, they are not so good that we can ignore +9 to an cultivation art roll.

Sure we can. Every week we cultivate on the vent give five successes towards Argent Soul, nine dice gives up about five successes on average. That's the accomplishment of one week working on any cultivation.

While Su Ling's talent is less then us, it could still let her open 2-3 meridians, improve her cultivation art, and grow her qi. We need strong allies, and if we're going to keep searching the mountains for interesting things it's probably better to boost her rather then get the rather marginal benefit of using it ourselves.
 

Ehhh, we are not distant from muteboy. We don't mind him and we probably think of him as an acquaintance right now. And you are absolutely right that we need to clear up the air between the two groups and see what makes them so incompatible with each other. As for Su Ling's perspective, she seemed ok with the taunts that Fan Yu was giving as it solidifies her world view that a lot of nobles are jerks, but she also seems to recognize the value of getting training from nobles as well.

As for making plans that could be derailed, I don't see a problem in that. If a plan is so rigid that a derailment would destroy the entire plan, then the plan should be destroyed by the derailment. We might not need to socialize with Li Suyin if we get a scene with her that discusses things with her next update. The same could be said with Bei Meizhen. By fleshing out the possible iterations of plans now, we can see weaknesses in them and try to either work around the weaknesses or admit to them but point out why they are not a big deal. Nothing bad comes from a discussion of plans if we don't invest too much into a single plan winning.

f we're going to keep searching the mountains for interesting things it's probably better to boost her rather then get the rather marginal benefit of using it ourselves.

And we totally should keep exploring the mountain for interesting things. Now that we are allowed to leave the sect proper and head out into the wilderness, we should see if we can't find more Argent Vents that are better. As for Su Ling getting benefits from the Qi foundation pill, I think we should ask her about whether it would be useful to her before giving any of them to her. She commented on how her cultivation is starkly different than our type of cultivation and even different than Bei Meizhen's cultivation but didn't expound on it. It could be that she is shy about her abnormalities, or that she is confused on how people typically cultivate, or that she really does have a completely different method of cultivation that is unable to use the traditional resources of the sect.

I don't know how different it could be, but it might have to revolve around the consumption of Beast cores in order for her to get the energy needed to cultivate rather than spirit stones, and if that is the case than the traditional pills might not be useful to her.
 
Sure we can. Every week we cultivate on the vent give five successes towards Argent Soul, nine dice gives up about five successes on average. That's the accomplishment of one week working on any cultivation.
Which is a LOT.
While Su Ling's talent is less then us, it could still let her open 2-3 meridians, improve her cultivation art, and grow her qi. We need strong allies, and if we're going to keep searching the mountains for interesting things it's probably better to boost her rather then get the rather marginal benefit of using it ourselves.
Well, I am not sure I agree she would benefit so much, but we do have 2 of them. I'd prefer using them both for us, but I guess the first QI foundation pill can really help if she doesn't have many meridians open. Unsure though, given she was born with some open.
 
How far in deep shit is Fan Yu is right now after months of his foul mouth?

Totally depends on how much his family has heard of his antics. Right now he is probably only in a little trouble because he can control which information goes to his family. Has for how the rest of his team views him? At this point, it might be getting pretty desperate for him. Right now there is a peasant girl that is becoming fast allies with his fiancee, but who he has offended pretty badly. Also, that peasant girl is cultivating at an amazing rate. He probably feels pressure to succeed and show us up, especially as his friends are outstripping him in cultivation and he is forced to constantly compare his rate of progress with our own.
 
Totally depends on how much his family has heard of his antics. Right now he is probably only in a little trouble because he can control which information goes to his family. Has for how the rest of his team views him? At this point, it might be getting pretty desperate for him.
I don't know if I'd say that. I think that Han Jian might have realised he could keep up with us, so he won't dismiss a long term ally like Fan Yu by comparing us to him.
Honestly no point in planning too far ahead as most of the plans are going to get possibly derailed
Biggest derail possibility is that we are going to learn of Sect Quests. I wouldn't be surprised if a lot of people get very enthused about them. I'm going to try and stick to getting to Yellow/grinding AS/getting some social though. Once we are at Yellow/Silver and have made use of our pills as well as our pass for a bit would be the time to go in quests.

Well, I am sure we'll be tempted before then.
 
Ehhh, we are not distant from muteboy. We don't mind him and we probably think of him as an acquaintance right now. And you are absolutely right that we need to clear up the air between the two groups and see what makes them so incompatible with each other. As for Su Ling's perspective, she seemed ok with the taunts that Fan Yu was giving as it solidifies her world view that a lot of nobles are jerks, but she also seems to recognize the value of getting training from nobles as well.

As for making plans that could be derailed, I don't see a problem in that. If a plan is so rigid that a derailment would destroy the entire plan, then the plan should be destroyed by the derailment. We might not need to socialize with Li Suyin if we get a scene with her that discusses things with her next update. The same could be said with Bei Meizhen. By fleshing out the possible iterations of plans now, we can see weaknesses in them and try to either work around the weaknesses or admit to them but point out why they are not a big deal. Nothing bad comes from a discussion of plans if we don't invest too much into a single plan winning.



And we totally should keep exploring the mountain for interesting things. Now that we are allowed to leave the sect proper and head out into the wilderness, we should see if we can't find more Argent Vents that are better. As for Su Ling getting benefits from the Qi foundation pill, I think we should ask her about whether it would be useful to her before giving any of them to her. She commented on how her cultivation is starkly different than our type of cultivation and even different than Bei Meizhen's cultivation but didn't expound on it. It could be that she is shy about her abnormalities, or that she is confused on how people typically cultivate, or that she really does have a completely different method of cultivation that is unable to use the traditional resources of the sect.

I don't know how different it could be, but it might have to revolve around the consumption of Beast cores in order for her to get the energy needed to cultivate rather than spirit stones, and if that is the case than the traditional pills might not be useful to her.

It's possible, but I suspect she's just using an instinctive cultivation method from her bloodline rather then a learned one, and slotting arts she knows by instinct rather then from the library.

On the other hand, I don't really think we need to worry about maxing Argent Soul. Lets take a hypothetical 'busy cultivation' week. Lets say we cultivate physical, spiritual, three arts, and take one social action. We have unlocked a second extra action, so we can take five actions for cultivation and one for socialization.

We take an Argent Elixir, Steady Growth Pill, and Bear Marrow Elixir. Lets say one of the arts is wind, so we also take a White Hart Elixir.

Our spiritual roll doesn't matter for the purposes of this exercise.

Our physical roll is 7(talent) + 3(white hart) + 3(Bear Marrow) +4(Argent Elixir) +4(Steady Growth) +5(vent) +6(Argent Soul). Or 32 dice. Or roughly 16 successes. A third of that gets added to Argent soul, and to Qi, so five success each.

Two of our art rolls are 22 dice, or 11 successes, and 3 qi and argent soul each. The last will be 25 dice, 12 successes, and 4 qi and argent soul.

We get another five argent soul from the vent.

Or 20 success on argent soul. Four full cultivation weeks like that will max out argent soul without us taking a single action. Any extra bonuses to our rolls makes it faster.

Edit: Of course, our not busy cultivation weeks are going to be eating into that time too - but a theoretically nose to the grindstone us could max it out in four turns without spending a single action on it.
 
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Our physical roll is 7(talent) + 3(white hart) + 3(Bear Marrow) +4(Argent Elixir) +4(Steady Growth) +5(vent) +6(Argent Soul). Or 32 dice. Or roughly 16 successes. A third of that gets added to Argent soul, and to Qi, so five success each.

Two of our art rolls are 22 dice, or 11 successes, and 3 qi and argent soul each. The last will be 25 dice, 12 successes, and 4 qi and argent soul.
Talent is 6, but you are missing 5 from spirit stone. How are you getting 22 for art rolls? It should be 6+1+5+3+4, so 19?
Or 20 success on argent soul. Four full cultivation weeks like that will max out argent soul without us taking a single action. Any extra bonuses to our rolls makes it faster.

Edit: Of course, our not busy cultivation weeks are going to be eating into that time too - but a theoretically nose to the grindstone us could max it out in four turns without spending a single action on it.
Sure, but, well, those cultivations week cost 40 spirit stones or so each, depending on what exactly we take. Cultivating AS and using Qi foundation pill means actually getting it fast without cutting as much into social and secondary activities, nor needing to find quite as many stones.

Also, I am wondering what the vent will give us once we can use yellow stones.
 
Or 20 success on argent soul. Four full cultivation weeks like that will max out argent soul without us taking a single action. Any extra bonuses to our rolls makes it faster.

I love this idea, and we should go with it. The only problem I'm seeing is that it would cost us a lot of money, which means we needed to be full on thief mode for those weeks in order to fuel that kind of pill usage. We would need to cultivate two of the arts, physical, and spiritual, which would leave one action for social or sect quests, or archive study, or thief mode, and we will need to be in thief mode. I would like to have an AS cultivation roll before we break into yellow or Silver so that we would only need to have three of those weeks rather than four. I suppose we could skip spiritual cultivation for a bit in order to get extra actions, but that would push physical cultivation far ahead of spiritual meaning we would need to spend actions getting it caught up anyway.

Other than those few minor concerns, I would be all for doing that type of pill intensive cultivation for a couple of weeks.

Actually, it should take about 20 spirit stones in pills, and two more for the added bonuses to cultivation.
 
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Talent is 6, but you are missing 5 from spirit stone. How are you getting 22 for art rolls? It should be 6+1+5+3+4, so 19?

Sure, but, well, those cultivations week cost 40 spirit stones or so each, depending on what exactly we take. Cultivating AS and using Qi foundation pill means actually getting it fast without cutting as much into social and secondary activities, nor needing to find quite as many stones.

Also, I am wondering what the vent will give us once we can use yellow stones.

Blarg, yeah, talent, so thirty one.
 
Wouldn't it be 36 from the additional 5 with spirit stones? It could even be more depending on what yellow spirit stones gives you. That is assuming that the sect would give us 5 yellow spirit stones for our allowance, otherwise, we should probably steal them.

We don't know if we can still use red stones at Yellow to cultivate. If we have to use yellow stones, but the bonuses remain the same, then using the vent + Drugs becomes much more sane then using yellow stones. On the other hand, if yellow stones give bonuses like +5 each, they'll be much more appealing.
 
becomes much more sane then using yellow stones

It would be, unless we can get the supplies from our fellow disciples through thievery. At that point, the best thing to do would be to have a quick turn around of the yellow stones and use as many as possible as we get them in order to get increasing bonuses. Because while we won't be able to stack the same pill, we will be able to stack spirit stones, and once we reach yellow stage we will probably be able to use a total of 4 stones (being at level 4 of the chart) and so, if the math doesn't change:

We get the ability to cultivate with one yellow stone,
and an additional two die for the use of a second yellow stone.
A total of 5 die for the use of a third yellow stone,
and then finally a total of 9 additional die for the use of 4 spirit stones.

0 --> 2
2 --> 5
5 --> 9

That would be the dream. Any additional increases for being yellow would be bonuses on top of that.
 
While I doubt Red Stones wouldn't be usable anymore at Yellow, as it would make their value as currency more or less useless for disciples, if they are the importance of doing AS this incoming week is even stronger, as it's a +14 to dice we can't get once we are in Yellow. Or can't get as easily.

Also, +5 for one yellow stone would still be much worse than +2 for 1 red, given 1 Yellow = 10 Red.
That would be the dream. Any additional increases for being yellow would be bonuses on top of that.
...That would be awful. Seriously? +5Dice for 30 stones is 'the dream'? or +11 for 60?
 
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I'd honestly reccomend at least 2 social actions when we get to have an extra slot as I really don't want this quest t become train train train train every week. Part of the fun of a quest is world building and social interaction. We really should spend more time on social even when its not "train together " or something that benefits us in a cultivating way.

We picked the support specialist character not the prisoner or soldier or hell even the crafter. So I'd very much like to get them social actions in and increase our bond with other characters and maybe even meet others through the sect jobs etc.

We are getting strong at an incredibly fast pase, it's OK not to race to the finish line . We can spend time on social actions and character building, this is what makes the quest fun. At least to me.
 
Social action and character building not only make the quest fun, but are also strength, and sometimes training, multiplier. While there are some weeks where we should go heavy on training, those would be special weeks were we blast a lot of currency.
 
That would be awful. Seriously? +5Dice for 30 stones is 'the dream'?

I'm merely pointing out the pattern that was present with red stones. If yellow stones are the only way to cultivate for a while, then it could be that they provide the same bonuses as red stones for most cultivators. If this was the case then a minimum of 10 red stones would be needed to even start cultivating. Additionally, since we can't stack pills, we would either have to buy the pills with additional yellow stones to save for later, which is possible, but if we are constantly thieving we might have yellow stones that could be used in cultivating, with the expectation of getting more yellow stones later.
 
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I'm merely pointing out the pattern that was present with red stones. If yellow stones are the only way to cultivate for a while, then it could be that they provide the same bonuses as red stones for most cultivators. If this was the case then a minimum of 10 red stones would be needed to even start cultivating. Additionally, since we can't stack pills, we would either have to buy the pills with additional yellow stones to save for later, which is possible, but if we are constantly thieving we might have yellow stones that could be used in cultivating, with the expectation of getting more yellow stones later.
... We already know we can use the pills in shops for cultivation. And while we can't stack the same kind of pill, we can stack pills with similar effects, and they still work in Yellow.

I am also unsure why you think we would have to buy pills with yellow stones, and not red stones?

Having Spirit Stones being the most cost-efficient way of training (1 stone being +2 to all dices) to the least (10 tones being +2 to all dices) would be bizarre. I'm expecting at least +5 for yellow stones if we need them to cultivate, but most likely we won't (regardless, it doesn't matter as we have Argent Vent). When we add EPC's likelihood of replace a spirit stone, that helps.

EDIT: Keep in mind that disciples in Yellow still get 5 red spirit stones for cultivation every month by the sect. I doubt they become useless.
 
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Elder Jiao also mentioned how the five spirit stones and Argent soul were what we would get to "begin with" implying that there would be larger allowances for those who are progressing adequately. I have a feeling that we will start getting yellow spirit stones for our allowances. That is just my gut feeling though.
 
Elder Jiao also mentioned how the five spirit stones and Argent soul were what we would get to "begin with" implying that there would be larger allowances for those who are progressing adequately. I have a feeling that we will start getting yellow spirit stones for our allowances. That is just my gut feeling though.
It's been confirmed by @yrsillar that we would still get 5 Red Spirit Stones.

EDIT: Regardless though, if Yellow stones give less than +5 each it's not worth using them until we get really rich, as we can get much better from our bucks by buying pills. Hell, even +10 is stretching it for most weeks.
 
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I am also unsure why you think we would have to buy pills with yellow stones, and not red stones?

Ahh, that was my miscommunication then. I'm not saying we will have to buy pills with yellow stones, I'm saying that the yellow spirit stones are worth 10 red spirit stones and so we could buy pills with them.
 
Yeah, for me the big thing about the Qi Foundation Pill was that it helped a bunch of rolls a lot. If we're only using it for one roll, I think it's more fungible as either social or monetary currency.

As I think investing in Su Ling will pay back in better vents in the future, I would rather spend it there.
 
But yeah, personal guess is that on Early Yellow we can use only 1 Yellow stone and 3 Red Stone, and either first Yellow gives +5 and others +10, or it begins at +10. I also don't expect to need a Yellow Stone to cultivate, though given we have Argent Vent it doesn't matter.
Yeah, for me the big thing about the Qi Foundation Pill was that it helped a bunch of rolls a lot. If we're only using it for one roll, I think it's more fungible as either social or monetary currency.

As I think investing in Su Ling will pay back in better vents in the future, I would rather spend it there.
I'd say it might be good to give on to Su Ling, depending, especially as we have 2, but +9 to a AS roll is probably worth more than selling it. The sooner we get AS5 the sooner we can get EPC, and the sooner we can get back to increasing our QI given the bonus successes are disappearing at 25. It's a very significant bottleneck. I'm pretty sure it also does some other nifty thing.

Regardless, though, I am against looking for a better Argent Vent: the one we have is apparently top grade for our mountain, and while there might be some better ones in other moutains they are probably detained by older disciples, and it won't be of as much help to us until we get Argent Genesis. Better to focus on social/archive/Sect quests/cultivating.
 
Well, if we can still use red stones to cultivate then I don't see a problem adding an additional one to the cultivation to get an additional bonus on top of the pills. At this stage, if the pattern holds, a single additional red stone would give a +4 to our cultivation rolls, which would be worth it.

Ok, I was doing the math for the using of an additional 10 red stones and it was getting crazy fast. So I think it's going to be safe to assume that the yellow stones probably don't have the spiritual energy of 10 red stones, but that they have more energy and also rarer leading to them being worth, in the cultivator's market, about 10 red spirit stones.

but after doing that math, I would have to agree that needing to use a yellow spirit stone to cultivate is probably not going to be needed.
 
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