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- United States of America
I don't know why there is this expectation that detecting lies will remain the ability to detect lies but that the perception reroll will grow to be more than perception reroll. It seems natural our ability to pierce through lies could grow into something that allows us to perceive when our friends are lying to themselves and then we can go and confront them about it. Rather than go with forcing our friends to have the same self-realization that the art provides us, we can choose when and how we broach the topic with them, like with what we did regarding Xiulan.I don't really care for either argument you just made. What matters here is where the domain grows. There's no on-theme synergy with a lies and illusion bonus, no room for it to synergize with the rest of our current domain. It doesn't hold any value for how Ling Qi likes to interact with others, when have we ever, ever had a use for detect lies? Your examples are incredibly reaching. Meanwhile it makes seems that the supportive bonus could naturally grow to be more than just perception, going along with the theme of the Mirror it would be helping our friends with the same self-realization that the art provides us. Keep in mind that the domain is going to grow all the way to Violet or Prism or White, wherever we end up. The initial listed bonus isn't really relevant except how it informs on a theme that must weave into every single one of our other domain abilities. And we're expecting arts like TRF or FVM to be the main parts. I can't see the lies and illusions bonus evolving in a synergistic direction.
I mean, to say that only the 4 dot choice has the potential to grow and mature is to deny the fact that the choice against lies will have that same ability.
Furthermore, there seems to be a misconception that mechanics = theme. That is most definitely not the case. We could have had a mountain art that did the same thing as TRF, but the theme would be completely different. Mechanically the same, thematically different.
So far, the only argument that I have seen for the perception reroll being thematic enough to tie into our domain is that it supports our allies. If the theme we want to go for with our domain is that it supports our allies, that's fine, but we choose the Moon/music path instead of the friend path when we breached green. Supporting allies doesn't cut it. We want to build a home, a safe haven where people can rest and relax after their adventures.
In light of that, how does perception rerolls tie in thematically? What do they need to be watchful of when we are providing that rest from their adventure? How will it grow in order to incorporate those themes? Is forcing people we care about to face the truth about themselves after their adventure really something we want to be doing in our home?
Incorporating everything that gives bonuses to our allies and family is not what builds a theme, at least not a very strong coherent theme.
So the real question is not "does this support people" but "how does this help build a home?" I struggle to find a way that a perception reroll, and things that could be derived from that, help build a home.