Forge of Destiny(Xianxia Quest)

[X] Retreat to the safety of the Lecture Hall.

Because it enables us to actually assess what to do, instead of just reacting, and because Cai already indicated we should head there so either she has a plan or is going to retreat once the slower members have left and she and Guangli are considerably faster.

Going to the Lecture Hall let's us release our spirit beast; and then we can either engage again from distance with our arrows, or we can meditate for a few minutes to get the 20 Qi from our cultivation art.
 
Also entirely seriously, remember most failed low level cultivators flunk out into city guards.
Those are more failed military grunt. city guards are red/gold levels, and basically everyone in the outer sect is expected to get to yellow in a couple years, and green during the lives unless something goes wrong. OTOH, the military takes a lot of lower talent commoners that will only stay at red/gold level.

So, an interesting bit is that both Ling Qi and Gu Xiulan/Fan Yu were ambushed, but as far as we know Meizhen and Han Jian wasn't. For Meizhen, it's probably a matter of "ambushing her is just provoking her. unless you have a huge group of late yellow with greens in it, even running her off is hard, let alone actually capturing her".

For Han Jian, though, this is probably more coincidental and him being away. While the GF group as a whole can probably deal with 6/7 late yellow thanks to their much better tactic training and support art, Han Jian on his own is much less capable... though he always has Heijin with him, so blocking him isn't easy either, especially considering he has a Cai robe. So I guess there is still something to be said for how it's better to first weaken his allies and put a trap for him, especially if it creates conflict between Cai and Him if his subordinates get heavily wounded because of it.

Still, we can see how those different ambushes were planned differently and how Chu Song is a very different beast from Yan Renshu. It's pretty clear Yan Renshu doesn't even try to cloak himself in a veneer of civility, which is cool.

So, huh. While our perception has taken a hit from unequipping our Starlight Ribbon and we didn't want to use AM to get a good grasp on where he was, we still couldn't pinpoint it at all. Considering our perception isn't that bad (composure + wit + FVM = 10), it's very likely the guy either has 12+ stealth or that he is in green. If we take into account his way of doing things (traps, talking while hidden, etc) it's very likely he is also a stealth specialist of some stripe like Huang Da and Ling Qi. While Huang Da seems bloody moon, it doesn't mean Yan Renshu is any kind of moon (not all stealth specialists are moon people)... but it mean he might make someone relevant to sharpen our teeth against.

Also plausibly a good scapegoat for our thieving spree if we do manage to get past the boy cootie kekkai. That does remind me, he is pretty good at formation too, and the way he acted makes it plausible he could have been the one to try to frame Ling Qi way back when.
 
So, huh. While our perception has taken a hit from unequipping our Starlight Ribbon and we didn't want to use AM to get a good grasp on where he was, we still couldn't pinpoint it at all. Considering our perception isn't that bad (composure + wit + FVM = 10), it's very likely the guy either has 12+ stealth or that he is in green. If we take into account his way of doing things (traps, talking while hidden, etc) it's very likely he is also a stealth specialist of some stripe like Huang Da and Ling Qi. While Huang Da seems bloody moon, it doesn't mean Yan Renshu is any kind of moon (not all stealth specialists are moon people)... but it mean he might make someone relevant to sharpen our teeth against.

Also plausibly a good scapegoat for our thieving spree if we do manage to get past the boy cootie kekkai. That does remind me, he is pretty good at formation too, and the way he acted makes it plausible he could have been the one to try to frame Ling Qi way back when.
He can be our rival!

He's even an asshole, like Blue in Pokemon Red/Blue! That makes beating him even more satisfying.
 
Inserted tally
Adhoc vote count started by WolfKit on Aug 27, 2017 at 8:08 AM, finished with 28979 posts and 71 votes.
 
Come to think about it, doesn't Renshu's stealth technique remind you of Chu Song's attempt at stealth? I think Renshu is the person who made/gave Chu Song the Stealth tag she had.
 
I'm pretty sure Yrs confirmed that CRX is asexual, so no. No need to worry about NTR or anything like that.
She doesn't need to be attracted to someone to put some discreet measure of charm to use, especially if she is quite sure that the other party will keep things quiet and subtle.

But fair enough. That was more a failed attempt at acronym pun than a serious statement of belief that Renxiang showing distracting leg flesh around Meizhen is not innocuous :V
 
Resolve: ooo (16/20)
Academics: ooo (8/12)
Craft: o (3/6)
-Specialties: Cooking, Textiles
Investigation: o (3/6)
Occult: oo (7/9)
Survival: ooo (7/12)
Expression: oooo (10/15)
-Specialty: Woodwind Instruments
Intimidation: o (3/6)
Persuasion: ooo (8/12)
Throwing Knives: ooo (10/11)
Heavy Polearms: o (1/6)

So yrsillar said any threadmarkrd fan works get two points. I produced 3 so six points. These are the stats with at most five until level up, any thoughts on what I should invest in? I like Resolve but it's one that we often train so I was liking Investigation, Occult, Intimidation and Persuasion.
 
Resolve: ooo (16/20)
Academics: ooo (8/12)
Craft: o (3/6)
-Specialties: Cooking, Textiles
Investigation: o (3/6)
Occult: oo (7/9)
Survival: ooo (7/12)
Expression: oooo (10/15)
-Specialty: Woodwind Instruments
Intimidation: o (3/6)
Persuasion: ooo (8/12)
Throwing Knives: ooo (10/11)
Heavy Polearms: o (1/6)

So yrsillar said any threadmarkrd fan works get two points. I produced 3 so six points. These are the stats with at most five until level up, any thoughts on what I should invest in? I like Resolve but it's one that we often train so I was liking Investigation, Occult, Intimidation and Persuasion.

Persuasion is best skill. We've procced it in a couple critical moments with Meizhen and Suyin.
 
Resolve: ooo (16/20)
Academics: ooo (8/12)
Craft: o (3/6)
-Specialties: Cooking, Textiles
Investigation: o (3/6)
Occult: oo (7/9)
Survival: ooo (7/12)
Expression: oooo (10/15)
-Specialty: Woodwind Instruments
Intimidation: o (3/6)
Persuasion: ooo (8/12)
Throwing Knives: ooo (10/11)
Heavy Polearms: o (1/6)

So yrsillar said any threadmarkrd fan works get two points. I produced 3 so six points. These are the stats with at most five until level up, any thoughts on what I should invest in? I like Resolve but it's one that we often train so I was liking Investigation, Occult, Intimidation and Persuasion.
Expression is going to be really hard to max before we break through, and it might give something nifty if maxxed. Apart from that, this update has a classic 'War' feel, so putting 4 points in it might make it level up. Possibly we will only get 1 point given we didn't actually have a standing fight we were leading and apparently War only works for fight you are leading, not about just supporting, but we should at least get 1 point from the running fight part. Heavy Polearms means we get to 2 quickly, which is nice. Persuasion is one of those stats we rarely use but feel when it fails, and Investigation is the same.

Personally, I'd put 2 points in Investigation and 4 in Expression.
 
Investigation is really important for what we're likely to be doing in the future, so that's my natural inclination. Expression might also be useful though, and Persuasion to help navigate the fucking minefield of teenage superhuman drama.

I'd probably push Persuasion up and put the rest on either Expression or Investigation myself.
 
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Persuasion is best skill. We've procced it in a couple critical moments with Meizhen and Suyin.
Expression is going to be really hard to max before we break through, and it might give something nifty if maxxed. Apart from that, this update has a classic 'War' feel, so putting 4 points in it might make it level up. Possibly we will only get 1 point given we didn't actually have a standing fight we were leading and apparently War only works for fight you are leading, not about just supporting, but we should at least get 1 point from the running fight part. Heavy Polearms means we get to 2 quickly, which is nice. Persuasion is one of those stats we rarely use but feel when it fails, and Investigation is the same.

Personally, I'd put 2 points in Investigation and 4 in Expression.
So I'm thinking three in Persuasion, because Meizhen. Expression we'll be getting tutoring right, will that not be enough to max it?
 
So yrsillar said any threadmarkrd fan works get two points. I produced 3 so six points. These are the stats with at most five until level up, any thoughts on what I should invest in? I like Resolve but it's one that we often train so I was liking Investigation, Occult, Intimidation and Persuasion.
Persuasion, Intimidation and Investigation would probably be the best choices, since we have little chances to train them. Occult we should be able to find books on in the sect library if need be.
Persuasion and Investigation would be my choices; Persuasion for social interaction in general, and Investigation for when we need to acquire information.

In regards to Expression, I believe we train it whenever we train FVM? Plus we could get tutoring in it, and practice it on our own if need be. Hard to do that with Persuasion/Investigation.

Reminds me, though; @yrsillar, will "train skill" be a viable action of some sort in the future? Beyond the incidental training some skills get during cultivation, social actions, etc.
 
So I'm thinking three in Persuasion, because Meizhen. Expression we'll be getting tutoring right, will that not be enough to max it?
We need 26 for expression. A tutoring gives something like 4, and Ling Qi doesn't get expression every weeks like she gets other things, as while she does try to make music and practice she doesn't always have the time. So we can maybe get +1 expression once every two weeks or so, as well as whenever we fight... though sometimes there are exceptions.

If we, say, break through around week 45, this means that we can more or less count on counting 10 expression just from doing music day to day, then maybe another 10 from fights. Possibly more, but possibly less. Even another tutoring action would make it tight to get expression to 6. I might be under-estimating the rate at which we do music day to day now, or how many fights we'll get in, but I might be over-estimating when we we'll want to break through, too.

So overall I think Expression is very important to increase via Omake if we want it to max out before breakthrough.
Persuasion, Intimidation and Investigation would probably be the best choices, since we have little chances to train them. Occult we should be able to find books on in the sect library if need be.
Persuasion and Investigation would be my choices; Persuasion for social interaction in general, and Investigation for when we need to acquire information.

In regards to Expression, I believe we train it whenever we train FVM? Plus we could get tutoring in it, and practice it on our own if need be. Hard to do that with Persuasion/Investigation.

Reminds me, though; @yrsillar, will "train skill" be a viable action of some sort in the future? Beyond the incidental training some skills get during cultivation, social actions, etc.
We don't train expression when we train FVM... and we have maybe 3 FVM actions left anyway.

As for your question we have 'tutoring' actions for skills, an for weapon masteries we have training with Han Jian (we can specify weapon).

I am not sure 'train skill' is viable unless that would be all we do, I guess.Yrsillar precised earlier on that for specific skills we need to do actual dangerous things to train them past a certain point (so, for example we need to do actions with stealth, etc).
 
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Is there any reason to max out Expression, though? I mean, has @yrsillar specifically stated that stats that have reached their maximum for a given level of cultivation provide some sort of bonus? Or is that merely guesswork?
 
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