Blood, Sweat, and Tears (WH40k Design Bureau)

Any chance we can get a scene from the viewpoint of the Orkish raiders menacing Station Lexicalum as they run into the 2nd Naval Squadron? A viewpoint from the 'Surrounding Calavar' local independent worlds wouldn't be bad either, as they take in the fact that Calavar just payed them a visit with actual 'proper' naval ships.

Beyond those, my mind goes to a pesudo-rumor mill entry from someone like the 'Fleet Bastion Gehault' people, or maybe 'Civilized World Ungaunt', the 'Homna String Defense League' or even that Tzeentchian Cult as the local sector rumor mill starts reacting to us sending out ships to punch faces.
Mm... Maybe. I'm leery to get into the "results" of things as the vote hasn't even been locked in, let alone played out. Things like Orks versus Chaos, sure, or maybe if a sizable number of people want to see the Minor Xenos get up to no good in their neighborhoods.

Maybe the minor worlds near Calaver, seeing as people want to pick up their support either way.
 
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I'll hope to get some of those things when the next turn post drops then. ^_^
*blatant plug incoming*

Of course, as a Populist game built off of unceasing dedication to Trent01's games (no seriously, there have been times where I have written more words than there were in the actual updates), people can get minor and thematic bonuses writing even non-canon works with at least some effort put into it.
So if you want to write some of these events, giving me Traitor and Independent characters to play with...
 
Also, I've come to a decision on Hangars and Strikecraft. If it's on a Civilian hull it's a Utility, even if it is launching attack units such as fighters and bombers. If it's on a Military ships it will be a Weapon module, due to needing power, volume, and the bracing to resist internal detonations from propagating into the hull in order to keep up with the quality inherent of being built for war.
Your current Hangars keep their current rule of incapable of being mounted on Military hulls.

This brings it into line with Tabletop rules where Line ships trade broadside mounts for flight decks, rather than slinging them on the bottom of the hull in addition to the other weapon mounts.
 
The Lot of the Second Rank (Sir_Travelsalot, reward of Mass Transports)
Axel Llewellyn was not a happy man. In fact, one might go so far as to say that he was supremely cross, incensed, smoldering with fury even. Doubtless, such a claim would have caused bemusement from the new bridge crew on his ship, given that aside from the occasional twitch of one of his eyes his expression was of sculpted, gruff stoicism. There is no end to how helpful it is to not show frustration at any turn of events as a Chartist Captain. Now if only he still could call himself one.

A great many things about recent events had incensed Axel. The Subsector becoming overrun by Xenos and heretics roused his fury as much as any faithful servant of the God-Emperor, he reckoned. That his shipment of imported gravcars, meant for and paid for by the Planetary Governor, his family, friends and functionaries had been seized to be converted into war material and thus defaulted on his contract stung his pride as a professional, but he could understand why such was done.

The news that the only route out of the Subsector had been rendered impassable by the presence of greenskins made him angry more so simply because the fear that would've otherwise emerged was even more useless to him. Having his ship requisitioned to be converted for wartime use and, Emperor forbid, active combat. His ship, the one he had slaved away on for forty years before he made captain, and now he was relegated to being the helmsman while some whelp who didn't look half his age was sitting behind him on his chair. All this, Axel had borne with his usual stonefaced, unimpressed air.

But this, this was not something he could keep from showing on his face. After all that, all the speeches about how they were to go and bring death to the enemies of the Imperium, how they would reclaim the Subsector from the wretches who thought to steal what the God-Emperor provides, after getting even his blood up... they weren't going off to fight. They weren't going to battle.

They were to head off to the fringes of what the remaining loyal servants of the Imperium could still call their territory, and reassure some gutless sods that yes, the Emperor's subjects would continue to fight and they'd best put their utmost into producing more material for their righteous Crusade.

It was a good thing the helm controls were good, solid plasteel. Because if he didn't keep his hands full, Axel thought it more than likely he would end up throttling someone before this damnable war was done. For all it would likely end in disappointment and death, he found himself hoping he'd still have his ship by the end of it.
 
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they weren't going off to fight. They weren't going to battle.
Such is the lot of those who haul the ground troops (the AMMs being newbuilds rather than conversions).

Off the top of my head... I can offer you a Squadron of converted troopships with:
A) Expanded lander bays, capable of dropping off an entire Army in one go.
B) "Smugglers" and "pirates" are vulgar terms, these guns are for self defense. As for hiding them...
C) Engines tuned for increased speed, and refined over the years to omit many of the problems with more hasty "improvements".
 
Anyway, on the subject of planetary sieges...

(Utility) Fusion Breaker Cannons: Based on the new Calavar Pattern Standard Macrocannon Battery, the Fusion Breaker Cannons achieve superior shell size and velocity by the simple expedient of being utterly fixed in position. This allows for bracing and reinforcements unable to be used on weapons that can actually be meaningfully aimed at other ships to be applied to the guns, thus allowing their increased capability. Of course, this also makes them unable to be used against other voidcraft, but that was never their purpose in the first place. Instead, the Fusion Breaker Cannons, and their enlarged shells which now have room for Fusion Warheads taken from the broadside armament nicknamed as 'Atomic Warheads', are meant to utterly devastate ground targets. Such targets can not meaningfully run or otherwise dodge, and thus the whole ship can be adjusted to aim the Breaker Cannons at them... and then from them deliver enough firepower to give even a warboss a very bad day.


I'm hoping the 'can not effect void combat' allows this ground bombardment gun to be used in the utility slot, instead of the weapon slot, because ground support utility is effectively what it's meant to provide anyway.
 
Anyway, on the subject of planetary sieges...

(Utility) Fusion Breaker Cannons: Based on the new Calavar Pattern Standard Macrocannon Battery, the Fusion Breaker Cannons achieve superior shell size and velocity by the simple expedient of being utterly fixed in position. This allows for bracing and reinforcements unable to be used on weapons that can actually be meaningfully aimed at other ships to be applied to the guns, thus allowing their increased capability. Of course, this also makes them unable to be used against other voidcraft, but that was never their purpose in the first place. Instead, the Fusion Breaker Cannons, and their enlarged shells which now have room for Fusion Warheads taken from the broadside armament nicknamed as 'Atomic Warheads', are meant to utterly devastate ground targets. Such targets can not meaningfully run or otherwise dodge, and thus the whole ship can be adjusted to aim the Breaker Cannons at them... and then from them deliver enough firepower to give even a warboss a very bad day.


I'm hoping the 'can not effect void combat' allows this ground bombardment gun to be used in the utility slot, instead of the weapon slot, because ground support utility is effectively what it's meant to provide anyway.
I feel the need to point out, in orbital bombardment the barrel's alignment being a fraction of a degree off means missing the target by miles, so a totally fixed gun emplacement isn't really ideal for that sort of work. Especially if you're not using a laser. We can still work with this by having the cannon on a fixed casemate instead of a turret, but still allowing for the gun to have a minute range of traverse and elevation/depression.
 
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The thing is that I've actually seen guns like that (well, lances, but close enough), by which I mean that kind of fixed mount, described in actual 40k fiction for the same purpose, IE, shooting planets. And it fits the genre anyway.

And hell, compared to the normal turrets 'minimal casemate' would still seem to be fixed mounts.
 
Right, so will they be added to the invasion forces automatically, or should the plans be adjusted?
As auxiliaries... At this stage I will allow their Squadron to be broken down into individual ships because they are a strategic asset in whatever theater they are in use in, but you do need to specifically call for their presence as they are not currently replaceable.

I feel the need to point out, in orbital bombardment the barrel's alignment being a fraction of a degree off means missing the target by miles, so a totally fixed gun emplacement isn't really ideal for that sort of work. Especially if you're not using a laser. We can still work with this by having the cannon on a fixed casemate instead of a turret, but still allowing for the gun to have a minute range of traverse and elevation/depression.
Even spinal weapons have that minute amount of "give" built in for that exact purpose, even if you still have to aim the ship at the target.
 
Calavar's Cult Mechanicus (Set Turn 1)
To the uninitiated he appeared to be merely a hooded figure sedately hurrying down a side passage of the Governor's Palace, a fortified structure that had been taken over as the headquarters for the developing Crusade force for it's high level of technology, defensible position, and large size. If one was knowledgeable of the mysteries of the Machine Cult, however, then the cloak he bore took on a different light.

Colored in the rust red of the world that sheltered the Brotherhood from the Fall, the embroidery around the outer seams and along the back of the hood identified his position and a list of projects that he had worked on. The latter part had started out as a petty move from some long dead Adept but eventually it had caught on as a way to record one's identity for prosperity. After all, one's legacy was what they did.

He passed a handful of lesser Adepts, marked out by their own sonic pulses and how they stood from their work and bowed in respect unlike the menial laborers hired to provide the labor to retrofit the Palace into a military command post. It was another little difference from offworld Mechanicus members: Calavar did not use mechanical augmetics for the simple sake of doing so. This didn't mean that they eschewed them altogether, of course, but rather they regarded them with some skepticism for the expertise for connecting them in the way proscribed was not always there. If something went wrong on the biological side because of an edge case it was not guaranteed that the Adept in question would survive.

He palmed a hand reader and waited patiently for the unit to finish it's cycle. When the ding came and the blast door unlatched and slid open he swept in, the puff of pressure flaring his cloak and aiding somewhat as he lifted the edge of his hood off his eyes. A half dozen senior Adepts were already present in the laboratory and clustered around the oversized holotable that took up an entire wall. Engaged in working the controls and peering at the forming mass of light at head height he was only spared an idle glance by the assembled team. Under normal circumstances this might be construed as a slight but considering the importance of the work being undertaken in this secured bunker he couldn't bring himself to blame them.
He did announce his presence however, the slight dig at the lack of basic etiquette the least he was willing to let his peers get away with.

"Status?" He queried as he stepped up to the holotank and looked at the placeholder panels on the exterior. His subvocalization was picked up by the sensor on his throat and converted to the infrasonic communication "channel" that the Calavar order preferred for day to day communication.

"Sub-Magus Argel." The Adept next to him acknowledged and manipulated the controls to alter Argel's vision of the holotank. The placeholder panels on the outside of the hull-in-progress faded away and a web of lines were picked out in the three primary colors. "Testing on the Beta-Thirteen arrangement of fluid transfer indicated flow problems when the lower deck facilities were in full use. Pressure fluctuations from the water systems affect the atmospheric's temperature adversely. Without a breakthrough the Beta series routing plans are being set aside so as to work from a clean slate."

Argel "hm"-ed in thought as he reviewed the problem. The project to build what was to be named the Sabre-class Corvette was the chance of a lifetime, for with any luck these hulls would see centuries of service in the name of Humanity. To be able to affirm that one was part of it's design team? An incredible honor. Yet now they were seeing why this was such a rare occurrence even for developed worlds: three years of design, development, and refinement and they had not even completed a most basic voidfaring vessel. Every part had to be arranged correctly, or the heated water from the lower deck sanitation plants would spike the atmospheric temperatures to uncomfortable levels that would reduce efficiency, meaning more water would be needed to sustain the crew, which would have even worse effects on the atmosphere lines. Power conduits produced magnetic fields that would affect nearby systems, and even drag insufficiently sturdy components towards them for a potentially disastrous encounter given some time in the field or in combat.
Another design team, that assigned to the structural frame of the Sabre, were reporting issues with the central spars. It may have been because they were offworlders who had previously been in the business of birthing Chartist shipping rather than combat vessels and so were charting new ground.

But when there was a hiccup in the project Argel reminded himself why they were doing this. Unlike some other branches of the Adeptus Mechanicus, Calavar did not distinguish between Imperials and those of the Martian Brotherhood. The Mechanicus recruited from the population at large, although it did end up being predominantly the nobles and middle class as those were the ones who had the most chances to impress the Adepts with their worth. The Magus that lead the mere several hundred Adepts of Calavar was an offworlder charged with maintaining the plasma reactor that powered the capital city from within the bones of the colony ship (although it had been reengineered by a previous Magus so as to let every Adept do something of worth to Calavar as a whole and not just those at the end of their career and studies; "nothing is proof against entropy and doing it every year keeps the knowledge fresh" as the reasoning reportedly went), yet even so august a personage was affected by the transfer of culture from their subordinates.
The people of Calavar were not mere statistics for Argel. They were Humans like him even if base psychology meant that he was unable to sympathize with all of them. And many worlds had fallen to Xenos and Traitors, their populations enslaved or worse.

He would not allow his homeworld and people to suffer the same fate.

"For the Gamma-One arrangement, if we change from two main trunk routes to six-" New lines were shaded onto the representation of the warship, and the entire room leaned fractionally forward to follow every change with unwavering focus.
 
Truly, Calavar has the rarest blessing in the Imperium on its side in the struggle that's set to begin. Reasonable Admech. Wonderful work, here. Thank you for it.
 
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Truly, Calavar has the rarest blessing in the Imperium on its side in the struggle that's set to begin. Reasonable Admech.
Part of this is the reasoning I gave, that as Imperial citizens of a Civilized World they have not only known the dogma of the Orthodox Mechanicus and so approach things somewhat more like your typical Guardsman: if you can make it work, do so.

Of course, the flip side of that has already been seen. Calavar's AdMech? Not exactly blessed with knowledge as they were seen as hillbilly rednecks that embarass the family at reunions by the local Forge Worlds. The Sabre is not the overengineered, reliable pieces of art a Forge World would schedule fifty or more years for the design process alone.


Another reason is that I am trying to make everyone individuals, so don't expect AdMech or Astartes clones with little personality beyond the culture of their galactic organization. Said personalities might be weird or expressed in different way, but the difference should be there.
 
Was thinking of writing something up for our Infantry Armies, but I need some numbers clarified. How many troops in one of the armies, and what's the standard kit for a trooper?
 
Was thinking of writing something up for our Infantry Armies, but I need some numbers clarified. How many troops in one of the armies, and what's the standard kit for a trooper?
Each Army is roughly ten million soldiers, and your standard trooper bears an autogun, full body flak armor (not sealed however), some grenades, ammunition... Your Elite Infantry carry lasguns instead of autoguns, are better equipped for hazardous condition fighting, and have more support weapons like crew served autocannon in their formations.
 
Each Army is roughly ten million soldiers, and your standard trooper bears an autogun, full body flak armor (not sealed however), some grenades, ammunition... Your Elite Infantry carry lasguns instead of autoguns, are better equipped for hazardous condition fighting, and have more support weapons like crew served autocannon in their formations.
Got it. Forgot to ask before now, what's the level of motorization/mechanization in Infantry armies?
 
To Be Prepared (Sir_Travelsalot, Next Armored Army discounted by 2M)
To the people of Calavar, the southern continent of Lithua holds a reputation as a desolate place. A pile of rock with little discernable worth, wracked by storms and inhabited by the descendants of outcasts, outlaws and the dispossessed. The only positive quality those living on Aorm or Nikri might be willing to ascribe to it is the quiet that inhabits the landmass. It has been years since those living on Lithua would call the place quiet.

For it is Lithua that was chosen to host the mustering grounds for the imminent Crusade to reclaim Subsector Lativa. The steady drumbeat of tens of thousands of troops marching and drilling in lockstep, the cacophony of artillery batteries in the midst of training their crews and the barking of orders, instructions and a great deal of berating echo to the ears of the nomad tribes and their herds day and night, at times even drowning out the tempests in the sky from a passing storm.

Today the air is filled with the staccato of discharging autoguns, the brave men and women of Calavar's 2nd Muster undergoing their final marksmanship drills before being deemed ready to march out to exact retribution against the Imperium's foes. Those who await their turn on the range kneel upon the ground, engaged in prayer with their regimental Confessors, likely giving thanks to the God-Emperor for the chance to rest as much as for being chosen to fight in His wars. It had been a full five hours march in full kit to the range, the distance chosen by the officers. Exhaustion or hunger should be no excuse for flagging precision, after all.

With a final fusillade, the instructors call the troops to cease firing. As their aides inspect the targets, the troopers set to disassemble their weapons, soothing rites to the machine spirits taught by rote and muttered in an orderly fashion as each part is meticulously cleaned. At the instructor's command, they cease and kneel upright, the bolts of their autoguns held against the right shoulder for the officers to inspect as they walk by. Here and there, a trooper is cuffed on the back of the head for a perceived flaw on the bolt.

The aides report back to the instructors, the results judged adequate. With a single order, the troops on the range reassemble their autoguns and shoulder their packs again, ready for the return march to their barracks. Their dismay can be perceived by all senses when the instructors announce that since they're no longer weighed down by their ammunition, they shouldn't have trouble making the trip at double their marching pace. The subsequent announcement that if they don't, they'll return to camp too late for their allotted mealtime gets them moving.

Behind the troopers, the officers share a moment's proud smile at how far they have come. They can only pray that it will be enough.
 
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A Young Girl Stretches Her Legs (Set Turn 1)
Being the captain of a warship was not dissimilar from being an infantryman, in a very vague way. There were long periods of nothing followed by an instant of terror that would decide the outcome. It was also very different from being a infantryman, as there were many things that simply did not require the captain to be present. As such the early morning briefing was an important part of the daily routine.

"And so, as per the guidelines set down by the System Defense Force, we altered course for an intercept." Lord-Lieutenant of the Ship Snorri Yaled finished with a minimal inclination of his head. The heavy built Voidborn officer was in the pressure-sealed armor that was the mark of station in the Calavar fleet, unlike his Captain who was merely in her Dress Uniform.

Dismissing the steward with a nod of thanks for bringing her morning meal Captain Ajra Kelaman stood. The posting for the very first warship produced for the developing Crusade had been hotly contested to a degree that was more than a little concerning. There had been one outright assassination that investigation had showed was motivated solely by greed for the position. And how could it not? Dynasties had been formed from humbler beginnings than starting the military tradition of an entire, new naval force.
She had been lucky enough to be the up and coming daughter of one of the existing SDF barge captains, who had the connections to properly lobby for her viability for the task. Was she some sort of prodigy? No. She was humble enough to admit that there were others who had greater knowledge and ability in the fields important for a ship captain, or even squadron commander.

But she was also grounded enough to know that she didn't need to be. Flag officers had staff for a reason and it wasn't just to fill in the details on their battle or war winning ideas for implementation. So she recruited the less likely candidates for inclusion in her command structure. This had the side benefit of giving her a not insignificant amount of political backing, and nearly broke her back when her father praised her for her shrewd political maneuvering that, frankly, had been an afterthought for simply preparing for the possibility of the job.

So here she was now, walking under the safely stowed defense guns to the command deck from her quarters. One of her father's social circle, having spent time on a Navy ship while it was resupplying for the trip out of Lativa, said that the bridge was cramped and under supported for a ship that was to get into conflict on a regular basis. To her it was not much different to the vessels she had spent a two decades preparing on. There was the command throne from which she could query any of the stations and get a feed to what they were working on, a pair of autocannon safely stowed away in their cradles against mutiny, possession, or a teleportation assault, and a reinforced bulkhead separating the command deck from the rest of the ship.
Basic it may be compared to the arts of dedicated shipwrights, it was functional. And it was hers.

"First Lieutenant Skar, what do we know of our guest?" Kelaman asked as she settled into the command throne and the pict-slates woke from their slumber.

"Vox-interrogation of their ship's Spirit has been denied." The Auspex-master grunted in disgust, as well he should. A ship that hid it's name and record was up to no good. "Yet they have not made to leave or push into the inner system."

"Looking for prey?"

"Nay." The Auspex-master responded instantly, gesturing at the readout before him. "None of our routes emerge or leave from within a quarter radian of that point. Unless it's hunting refugees it isn't trying to kill shipping."

"So a scout or cripple then." Kelaman concluded, raising a hand to her chin in thought.

"That would be my conclusion as well, sir."

To the best of her knowledge the only interesting thing that had changed about Calavar in recent years was the development of the Resolutes, so it was likely that this was a scout sent to see if it was challenged by a military ship. It could also be the harbinger of an invasion, serving as a psychic beacon to increase jump accuracy, but... No, she concluded, it was too far into the stellar gravity well for safe transitions. But even if it was there to see the new corvettes being produced, it was none of her concern. She was to maintain the territorial integrity of Calavar. If it was a cripple then she would verify it's intentions and then render aid as able.
Or call for ground forces to purge it's former crew should the case arise.

It was several hours before the contact broke it's silence, at a time when The Resolute was decelerating to match orbits with the now known vessel. Auspex returns identified the contact as a Sword class frigate, albeit one with significant surface disfigurement compared to a freshly constructed example.

"Approaching vessel, cease your approach." The dismissive order came alongside a transponder ping identifying the vessel as the Imperial Navy Escort Yell of Freedom, based out of-

"Gehault." Kelaman pursed her lips in distaste. They weren't Renegades, insofar as could be determined, but they were consumed with holding what they had rather than attempting to change things for the better. Despite the fact that their ships were on minimal maintenance and repairs, and were clearly decreasing in capability over time. And given the auspex signals the former Navy ship was following them with she almost expected to be able to best the intruding Escort.
Almost. The command crew would be experienced and the deck hands of mixed quality but better than her own yard-fresh complements.

"Come to see if the rumors were true no doubt." She concluded. After rapping her fingers on the armrests of the command throne she nodded sharply. "Inform them that they appear to be in distress and, as a commissioned vessel of the Calavar System Defense Force, it is our duty to ensure that they are on their way as quickly as possible."

=====

"Interesting. I had thought the claim of warships to be an exaggeration." Commander Pasek looked over the auspex readings with interest.

"It may have been at the time." Another finger jabbed off to the side of the collated and cleaned records of the local corvette. "Those're armed freighters if I ever saw'm. Must've 'ad some time to work up too, they're maneuvering in formations rather'n individuals tied together."

"That weapon arrangement is real weird." The weapon officer scowled at the actual target of the group's interest. "The crosshatch I get, allows you to make use of all your internal space, but they have to lose a lot of weight with the number of turrets."

"It's because their weapons are individually inferior." Pasek pointed out laconically, giving his officer a laconic grin. "For now, at least. Just be thankful we got our sensor masts replaced."

"Aye, because you stuck us on this mission." The thickly accented officer on his other side huffed. "Least the locals are reas'ble enough."

"For now." The weapon officer said darkly, echoing Pasek's previous statement. "How long until they decide to throw in with that ambitious lady down south? Or think enough of themselves to try their luck for a Fleet Bastion, and everything in it?" He glanced down at the intelligence they were bringing back home. "The Rear Admiral isn't going to like having a growing threat on his border. There's only so much we can have the heavies doing."
 
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Local Counterstrike and Consolidation seems to be in the lead by one vote, by my count. Unfortunately, even with the time I have right now I'm going to need more votes before I can close it.
And even with more time, that's a real thin margin for victory...

Behind the troopers, the officers share a moment's proud smile at how far they have come. They can only pray that it will be enough.
Interesting, but of lesser substance. I can offer you XP towards a rank up for one of your armies, or a 2M discount to your next Armored Army via the use of some Malcador Heavy Tanks you have lying around on Calavar.

Feel like this would flow better if it was "Snorri Yaled, the ship's Lord-Lieutenant".
Maybe, although "Lord-Lieutenant of the Ship" is his formal rank, as he is over "the Ship" and not a specific section of it like "First Lieutenant of the Drives" or what have you that the department heads are.
 
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