Banishment has the disadvantage of the monster coming back eventually.
We'd need a "Feed Yss" spell ...
 
Part MDCLXXXV: Fear Sharper than Steel
Fear Sharper than Steel

First Day of the First Month 293 AC

From your left a pale shard of bone gleaming with baleful light flies seeking to sap the tortured will from both roiling masses of flesh while with your right you draw on threads of unseen power to call forth for a fleeting instant the majesty of elder Wyrms. The bone lodges in the nearer creature, harming it less than you might have hoped, and at first it seems as if the horror of their wretched existence wards the monsters against dragonkind.

Then even as you come unstuck in time, a brilliant azure light fills the darkness, a seal of the order of the world hangs suspended in the air were Dany had willed it by word and gesture, by dream spun power. Before it the things recoil in horror from the mark of everything they once were, a sea of flesh drawing back from the shore. So it is that with a smile upon your lips you draw again on the shadow of ancient dread... and this time even through the veil of anguish the horrors know fear.

Even as time claims its inevitable toll you smile watching on. You see Malarys calls out a chant of war and ruin that echoes into twined destruction while Ser Richard flings himself into the fight, Oathkeeper a brand of blood-red flame in his hand as he hews at unclean flesh as a woodsman might hew a great tree.

Looking beyond the smaller monster, you see the stone beneath the larger one begin to crack and and give way... and at first you think it some power of the foul thing itself until you glimpse the stone-like teeth of the Xorn Far Delver. He is cutting, trapping the thing in place as folds of flesh fall into deep crevices, you realize. Likely unnecessary, but a clever tactic just the same.

"Do you need these things alive?" Malarys shouts, hand still clutching the gilded talisman which serves as a focus for his magic.

It is perhaps fortunate that Ser Richard is too busy carving the monsters apart to answer, and Dany does so instead. "Yes, they might as well serve some purpose."

As soon as you regain the use of yourself, you call out a spell to lock the things into a harmless form. Under the fading azure light and the enduring power of your presence, the creatures cannot resist the pull of your magic.

Ser Richard looks down at what had a moment before been a living wall of flesh and horror and was now merely a turtle, though horribly, still with too many mouths and eyes. "Shit, that's ugly."

The words, uttered with only a tinge of disgust, the kind one might use upon having stepped in something mildly unpleasant, cause all of you to burst into relived laughter.

"You have a true gift for understatement, Ser Knight," Malarys jests, having cast a spell to make himself understood with neither word nor gesture.

"What are you going to do with those things, if not kill them?" Echo Caller asks, bemused, though you suspect it might become suspicion rather swiftly if he does not like your answer.

What do you answer?

[] Present the notion of growing a weirwood tree for the Xorn
-[] Write in arguments

[] Explain that you have a safe way to dispose of such monster at home

[] Write in


OOC: Remember most people do not collect polymorphed aberrations.
 
Last edited:
HA! That's 35.1 HD! :D We have the majority of our sacrifices for the Lys Tree! Only 18.9 HD to go, and I'm confident of finding that in Molten Skies, the Plane of Air, or Tyrosh.

Hell, we might just end up getting enough sacrifices for multiple Heart Trees.
 
HA! That's 35.1 HD! :D We have the majority of our sacrifices for the Lys Tree! Only 18.9 HD to go, and I'm confident of finding that in Molten Skies, the Plane of Air, or Tyrosh.

Hell, we might just end up getting enough sacrifices for multiple Heart Trees.

Don't we have that "Devil in a bottle!" Special coupon by Lya's courtesy?
 
Don't we have that "Devil in a bottle!" Special coupon by Lya's courtesy?
Yeah, there's the Vrock, but there's a good chance that's going to be fed to Yss so he can help locate the Dracolich's phylactery, so I haven't been counting it among the Lys Tree sacrifices.

If it did go towards the Lys Tree sacrifices, it'd be worth 12.5 HD overall.
 
Yeah, there's the Vrock, but there's a good chance that's going to be fed to Yss so he can help locate the Dracolich's phylactery, so I haven't been counting it among the Lys Tree sacrifices.

If it did go towards the Lys Tree sacrifices, it'd be worth 12.5 HD overall.
I think we should add the demon chain to the Lys sacrifices, or at least take it to the Archon's, and then add it to the sacrifices if they detect corrupting side effects on it.

I think we should do that with all Fiendish artifacts actually, if there's nothing corrupting we can use them, if not we can dispose of them.
 
You know, it would probably be super prestigious to have genuine wood growing in the plane of Molten Skies. I imagine we could get a lot out of the Xorn for a weirwood.

Also, I'm sure the Old Gods would appreciate having a stronghold on another plane, as that would greatly increase their options for expansion.
 
You know, it would probably be super prestigious to have genuine wood growing in the plane of Molten Skies. I imagine we could get a lot out of the Xorn for a weirwood.

Also, I'm sure the Old Gods would appreciate having a stronghold on another plane, as that would greatly increase their options for expansion.
Or maybe drive them insane or taint their thoughts, or make them lose a domain and gain the Earth domain.
Let's ask them first!
 
I think we should add the demon chain to the Lys sacrifices, or at least take it to the Archon's, and then add it to the sacrifices if they detect corrupting side effects on it.

I think we should do that with all Fiendish artifacts actually, if there's nothing corrupting we can use them, if not we can dispose of them.
I'm personally in support in getting rid of that demon chain, but I don't want to toss it into the Lys sacrifice. I want to stick with Day of Blood for a situation that delicate. Day of Change is considerably less reliable. And I don't think mixing the rituals would work that well for us.
You know, it would probably be super prestigious to have genuine wood growing in the plane of Molten Skies. I imagine we could get a lot out of the Xorn for a weirwood.

Also, I'm sure the Old Gods would appreciate having a stronghold on another plane, as that would greatly increase their options for expansion.
This isn't Molten Skies, it's the Plane of Earth. Specifically the Dimwell Delving.
Or maybe drive them insane or taint their thoughts, or make them lose a domain and gain the Earth domain.
Let's ask them first!
Already asked. This was the response:
"Would such passage be possible even beyond the borders of the world if a Heart Tree could be grown there?"

If your question comes as a surprise you cannot read it upon the ancient lined faced. For almost twenty heart-beats he lies silent, staring at things you cannot see, listening for voices you cannot hear. "So long as a tree can grow there a path can be opened, to see and to pass."

"And would such places be seemly to the gods?" you ask, to be sure.

"It would be confusing to some," he admits. Again the smile like a gash across his pale face. "It might do them good to look upon new things for the first time in many an age."

[X] Present the notion of growing a weirwood tree for the Xorn
-[X] The Old Gods are gods of nature and are ancient enemies of aberrations and undead
-[X] They do not demand worship or sacrifice, but they will reward any sacrifices of monsters or other things that can be captured
--[X] If needed, reassure the Xorn that Heart Trees have no negative side-effects
-[X] A Heart Tree can have powerful, permanent effects tied to it that could greatly benefit the Xorn--Tongues, Resist Energy, even wards against the undead and magical healing for use in emergencies
-[X] Rock Shaker should have seen our Heart Tree during her stay in our kingdom
-[X] It takes a great deal of powerful sacrifices to grow a truly powerful Heart Tree, so it might be a significant amount of time before you could offer such to the Xorn, but if they are interested you could grow a tree for them in or near their cavern, so long as it's in a relatively protected area
--[X] They could speed up the process by capturing their own sacrifices, but only monsters, and we don't want them risking themselves unnecessarily for such a task
 
Last edited:
@Duesal: We already had heart trees in SD when Rock Shaker was visiting, so, she could be asked (again?). Perhaps mention that, too?
 
[X] Duesal

So did anyone else notice that Malarys Quickened a 4th level Sound Lance spell? At least we've confirmed that he has the Divine Metamagic feat.
 
I'm personally in support in getting rid of that demon chain, but I don't want to toss it into the Lys sacrifice. I want to stick with Day of Blood for a situation that delicate. Day of Change is considerably less reliable. And I don't think mixing the rituals would work that well for us.

This isn't Molten Skies, it's the Plane of Earth. Specifically the Dimwell Delving.

Already asked. This was the response:


[X] Present the notion of growing a weirwood tree for the Xorn
-[X] The Old Gods are gods of nature and are ancient enemies of aberrations
-[X] They do not demand worship or sacrifice, but they will reward any sacrifices of monsters or other things that can be captured
--[X] If needed, reassure the Xorn that Heart Trees have no negative side-effects
-[X] A Heart Tree can have powerful, permanent effects tied to it that could greatly benefit the Xorn--Tongues, Resist Energy, even magical healing for use in emergencies
-[X] It takes a great deal of powerful sacrifices to grow a truly powerful Heart Tree, so it might be a good deal of time before you could offer such to the Xorn, but if they are interested you could grow a tree for them in their cavern

I bet the Xorn would like a Defense Tree.

Give it Heart of Earth, Greater Magic Fang, and Magic Vestment and they would be much, much more secure in their enclave.
 
Back
Top