Part MMDLXIV: Winds of War
Winds of War

Seventh Day of the Eighth Month 293 AC

Armun Kelisk is a city transformed, a city at war. Companies of winged warriors fly above its islands heralded by urgent trumpet blasts, dozens of swift sleek skyships flying the azure and white of the Sultan's colors patrol the wind currents that sweep trade into the city, and everywhere you look there are other smaller signs that mark the way war has affected the ebb and flow of life in the City of the Winds. Children still fly or glide from perch to perch, but their games are of a decidedly more martial nature. The Djinn do not seem to have suffered much in the war for banners to be so common and spirits so high, or perhaps it is simply a matter of war being solely the province of those who choose to take up weapons in earnest as you hope to do with the Legion. Curious, you listen in on the rumors floating about.

Battle of the Broken Mountain: Continuing their offensive, the Djinn sorcerers opened a short-lived but vast gate between the realms of air and fire, hurling one of the Endless Sky's natural floating islands directly into an Efreeti anchorage, not only sinking many of the ships present and scattering the armies gathering for a counterattack but shattering the anchorage itself, fraying the Brazen Throne's supply lines.

Infernal Plague Falters: A hideous plague called the Boiling Pox which had threatened to sweep through the mortals of the peaceful Shaitan hinterlands has been stymied through the use of strict quarantine and quick relief actions. Though the delay will doubtless give the Efreeti a chance to shore up their defenses, most agree that the effort fell far short of what the Brazen Throne might have hoped for.

Char-Serpent: A new sort of monster has been seen attacking Efreeti ships, some manner of unliving serpent with a taste for Efreeti flesh. As the creature has shown no inherent affinity to flame, many fear it is some manner of weapon forged for this war alone, one that might spread unchecked.

Thankfully, with the veil of secrecy over your origins well and truly lifted, the minutia of trade can be delegated, leaving you and Lya to look through the markets for the reagents she needs, not only for her projects but those of the stone-born enchanters you had hired for the task.

Bought 500,000 IM worth of reagents

"You know..." Lya muses. "It feels odd to be making something as complex and ambitious as your Harbinger without actually making it with my own hands. I trust Spark and Ember of course, but it's odd to think I might not even be there when it opens its eyes. "Going over the plans for the Harbinger in your mind, a being of spellsteel and wildfire that can match a Marilith in ferocity and cunning both, you cannot help but shake your head a little in bemusement at Lya's worry.

She catches the motion: "Powerful or not it will still be new-forged. The spirits within will need time and advice on how to adjust to a state so much different from the one they have been called from."

"A fair point," you nod. "We will wait until you and the others return with the Orb from the Red Wastes before we awaken the Harbinger."

"Tsk," she says in jest. "Don't you know it's bad luck to just assume we'll win?"

"And what do I care for that?" You spark a flame in the palm of your hand. "A mage believing in luck seems to me like a miller believing in grain that grinds itself."

Your banter had carried you into the best markets where dozens upon dozens of uncanny creatures feathered, furred, and scaled jostle for the attention of thousands of buyers from merchants looking for a bargain, to quartermasters looking to shore up recent battle losses. Alas that you do not see any griffons, having perhaps already been recruited by the Djinn, but the same war has made for enormous strings of hippogriffs, scores, hundreds of the beasts already trained to the saddle brought forth to sell not only to the Sultan's armies but also to any merchants thinking to hire and equip sellswords for their own protection.

Hippogriffs available: 350

Hippogriff rarity discount no longer applies due to large wartime demand


How many do you buy?

[] Write in


OOC: Some pretty extreme rolls on the market availability.
 
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Char-Serpents: A new sort of monster has been seen attacking Efreeti ships, some manner of unliving serpent with a taste for Efreeti flesh. As the creature has shown no inherent affinity to flame, many fear it is some manner of weapon forged for this war alone, one that might spread unchecked.
... @everyone, I'm adding going there and feeding the poor sneks some devils next turn.
I'm willing to part with about 200HD for them.
 
Battle of the Broken Mountain: Continuing their offensive, the Djinn sorcerers opened a short-lived but vast gate between the realms of air and fire, hurling one of the Endless Sky's natural floating islands directly into an Efreeti anchorage, not only sinking many of the ships present and scattering the armies gathering for a counterattack but shattering the anchorage itself, fraying the Brazen Throne's supply lines.
That. Is. Badass.

I really want to participate in more offense agaisnt Brazen throne now, especially with some powerfull allies on our side.
Us getting great loot will be jsut a nice bonus to overall feeling of actually important things happening.
Infernal Plague Falters: A hideous plague called the Boiling Pox which had threatened to sweep through the mortals of the peaceful Shaitan hinterlands has been stymied through the use of strict quarantine and quick relief actions. Though the delay will doubtless give the Efreeti a chance to shore up their defenses, most agree that the effort fell far short of what the Brazen Throne might have hoped for.
...Had they had Heart Trees, this wouldn't have been a problem.
Hey, @Duesal, @DragonParadox, how's our chances on outsourcing a research of a stone/crystal-Heart Trees to Shaitan?
They will surely see the use of them, however much they don't trust divine, for the incredibly fair ways of OG's transactions.
 
I would not get more than 100 of the mounts.

We havent even started training our airforce yet.

Finding people qualified to ride will be challenging. Lets not make it damn near impossible.

And can our menagerie even handle 350 new beasts suddenly?
 
It's a dragon, child eating is pretty standard for them, our Erinyes have probably done worse thing, so long as we can make it swear never to do it again, I don't see the problem.

I must have remembered wrong then, I remembered that he swore to work for us for a certain number of years.

Phoenix option is cheaper, but on the other hand it cost us control, if we use third part contractors, then any share of the profits we will be getting will be significantly less, I'm okay with that, the first priority is helping the Whales, but as a state, doing it for free isn't exactly ideal, and it's not like the Whales will lack money as soon as it start, they don't need us to work for free.

But even if we use Phoenixes as Harvesters, I think we should be making CR10 fire immune Plant creatures to them, as soon as we can make them, a pod earn enough a month to pay for the growth of 1, they then get the creature for 5 years(or until it's killed whatever comes first) at which point they can refresh the contract.

The Whales would be paying for the growth, so it would cost us nothing to grow them, and once the 5 year contract run out, we either get a bunch of money as they renew it, or we get a CR10 plant creature entering our service, that's what I call a win/win scenario, the Whales get some of the most loyal protectors possible, custom made to fight Whalers, it cost us nothing, as we have as of yet never had the Forge running at capacity, and in 5 year we get great profits, and as the cherry on top, the Shaitan owes us, for adding more anti-Efreeti forces to the POF, so we also get some short-term profits.

In cases where a pod has multiple plant protectors, if 1 of them dies and the others don't, the dead one will of course have it's corpse returned to the Forge, so we profit even from some of the ones, who don't survive their 5 years.

It irritates me that the Forge is sitting idle, it would please me greatly, if we could hire out the excess capacity, so it's always working to the maximum amount it.

If we're going to send guardians to help protect them, I would argue for Gigantean Plant-Imbued Darkenbeasts once we work out the Fire Immunity issue. They would be Colossal-sized and have some useful abilities. That'll have to wait for Fire Immunity to be unlocked in the Fungal Forge, though.
 
I would not get more than 100 of the mounts.

We havent even started training our airforce yet.

Finding people qualified to ride will be challenging. Lets not make it damn near impossible.

And can our menagerie even handle 350 new beasts suddenly?
We've already got the infrastructure for this handled, dude. We already hired a bunch of hippogriff trainers a while back, and the Imperial Stables were built specifically to make sure we had somewhere to keep thousands and thousands of Hippogriffs, along with whatever other flying mounts we get.
 
That. Is. Badass.

I really want to participate in more offense agaisnt Brazen throne now, especially with some powerfull allies on our side.
Us getting great loot will be jsut a nice bonus to overall feeling of actually important things happening.

...Had they had Heart Trees, this wouldn't have been a problem.
Hey, @Duesal, @DragonParadox, how's our chances on outsourcing a research of a stone/crystal-Heart Trees to Shaitan?
They will surely see the use of them, however much they don't trust divine, for the incredibly fair ways of OG's transactions.

They might go it, but without a flesh forge their research would be much slower.
 
...Had they had Heart Trees, this wouldn't have been a problem.
Hey, @Duesal, @DragonParadox, how's our chances on outsourcing a research of a stone/crystal-Heart Trees to Shaitan?
They will surely see the use of them, however much they don't trust divine, for the incredibly fair ways of OG's transactions.
Don't they dislike Gods? They don't repress them, but I doubt they'd use government resources to spread a cult.
 
Alright, CR 2 Hippogriffs cost 600 IM each if the discount for abundance no longer applies. To get all 350 would be an expenditure of 210,000 IM. @Azel, will our budget allow for this?

The need isn't in question here. We're aiming to build an entire airforce, and the more we start with the more they can breed.
Keep in mind that we just placed an order for 1,000 Giant Fungal Darkenbeasts, which are strictly superior to Hippogriffs in every conceivable way. We're going to run into a problem not of housing the Hippogriffs, but of finding those able and willing to fly them.
 
If we're going to send guardians to help protect them, I would argue for Gigantean Plant-Imbued Darkenbeasts once we work out the Fire Immunity issue. They would be Colossal-sized and have some useful abilities. That'll have to wait for Fire Immunity to be unlocked in the Fungal Forge, though.
I'm not sure if that's the best plan, I mean they are Whales, they already have being big and good at melee down to an art, ranged fighters and support seem more what they need.
 
Keep in mind that we just placed an order for 1,000 Giant Fungal Darkenbeasts, which are strictly superior to Hippogriffs in every conceivable way. We're going to run into a problem not of housing the Hippogriffs, but of finding those able and willing to fly them.
It's not going to be much of a problem, they're separate sections of the airforce. The Darkenbeasts are for the Legion, the Hippogriffs are paired with Waymar's Knightly Griffin Order.
 
Don't they dislike Gods? They don't repress them, but I doubt they'd use government resources to spread a cult.
OG's are a very weird kind of diety.
A conglomeration of great many spirits with a lot of mythic power, but not 'true ' gods, like Tiamat or Drunky or Yss, if I'm getting that right.

Shaitan will probably have less problem with a deity that doesn't ask for wowrship and deals in such a manner OG's do.
 
@Duesal What was our last commission? The one shown on the assets page is really out of date, by at least two or three in-game months.
 
I forgot that bit. To be fair, we have over twenty beings in our service who have done similarly tiered evils for centuries. I'm not willing to put in the effort to campaign prolongly for it, but we literally just took a LE outsider into our service not two updates ago.

The major issue I see is the effort required to ensure that the child eater is made aware of what is and isn't acceptable, and that the unacceptable will not be tolerated. With extreme prejudice.

We have this whole theme about redemption through breaking magical bonds and service, so it seems contradictory to me that the Kongamato is dismissed due to its actions. I'm not exactly going to cry about it not being resurrected, but I'd rather argue on the basis of the difficulty of rehabilitation and the complex ethics and morality of magically increasing the Kongamato's mental attributes until it's properly capable of understanding the concepts of justice, mercy, and innocence than "it's actions make it inherently irredeemable."

Even an argument for whether or not it's willing or capable of experiencing remorse over its actions feels contradictory with the Erinyes in our employ, because while they definitely didn't want to stay in Hell, they definitely don't regret any of their actions that furthered progress in the Blood War, of which we've been informed included a plethora of atrocities that they're specifically proud of.

If someone offered up a plan to Mark of Justice the Kongamato, slap it with inherit bonuses to Int and Wisdom, and have Waymar and Tyene educate it on why its previous actions aren't acceptable, based on our other vassals and employees my only objection would amount to "Are there better things we can have Waymar and Tyene doing, or can we shapechange the Kongamato into a Medium shape and have it squire under Waymar so he can continue his other duties while educating the dragon?"



While Rakshakas are sourced to India, what other bits are India relevant?

It was more joking, but the peninsula Asshai is on looks rather... like a familiar sub-continent. Which had to play a part in @DragonParadox's lore overlay.
 
@Duesal What was our last commission? The one shown on the assets page is really out of date, by at least two or three in-game months.
Here you go.
[X] Purchase
-[X] 10 +1 Soulfire Mithral Bracers (Ser Richard, Waymar, Garin, Vee, Tyene, Xor, Maelor, Malarys, Rina, Bloom) -- 5,000 IM each, 50,000 IM total
-[X] 3 Scrolls of Gate -- ??? IM
-[X] 1 Scroll of Undead Anatomy II -- ??? IM
-[X] 4 Scrolls of Create Greater Demiplane — ??? IM
-[X] 1 Scroll of Undead Anatomy III -- ??? IM
-[X] 3 Mind Blank items -- 22,000 IM each, 66,000 IM total
-[X] Permanency Scrolls (one 500 XP scrolls, two 2,000 XP scrolls) -- 45,000 IM
-[X] 400,000 IM of crafting materials
-[X] Commune with Nature item (at will, 10 min. cooldown time) -- 16,200 IM
-[X] GRAND TOTAL: 577,200 IM (not including scroll costs)
We got four more Mind Blank items which we forgot to specify, so you have free reign on if they're Earrings or Rings. We need three more to finish equipping the party. That said, every Companion (and Bloom) should have +1 Mithral Soulfire Bracers at this point.
 
I'm not sure if that's the best plan, I mean they are Whales, they already have being big and good at melee down to an art, ranged fighters and support seem more what they need.
You said it yourself, the Fire Whales are mostly non-combatants. Sure, some will fight, but most won't. The Gigantean Plant-Imbued Darkenbeasts would be large and powerful enough to smash whaling vessels, while also having enough carrying capacity to serve as mobile weapon platforms for a dozen or more support staff.
It's not going to be much of a problem, they're separate sections of the airforce. The Darkenbeasts are for the Legion, the Hippogriffs are paired with Waymar's Knightly Griffin Order.
I'm not sure if we should go that route. The Hippogriffs just aren't that impressive. Why not relegate them to messenger and courier service, or as a new leisure animal? The Darkenbeasts are bigger, stronger, more durable, less difficult to care for, and can carry far more gear. They are better in every way.

If I was a Knight of an order which used flying mounts, I would choose the Giant Fungal Darkenbeast over a Hippogriff every single time. Now if there was an option for Air-Infused Griffons my answer might be different, but that's a whole other discussion.
 
I'm not sure if we should go that route. The Hippogriffs just aren't that impressive. Why not relegate them to messenger and courier service, or as a new leisure animal? The Darkenbeasts are bigger, stronger, more durable, less difficult to care for, and can carry far more gear. They are better in every way.

If I was a Knight of an order which used flying mounts, I would choose the Giant Fungal Darkenbeast over a Hippogriff every single time. Now if there was an option for Air-Infused Griffons my answer might be different, but that's a whole other discussion.
Having non-impressive mounts is fine, dude. The hippogriffs are for subordinates and supporters. The Griffin Knights are meant to be the real killers. We can also use Hippogriffs for couriers, but I'm not really on board with the idea to wholesale replace them in the knightly order with Darkenbeasts.
 
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