I'm a detractor but all I have done is suggest modifications that would make the other detractors less likely to bitch. But if that's bitching then I don't know what to tell you
 
Considering we don't even have anything urgent to research, and if we did we'd probably put as many people as we can on that one action, research is more than fine as-is.
 
I mean the day that we need to upgrade the flesh forge I hope that we place all our researchers on it. Because CR 10 is not high enough. We need to go higher. Cr 18 murder monster or bust
 
Every. Single. Time that the system works as intended, there are complaints.

Every single thing must not be used, but abused.

Every time we are given an inch, people don't whine for a foot, they whine for a fucking mile.

It gets tiresome real fast.
 
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Every. Single. Time that the system works as intended, there are complaints.

Every single thing must not be used, but abused.

Every time we are given an inch, people don't whine for a foot, they whine for a fucking mile.

It gets tiresome real fast.

Not to be pedantic but abusing the system is kind of the websites motto. At least unofficially. It's kind of the reason why we have changed systems so many times is because we found ways to abuse it. That and a mountain of salt. But if it's bothering you that much then I will stop complaining about the system
 
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First off, that's why I said a Septon of fitting temperament and theological orientation. The one from the Riverlands for example had no problem with us, and that one Reachmen farmer - who was one of the first immigrants too boot - also managed to rationalize his faith so it doesn't contradict whatever Viserys was doing. We've already seen that while the Father's Chosen is hostile, Dannelle, the Maiden's Chosen, seemed to have no problem with us and indeed was trying to arrange peace between us and the Faith.

As for all the tenets that the Targaryens simply break by existing... well, the Seven't haven't smitten them yet, have they. Neither have they done anything for the last 300 years where the Targaryens were the Protectors of the Faith. Obviously, the incest ban is for Andals only, Valyrians can do that if they want :V

Anyway, the purpose of this is to organize the faithful of the Seven within our realm. This allows to get a pulse on their interpretation of their Faith, allowing us to identify any radicals or zealots that could become problematic, while slowly convert non-conformists to a version of the Faith that accepts Viserys' rule. If the Seven come into contact, even better. Now we can talk about their role in our realm, including Westeros which will soon be annexed as well, and see about how to end the feud between them and the Old Gods as well as discuss the threat of the White Walkers.

All in all however, it's to get the legitimacy that the Andal faith provides. Having a Sept in SD or even more in other provinces would go a long way towards assuaging the fears of the Westerosi populance and nobility of Viserys being a heretical monster that comes to destroy all Septs. Take Darry for example. He is now part of the Loyalist group Manford Velaryon is building, yet he is still nervous of what he hears about Viserys. Being publically known to have build a magnificent Sept would give our supporters a strong argument against such accusations.

Even better, if our Sept becomes famous enough, either through the size of its following or through its magnificence (I'm certain Viserys can designt something more impressive than Baelor's or the Starry Sept) then we could actually gain influence within the Conclave of the Most Devout. This would serve as a powerful mechanism through which we can pacify the smallfolk of Westeros and attack the legitimacy of zealots.

The problem with the Seven is the same problem with Christianity, it doesn't play nice with others, theirs is the right way and there's only one right way, if you deviate you burn in hell.

Pandering to that type of religion is how you lose Rome, you want religions that are happy with their place, have their own beliefs and tenets that they understand others may not necessarily follow and that there are different interpretations of their own faith rather than broad tarring "heretics".

Goodluck turning the Seven into that, they've already established all the practices that are so toxic, it's impossible to put it back in the box and their martyr mentality strengthens their resolve through targeted hardship.

Let it die the slow death, do not build them up, do not stamp them out, they gain legitimacy through opposition to a legitimate power.
 
Those are viable adventurers, especially the Sorcerer, who despite only being 5th level, casts Fire spells at 10th level.

So what I'm hearing is that a SoD Sorcerer casts Fireball at 10d6 the moment they get access to the spell? Where's that JoJo meme of that older guy saying Holy Shit?

A squad of four or five SoD Sorcerers could probably kill a Company of Soldiers with only moderate risk. Hot damn.

We know she has one spell that opens doors from the linked interlude, Knock is not available to Clerics so I'm not sure what it was.

That might have been Divine Intervention, though I think the Magic Domain has Knock on its list?
 
So what I'm hearing is that a SoD Sorcerer casts Fireball at 10d6 the moment they get access to the spell? Where's that JoJo meme of that older guy saying Holy Shit?

A squad of four or five SoD Sorcerers could probably kill a Company of Soldiers with only moderate risk. Hot damn.



That might have been Divine Intervention, though I think the Magic Domain has Knock on its list?

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Seriously though, our own magic school has the perk of giving us living artillery batteries. Scholarum sorcerers make pretty decent battle mages, I bet you anything the convenience of a "surprise, suddenly you're eating fireballs" is alluring even when you have enchanted alchemical lobbers and scorpions.
 
So what I'm hearing is that a SoD Sorcerer casts Fireball at 10d6 the moment they get access to the spell? Where's that JoJo meme of that older guy saying Holy Shit?

A squad of four or five SoD Sorcerers could probably kill a Company of Soldiers with only moderate risk. Hot damn.
And at 6th level their Scorching Ray will inflict 12d6 damage if they decide to target all three beams on a single target.

Our Wizards, Archivists, and Clerics can do various things well enough, depending on their spell loadouts. They'll be versatile and powerful, as those classes have always been. Our Sorcerers, however, are going to be straight up combat mages. They'll have some minor utility, aided by the Pages of Spell Knowledge we'll be giving them, but that will take a backseat to pure firepower.
 
He is generally included to trust Yss because self-interested or not Ys shas never done anything to cause Viserys to distrust hm. So more shrines sound fine IC.

It is not a matter of distrust though, it is actually the opposite, trusting him to act in his nature.

If Yss got a better offer that negatively effected us would he turn it down?
 
People asking for 3d6 instead of 2d6 on research, or whatever.
2d6 when you're looking at a goal of 20 is fine, the only compromise that doesn't result in overly accelerating our projects would be something like a 3d6 dropping the lowest which shifts the average progress roll from 7 to 9 which still takes an average of three months to get to the total 20 but raises the potential for completing within two months.

For those interested in seeing the percentage difference between the two, and so DP can judge whether the timeline they want looks right:
(Assuming project has a target number of 20)
Chance of completion within two months:
3d6D1: 12.7%
2d6: 2.8%

Chance of completion within three months:
3d6D1: 52.2%
2d6: 34.1%

Chance of completion within four months:
3d6D1: 81.1%
2d6: 48.4%

Chance of Completion within five months:
3d6D1: 90.9%
2d6: 64.8%

So, in all honesty most of our projects that have a target number of 20 will be completing by the fourth month. Considering I've seen it take longer for a business to figure out its budget for the year it's currently in that's not entirely unexpected.

However, if DP wanted to increase our research by a month but keep the dice they could move to a 3d6D1 for rolls.

I'm entirely content with the idea that something like "Designing a class and an entire curriculum to teach what is effectively AP chemistry to a late Renaissance populace" likely taking four months to do.

EDIT: Used the wrong percentages, now corrected.
 
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The problem with the Seven is the same problem with Christianity, it doesn't play nice with others, theirs is the right way and there's only one right way, if you deviate you burn in hell.

Pandering to that type of religion is how you lose Rome, you want religions that are happy with their place, have their own beliefs and tenets that they understand others may not necessarily follow and that there are different interpretations of their own faith rather than broad tarring "heretics".

Goodluck turning the Seven into that, they've already established all the practices that are so toxic, it's impossible to put it back in the box and their martyr mentality strengthens their resolve through targeted hardship.

Let it die the slow death, do not build them up, do not stamp them out, they gain legitimacy through opposition to a legitimate power.

Indeed, there is only the right way, else you burn in hell. So you make sure you're the guy who declares what's the right way.

I don't get where this whole pandering thing is coming from. I'm advocating to create our branch of the Faith by using priests whose temperament and theological opinions were vetted. If you want to call it a gift, then it's a poisoned one.

It will assuage the fears of smallfolk and nobility alike, since if Viserys builds a magnificent Sept that surpasses the Starry Sept and Baelor's, then obviously he must be a very pious king. This in turn makes the conquest and stabilization of Westeros easier since people won't join the opposition out of fear of a Demon Dragon and the smallfolk won't be as eager to listen to the Zealots who advocate the return of the Faith Militant.

There is no pandering, no appeasement. There is only us building a fitting Sept for our own Antipope who will help us take the Faith and spread an interpretation and practice of the Faith that is in line with Imperial law, while delegitimatizing any opposition. By doing so we become the one who says which behavior gets you thrown into hell, and which sends you to heaven. We even have a squad of actual Angels that we can parade around if necessary.

As the whole war between the Faith Militant and House Targaryen showed, it was the pen stroke which killed the Faith Militant, and not the sword. Maegor violently persecuted the Faith which led to nowhere throughout his entire live, while Jahaerys ended them in a single pen stroke while also enshrining the King on the Iron into the Faith as the "Protector of the Faith", and making it one of the King's official titles.
Once we take Westeros, we will have to address the issue. If we do nothing, we will face religious unrest as Septons will simply point towards Viserys complete absence of piety or respect for the Faith, towards his magic, towards all the beings and gods he consorts with. Meanwhile, our supporters will have to remain silent because they cannot argue on theological grounds. "Letting them die" will not be possible because as long we do not address the Faith we will simply be an infidel, to both smallfolk and nobles alike, which will continue to invite unrest. And every time we stomp down on that, as you say, we will merely create martyrs.

Thus, start our own branch of the Faith, by our very own priest who will preach the Seven Pointed Star in a way that is acceptable to us and is compliant with Imperial Law. This will give us the infrastructure to take over the Faith by simply calling the Conclave and the Most Devout to SD. This way we will have considerable power over what is the official canon of the Seven Pointed Star and what will be preached across Westeros. Dissenting voices can then not only be persecuted according the Imperial Law, but also theologically, denying Martyrs any claim to legitimacy.

Basically, build a Sept to the same standard Yss', the Merlin King's and the Moonsinger's Temples were built. Meaning extravagant and majestic beyond measure. At first it will only serve as PR coup to silence accusations by simply pointing out that we built a magnificent Sept just like Baelor did, so we obviously can't be a godless infidel, and as a means to detect and neutralize zealots on the island. Later on it will serve as the stepping stone towards hijacking the religious authority by moving the Most Devout to Sorcerer's Deep, giving us a stranglehold on them and allowing us to influence the official canon and thus prevent unrest by delegitimizing zealots and agitators.
 
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Seriously though, our own magic school has the perk of giving us living artillery batteries. Scholarum sorcerers make pretty decent battle mages, I bet you anything the convenience of a "surprise, suddenly you're eating fireballs" is alluring even when you have enchanted alchemical lobbers and scorpions.
And at 6th level their Scorching Ray will inflict 12d6 damage if they decide to target all three beams on a single target.

Our Wizards, Archivists, and Clerics can do various things well enough, depending on their spell loadouts. They'll be versatile and powerful, as those classes have always been. Our Sorcerers, however, are going to be straight up combat mages. They'll have some minor utility, aided by the Pages of Spell Knowledge we'll be giving them, but that will take a backseat to pure firepower.

I have this image of a Magic Competition of level 6 Representatives.

One from the Reach Fey, one from the Goldshields, one from Volantine, one from Braavos, one from the Sultan of Air, one from the Griever of Earth, one from that Fire Fey Goddess, one from the Gold Company, and one from our Deep.

(Okay, originally it was like three of those plus the Sorcerer, but then I started actually counting the number of independent and "independent" magic academies and it got a bit larger.)

The image in my head is some sort of race, and they're all in a starting area. The Sorcerer representing the Deep yawns, the races starts, and their readied action to drop a Sudden Sculped (probably from a Rod) Fireball on the starting area goes off, hitting the Lannister Representative and probably several of the other competitors.

Braavos and Volantine gracefully withdraw from the field with all their limbs intact.

The SoD Sorcerer raises an eyebrow at the remaining competition.

"I can do that two more times and have an Item of Celerity."

Sorcerer's Deep wins!

@Azel how bad an idea would it be to directly invite the Goldshields to our Magic Competitions? Beyond military secrets being analyzed in person I mean.

It is not a matter of distrust though, it is actually the opposite, trusting him to act in his nature.

If Yss got a better offer that negatively effected us would he turn it down?

Considering that Yss was willing to throw down with an Avatar of Mammon for our soul because we've done so much for him, weighing the scales so heavily in our favor, I'd say it would need to be something pretty damn tempting for him to screw us over.

We basically saved him from True Death and are restoring him to Major Diety-hood. When our people curse by the gods, they think of him.

Yss is a major deal in the modern political landscape and will be relevant for a very very long time, even as Gods see it, because of us.

There's a signficant buffer area to prevent others from bribing him away from us.

Thus, start our own branch of the Faith, by our very own priest who will preach

I motion we talk to Mom and Best!Uncle about this, the latter under the basis of subverting the Faith from within to change the core aspects of it, both driving a wedge between moderates and extremists therefore weaking the Faith overall as well as the humbling action of shaping them into our own image and purpose. The former because Mom would honestly understand the politics and structures involved much more than us.

There's probably several people we can talk with who weigh in on the topic, and we can do a similar strategy session for Burney's Faith as well.

@egoo would having strategy sessions about the Faith and Burning Man's Flock be minor actions?
 
I just found a really nice Alchemical item that I have overlooked up until now.
Incendiary Catalyst: Incendiary catalyst can be thrown at a creature as a ranged touch attack with a range increment of 10 feet. On a hit, the target is doused with accelerants that give the target vulnerability to fire for 1 round. Incendiary catalyst does not affect creatures that are already vulnerable to fire, and the target's fire immunity and resistances apply as normal. Crafting this item requires a successful DC 20 Craft (alchemy) check.
Price 40 gp; Weight 1 lb.

Vulnerability to fire means that the victim will take +50% damage from Fire-based attacks. Our Scholarium Sorcerers have Launch Item as a Cantrip. They can use that to douse a target, or just throw it the muggle way, then drop a Scorching Ray on them, or have a fellow Sorcerer do so. If the Sorcerer is at 6th level, the Scorching Ray could inflict up to 18d6 damage on the victim. :drevil:

Needless to say, Incendiary Catalyst is being added to the Sorcerer's standard gear.
 
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