Viserys go Gargantuan sized
I am so excited for when we finally do this in the quest. I'm not certain I understand how our leveling works, but I don't belive we aren't going to get bigger by just aging, so Epic Proportions or however we go about that will have to satiate my desire for absolutely massive dragons.
 
@Azel We need to build up Saan's stuff on Ax Isle. Have we done anything down south with him yet? Or have we not because he just officially finished his conquest this turn?
He needs a fortress, a proper harbor, his own scholarum, inquisition, and government offices, his governor's palace, possible small temples to the Merling King and whatever Imperium-approved gods he wants to invite, nice roads, a Legion fortress to garrison the local regiment, and his own Heart Tree. And whatever else goes into building a city, we have people to handle this for us.
 
Seriously though, I would love to have a party to invite all our Westerosi vassals to.

"This is the firepower we're bringing to Westeros."
To re-iterate:
- Viserys - Adult Red Dragon - CR Yes
- Dany - Young Adult Quicksilver Dragon - CR Yes
- Amrelath - Adult Red Dragon - CR 15
- Relath - Young Adult Brine Dragon - CR 14
- Sheepstealer - Gargantuan Valyrian Dragon - CR 16ish
- The Harbinger - Huge Valyrian Steel Dragon Construct - CR 17
- as many Heralds as @Goldfish squeezes into the crafting plan - Large Steel Dragon Constructs - CR 10 each

It's a good day for brown pants.
 
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@Azel We need to build up Saan's stuff on Ax Isle. Have we done anything down south with him yet? Or have we not because he just officially finished his conquest this turn?
We've repeatedly confirmed that we're sending supplies and settlers as well as cash crops to turn that shithole into something good, so when there wasn't a vote for that after he gave the confirmation I assumed that it was just going to happen automatically.
 
I am so excited for when we finally do this in the quest. I'm not certain I understand how our leveling works, but I don't belive we aren't going to get bigger by just aging, so Epic Proportions or however we go about that will have to satiate my desire for absolutely massive dragons.

The only way I see us getting to colossal sized is Mythic Tiers adding virtual HD in addition to the +8 we get from the True Blooded class feature. In which case we could get up to Gargantuan sized at base and then Colossal sized with Righteous Might or Legendary Proportions or similar.
 
To re-iterate:
- Viserys - Adult Red Dragon
- Dany - Young Adult Quicksilver Dragon
- Amrelath - Adult Red Dragon
- Relath - Young Adult Brine Dragon
- Sheepstealer - Collossal Valyrian Dragon
- The Harbinger - Huge Valyrian Steel Dragon
- as many Heralds as @Goldfish squeezes into the crafting plan - Large Steel Dragons

It's a good day for brown pants.
Actually, if it takes a month or two, Valaena might be able to make a showing on Dawnfyre. He's already pony-sized, and Valyrian Dragons are supposed to grow at a ridiculous pace. And she's even got royal patronage, so he's getting more than enough meat to sustain that growth.
 
We've repeatedly confirmed that we're sending supplies and settlers as well as cash crops to turn that shithole into something good, so when there wasn't a vote for that after he gave the confirmation I assumed that it was just going to happen automatically.
We will have to invest actions into actually doing that in the coming turns. Same for Naath.

Overall, I don't want to build Salladhors permanent capital on Ax Isle. We should have a B-Team poke Gogossos and see about setting him up there.
 
We should definitely show our ability to go Gargantuan at will if we take Sheepstealer along, if only to make sure no one gets stupid ideas. Nettles will appreciate it at least, since appearing to have the biggest dragon out there would lead to her having to deal with the stupid ideas people get.
 
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We will have to invest actions into actually doing that in the coming turns. Same for Naath.

Overall, I don't want to build Salladhors permanent capital on Ax Isle. We should have a B-Team poke Gogossos and see about setting him up there.

Make sure to pop an entire divination tree off at it beforehand. DP said he wouldn't pull punches with Sothoryos since he felt it safe to truly unleash the bogus encounters like Surprise Horned Devil straight outta Baator at us without upsetting the local scene unduly.
 
I've had a PoSK of Legendary Proportions on my wish list for a while now.

By the way, end of the month, we're due to pick up our commissions of Mind Blank and Soulfire items. We need all of that for all Companions before even thinking about starting a war against the Deep Ones.
 
@Azel For the Elemental Wyrmlings that are to accompany the Harbinger, do you want all 12 to be Fire type, or three full sets?

I've got got three Fighter Prototypes, 12 Elemental Wyrmlings, and three Heralds added to the crafting schedule.
 
@Azel For the Elemental Wyrmlings that are to accompany the Harbinger, do you want all 12 to be Fire type, or three full sets?

I've got got three Fighter Prototypes, 12 Elemental Wyrmlings, and three Heralds added to the crafting schedule.
I think two full sets and the last batch being all fire would be good. They're meant as support via fire healing for the Harbinger, but at the same time having the different elements at its disposal would be good.
 
I've had a PoSK of Legendary Proportions on my wish list for a while now.

By the way, end of the month, we're due to pick up our commissions of Mind Blank and Soulfire items. We need all of that for all Companions before even thinking about starting a war against the Deep Ones.

We've got a Scroll with Legendary Proportions and Cyclical Reincarnation now thanks to our contacts in the Opaline Vault.

Just need to have Lya learn both and make a SoSK for the former. And the latter will come in handy indeed... seeing as how it can resurrect people who have died within the same year regardless of causes, natural or otherwise.
 
We've got a Scroll with Legendary Proportions and Cyclical Reincarnation now thanks to our contacts in the Opaline Vault.

Just need to have Lya learn both and make a SoSK for the former. And the latter will come in handy indeed... seeing as how it can resurrect people who have died within the same year regardless of causes, natural or otherwise.
Yeah, I'm also waiting on her to learn Cyclical Reincarnation. It was a major win for me when we finally got that scroll.
 
We've got a Scroll with Legendary Proportions and Cyclical Reincarnation now thanks to our contacts in the Opaline Vault.

Just need to have Lya learn both and make a SoSK for the former. And the latter will come in handy indeed... seeing as how it can resurrect people who have died within the same year regardless of causes, natural or otherwise.
Definitely need to have her learn both spells next month, along with some other high level spells. I'm going to push for at least five or six days sets aside to learn spells for her.
 
By the way, @Goldfish, we need to make a Wings of Cover item for Lya. She wanted to either learn the spell or get an item after Tor almost disintegrated her.
 
Definitely need to have her learn both spells next month, along with some other high level spells. I'm going to push for at least five or six days sets aside to learn spells for her.

I want to use the latter on Ser WIllem if we do end up raising him.

I mean, does that increase the chances he'll see it as a good idea to spend some of those years of youth in service to us? MAYBE.

Alternatively it massively rewards a man who served us loyally with newfound youth and the ability to live a long, fruitful life with his family in peace.

Hypothetically. If he wasn't known for LOYALTY!

Edit: Awww, just realized this wouldn't really work unless he died within the same year. We'd probably need at least a chained miracle for it.

That's a crying shame.

I mean technically we could resurrect (then kill) and then reincarnate him, but that is morbid.
 
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I want to use the latter on Ser WIllem if we do end up raising him.

I mean, does that increase the chances he'll see it as a good idea to spend some of those years of youth in service to us? MAYBE.

Alternatively it massively rewards a man who served us loyally with newfound youth and the ability to live a long, fruitful life with his family in peace.

Hypothetically. If he wasn't known for LOYALTY!

Edit: Awww, just realized this wouldn't really work unless he died within the same year. We'd probably need at least a chained miracle for it.

That's a crying shame.

I mean technically we could resurrect (then kill) and then reincarnate him, but that is morbid.
It depends on if he wants to be young bad enough. If he's willing to go along with it then we can accomodate him.

The high magics we're experienced with need a strong stomach, but the reward is great.
 
In addition to our two Wayfinders, we crafted two more this month to give to the Night Watch next time we visit. I'm added another four to next month's schedule. Is that enough?
 
In addition to our two Wayfinders, we crafted two more this month to give to the Night Watch next time we visit. I'm added another four to next month's schedule. Is that enough?

So that would give us, for our own use at least, six Wayfinders?

That is enough for six separate PC actions occurring at the same time.
 
Horde Thief Chapter XXIX
<< Previous
Horde Thief
Chapter 29​

The location set is one that the White Council has used before, according to Harry, during the war with the Red Court of Vampires. It's still a little strange to think about that, three entirely different species of Vampire. Only two of them exist now, which make the consideration a little unnecessary, but it remains a curiosity. And makes you spare a thought to how much Lya is going to love learning of this place, once she finds you.

The old warehouse doesn't look like the sort of place anyone would choose to meet, but that is no doubt the point. So much easier to avoid attention if you're somewhere no one would think to look. But once you're inside, and past some impressively rigorous security checks administered by a group of steely-eyed Wardens, the façade reveals itself as just that.

"They've been busy," Harry murmurs next to you, looking around as pitted metal gives way to insulated drywall and the cold of the early spring fades. Neither of you are bothered by it in the least, but the amount of work done here is telling. Something more permanent than a temporary meeting place, then. Interesting. You pass down several more corridors, and three more checkpoints, before reaching the last one.

"Well, here we are," you take a slow breath, steadying yourself for the type of war that you learnt young was far greater than that committed by swords of steel, in an arena set against you like few you've faced before. It's frustrating to be distrusted like this, but the truth is that you're a victim of your own success. When the White Council gave you the task of removing the Fomor from North America, they did it to get you out of their hair. You're quite sure that no one had believed that you'd actually do it, and proving yourself capable of wiping a continent clear of the forces of a supernatural nation in a week was a statement that had made the Council very cautious of you.

You don't like it, but you understand. The sort of power you can wield doesn't come out of nowhere, in this realm or your own, and any wielder of it always has an agenda. You certainly do. The challenge facing you here is convincing the three representatives the White Council's sending that yours is benign. Not the easiest thing to do, when you're asking them to change.

"You know," your guide muses, watching your expression settle, "if you walk in there looking ready for a fight, they're going to assume the worst."

"I thought they'd already done that?" You point out, rolling your shoulders to let your cape of shifting gold fall better around the fiery robes chosen for the day. "But I wouldn't worry Ser Harry. They are expecting a being of solemn power, who has shattered the hold of an empire. I can give them that, and I will. Just…not as they might expect it." He gives you an odd look, to which your answer is a calm, confident smile. You know what's on the other side of these doors, and you've planned for it. All that remains is to see it through. "Shall we?"

Harry raps his fist against the solid hardwood of the door, and it swings open silently, revealing what you can only call an audience chamber. Rows of seats fan out from a central stage, all of them empty. Groups of Wardens stand at points defining a circle at the edge of the room, and as the door opens, you feel their attention swing towards you, sizing you up with skills hard-won in the Council's last war. You step inside, being forced to take two steps for every one of Harry's, and start down towards the stage at the chamber's heart. Three figures await you there, all dressed in the dark robes and purple stoles of Senior Council members.

They make for an interesting collection. Two tall, one stocky, the latter the mentor of your ally here. It's almost comforting to see someone other than Karrin who's about the same height as you. The shorter figure and one of the tall ones have their hoods up, but the man at the centre of the stage does not. His hair and beard are a snowy white, shot through with silver, and perfectly groomed against the lines of his features. If nothing else, he has features worth his position, and from what little you've been able to uncover, he's earned it, too. You don't get to be the Merlin by collecting bottle caps, so Harry told you. He then had to explain the phrase, but it got the point across. The man might look like some fantastical portrait made flesh, but he wasn't one to be taken lightly.

Eyes of an impassive sky blue follow you down the steps towards the stage, and slender fingers flick around the staff of flawless white wood, without a single mark on it. As you reach the opening between seats and stage, he nods once, and speaks. The language is called Latin, apparently, but it does not trouble you. "Wardens. Close the Circle."

Doors are pulled fully closed, locks click, and a surge of magic sweeps around the edge of the circular hall, enclosing it in a ward that you feel just short of your skin as it seals the room. And for the first time, you feel its presence against your magic. A pressure, subtle, but strong. Not an attack, you realise as you look to Harry, but that knowledge does little to damp your irritation.

"Viserys Targaryen," the Merlin dips his head in a nod of recognition, of your presence, nothing more. He continues, in English: "As a formal meeting in the eyes of the Council, we are obligated to speak in its tongue. Do you require a translator?"

"I do not," you reply, in perfect Latin, glad that you had chosen to take the more certain route to know the White Council's language. You couldn't be sure how the circle around you might have affected a weaker working, when your greater ones had been…reduced.

"Very well," the man's face remains impassive, if your knowledge of the language had surprised him, it didn't show. Again, expected. Harry had told you that the current Merlin is as much a creature of politics as Power. With hundreds of years to refine his craft it's little wonder that he can seamlessly mask a reaction, if there'd even been one. "You have petitioned the White Council for an audience. We, its representatives, are here. Speak, and know that all you say will be returned to the full Council for deliberation."

With that, the Merlin yields the floor to you, and you take a single step forward, separating yourself clearly from your guide. Theatre, but theatre which matters. Just as your next words did. "Honoured members of the Senior Council, I have completed the task set for me, and now come to you with the matter I feel most grievous to the world around us."

"For thousands of years, the White Council has stood as a bulwark against humanity's foes. You have discharged that duty in good standing," mostly, but it wouldn't do to be insulting, "but now you face a very different enemy, and one you cannot fight as you have done so the others." A stiffness invests the three Wizards in front of you, and though you can't sense it the way one of them could, you can tell that they're gathering power. You continue as if nothing had changed. "The world has grown, and with it has the spread of mortal magic, which you can no longer keep up with."

The Merlin's gaze hardens. "We are well aware of our limitations in this matter," he tells you, nodding once at Harry. "Wizard Dresden has long since been a champion of these affairs, working to create a network he called the Paranet." There isn't scorn in the old wizard's voice, but it's close.

"It is good that you mention it," you nod, "but as it stands, the Paranet is little more than a wall of sand before the tide. It cannot hold as it is, not without strength. Strength that can only be given by the White Council, and that should be given." You didn't go quite so far as to say it was as much their duty to guide and teach as it was to protect. You knew that it wasn't seen that way.

"You would have us extend greater support to the Paranet." The voice of the stocky figure at the Merlin's left was strong and startlingly similar to Harry's, but deeper and with a more pronounced accent. "We've heard such proposal before."

"This is different," you give the man a tight-lipped smile. "I have seen a little of how far magic has spread in my work against the Fomor. With it stopped, the Paranet will soon find itself under pressure in this continent like it has never been. Without aid, it will lead to an outbreak of Warlocks on a scale I doubt has even been considered. Can the Wardens truly afford such a distraction?"

"More than simply support then," the Merlin makes a move-along gesture. "You have a proposal, Mr Targaryen. Please, do elaborate." You catch the flash of anger just short of your lips, but the Merlin notices.

"There is a way to stop this short. I have discussed the matter with Wizard Dresden, and he concurs. With the help of the Wardens, on a far small scale that would be needed to suppress a mass Warlock outbreak, the Council can add to its ranks without the Laws of Magic ever being broken. Given the tides rising against humanity, surely it is better to make friends, then destroy enemies."

"Wizard Dresden," the third member of the group speaks, his voice clipped and calm. "You have discussed this as Mr Targaryen says?" There's something unpleasant in his voice, an echo that you recognise from your own experiences. The voice of a man about to drive a knife in.

"In my role as a Warden Liaison," Harry replies, and you wonder if he knows how obvious the leashed anger in his voice is, directed almost entirely at his questioner. Something truly unpleasant must have passed between them. "A discussion of that sort lies within that purview."

"Be that as it may," the Merlin cuts in, in the manner of one calming the waters. Not attempting, either: both men subside quickly, though in a way that makes it quite clear that the matter isn't forgotten. "I must say, Mr Targaryen, that you appear to have a great deal of interest in internal White Council affairs for a relatively unknown," his gaze flicks to Dresden, and the emphasis is unmistakable, "outsider."

"Sometimes," Harry replies, hissing breath in through clenched teeth, "a different perspective can offer a new solution to an old problem."

The Merlin hums noncommittally, before turning back to you. "Tell me," he asks, without breaking measure, but offering no space to interrupt. "have you ever actually seen a true Warlock in action, that you would presume to tell us how to handle them?"
 
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You know, part of me wanted to add in a not-quite-joking "[] What do you do?" at the end of this update so much. It certainly fits. Also yes, Viserys is bullshit at socials. But Langtry has had centuries to polish his game, and is fighting on ground that's entirely his. If I miss things here in Viserys' reactions or interactions, I'm going to have to ask you to forgive me. I also can't and won't promise victory for him here, because of what he's up against. You do not, as has been said many times and repeated here, get to be the Merlin by collecting bottlecaps.

And here, Langtry hits perhaps the most dangerous point he could against Viserys, that Viserys honestly hasn't seen Black Magic used. Like, legit, he hasn't. There is an answer to this, of course, but given Langtry's penchant for triple-layering his plans, don't expect him not to have a response. The White Council has full (mostly) reports from Harry on what Viserys has been doing over the past weeks, they have a good idea of what he can do, and some understanding of what he knows. Harry hasn't told them about the meeting at Mac's, but that wasn't White Council business. He was there as the Winter Knight, aiming to keep the Accords intact. Very different hat. Even so, this is not good ground for Viserys to go pushing. Equally, that's not what this first meeting is about. The first battle rarely wins the war, after all. It lets you get a feel for your opponent. There are other things going on too, behind the scenes, but I'd prefer to keep them a surprise. People with a good working knowledge of the DF and who recently read Changes should be able to guess at least some of it.

Next section will be up soonest, as I'd like to connect these pieces well. Any critique, comments, or even suggestions on where Viserys could go from here (shameless use of thread gestalt, AWAY!) is always welcome!

Note: moving back and forth between Dresden and Viserys PoVs has become surprisingly difficult due to how different the two actually are as I'm trying to use quest 2nd person present tense vs the DF 1st person past tense. And I write my own quest in 2nd person past. So...yeah. Please forgive me any errors in that area.
 
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<< Previous
Horde Thief
Chapter 29​

The location set is one that the White Council has used before, according to Harry, during the war with the Red Court of Vampires. It's still a little strange to think about that, three entirely different species of Vampire. Only two of them exist now, which make the consideration a little unnecessary, but it remains a curiosity. And makes you spare a thought to how much Lya is going to love learning of this place, once she finds you.

The old warehouse doesn't look like the sort of place anyone would choose to meet, but that is no doubt the point. So much easier to avoid attention if you're somewhere no one would think to look. But once you're inside, and past some impressively rigorous security checks administered by a group of steely-eyed Wardens, the façade reveals itself as just that.

"They've been busy," Harry murmurs next to you, looking around as pitted metal gives way to insulated drywall and the cold of the early spring fades. Neither of you are bothered by it in the least, but the amount of work done here is telling. Something more permanent than a temporary meeting place, then. Interesting. You pass down several more corridors, and three more checkpoints, before reaching the last one.

"Well, here we are," you take a slow breath, steadying yourself for the type of war that you learnt young was far greater than that committed by swords of steel, in an arena set against you like few you've faced before. It's frustrating to be distrusted like this, but the truth is that you're a victim of your own success. When the White Council gave you the task of removing the Fomor from North America, they did it to get you out of their hair. You're quite sure that no one had believed that you'd actually do it, and proving yourself capable of wiping a continent clear of the forces of a supernatural nation in a week was a statement that had made the Council very cautious of you.

You don't like it, but you understand. The sort of power you can wield doesn't come out of nowhere, in this realm or your own, and any wielder of it always has an agenda. You certainly do. The challenge facing you here is convincing the three representatives the White Council's sending that yours is benign. Not the easiest thing to do, when you're asking them to change.

"You know," your guide muses, watching your expression settle, "if you walk in there looking ready for a fight, they're going to assume the worst."

"I thought they'd already done that?" You point out, rolling your shoulders to let your cape of shifting gold fall better around the fiery robes chosen for the day. "But I wouldn't worry Ser Harry. They are expecting a being of solemn power, who has shattered the hold of an empire. I can give them that, and I will. Just…not as they might expect it." He gives you an odd look, to which your answer is a calm, confident smile. You know what's on the other side of these doors, and you've planned for it. All that remains is to see it through. "Shall we?"

Harry raps his fist against the solid hardwood of the door, and it swings open silently, revealing what you can only call an audience chamber. Rows of seats fan out from a central stage, all of them empty. Groups of Wardens stand at points defining a circle at the edge of the room, and as the door opens, you feel their attention swing towards you, sizing you up with skills hard-won in the Council's last war. You step inside, being forced to take two steps for every one of Harry's, and start down towards the stage at the chamber's heart. Three figures await you there, all dressed in the dark robes and purple stoles of Senior Council members.

They make for an interesting collection. Two tall, one stocky, the latter the mentor of your ally here. It's almost comforting to see someone other than Karrin who's about the same height as you. The shorter figure and one of the tall ones have their hoods up, but the man at the centre of the stage does not. His hair and beard are a snowy white, shot through with silver, and perfectly groomed against the lines of his features. If nothing else, he has features worth his position, and from what little you've been able to uncover, he's earned it, too. You don't get to be the Merlin by collecting bottle caps, so Harry told you. He then had to explain the phrase, but it got the point across. The man might look like some fantastical portrait made flesh, but he wasn't one to be taken lightly.

Eyes of an impassive sky blue follow you down the steps towards the stage, and slender fingers flick around the staff of flawless white wood, without a single mark on it. As you reach the opening between seats and stage, he nods once, and speaks. The language is called Latin, apparently, but it does not trouble you. "Wardens. Close the Circle."

Doors are pulled fully closed, locks click, and a surge of magic sweeps around the edge of the circular hall, enclosing it in a ward that you feel just short of your skin as it seals the room. And for the first time, you feel its presence against your magic. A pressure, subtle, but strong. Not an attack, you realise as you look to Harry, but that knowledge does little to damp your irritation. If you felt charitable,

"Viserys Targaryen," the Merlin dips his head in a nod of recognition, of your presence, nothing more. He continues, in English: "As a formal meeting in the eyes of the Council, we are obligated to speak in its tongue. Do you require a translator?"

"I do not," you reply, in perfect Latin, glad that you had chosen to take the more certain route to know the White Council's language. You couldn't be sure how the circle around you might have affected a weaker working, when your greater ones had been…reduced.

"Very well," the man's face remains impassive, if your knowledge of the language had surprised him, it didn't show. Again, expected. Harry had told you that the current Merlin is as much a creature of politics as Power. With hundreds of years to refine his craft it's little wonder that he can seamlessly mask a reaction, if there'd even been one. "You have petitioned the White Council for an audience. We, its representatives, are here. Speak, and know that all you say will be returned to the full Council for deliberation."

With that, the Merlin yields the floor to you, and you take a single step forward, separating yourself clearly from your guide. Theatre, but theatre which matters. Just as your next words did. "Honoured members of the Senior Council, I have completed the task set for me, and now come to you with the matter I feel most grievous to the world around us."

"For thousands of years, the White Council has stood as a bulwark against humanity's foes. You have discharged that duty in good standing," mostly, but it wouldn't do to be insulting, "but now you face a very different enemy, and one you cannot fight as you have done so the others." A stiffness invests the three Wizards in front of you, and though you can't sense it the way one of them could, you can tell that they're gathering power. You continue as if nothing had changed. "The world has grown, and with it has the spread of mortal magic, which you can no longer keep up with."

The Merlin's gaze hardens. "We are well aware of our limitations in this matter," he tells you, nodding once at Harry. "Wizard Dresden has long since been a champion of these affairs, working to create a network he called the Paranet." There isn't scorn in the old wizard's voice, but it's close.

"It is good that you mention it," you nod, "but as it stands, the Paranet is little more than a wall of sand before the tide. It cannot hold as it is, not without strength. Strength that can only be given by the White Council, and that should be given." You didn't go quite so far as to say it was as much their duty to guide and teach as it was to protect. You knew that it wasn't seen that way.

"You would have us extend greater support to the Paranet." The voice of the stocky figure at the Merlin's left was strong and startlingly similar to Harry's, but deeper and with a more pronounced accent. "We've heard such proposal before."

"This is different," you give the man a tight-lipped smile. "I have seen a little of how far magic has spread in my work against the Fomor. With it stopped, the Paranet will soon find itself under pressure in this continent like it has never been. Without aid, it will lead to an outbreak of Warlocks on a scale I doubt has even been considered. Can the Wardens truly afford such a distraction?"

"More than simply support then," the Merlin makes a move-along gesture. "You have a proposal, Mr Targaryen. Please, do elaborate." You catch the flash of anger just short of your lips, but the Merlin notices.

"There is a way to stop this short. I have discussed the matter with Wizard Dresden, and he concurs. With the help of the Wardens, on a far small scale that would be needed to suppress a mass Warlock outbreak, the Council can add to its ranks without the Laws of Magic ever being broken. Given the tides rising against humanity, surely it is better to make friends, then destroy enemies."

"Wizard Dresden," the third member of the group speaks, his voice clipped and calm. "You have discussed this as Mr Targaryen says?" There's something unpleasant in his voice, an echo that you recognise from your own experiences. The voice of a man about to drive a knife in.

"In my role as a Warden Liaison," Harry replies, and you wonder if he knows how obvious the leashed anger in his voice is, directed almost entirely at his questioner. Something truly unpleasant must have passed between them. "A discussion of that sort lies within that purview."

"Be that as it may," the Merlin cuts in, in the manner of one calming the waters. Not attempting, either: both men subside quickly, though in a way that makes it quite clear that the matter isn't forgotten. "I must say, Mr Targaryen, that you appear to have a great deal of interest in internal White Council affairs for a relatively unknown," his gaze flicks to Dresden, and the emphasis is unmistakable, "outsider."

"Sometimes," Harry replies, hissing breath in through clenched teeth, "a different perspective can offer a new solution to an old problem."

The Merlin hums noncommittally, before turning back to you. "Tell me," he asks, without breaking measure, but offering no space to interrupt. "have you ever actually seen a true Warlock in action, that you would presume to tell us how to handle them?"
Not even five minutes before you posted this, I was thinking "It's about time for another Horde Thief chapter."

The single greatest thing to keep in mind here, I believe, is that Viserys doesn't actually owe the White Council anything, nor does he bare any responsibility for the supernatural affairs of Earth. Yes, he's concerned, because that is just how Viserys rolls, but that is far from a duty.

The White Council, or the Merlin, are all too obviously treating Viserys as a supplicant or petitioner. That's not a situation Viserys should let stand.
 
You know, part of me wanted to add in a not-quite-joking "[] What do you do?" at the end of this update so much. It certainly fits. Also yes, Viserys is bullshit at socials. But Langtry has had centuries to polish his game, and is fighting on ground that's entirely his. If I miss things here in Viserys' reactions or interactions, I'm going to have to ask you to forgive me. I also can't and won't promise victory for him here, because of what he's up against. You do not, as has been said many times and repeated here, get to be the Merlin by collecting bottlecaps.

And here, Langtry hits perhaps the most dangerous point he could against Viserys, that Viserys honestly hasn't seen Black Magic used. Like, legit, he hasn't. There is an answer to this, of course, but given Langtry's penchant for triple-layering his plans, don't expect him not to have a response. The White Council has full (mostly) reports from Harry on what Viserys has been doing over the past weeks, they have a good idea of what he can do, and some understanding of what he knows. Harry hasn't told them about the meeting at Mac's, but that wasn't White Council business. He was there as the Winter Knight, aiming to keep the Accords intact. Very different hat. Even so, this is not good ground for Viserys to go pushing. Equally, that's not what this first meeting is about. The first battle rarely wins the war, after all. It lets you get a feel for your opponent. There are other things going on too, behind the scenes, but I'd prefer to keep them a surprise. People with a good working knowledge of the DF and who recently read Changes should be able to guess at least some of it.

Next section will be up soonest, as I'd like to connect these pieces well. Any critique, comments, or even suggestions on where Viserys could go from here (shameless use of thread gestalt, AWAY!) is always welcome!

Note: moving back and forth between Dresden and Viserys PoVs has become surprisingly difficult due to how different the two actually are as I'm trying to use quest 2nd person present tense vs the DF 1st person past tense. And I write my own quest in 2nd person past. So...yeah. Please forgive me any errors in that area.

In this instance Viserys just has to hope for enough support to keep things from burning to the ground. Even if he doesn't get them to pledge Changes (haha, DF joke), he just has to keep things together long enough for backup to arrive, then forcefully brute force a fix into place and neener neener pumpkin eater at these decrepit tyrants hiding among the tangles of tradition and circumstance.
 
But Langtry has had centuries to polish his game, and is fighting on ground that's entirely his. If I miss things here in Viserys' reactions or interactions, I'm going to have to ask you to forgive me. I also can't and won't promise victory for him here, because of what he's up against.
First, Viserys has tons of experience dealing with black magic users. Not the exact sort that the council deals with, but when you have dealt with at least 3 cities worth of evil dark magic users you grow a bit jaded. Yes, he has seen the blackest of magics and what the worst of people can do with it. He has enough experience with that to make even senior wardens take note.

Second, the thing he is upset about is the whole killing people for breaking rules they are unaware of thing. Whether he has seen it is not entirely relevant.

Third, he can probably get the Merlin to show him one of the edge cases and get the whole lecture of "Dark magic is always tainting them" and then use magic to cure that taint from a willing subject.

Basically, we have options.

As for where to go. . . I kinda want to see him in a Practical guide to Evil. Just so he can compare his own conquer the world plans with flying fortresses to Praes.
 
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