- Location
- his hidden lair
Okay, in that case I could actually see us wanting a light grav APC when the time comes. Thanks for explaining the process to refit a detachment, I think being able to swap detachment equipment for several detachments with Steward AP is going to make this a lot more straightforward.Developing what amounts to firing slits is something you will probably think of soon, since it's mostly a matter of just having the idea; this would probably be a "X troops can fire out per point" type of equipment. Refitting existing stock can happen, yes; they have to be in your stockpile though (the easiest way to do this is building enough for a Detachment or two, swapping their equipment with a Steward action, and then refitting the returned bikes and repeating the process.)
[ ] Razorwind Jetbike
-[] Jetbike
-[] Trade in for mounts: 1 Heavy -3
-[] Weapons: 1 Spike Cannon, Twin Linked Needler Rifles
Given we can up gun the militia jetbikes, here's what I'd like to see. Going off of TT, bike troopers are significantly tougher and harder to kill than their dismounted equivalents (people like to joke a Space Marine on a bike is a faster Terminator), so give the rider VG, where the Holo-Field still partially works (or if people want to really make up for the lack of vehicle defenses an Ithilmar) and we've still got a fast attack squad that can engage light infantry, heavier infantry, and light to medium enemy armor. If we stick with VG it's actually pretty affordable at 51 per, 306 for a squad, in exchange for a squad with 6 heavy weapons and 12 infantry rifles. An Ithilmar version is only 408 EP. Only 180 EP if we can recycle militia bikes for the VA version and 282 EP for the Ithilmar version.
Since we can refit existing detachments in bulk, and that we can possibly get quick access to a lot of the equipment in the unused detachments we have lying around by 'refitting' them into largely hollow administrative detachments. I really have to insist that we try to make our designs affordable. We spent our luxury income on the infantry and have to live with that for now, but we can still achieve fairly broad roll outs so long as we make designs that are practical and relatively conservative (I'm looking at you multiple grav-shields). And yes, this means that we should probably really design a grav barge dedicated transport we can convert the Attack Barge into, at least consider a light grav combat vehicle to convert the NeedleStorm into (It just really needs some supporting weapons for it's already great main gun and the defenses), or a better combat jetbike (*innocently whistles*). RIP skimmer transport memes (though it would still be a very nice and relatively cheap design).
Edit: As for what detachments we should probably refit first, probably the HG Line detachments. They have a decent amount of useful kit (and we can possibly do a separate Steward action to pull some militia gear like Assault Barges out of the unused militia detachments)
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