- Location
- Germany
One squad refit costs:
Add 10 Wraithweave Brigantine Armor for 20 EP
Add 5 Flamer Pistol for 5 EP, 0 Starcrystals, 0 Psy-Scopes
Total 25 EP, 0 Starcrystals, 0 Psy-Scopes per squad
One squad refit costs:
Add 10 Wraithweave Brigantine Armor for 20 EP
Add 5 Flamer Pistol for 5 EP, 0 Starcrystals, 0 Psy-Scopes
Total 25 EP, 0 Starcrystals, 0 Psy-Scopes per squad
Total cost to refit across 65 squads: 1625 EP, 0 Starcrystals, 0 Psy-Scopes per squad
Looks good to me.
And for the Militia Fire squads:
One squad refit costs:
Add 10 Wraithweave Brigantine Armor for 20 EP
Add 7 Needler Rifle for 42 EP, 0 Starcrystals, 0 Psy-Scopes
Total 62 EP, 0 Starcrystals, 0 Psy-Scopes per squad
(seems to have just crashed ...)
-> squads 201 = 12 462EP to cover all of them
Edit:
One squad refit costs:
Add 10 Wraithweave Brigantine Armor for 20 EP
Add 7 Needler Rifle for 42 EP, 0 Starcrystals, 0 Psy-Scopes
Total 62 EP, 0 Starcrystals, 0 Psy-Scopes per squad
Total cost to refit across 201 squads: 12462 EP, 0 Starcrystals, 0 Psy-Scopes per squad
Vs just the armor:
One squad refit costs:
Add 10 Wraithweave Brigantine Armor for 20 EP
Total 20 EP, 0 Starcrystals, 0 Psy-Scopes per squad
One squad refit costs:
Add 10 Wraithweave Brigantine Armor for 20 EP
Total 20 EP, 0 Starcrystals, 0 Psy-Scopes per squad
Total cost to refit across 201 squads: 4020 EP, 0 Starcrystals, 0 Psy-Scopes per squad
The weapon update adds a lot of extra EP cost if done accross all the militia line infantry for weapons that we are likely to never use again when we get plasma.
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