A variant on Banging Out The Dents that does one less new vehicle to design a heavy version of the Battlecasting Support detachment
it replaces the two Guardian Militia Fire Squads and Brightstar with Forgefire Squads and the Fatebreaker with a Voidspear squad.
The goal here is to slowly replace the existing detachments using the warrior AP
For most this would be more gear then we can afford at this time but our battle pyskers are a limited resource we should protect.
For new detachment raised using the warrior AP the troops gear of detachments disbanded that turn can be used and the remaining gear can be made in the turn they get raised.
[X] Plan: Banging Out The Dents with Battlecasting
-[X][Steward] Design Additional Vehicles (1 AP)
-[X] Design a Detachment (1 AP each, 3 Max)
--[X]A Heavy Battlecasting Support detachment is an addition which brings the formidable firepower of Battlecasters to the field. A single Battlecaster is attached to the detachment's three
Forgefire Squads, as well as the Hearthguard Veteran, and Voidspear squads which form the elite core of these detachments, while a deadly Warcasting Circle brings terrifying displays of the Eldar's psyekic might to the field. A squadron each of Hearthguard jetbikers and Bright Talon Heavy Jetbikes provide flanking support for the detachment.
-[X] [Steward] Form and Function to Feed a World (3 AP)
-[X] [Steward] Design a Frigate (4 AP)
-[X] [Bonesinger] Assess the damage to Vau-Vulkesh's engines (4 AP)
-[X] [Bonesinger] Continue ship repair (1 AP)
-[X] [Bonesinger] Begin refitting the Dragonships of Quilan (1 AP)
--[X] [Bonesinger] Also offer Grav-shields (+1 AP)
-[X][Bonesinger] Refit an Escort (3 AP)
--[X][Bonesinger] 9x Damaged Lance Cutters to Nettle-class Escort Cutters
-[X][Bonesinger] Forge Actions
--[X][Bonesinger] 2x Wargear Production (10,000 EP, details TBD)
-[X][Seer] Present: Where are the Freebootas threatening Val-Terrine based
-[X][Seer] Future: What will be the strength of the next wave threatening Meros
-[X] [Seer] The Flaw, The Curse, The Claim (5 AP)
-[X][Seeker] Reverse-engineer Grav-weapons
--[X][Seeker] Gravetic Sheer Weapons (+2 AP)
--[X][Seeker] Gravetic-Oscillator Weapons (+2 AP)
--[X][Seeker] Gravetic-Implosion Weapons (+2 AP)
-[X][Seeker] Reverse-engineer Plasma Blasters
--[X] [Seeker] Power (+1 AP, +.5 turns)
--[X][Seeker] Range (+1 AP, +.5 Turns)
--[X][Seeker] Lower Cost (+3 AP, +2 Turns)
--[X][Seeker] Compromise: Safety (-2 AP, -2 Turns)
-[X] [Seeker] Reverse-engineer Conversion Fields (2 AP/turn, 3 turns)
--[X] [Seeker] Regeneration
-[X][Warrior] Muster a Fleet
--[X][Val-Terrine] 1x Combat Brig, 4x Battle Carracks, 8x Assault Ketches, 12x Lance Cutters
--[X][Val-Terrine] Deploy Hearthguard Iron Fist and 1st Heavy Militia
-[X][Warrior] Raise Warhost (1 AP)
--[X][Warrior] 4x Battlecasting Support Detachments, 2x Hearthguard Skirmish Detachment, 2x Militia Line Detachments