Nostradamus
Lord
- Location
- sweden
okay that makes more sense still seems like a self fulfilling prophecy at this point though.
What do you think about this superheavy? It has Fatesheer for dealing with other superheavies and Knight-equivalents, Starlances for tanks and heavies, Fateshredders for infantry, Screamer grenade launchers and flamers for area control, and a compartment for a Seeing Circle squad or some other kind of elite squad.I remember seeing the Aenarion tank somewhere, I'll go find it.
okay that makes more sense still seems like a self fulfilling prophecy at this point though.
Makes sense considering the other that the other conservation, rebuild the empire craftworld* Alaitoc is also at the least last hostile to us, just not to the point of open warfare.
*and very much Khainite-based craftworld
That actually sounds like a really cool idea of negotiation between two craftworlds, not gonna lie
Vau-Vaulkesh Sword master have an interesting tradition with their swords. A perspective Sword master will make their own sword. This gives them the advantage of Knowing their sword or swords much better then other Sword Masters
The issue is we have no reason to think that our prophecy is a diplomatic statement. We know Biel-Tan hates us to the point of being willing to send armed forces. We know that sooner or later they will come, unless mollified or stopped. And we have no intention of mollifying them. From our perspective, Biel-Tan shouting "We will come if you don't stop!" elicits response of "Yes, and?". If the prophesized attack was a diplo-bluff, good, we have more time to scale. But if it is genuine action, then we will need all hands on the deck. A warning like this has to be assumed true unless counter-proof is obtained.That actually sounds like a really cool idea of negotiation between two craftworlds, not gonna lie
The issue is we have no reason to think that our prophecy is a diplomatic statement. We know Biel-Tan hates us to the point of being willing to send armed forces. We know that sooner or later they will come, unless mollified or stopped. And we have no intention of mollifying them. From our perspective, Biel-Tan shouting "We will come if you don't stop!" elicits response of "Yes, and?". If the prophesized attack was a diplo-bluff, good, we have more time to scale. But if it is genuine action, then we will need all hands on the deck. A warning like this has to be assumed true unless counter-proof is obtained.
And who gives a damn about 'traditional politics' anyway? Probably not us.
Whose to say we have no intention of mollifying them?
We have literally no idea what the critical issue they're willing to go to war over is: so we don't know if it's something we could compromise on or not, or even if it's something that we care about at all and so could agree to without a qualm.
Proud—arrogant, whisper some even now—Beil-Tan calls you coward and perhaps nigh-traitorous, for so thoroughly rejecting the notion that the Empire will yet rise again. They do not, yet, muster their Tempest of Blades against you, but any effort to humble you, they will make.
Default Relationship: Hostile
Well at the very least we could ask their allies whats got them so upset. We should keep tabs, if only so we will have some idea of when they decide to move on us.That was the default, so we do have a pretty good idea why for the baseline.
Hateful just seems to mean that the rejection got them heated enough that they went, we will make you help if you want or not.
Edit:
The answer is that there is nothing to compromise here.
[ ] Harken the Exiles (1 AP)
The Exodites have already learned many of the lessons you now must. Why not tap this experience? Most might live as nomadic herders, but there are a number of Exodite worlds known to you that prefer a more settled agrarian existence, and from these you may be able to recruit advisors and experienced hands—at least on a temporary basis—though what it may cost is unknown to you. You know that Saim-Hann has likely already done the same, given their close kinship with the Exodite worlds.
Reach out to various Exodite worlds for assistance with farming and food production. Diplomacy subvote with various options; increases effectiveness of all/any Scarcity Once More options.
That was the default, so we do have a pretty good idea why for the baseline.
Hateful just seems to mean that the rejection got them heated enough that they went, we will make you help if you want or not.
Edit:
The answer is that there is nothing to compromise here.
Bier-Tan hates us because we're peaceful and artistic, and they're worried that we might squander our great potential on such fripperies like 'having a decent quality of life' and 'not having to adopt a profoundly alien and psychologically damaging regimen of immense self-discipline and intense self-denial' aka 'the Paths', rather than on what they think are more important matters like taking advantage of the brief window before other galactic powers arise to lay the foundations for a future Eldar renaissance, for by example, strangling any potential rivals for hegemony in the cradle.
We could probably create a library of formulas depending on the platform you pick so you can track in real time whether or not the vehicle your designing is in budget.I made a spreadsheet for vehicle design, complete with reverse-engineered base platform costs. Duplicate to edit.
We could probably create a library of formulas depending on the platform you pick so you can track in real time whether or not the vehicle your designing is in budget.
I'm not sure what's the best software for this. Spreadsheets are very cumbersome to program.We could probably create a library of formulas depending on the platform you pick so you can track in real time whether or not the vehicle your designing is in budget.
And this here fall already apart.
We know why they are hostile to us at default, we have in written in the description from character creation.
It's because we reject the notion that the Eldar Dominion will return.
The hateful relationship just means they will attack and try to murder us over that, no other goal her but to kill us (and likely steal our shit).
The ones that got prissy because we don't follow the paths is Alaitoc.
Overall, you seem to try and make a case so that Biel-Tan has a reason about being worried about us instead of being assholes, that will pretty much cross the entire galaxy to get to us and kill us while their own shit is still on fire.
Not program, its just a vlookup table with the lookup table being the platform list.I'm not sure what's the best software for this. Spreadsheets are very cumbersome to program.
And this doesn't mean I think they're looking out for us, although they genuinely could be materially. I strongly doubt they'd want our population or infrastructure further reduced, as it's too valuable for their long term ambitions.
Beil-Tan does a dumb and neglect to solve ongoing problems that can't be solved by stabbing, shooting or shooting and then stabbing them, news at 11.
Basically. The two were great allies--while they were on literally opposite sides of the galaxy and didn't actually have to like, talk to eachother very often; and Iyanden was one of the most populated and prosperous Craftworlds around. Once neither was the case, they broke that alliance fast.
Equipment for the crew will be a separate section, because crew size can vary significantly and sometimes you will want mixed equipment because some of them are in enclosed spaces and some of them aren't.Oh, if we could get a Crew Equipment line added to the vehicle design votes that would be great. Unless specified it is probably going to be assumed by default that the crew are all just wearing wraithweave brigantine and that is definitely not what is being gone for in some cases here. Vehicle pilots wearing heavy armor is a pretty unintuitive addition to the costs and needs to be part of the vehicle vote block if it's the intention.
The thing is though, Biel-Tan is explicitly that stupid about achieving their stated goal---they're constantly picking every fight they can, throwing good money after bad because their reaction to getting defeated is "try again with a bigger warhost, repeat until victory is achieved", and acting like total assholes even to the people who are supposed to be their allies or whose goals would, on even a second's consideration, make them natural allies.because Biel-Tan did not eat the serving of Humble Pie that everyone else did, but threw it on the ground and demanded to see the manager for daring to serve them such, while angerly waving a Tacticool gun around. And randomly shooting people who weren't previously involved.They can be hostile to us and hate us and disagree with our politics without wanting to destroy us. If they want to re-establish the Eldar Dominion trying to destroy is worse than pointless and is deeply stupid and counterproductive. It wastes their assets they can use to advance rather than retard their goals which would be destroyed in the conflict, wastes assets of potential third party Eldar allies who would be destroyed if we can't help them, alienates yet other third parties who would be horrified by them Kinslaying, and, indeed, and perhaps most critically wastes our assets that would potentially be used to help them if they get us to change our mind.
If we assume that these are actually intelligent precognitives with possibly order of magnitudes longer experience in politics than the human race has existed for, then I think we should work on the basis that our opposition are not tremendous fools and are actually basically competent at trying to advance their own agendas.
It's not as if we're going to fight to stop them re-establishing the Dominion or do anything whatsoever to get in their way. If they somehow miraculously managed it I think our leaders and population would probably be ecstatic beyond reason. We just don't think it's currently feasible, if ever.
As a result, I think we should be looking at what they're tying to do through the lens of what actually would benefit them, rather than treating them as if they're orks.
What benefits them is if we continue to exist but that our cultural identity and policies shift in a way that's more aligned with their own. That's the kind of 'threat' we should look out for, being manipulated into becoming who they want us to be.
And this doesn't mean I think they're looking out for us, although they genuinely could be materially. I strongly doubt they'd want our population or infrastructure further reduced, as it's too valuable for their long term ambitions.
I mean; the Dark Eldar and the Craftworlds don't even want to destroy each other, and collaborate when they have to. What they are more interested in is poaching each other's people, I think this is that but on a much larger scale, given we'r still in the traumatic aftermath of the Fall when cultures are presumably relatively fluid.
Equipment for the crew will be a separate section, because crew size can vary significantly and sometimes you will want mixed equipment because some of them are in enclosed spaces and some of them aren't.
The thing is though, Biel-Tan is explicitly that stupid about achieving their stated goal---they're constantly picking every fight they can, throwing good money after bad because their reaction to getting defeated is "try again with a bigger warhost, repeat until victory is achieved", and acting like total assholes even to the people who are supposed to be their allies or whose goals would, on even a second's consideration, make them natural allies.because Biel-Tan did not eat the serving of Humble Pie that everyone else did, but threw it on the ground and demanded to see the manager for daring to serve them such, while angerly waving a Tacticool gun around. And randomly shooting people who weren't previously involved.