Forge of Destiny(Xianxia Quest)

No, seriously, can we please get Falling Stars next week instead of this week? Please? We want them both, we will train them both, but if we get Falling Stars this week, we lose out on pill bonus.
 
I would also like to point out that FSA disrupts qi. This means there is a chance that it could disrupt arts that are in progress or have lasting effects. Meaning, you want to dispell my mists, oh well I stop you. You want to use a movement art to close in and get in melee range, oh well I stop you. The damage thing is a secondary benefit in my opinion to FSA ability to disrupt qi, something we have yet to see.
Elegy also disrupts Qi, though. Maybe the wording is different, but...

Also, while FSA is fucking terrifying when it comes to a kiting Ling Qi.... we will very rarely want to kite. FSA is the art we want when we are alone and at very long range. It's not the art we want in any cases where we aren't alone and can actually fight at optimal range for us.... that range being the same range as FVM.
 
It creates its own attacks. The QM compared it to Sun Liling's blood murder shroud thing in effect if not in power.

You know, the thing she seriously maimed Meizhan with?

THAT thing?
That was a debuff/poison art! She explicitly had to do the damage with Blood Weapons first!

@yrsillar does ASA do any actual damage on its own outside of what we do with kicks?
 
Elegy also disrupts Qi, though. Maybe the wording is different, but...

Also, while FSA is fucking terrifying when it comes to a kiting Ling Qi.... we will very rarely want to kite. FSA is the art we want when we are alone and at very long range. It's not the art we want in any cases where we aren't alone and can actually fight at optimal range for us.... that range being the same range as FVM.
The optmial range for an archer is as far as they can get away with.

Get an good Bow to bring down Qi cost and add even more dice, and we will be effectively one-shotting people, if only because they will mostly run out of Qi before they take a second double move.

Shooting and moving is Qi-free.
 
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Elegy also disrupts Qi, though. Maybe the wording is different, but...

Also, while FSA is fucking terrifying when it comes to a kiting Ling Qi.... we will very rarely want to kite. FSA is the art we want when we are alone and at very long range. It's not the art we want in any cases where we aren't alone and can actually fight at optimal range for us.... that range being the same range as FVM.
It's also a lovely opener and keeps people from trying to outrange us.

Someone will eventually try to blast us from way outside of FVM range.

FSA makes that less advisable.

I want it, I just want an optimal purchase order for FSA and ASA.
That was a debuff/poison art! She explicitly had to do the damage with Blood Weapons first!

@yrsillar does ASA do any actual damage on its own outside of what we do with kicks?
The Blood Weapons were a function of that same art.

ASA almost certainly has Ash weapons.
The optmial range for an archer is as far as they can get away with.

Get an good Bow to bring down Qi cost and add even more dice, and we will be effectively one-shotting people, if only because they will mostly run out of Qi before they take a second double move.
What is your point?

FVM is massively, massively superior to any art we're going to get on floor one or floor two. Probably floor three. I doubt the inner sect has substantial access to SCS/FVM grade arts.
 
[X] Falling Stars Art

Okay, let me explain myself.

ASA is a terrible art for our build. I am going to be honest, I have no idea why people think it will enhance Li Qi.

A melee art which converts the users qi into a trailing shadow of ash

So this mean that we need to construct a labyrinth of trails. Which is a lenghty process, during which we must survive the ennemy blind strikes.

the users strikes drain the heat from enemies struck

We need to hit the ennemy to be able to debuff them. To hit them mean being in range for their attacks. Which is the exact opposite of how we want to act in our darkness (aka not near the ennemy to not get hit).

ASA is a tank art. It's an art for someone that is going to run in the pack of ennemy, hit them each once to debuff them then run away, to hit them via the trail. It's the very opposite of how we act.
 
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We will be losing, what was it, 13 dice of pill bonuses if we take Falling Stars Art this turn? I say we take Ashen Shadow Art this turn, take a week or two to grab a couple more meridians, and then get Falling Stars Art. The turn after that or so is when we should go for the Heaven/Moon site.
 
A melee art which converts the users qi into a trailing shadow of ash, the users strikes drain the heat from enemies struck, weakening and debilitating them. The ash can be used for choking, blinding gusts directed at foes. More complex Ash constructs available at higher levels. 6 levels

The lower of Unarmed and Strenght, actually. She can use Dex on her to-hit, but DV is capped by Strenght as far as we know.


Damage is determined by how many successes you have over your opponent in the clash if you are attacking. Damage maxes out based on the damage value of your weapon though. The damage value of a weapon will be listed next to the item. For unarmed the value is your strength or mastery value, whichever is higher, unless otherwise modified.

So it would be DV 3- and we can essentially raise the base DV simply by improving Unarmed Mastery

As for damage- the ash fucking rips the heat out of what it touches.

A melee art which converts the users qi into a trailing shadow of ash, the users strikes drain the heat from enemies struck, weakening and debilitating them. The ash can be used for choking, blinding gusts directed at foes. More complex Ash constructs available at higher levels. 6 levels


In other words... I get people like FS, but stop being total fucking morons about it because this rampant fearmongering and misrepresentation at this point.

WOG- we can melee while playing with this
WOG- it's like the blood construct art Liling has but worse

FFS
 
While we are on the subject of having LOTS of arts that we want, how do people feel about putting spiritual cultivation on hold once we hit Mid-Yellow to make room for upgrading arts?

We are thinking of training up two Wind Arts, which means we can stack a Clear Wind Pill with a White Hart Elixir; on top of 26 dice from Mid Yellow/Silver, whatever cultivation benefit EPC gets us, and the -10 successes needed per stage, I can see us hitting finishing 3-4 stages in both arts in just a handful of actions.


What do people think?
 
While we are on the subject of having LOTS of arts that we want, how do people feel about putting spiritual cultivation on hold once we hit Mid-Yellow to make room for upgrading arts?

We are thinking of training up two Wind Arts, which means we can stack a Clear Wind Pill with a White Hart Elixir; on top of 26 dice from Mid Yellow/Silver, whatever cultivation benefit EPC gets us, and the -10 successes needed per stage, I can see us hitting finishing 3-4 stages in both arts in just a handful of actions.


What do people think?

I'm always leery of putting physical/spiritual cultivation on hold, but as long as we're doing one of them and you have solid convincing plan I'd be fine with it.
 
For one, we actually think it will enhance Ling Qi.

Yes it will. Literally any art will do that. The problem is that it's an art that is at the very opposite of what we have as a build (aka invisible debuffer that survive by dodging and never being near attack).

Um... no? Pretty sure that ASA works nothing like that. Same way that the Bai's shadow-control art doesn't need them to lay down labyrinths of shadow to work.

A melee art which converts the users qi into a trailing shadow of ash

Trailing shadow of ash. It trail the user. It's in the very description of the art.
 
[X] Falling Stars Art

Okay, let me explain myself.

ASA is a terrible art for our build. I am going to be honest, I have no idea why people think it will enhance Li Qin.

So this mean that we need to construct a labyrinth of trails. Which is a lenghty process, during which we mustsurvive the ennemy blind strikes.

We need to hit the ennemy to be able to debuff them. To hit them mean being in range for their attacks. Which is the exact opposite of how we want to act in our darkness (aka not near the ennemy to not get hit).

ASA is a tank art. It's an art for someone that is going to run in the pack of ennemy, hit them each once to debuff them then run away, to hit them via the trail. It's the very opposite of how we act.
Because you're making an argument that's explicitly wrong according to the QM.

Fact: It's handsfree.

Fact: It's an inferior, element shifted analogue of Sun Liling's blood murder shroud.

Fact, it covers a huge-ass hole in our combat suite: Damage while sustaining FVM.

It does NOT require running around in circles.

Also if it DID leave a trail like that it would have murderous synergy with FSA. Activate it when the enemy closes, disengage, laugh as they can't pursue directly without charging straight into an attack and hence having no defense to it.
It will proc off your unarmed damage if you arent using another weapon, yeah
Does it have damage boost techniques?
 
The lower of Unarmed and Strenght, actually. She can use Dex on her to-hit, but DV is capped by Strenght as far as we know.
Mechanics said:
Damage is determined by how many successes you have over your opponent in the clash if you are attacking. Damage maxes out based on the damage value of your weapon though. The damage value of a weapon will be listed next to the item. For unarmed the value is your strength or mastery value, whichever is higher, unless otherwise modified.

Um, are you sure? Since damage is determined by the successes, then it should be affected by Dex now. Also, it said higher there.

The optmial range for an archer is as far as they can get away with.

Get an good Bow to bring down Qi cost and add even more dice, and we will be effectively one-shotting people, if only because they will mostly run out of Qi before they take a second double move.

Shooting and moving is Qi-free.
Well, shooting a Technique-improved arrow is probably not Qi free.
 
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