[] Falling Stars Art
Yang, Heaven/Wind
Arm x2
Physical
An archery art which wraps the users shots with the currents of the sky and infuses them with the wrathful light of the heavens. Pierces through defenses and disrupts enemy movement and Qi. 5 levels
High utility when fighting from afar and kiting enemies, very high power, has a powerful site available. The standard "I want to hit and hit hard" art that is also conveniently filling a hole in our fighting style.
Basically the best I could have thought for as a direct damage art, as it not only give very significant ability to kill enemies before FVM drops when we stop playing, it not only is a good art for when the enemies can counter FVM somehow, but it also plays to our strength when it comes to kiting and striking from afar. Also, very useful element combination.
Main problem is it's site is not currently taken, so I would prefer to wait a bit.
[] Ice Wraith Art
Yin, Water/Wind
Arm/Spine
Physical
A melee art usable with any slashing melee weapon. Cuts through the defenses of foes like the biting chill of winter. Strengthens the users with the power of a winter storm, allowing them to absorb damage and slow and disrupt the effects of toxins and other negative physical effects on themselves. 5 levels
It trades off the range of Falling Stars Art as well as its sheer power by having longer duration and being more defense-based. An excellent choice when we want to kill a ton of enemies in cramped quarters (like a tunnel) and don't have room to kite around enemies, covering multiples of our defensive and offensive holes. Less "fuck damage", more "Fuck assassin in the shadow creeping in and killing everyone slowly". Solid choice.
[] Ashen Shadow Art
Yin, Fire/Wind
Arm/Lung
Physical/Spiritual
A melee art which converts the users qi into a trailing shadow of ash, the users strikes drain the heat from enemies struck, weakening and debilitating them. The ash can be used for choking, blinding gusts directed at foes. More complex Ash constructs available at higher levels. 6 levels
My favourite. It doesn't need a weapon so can be used while FVM is active. Learning wise, it's Lung so might very well be considered
exotic, and Wind also means that we get a lot of bonus to learn it, and we have a fire site.
This art seems to have perfect synergy with FVM
and fill the direct damage hole of our build when in semi close quarters. It's also Physical/Spiritual, which is nifty when one of our two cultivation is above the others.
[] Rippling Lake Art
Yin, Water/lake
Arm/Heart
Spiritual
An offensive support art, buoying the spirits and granting tranquility to allies, while wearing away the defenses and will of foes, allowing the user to more easily slip their attacks through eroded defenses. 5 levels
This is really fucking good... But it's not the art we are looking for direct damage. It's one that
helps the art that gives direct damage. I want it, I
really want it... But it should be one to get once we have an actual direct damage art, as it's what we are looking for right now.
@Arkeus - can we train Falling Stars Art this week, what with the two Arm Meridians?
No, but we can open another arm meridian. Falling Stars is kind of the art that will take the longer to train though, as it's the only one we don't have a site for yet. I'd honest prefer to go and grab it later when we have opened the site, as it seems a waste to not use that site for the whole of it, andconsidering
every ones of those arts are great....
@yrsillar, they all begin in late red/gold?
[X] Ashen Shadow Art