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I may be occupied for most of the day, but that doesn't mean I won't be cranky as all get out if people start crossing the line in here while my back is turned.
Silly game master, why do you think we'd wait for you to turn your back before we get snippy?I may be occupied for most of the day, but that doesn't mean I won't be cranky as all get out if people start crossing the line in here while my back is turned.
Okay. To be fair, things usually work better if I don't lead with blunt, hostile, indiscriminate negations like "you're wrong" or "that's a lie," or "Sorry, but that's not true," or "you're ignoring the issue and hoping it goes away." It does seem to make an opinion seem more negative and hostile than it otherwise would.
Including such blunt, indiscriminate negations was a mistake, so I'll try it without them, and instead try to explain myself in more detail.
My argument is as follows:
We get more ships by increasing crew recruitment. We experience more plot by pursuing the other MISC options. If the game is viewed as a simple exercise in maximizing the single variable "how many ships do we have," then obviously the option that gives us more crew is going to be strictly superior to the other options. On the other hand, that is not everyone's sole priority.
The people who are in this for the Captain's Logs, for example, may be more motivated by the desire to read Captain's Logs about cool things happening, even if that means sacrificing the opportunity to crew an extra escort this year or some such. The people who want, in-narrative, to maximize the security of the Federation may consider chasing down long term threats to Federation interests. Like a secret redoubt where our enemies could assemble a star-breaker bomb to use as a terror weapon against us. Or like unexpected political successes on the part of one faction within our current opponent's succession crisis. Or like having the means to investigate and understand the facts on the ground in the middle of that succession crisis.
That's a nontrivial fraction of the quest-goers: those who are in it for the narrative, the logs, or both, and who are prepared to sacrifice a bit of crew recruitment for the sake of interesting logs and greater security in narrative terms.
I would fondly imagine that this viewpoint isn't totally alien to your own. If it is, I'm sorry to hear that, but I ask that you please consider accepting that other people may think differently, and not mock them for enjoying something about the game different from what you enjoy.
Furthermore, vote for options other than "set Kahurangi to a recruitment drive" is NOT to "ignore the crew issue and hoping it goes away." To say so is very unfair to those one is debating with.
There are many possible states of mind one can have on the crew issue between "always hammer the "more crew!" button as hard as possible every single time" and "ignore the crew issue and hope it goes away."
When dealing with someone who voted for the recent Academy expansion (when there were many other things we wanted), in the context of the thread having already approved having an internal diplomacy team... voting for two out of three options to increase recruitment but not the third is very far from "ignoring the issue and hoping it goes away."
No, that would be voting for zero recruitment options and instead spending the resources on other things.
Look, my view is that by not recruiting enough crew to cover the hulls we currently have, we will get a political crisis. That is the plot that I am trying to avoid. It has almost nothing to do with maximizing ships. I never even said a word about maximizing ships. My reasons are completely plot motivated; this is the consequence we have to deal with for having so many neat battles and getting us to the point where the Empire is falling apart.
Why do you think it would be a political crisis in the "get hauled in front of the Council and get yelled at" mode? We've never even gotten a hint at such a thing. I would think the worst consequence would be purely practical, that maybe we can't launch some ships on time because we have to wait to crew them. Which is bad, but.... eh.
At most their might be some grumbling about it, but you know, I'm sure Sousa can explain with no more than the truth. We schedule construction years in advance, and we've been deliberately turning out hulls as fast as possible for numerous reasons well known to the council. This war came suddenly and caused a lot of casualties... whatchagonnado?
To say that we could end up not being able to put ships in service for lack of crew is a valid argument, and I respect people voting on those grounds. To say it's going to cause a political crisis is an extraordinary claim requiring a more convincing argument.
To run out of crew is an extraordinary situation that we've never been in before.
In previous cases where we've lost a lot of crew, we had a massive buffer available. This current crew shortage exists not just because of war loses, but because we have ran Starfleet close to the edge on crew for the past two years and planned to do so for at least the next one. In other words, the lack of buffer is a situation of our own making that the war is making critical.
We already know that crew losses are one of the big causes of war discontent and loss of war support, which is an abstraction of how happy the Council is with us.
We also know that the President has unrealistic expectations both about the consequences of war and about how Starfleet is run, and we know that she is willing to demand our resignation should these unrealistic expectations not be met.
Put all that together? How are we not to blame for an inability to crew the hulls that we chose to order? Why would the Council, or the media, or the Predident not ask questions when hulls are sitting idle? It is not a situation we want to be in.
They are also an abstraction of how much economic resources the member worlds have to offer, the feelings of the member worlds as distinct from the council, and general popular sentiment. They are a single-variable function output that takes several disparate inputs. I don't think we can go straight from "our war support has taken single-digit hits because of crew losses" to "the Council is on the brink of calling us on the carpet." Also...To run out of crew is an extraordinary situation that we've never been in before.
In previous cases where we've lost a lot of crew, we had a massive buffer available. This current crew shortage exists not just because of war loses, but because we have ran Starfleet close to the edge on crew for the past two years and planned to do so for at least the next one. In other words, the lack of buffer is a situation of our own making that the war is making critical.
We already know that crew losses are one of the big causes of war discontent and loss of war support, which is an abstraction of how happy the Council is with us.
Suffice to say that we already know multiple political parties on the Council have doubts about President N'Gir's competence. If she capriciously demands our resignation because she personally has unrealistic expectations about what we can do, over a comparatively petty issue like "WHY DO YOU HAVE TO MOTHBALL A CONSTELLATION? YOU SHOULD HAVE FORESEEN THIS WAR YEARS IN ADVANCE, AND NOT ORDERED SHIPS YOU CAN'T CREW BECAUSE OF THE BIG BATTLE YOU JUST FOUGHT!"...We also know that the President has unrealistic expectations both about the consequences of war and about how Starfleet is run, and we know that she is willing to demand our resignation should these unrealistic expectations not be met.
Yeah, but we also don't want to be in the situation of explaining why there's a bright new planetary nebula where the Gaeni homeworld used to be. Or how "we lost the Licori" to Romulus.Put all that together? How are we not to blame for an inability to crew the hulls that we chose to order? Why would the Council, or the media, or the Predident not ask questions when hulls are sitting idle? It is not a situation we want to be in.
As Briefvoice noted, "we will get in a political crisis over this" is an extraordinary claim. We have grounds to imagine such a crisis arising.Look, my view is that by not recruiting enough crew to cover the hulls we currently have, we will get a political crisis. That is the plot that I am trying to avoid. It has almost nothing to do with maximizing ships. I never even said a word about maximizing ships. My reasons are completely plot motivated; this is the consequence we have to deal with for having so many neat battles and getting us to the point where the Empire is falling apart.
If I were the sort of person inclined to read viciousness into the more recent, polite version of my argument... suffice to say that I would also react very negatively to statements like "Meanwhile you're ignoring the crew issue and hoping it goes away." I happened to agree with the opinions you directed that remark against, and did not appreciate being told I was giving the crew problem the ostrich treatment when I have supported many things in an attempt to solve it.I'm mocking people? I honestly don't know what I've said to deserve such a viscous response, even in the polite version, but please re-read the back and forth that you're responding to. Everything I said in the post you quoted was relevant to context in the discussion I was having.
Then we simply delay our construction projects by a year or two. Do recall that Patricia Chen is accelerating ship construction in Starfleet yards; the act of slowing down from ludicrous speed will hardly be an insurmountable engineering challenge.To run out of crew is an extraordinary situation that we've never been in before.
As Briefvoice noted, "we will get in a political crisis over this" is an extraordinary claim. We have grounds to imagine such a crisis arising.
But we also have grounds to imagine a star-breaker bomb being assembled at a secret lab five light-years from Gammon and used to blow up Gaen.
If I were the sort of person inclined to read viciousness into the more recent, polite version of my argument... suffice to say that I would also react very negatively to statements like "Meanwhile you're ignoring the crew issue and hoping it goes away." I happened to agree with the opinions you directed that remark against, and did not appreciate being told I was giving the crew problem the ostrich treatment when I have supported many things in an attempt to solve it.
Personally, I considered this accusation of willful blindness roughly as offensive as "that's a lie," and while that may just be me, I think you can see how it could bother someone.
I apologize for letting my claws slip out there. I see what went wrong. Let's maybe agree to take some care to avoid accidental or incidental scratches inflicted on
On the other hand, we also don't know the results for the other options. The Bene could just play their own game, the tramp freighter could just try to make a quick buck, and the rumors could just be rumors without substance, whereas the crew issue is guaranteed.
As well as continued deployment of outposts in fringe systems!Then people should vote to increase Linderly's team and put down the Tachyon nets. Those are real effects too.
On the other hand, we also don't know the results for the other options. The Bene could just play their own game, the tramp freighter could just try to make a quick buck, and the rumors could just be rumors without substance, whereas the crew issue is guaranteed.
Furthermore, the crew issue is "guaranteed..." but the amount of crew we get is not. And amount matters.Then people should vote to increase Linderly's team and put down the Tachyon nets. Those are real effects too.