[X] Quad Nacelles (Maximum Cruise: Warp 7 -> 7.4) (Mass: 220kt -> 300kt) [Cost: 79]
This ship design is going to end up costing at least 130 points for the first couple ships after weaponsThe Treasury cannot bear the expense.
[X] Cruise Nacelles (Efficient Cruise: Warp 6.8 -> 7) (Mass: 220kt -> 260kt) [Cost: 67]
[X] Sprint Nacelles (Maximum Warp: Warp 8 -> 8.4) (Mass: 220kt -> 260kt) [Cost: 67]
This ship design is going to end up costing at least 130 points for the first couple ships after weapons
It would cost 12 points extra to give it quad nacelles
Its fair to question if the capability is worth the cost; I obviously think so, but we can both disagree
But you are arguing that the Treasury cant afford a ~9% increase in cost per unit in return for improved survivability and capability.
Which is a less convincing argument
Do you mind if I can get a citation for this?[X] Cruise Nacelles (Efficient Cruise: Warp 6.8 -> 7) (Mass: 220kt -> 260kt) [Cost: 67]
Our biggest limitation is strategic materials, and quad nacelles consume twice as much of them.