Starfleet Design Bureau

Counterpoint, the Miranda class was often assigned to scientific duties even when the Oberth are presumably quite new. This seems to suggest you can get decent science in them.
 
[] Secondary capability, medium range, decently armed. (Light Cruiser: ~400k)
Lets make the larger ship and stuff it with as much SCIENCE!! as we can. We STILL haven't chosen better sensors yet.
 
Wonderful little station, that sprite work really sells it @Sayle

I want to say go big... but we just built the perfect complement to a short range science ship. Thrifty here means we can go chonk on the explorers.

[ ] Highly specialised, short ranged, minimally armed. (Frigate: ~200k)
 
Personally more of a fan of the lc then the frig.

Would not have mined one more tactical ring on the new station. But it's what is in now a massive kogie station with some guns in it.

I am sure it be fine for a good while.
 
Fair, but that's.. kinda a really weird issue considering a major part of Trek canon is that you can't point-defense them. Why do you think everyone cares about shields and every ounce of power to the shields?

In any case, the problem then becomes "phasers aren't phase cannons.", and you can still attempt a saturation attack.
That occasion was before torpedo shields were invented, to be clear.

However, the design of the Photonic torpedoes explains why they can't be used to bombard a starbase from long range:
after the launch sequence a graviton emitter uses the antimatter as a power source to create a short-lived shield around the weapon as it tracks its target. It isn't very sophisticated, but the disruptive effect of even a crude graviton field means that a beam weapon will spread most of its energy over the shell of the torpedo rather than in a concentrated blast, during which time the warhead can reach its target
Emphasis mine. Photonic and Photon torpedoes have a shield, but that shield has a limited lifetime. Thus, if you launch from too far away, the shield runs out before the torpedo impacts, allowing the torpedo to be shot down by phasers.
 
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[x] Highly specialised, short ranged, minimally armed. (Frigate: ~200k)

We made the perfect stations for a smaller ship, and the mass saved on this can go towards other ships.
 
[X] Secondary capability, medium range, decently armed. (Light Cruiser: ~400k)

I do not think starfleet should be making civilian ships.
 
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[X] Secondary capability, medium range, decently armed. (Light Cruiser: ~400k)

I do like the idea of building something bigger, but I also like the idea of keeping our Frigates as dedicated Ass-Kickers.
 
[x] Highly specialised, short ranged, minimally armed. (Frigate: ~200k)

2 other points to cheap specialized is;

1) Coverage, cheap means more hulls, means more coverage of Federation Space

2) Wouldn't a LC Science ship be closer to the next explorer?
 
We did not "Completely ignore defenses", we de-prioritized them. That doesn't mean this thing can't bitchslap anything but a dedicated fleet action even on it's own. Its secondary Phaser Banks alone have the throw weight of two Sagarmathas each, and the Primaries are even more terrifying.

That it can't solo entire fleets does not mean it's "Completely helpless" It just means that "Singlehandedly fighting Entire Fleets is not its job."

Because, frankly, given the standards that are being waved around. An immobile god station that can singlehandedly check the entire Klingon Empire would be useless because they'd just go around it, it's not like that god station can move from place to place.

The simple fact of the matter was that it's strong enough to slap anything but a dedicated fleet action out of the sky, and even that dedicated fleet action has to accept it's going to lose some of its heavier metal because the 2Xs outrange and outpower just about anything in the stars in this era.
To comment on the concept of a fully tactical Starbase. I'm all for making one like that over member species home worlds.
 
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