Starfleet Design Bureau

[X] Internal Nacelles (-Optional Aft Cannon, Defense Rating 10 -> 12) [Warp 3.6 Cruise]

Edit: Ah fuck i arrive late for the vote sorry about that. I dinnt notice the update.
 
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[+] UES Other
[+] UES Bumblebee
[+] UES Adorable I Just Want To Pick It Up And Give It Hugs
This thing is a hunter. Absolutely deadly predator, especially in packs. Sacrificing almost everything for speed and bite. I expect it needs to be paired with an NX or Thunderchild to help supply it for actions and possibly provide crew rotation.
it is cute baby and needs looking after like duckling
[+] UES Duckling
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'Bluntly put, the Selachii is unlikely to go very far without resupply from stations or other starships with the available capacity'

I thought the lost space meant no cannon option, not no cannon and reduced storage. Ah well, I can live with it, it's easy enough to make sure that they are always escorting bigger ships as a group.
 
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The reduction in cargo space gives me concern for their operational future, since the war has moved out to the frontier of the Coalition of Planets. They're short-legged and I'm not sure Starfleet as it exists now has the logistical infrastructure to support a thrust into the Romulan Empire, at least not without spending time building up bases. On the other hand these could be a good basis for system defense squadrons to relieve other starships from defensive duties around Sol and other Coalition planets, and could dominate the fight at the borders as far as they can be sustained.
 
The reduction in cargo space gives me concern for their operational future, since the war has moved out to the frontier of the Coalition of Planets. They're short-legged and I'm not sure Starfleet as it exists now has the logistical infrastructure to support a thrust into the Romulan Empire, at least not without spending time building up bases. On the other hand these could be a good basis for system defense squadrons to relieve other starships from defensive duties around Sol and other Coalition planets, and could dominate the fight at the borders as far as they can be sustained.

The point isn't to destroy the Romulan Empire, it's to prevent them from running amok and committing warcrimes.

Furthermore, these dudes are meant to be deployed with Thunderchild-class Dreadnoughts, which have a fair amount of cargo space. I think the combination will work out for our purposes.

As things stand, the bosses wanted a cheap light cruiser that could surpass the Stingray as a dogfighter, and they got this little dude. Just based on some comparisons, I think it's not much bigger than a modern Arleigh Burke, if not actually smaller, just that the blue water destroyer has less mass because it's not carrying around all that heavy Future Bullshit.
 
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Real talk, I dont thing completely removing 'necessary' components leaves a good representation unless you are saying that the parts involved are so 'cheap' that Starfleets industry literally does not notice the cost.

Every ship will have those components yes, but they still need to be built. Maybe instead split it up into baseline plus extras? Just so that cost is still at least visible?

Espescially since, as was mentioned earlier, it makes the Thunderchild LOOK hideously expensive compared to the new interceptors when that's not quite true.
 
Yeah I stripped out "necessary" industry from the number. All the industry you're paying is hull+extras beyond what is needed to build a floating coffin with warp drive/sublight but no weapons.

Defense is generally correlated with mass, but maneuverability factors in to the final number.
I personally would recommend keeping the total cost available somehow, maybe show it by making the Stingray cost 12 (+13 base) and this ship cost 16 (+12 base)?

Since it does seem like that base number does vary and presumably even if those parts are more ubiquitous it's still a relevant part of the cost in that every mainline ship we build means less ship parts available to the civilian market.
 
The larger warbirds will find it essentially impossible to shake the small ship, given the Stingrays can just about stalemate them in an agility fight.

Ok, I had to reread to realise how good this is in terms of the larger fleet battle.

Even if their defence is only 12, it sounds like if they go full defence they will become exceedingly hard to swat down.
That's means that the Romulan focus is that much more likely to focus on our Dreads as hoped while these overgunned mini-monsters tear at them.
 
[X] UES Raptor

I like the idea of doing a bird-of-prey better than the opposition can and rubbing it in their faces with the name.

[X] UES Arrow

This one works too.
 
Furthermore, these dudes are meant to be deployed with Thunderchild-class Dreadnoughts, which have a fair amount of cargo space. I think the combination will work out for our purposes.
How are provisions meant to get from Thunderchilds to their escorts? Shuttles? Transporters?
 
The reduction in cargo space gives me concern for their operational future, since the war has moved out to the frontier of the Coalition of Planets. They're short-legged and I'm not sure Starfleet as it exists now has the logistical infrastructure to support a thrust into the Romulan Empire, at least not without spending time building up bases. On the other hand these could be a good basis for system defense squadrons to relieve other starships from defensive duties around Sol and other Coalition planets, and could dominate the fight at the borders as far as they can be sustained.

Implying that these suckers have an operational future is very bold, given our losses so far!

Shields may well mean a redesign of everything we have, if there are survivors.
 
Ok, I had to reread to realise how good this is in terms of the larger fleet battle.

Even if their defence is only 12, it sounds like if they go full defence they will become exceedingly hard to swat down.
That's means that the Romulan focus is that much more likely to focus on our Dreads as hoped while these overgunned mini-monsters tear at them.

It puts them in a rough Morton's Fork where both viable approaches leads to Checkmate.

They can try to damage race the squadron commander, accepting that they'll be exposed to our little swarm of angry birds, or they try to counter the angry birds and get swat by the anchor ship.

Of course, if they can lie in wait under cloak and spend their initial ambush coordinating fire to take down the escorts, they can do a lot of damage, but that increased Defense probably is a result of "There's no obvious vulnerabilities that can just lead to a mission-kill if struck." So they can't expect to just erase the entire escort wing, even if they can somehow coordinate quietly without giving any signals that can be intercepted.
 
[X] UES Hummingbird
[X] UES Selachii



To continue the Stingray trend of earth warships being named for cute and mostly harmless animals.
 
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