Starfleet Design Bureau

[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]

While I'm 101% on securing the dominion of the half-saucer, I think having more free industrial capacity in time for the next big design is the way to go.
 
[x] Recommend another five-ship run of the Stingray. (-25 Industry) (+2.4 Industry/Year) [Ends 2157]

Bird in the hand is worth two in the bush.
 
[X] Recommend another five-ship run of the Stingray. (-25 Industry) (+2.4 Industry/Year) [Ends 2157]

Time to confuse the Vulcans some more with more of our even more dangerous, Not-So-Dangerous aquatic animal! :V
 
[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]

Time for the next ship!
 
From what the wiki said Earth has four colonies. Deneva, Vega, and Terra Nova.

The newly refitted Stingray can reach all of them including Earth in her operational patrol range?
 
[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]

We spent a lot in NX. The factory must grow.
 
[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]

while i like more ships is nice but having more build ability is going to help going forward.
 
[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]

While filling out the fleet is tempting, whatever new project comes down to us (especially if it's a wartime one) is going to need as much industrial capacity as we can spare.
 
[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]
I'm more interested in keeping our options open for whatever comes next.
For the sort of question being asked by starfleet, I'd like to know if they intend to have us make a replacement the turn after this upcoming one or the one after that... though that decision might well be partially informed by what we answer here.

[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]
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I wonder what is coming up next, I'm eager for a science ship, but it feels too soon.

Now that we have warp 4.9 engines available we might actually make them a cargo ship if ask for one.

Edit: Hey look at all the numbers that went up, though we did loose two letters in the Maneuverability section... but we got two 'c's in the warp section, so it balances out.

Stingray-class Cruiser -> Stingray-class Light Cruiser Refit [2152]
Tactical Rating: 3 -> 5
-Average Damage: 1.375 -> 2.25
-Max Sustained Damage: 4 -> 6
-Alpha Strike Damage: 8 -> 12
-Coverage: 50%
-Maneuverability: Medium -> High
Engineering: N/A
Science: 1
Warp (Cruise): 2.2 -> 3.4 (39c)
Warp (Max): 3.4 -> 4.9 (117c)
Industrial Cost: 20 -> 25
 
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[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]

Just three is enough for now, considering United Earth doesn't face an active conflict.

With this option, we also have the maximum Industry to use in 2155. This means we can either order another run of the Stingray or the NX, make a NX refit, or come up with a new ship. All of that goes much smother if we all have it at hand.
 
[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]

The Industry must expand to accomodate the growing needs of the Industry.
 
[X] Recommend a more conservative run of three ships. (-15 Industry) (+4.4 Industry/Year) [Ends 2155]
 
[X] Recommend another five-ship run of the Stingray. (-25 Industry) (+2.4 Industry/Year) [Ends 2157]
 
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