Okay, in the interests of getting people to weigh in on the choice of what to use the Lightning In A Bottle for, here's what I'm thinking for Halla's next two 'combat boost' projects:

-[ ](Crafting) Try to make something (1)
--[ ] Make and Inscribe a matching pair of silver Arm-Rings (+15 successes from Tools/Workshop)
--[ ] One has runes saying "This arm-snake grants the might of the forest's lord to the atgeir's homestead."(= Grant the strength of a mighty tree to the arm [of the wearer]). Hopefully duplicating Dense Muscles when active.
--[ ] The other one has runes saying "This limb-fire lends speed like the thoughts of Odin." (= Grant the wearer speed). Hopefully duplicating High-Twitch Muscles when active.
--[ ] Use the Stoking on the runes rather than the arm-rings themselves
-[ ] (Crafting) Try to make something (2)
--[ ] Reforge Ashen Kiss, Forge a matching Sword to go with it, also made of Molten Iron (+15 successes from Tools/Workshop)
--[ ] Adding Crowfeeder's Runes to both of them, while maintaining Ashen Kiss's existing Runes
--[ ] Also adding Runes to the sword saying "May my foe's armor part for me like butter for a hot knife." for penetrating armor
--[ ] Adding wolf bone ash to the pair of them, hopefully making them hit harder.
--[ ] Name the sword "Burning Caress"

We probably do those eventually either way, the question is whether we do them now, or burn the Bottle for 9 more items for other people now and do those later. So which do people think we should do? Personal enhancement and kitting out 30 people, or kitting out a full 39 others but not materially improving our own gear load-out?

can we try and do the exploration in our soulscape ourselves this time? this might be more helpful, we already tried the Fylgja

if the valley in our soulscape is the Hading valley, perhaps we need to build stuff from Asvir around there? we already have our farm there, but more stuff?

maybe we can create that from odr? also, trying to bring in animals, and spirits, might help

We sadly don't have the spare action given the upcoming raid we need to defend against.
 
Last edited:
We sadly don't have the spare action given the upcoming raid we need to defend against.
we are doing a playdates action. its definitely important, but I wouldn't say its very urgent

I'd say personal items. aside from the selfish consideration, the 9 items won't be nearly as powerful, and won't benefit the valley that much. its reasonable to assume the valley's lower top+ warriors all have at the least superior items, possibly above. so we are kitting lesser warriors(who can use the weapons less effectively) with lesser weapons. while personal items gets us some real power boost and this might matter far more.

can we use sundersight to spot weaknesses in enemy formations/armies?
 
Last edited:
The playdate is the free social action.
But I agree it's not urgent.
How about joining whatever training or patrol is being stated due to the raid news instead?
 
Those don't sound like a free social? I'm fine with replacing the playdates, but it needs to be a purely social action with someone, not actual raid prep, I don't think.
maybe spending time with Steinnar and talking alloying and training? or talking with our warriors about the coming raid?

did Asva leave yet? we might be able to benefit from talking about needle binding with her. we can show her our new hideout for her to hide, as a noncombatant. and maybe show her Asveig's amulet and tell us about the Vestfold plan
 
maybe spending time with Steinnar and talking alloying and training? or talking with our warriors about the coming raid?

We could give it a shot, I suppose. I'll think about how to put that.

did Asva leave yet? we might be able to benefit from talking about needle binding with her. we can show her our new hideout for her to hide, as a noncombatant. and maybe show her Asveig's amulet and tell us about the Vestfold plan

She left it sounds like, yeah.
 
We probably do those eventually either way, the question is whether we do them now, or burn the Bottle for 9 more items for other people now and do those later. So which do people think we should do? Personal enhancement and kitting out 30 people, or kitting out a full 39 others but not materially improving our own gear load-out?
I'd vote for using the bottle for the personal combat boosts, i think they'd be more use for us than 9 more sword for the weaker guys in the valley
 
Added burning the Bottled Lightning on personal combat items and swapped the playdate for an action discussing the upcoming raid with our family and retainers. We'll do the playdate next turn.

I could still be convinced to make more items for others instead if enough people prefer that, but I do think we should burn the Bottled Lightning this turn either way and better to have one version in the plan than neither.
 
Last edited:
can we maybe discuss mass combat with Steinnar? we have little experience with it, the best we have is the one raid against the danes. while Steinnar is probably very experienced there as the former captain of the Varangian guard
 
It seems to crumple in on itself, its arms falling to its side. Despite lacking any form of face—beyond the glyph painted upon its head—the quite clearly embarrassed strawman slinks back off towards the house.
Strawman:

> Attempt farming.
> Request Item: Hoe
> Request granted.
> Error: Incorrect Hand type. Equip 'Hoe' : Failure.
> Hand type: Spikes of death.
> "..."
"And which side are you on?" You narrow your eyes, a flicker of fear wiggling in your chest.

"Neither, at the moment," he sighs as he runs a hand through his hair. "I don't know what I'll do, but I'll have to pick a side eventually."
Young blades? I mean it's the faction that's bound to win. It has the support of the Steelfather. The Old Shields are basically doomed. They have no route to winning, just a route to graceful departure.
Eric arches both brows, "And last time you said it would be nothing more then a trading expedition, we nearly battled," he starts counting on his fingers, "a pack of raiders, actually did fight a bunch of thanes and knights, and then a damned Jotun decided to drop by."
But think, Eric! Think of all the Orthstirr you got from the trip! All the silver!
"Language," Solrun chides, though her voice lacks any real heat as she continues, "as for your first question, I believe you're ready to figure it out on your own. However, in the interest of not sending you off on a wild goose chase, I shall give you the three most necessary components: a bridge, a burl, and a location."
Test of Seer: Get

Okay so the problem with solving this puzzle is that Halla knows a lotta more of the pieces than us.
"I'm having trouble reading their lips," she frowns, "but there's mention of 'the Hading seeing much trade-profit'. I expect that we'll see around two or three ships, given the quality of dress compared to the number of beached ships. Likely no more then a hundred warriors." She calmly sets aside her teacup and stands up. "If you'll excuse me," she says as she smooths out her dress and adjusts her hair, "I have a message to pass on to the Headsman."
A way to trim down the valley population, and generate Orthstirr? Incredible! Our Hamingja is truly paying out dividends.
(Sometime next turn, a raid shall visit your shores.)
Fun times ahead!
(You have been tasked with figuring out how to travel via bridging burls)
Quest Get.
Your soulscape stretches for a hundred miles in every direction. It's full of rolling hills, verdant grasslands, and thick forests as it brushes up against the mountains surrounding every side. As your owl soars high over it all, despite the level of life before your eyes, you can't help but note how empty it is, like it's missing a key something.

As your owl strays beyond the mountains and you peer into the great beyond, you're treated to an empty expanse of possibility stretching on for forever. It strikes you, then, that your valley of a soulscape seems oddly familiar—like you'd lived in it your whole life.

Maybe because you have.
Something? Like, a singular thing? Not somethings?

Anyway it looks like we should get creative and start making our valley a place where you can adventure and get Orthstirr. Norse believe that their land is magical after all so we should try to make our soulscape a magical land.
 
The way I'm interpreting the word "empty" there, I think what's missing in the soulscape is an active ecosystem. the trees and greenery basically came out of nowhere from Halla's odr, but they're still empty in that there aren't alive in the sense of being part of a larger ecosystem: no microorganisms to decompose, no animals to spread seeds, and things like that. If the goal is to make one's soulscape a world in itself, it has to become a sort of terrarium, not just something that depends entirely on Halla's odr.

Could also be imbuing the soulscape with Muna.
 
Muna might be the answer. more poems maybe? each dedicated to a Muna gained at the same location in the physical world?

can we try infusing stuff there with Odr? that might yield interesting results. perhaps infusing an ash and an elm tree, mimicking Odin and co's creation of humanity?

we can try make a poem of Banish the night? I might try my hand at writing the poem, if people want to try that route
 
Last edited:
So I think our soulscape is a reflection of the Hading Valley. And so if we want to experiment with poetry and muna it seems like the best place to start would be finding the location of our first kiss and bringing the runestone along with us. It should be relatively easy to find and we already have something relevant to the place.
 
Last edited:
Right! I spaced that. It has yet to receive a response, though. I'll add the Reward Die to the needlebinding.

Uhm, as far as I know it wasn't waiting on a response? You mean from Fister, right? My understanding is he was asking us for some more in-depth direction/questions in a subsequent research action, not asking for questions so that he would then retroactively write in what we got out of research into the last update. Anyway, the turn is pretty busy so we don't have to throw it in, but I think we can just throw it in.

Also, the Reward Dice seems to be on Reverse-Firebomb Strike rather than Needlebinding? I don't mind also giving a reward dice for that as well, although in that case I think a better avenue of research for making FBS work with Sharpen might be delaying the explosion so that it's released after the blade makes contact.

Oh, lastly, a few random things:
- We should swap out Stoked Snare for Stoked Ignition.
- Might be good to indicate that our Flygia+Forgefire alloy is happening first, and have something ready to unslot so that we can slot it in if it's beneficial to our crafting. Probably we could lose Solar Flare or Stoked Stutter, then slot them back in when we've finished work?
- We should propose putting beacon-fires along the coast to Dorri, then when ships are spotted, this provides a warning, but also a large amount of ammunition to Steinarr and Logi for the purposes of Firestorm.

Huh. Looking back through our inventory, we've got a Bottled Lightning left. We could use that for additional crafting...it'd add 27 dice and, with some more effort (scaring up three more dice is rough at this point), let us go to Tier 5 on the items we make, or add another 8-9 items to the total we are providing (the latter seems better to me). Alternatively, we could make two items for ourselves...there are some combat items that'd give us a real boost and combat is upcoming...

Thinking about it, we should definitely do that, the question is purely whether we want to provide more items to Dorri and the people in general, or get some for ourselves. Anyone have any opinions on that?

I would suggest more stuff for the community; we're already fairly well equipped. But looking through I see you've got stuff in mind so... fair enough!

On the arm-rings, I would suggest gold rather than silver. The rings which we hear about in kennings and poems are almost always gold, AFAIK; they're for the purposes of socially displaying our wealth.

Yes, it's extravagant, but this is a situation where being extravagant is very much the point.
 
Hey, guys do you remember how the curse of steel is applied to Abjorn due to him having Avow? I thought it was just a minus 1 Hamingja debuff but I can't seem to find it.
 
I wonder if it'd be a good idea to dig tunnels underground. Like dwarf warrens.
 
Uhm, as far as I know it wasn't waiting on a response? You mean from Fister, right? My understanding is he was asking us for some more in-depth direction/questions in a subsequent research action, not asking for questions so that he would then retroactively write in what we got out of research into the last update. Anyway, the turn is pretty busy so we don't have to throw it in, but I think we can just throw it in.

Fair enough, I'll throw it in.

Also, the Reward Dice seems to be on Reverse-Firebomb Strike rather than Needlebinding? I don't mind also giving a reward dice for that as well, although in that case I think a better avenue of research for making FBS work with Sharpen might be delaying the explosion so that it's released after the blade makes contact.

That's just me screwing up, I'll fix it. And FBS already works as the the blade makes contact. I don't think doing it later would actually help? I could be wrong, but the idea being aimed for here we know works if we can do it.

Oh, lastly, a few random things:
- We should swap out Stoked Snare for Stoked Ignition.

Yeah, that's fair. I'll add that.

- Might be good to indicate that our Flygia+Forgefire alloy is happening first, and have something ready to unslot so that we can slot it in if it's beneficial to our crafting. Probably we could lose Solar Flare or Stoked Stutter, then slot them back in when we've finished work?

Training is always the first thing, so I don't think we need to order it like that, and we should have time to swap in and out if needed.

- We should propose putting beacon-fires along the coast to Dorri, then when ships are spotted, this provides a warning, but also a large amount of ammunition to Steinarr and Logi for the purposes of Firestorm.

Sure, I'll add the suggestion.

I would suggest more stuff for the community; we're already fairly well equipped. But looking through I see you've got stuff in mind so... fair enough!

We're pretty well equipped, but Hooknails is a likely enemy this bit and a serious foe, and the same is true of Forkbeard, for that matter. Upping our own odds there seems good.

On the arm-rings, I would suggest gold rather than silver. The rings which we hear about in kennings and poems are almost always gold, AFAIK; they're for the purposes of socially displaying our wealth.

Yes, it's extravagant, but this is a situation where being extravagant is very much the point.

Hmmm. Looking it up, silver was at least as common (probably more so due to being cheaper, honestly), but it is a display of wealth, you're right...I'm gonna go with braided silver and gold (half and half) because that sounds cooler looking.
 
Back
Top