Hm... that was interesting. The characters seems... vague though.
i would like to talk with Stig's brother, at least on the way back at latest.
There is also the one with knives and coins. why did he brought coins?

The GPS is gonna be fun!
They fought together and, if one of them fell in battle, they would bear their body back to the homeland.
That meat keeping rod sounds usefell for that... no rot for the body would be both more bearable and probably bait less sea creatures...

What do you think the ideal traits are for your children? What sort of 'build' are you shooting for in the future?
What was sad, the big recessive ones. Especially the lucky one.
I, personally, would like a wanderer, preferably a sneaky shapeshifter.... (and a thief, but damn norse cultivation *shakes fists*)
Perhaps a traveling merchant? And definitely a sneak fyjgla. gotta build up the family wealth.

Edit: Forgot the vote...
[X] Plan Our First Raid
 
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By the way, what do you mean by this? I was under the impression that there was only one kind of Jarl - an example being the Jarl of Jurgdby. Then again, Folkmarr was said to have a Jarl's spirit, so what's up with that?
There are three classes in Norse society; Thrall, Karl, and Jarl. Your soul knows which one you belong to.

The Headsman is a Jarl, his children are Jarls, but they are not in charge. They posses the powers, but not the title.
 
Personally, I mostly want Wessex for... well, for the way it would hit in the Gabriel negaverse quest. Like, Halla enslaving his fiancee for him would be such a glorious "well-meaning but mutually incomprehensible walking natural disaster" moment. Anyway, it's better than her being claimed in a raid by some other viking, and taken as a thrall to some other town, right?

Also, importantly, this is a generational quest. Do we want Gabriel to have kids for our kids to interact with? Because he's not likely to have much of a chance with any of the local girls. I'd bet that his cultivation style doesn't even include a farming skill.
 
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Personally, I mostly want Wessex for... well, for the way it would hit in the Gabriel negaverse quest. Like, Halla enslaving his fiancee for him would be such a glorious "well-meaning but mutually incomprehensible walking natural disaster" moment. Anyway, it's better than her being claimed in a raid by some other viking, and taken as a thrall to some other town, right?

Also, importantly, this is a generational quest. Do we want Gabriel to have kids for our kids to interact with? Because he's not likely to have much of a chance with any of the local girls. I'd bet that his cultivation style doesn't even include a farming skill.

Eh. It'd be funny, sure, but I'd like to avoid ruining relationships where we can. Worsening our relationship with Gabriel over a laugh - especially when we actually need to have a relationship with him so we can crack the mystery of the boulder - is not something I'd like to risk.
 
Personally, I mostly want Wessex for... well, for the way it would hit in the Gabriel negaverse quest. Like, Halla enslaving his fiancee for him would be such a glorious "well-meaning but mutually incomprehensible walking natural disaster" moment. Anyway, it's better than her being claimed in a raid by some other viking, and taken as a thrall to some other town, right?

Basically what Constenanto says. This is a funny idea, sure, but that doesn't make it a good idea.

There are also a couple of issues with the chain of logic you're using, the first being that we lack a name or description for the girl in question. The second is that this wouldn't actually be a cultural misunderstanding, just Halla being a dick. The Norse were very aware that being a thrall sucked and people wanting their friends and relatives to not be kidnapped and enslaved was not an alien concept to them, as they felt much the same.

Like, if we do wind up in Wessex and we do run across her, we'll probably take her to prevent someone else doing so, but that's probably still gonna be a significant net negative to our relationship with Gabriel (we might be able to avoid that with a good enough social roll, but it'd be very difficult, and we're talking avoiding a negative not gaining a positive), and picking Wessex so we can do that would be a gigantic asshole move (luckily, that's probably not why Halla would pick it IC, but still).

Also, importantly, this is a generational quest. Do we want Gabriel to have kids for our kids to interact with? Because he's not likely to have much of a chance with any of the local girls. I'd bet that his cultivation style doesn't even include a farming skill.

I mean, if we free him he probably goes home eventually. At which point he can have children and such normally.
 
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Like, if we do wind up in Wessex and we do run across her, we'll probably take her to prevent someone else doing so, but that's probably still gonna be a significant net negative to our relationship with Gabriel (we might be able to avoid that with a good enough social roll, but it'd be very difficult, and we're talking avoiding a negative not gaining a positive), and picking Wessex so we can do that would be a gigantic asshole move (luckily, that's probably not why Halla would pick it IC, but still).
On the other hand, if we don't pick up the fiancée she won't be a part of the story and will for all intents and purposes not exist.

I think that's a waste of a potential character.

I mean, if we free him he probably goes home eventually. At which point he can have children and such normally.
I wouldn't be too sure of this actually.

He might not actually have a home to return to, and even if he does his Squirehood is almost certainly lost for good. Going back home could easily be more painful than staying as a free man amongst the heathens.
 
On the other hand, if we don't pick up the fiancée she won't be a part of the story and will for all intents and purposes not exist.

I think that's a waste of a potential character.

Is it? I think Gabriel eventually finding a love interest is gonna happen whether it's that specific woman or not. By this logic, it's a waste of a potential character for any of the dozens of possibilities to not be used (we know as much about them as we know about her, after all). His fiancée is one possibility, but him winding up with a Norsewoman might actually be more interesting in a variety of ways.

To be a bit Norse and fatalistic, if the Norns truly intend us to kidnap her, perhaps she'll be visiting Lotharingia when we raid there. That's not completely impossible and would be so out of nowhere as a scenario we could probably actually spin it to Gabriel and avoid worsening relations a lot better.

I wouldn't be too sure of this actually.

He might not actually have a home to return to, and even if he does his Squirehood is almost certainly lost for good. Going back home could easily be more painful than staying as a free man amongst the heathens.

Cultivators are not common in Christian lands. He may have some issues, but there's definitely a place for him as a 'wandering cultivator' equivalent even if his order won't take him back. Being superhuman in an area where most people are not is a big advantage.

But yeah, he could stay...if he does that after being freed, finding a love interest in Norse lands is far from impossible. Probably not even that difficult if she's a current or ex-thrall herself...especially if she's Christian (though, as I note above, her being pagan is more interesting, IMO).
 
Is it? I think Gabriel eventually finding a love interest is gonna happen whether it's that specific woman or not. By this logic, it's a waste of a potential character for any of the dozens of possibilities to not be used (we know as much about them as we know about her, after all). His fiancée is one possibility, but him winding up with a Norsewoman might actually be more interesting in a variety of ways.
Assuming that Gabriel remains Christian he might have some problems finding someone to stay with. His power comes from his Faith and historically Christians weren't that big on interfaith marriages.

Gabriel's Fiancée provides story opportunities that are unique to her alone. It's true that any (and probably also no) thrall will shake up the status quo, but having it be someone whose already connected to our character board brings a level of pathos to the story that other options just can't compete with.

(unless Jerasmus turns out to have a lurid history with someone in Lotharingia, which now that I type it out loud wouldn't actually surprise me)

To be a bit Norse and fatalistic, if the Norns truly intend us to kidnap her, perhaps she'll be visiting Lotharingia when we raid there. That's not completely impossible and would be so out of nowhere as a scenario we could probably actually spin it to Gabriel and avoid worsening relations a lot better.
In universe, if the Norns had power over Christians Gabriel would not be expected to live longer than a Norseman.

Out of universe, Imperial Fister said that we could get Gabriel's fiancée "if we play our cards right", which almost definitely means we have to go to Wessex. At least if it's a goal we're supposed to be able to actively aim towards and not just randomly stumble into.
 
Assuming that Gabriel remains Christian he might have some problems finding someone to stay with. His power comes from his Faith and historically Christians weren't that big on interfaith marriages.

In this era? They're overjoyed by them if they can convert the spouse, and generally accept them if there are, like, political considerations and the children are brought up Christian. But really, this is a non-factor because having Christian thralls was, uh, pretty common. Even if Gabriel is restricted to Christian women, there are actually some of those around in the form of such thralls and potentially a few ex-thralls.

And honestly, as a Christian ex-thrall, his marriage possibilities are probably be restricted to thralls and ex-thralls anyway.

Gabriel's Fiancée provides story opportunities that are unique to her alone. It's true that any (and probably also no) thrall will shake up the status quo, but having it be someone whose already connected to our character board brings a level of pathos to the story that other options just can't compete with.

I dunno. Having new people meet can create a lot of interesting interactions. It being his fiancée would certainly be interesting, sure, but it's not the only interesting or narratively weighty possibility.

(unless Jerasmus turns out to have a lurid history with someone in Lotharingia, which now that I type it out loud wouldn't actually surprise me)

And now I want to see this.

In universe, if the Norns had power over Christians Gabriel would not be expected to live longer than a Norseman.

Out of universe, Imperial Fister said that we could get Gabriel's fiancée "if we play our cards right", which almost definitely means we have to go to Wessex. At least if it's a goal we're supposed to be able to actively aim towards and not just randomly stumble into.

I admit I'm more using 'the Norns' as a stand-in for 'the dice and/or the QM' here.

But yes, it's understandably much less likely if we don't go to Wessex. I'd rather it not happen than we utterly torpedo our relationship with Gabriel, though.
 
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Gabriel's Fiancée provides story opportunities that are unique to her alone.

Following that line of logic, ruining our relationship with Gabriel would result in plot threads that could've been disappearing. I'd rather we stay friends with Gabriel and see what happens as a result of that, than introduce someone we've never met - granted, they could be the most interesting person we'll ever met, and lead to situations of epic proportions. Or vice versa - and ruin our burgeoning friendship.
 
If the fiancée is to be introduced, I'd rather do it peacefully. Vikings traded as well as raided...a trading expedition to Wessex seems very possible at some point (possibly on our way back after a longer expedition). We do speak English after all, and could even take Gabriel along in theory. We can't really engage in trade now because, well, we're broke. But in a few years of successful farming (especially after a successful raiding season) suddenly it's a more viable plan.
 
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