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I think the next step for tongs is the study and understanding of Divine Magic. Because they can do it. Meddling with Dhar doesn't end well, but at the same time, Dhar is not just the substance of Chaos and evil magic, it's also the stuff Gods and the Aether are made from. Souls too, probably, unless one thinks each souls is single wind aligned. I'll bet you that's the trick, as it is with regular magic. Souls and gods are the stable, non-corupptive version of Dhar.
See, Stable non corruptive Dhar sounds like Qyash, the High magic stuff or our Snake Juice.


If you want to channel godly magic, you have to align your soul to your God. So if you want to channel multi-wind magic, you can only do one that matches your own soul. It's how the gods do it, as noted by Kragg: That the power of a God, before use, is no different then the God itself.
Also, I think this actually ties into something I want to bring up. I think High magic isn't just control, it's mentality:

How do elves worship their gods? They do so by worshipping whoever is relevant to the current situation. Instead of having one they devote themselves too like Humans and Dwarfs.

This sounds similar to high magic for me. Using ultiple winds, but not actively focusing on any specific one.
 
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Good to finally have an answer on the tongs question, even if it's one that means we won't ever use it (except possibly in a truly dire emergency). It would have been nice if it was useable, but thems the breaks. In other news, glad to see recruitment and setting up WEB-MAT is going well.
 
Dhar is not just the substance of Chaos and evil magic, it's also the stuff Gods and the Aether are made from. Souls too, probably, unless one thinks each souls is single wind aligned. I'll bet you that's the trick, as it is with regular magic. Souls and gods are the stable, non-corupptive version of Dhar..
I don't think this is right. The Snek Juice is the 'raw stuff of the Polar Realm' and also clearly not Dhar.
Polar Realmstuff become Winds on entering through the Gates -> Winds stagnate and corrupt into Dhar.

As for the vote, the only one I'm sure I want is
[x] Panoramia, Hluodwica, and the Halflings

but we should also pick some local dwarves, clearly. But who?
I don't think the We are the right place to start either.

[X] Belegar Ironhammer
 
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Well, I'm not saying we should do any more experiments on it or spend more time with it, nor even that we definitely could achieve anything here, but the fact that winds can be affected by other winds (and runes and who knows what else) without Dhar happening means it is most likely not fundamentally impossible. Which is interesting but unactionable.
 
[X] Edda and the Cult of Valaya
If you want a better understanding of Dawi civil society, this is a good place to start!

[X] Francesco, Soizic, and the Undumgi
She needs to understand Dawi psychology, or at least how best to interact with them. However, I think that the best way to get a handle on that will be to speak to humans used to interacting with Dawi. A Dwarf trying to describe human-dwarf interactions is like a fish trying to describe the sea to a plant!

[X] The We
Getting into the Silk business will be important. Having a better understanding of the We will definitely be helpful,
 
[X] Belegar Ironhammer
[X] Kazrik and the Dwarves of Karak Azul
[X] Dreng, Clan Huzkul, and the Cult of Grimnir
[X] Edda and the Cult of Valaya

She came to meet dwarfs so let her meet dwarfs, and not the hermits or priest no human would have any reason to interact with unless they were hunting undead or actually already dead.
 
Eike is here explicitly to get familiar with dwarves, so i would hope at last one, preferably two, of the actions are with dwarves.
Halflings are useful as another non human polity that would be good to get along with.
 
So Ulgu Tongs is dead, RIP. I can still see the knowledge being useful, maybe Damsels or some other magic users elsewhere use the method and it could help understand what they are doing, but certainly we and the colleges won't be using it sadly.

I do have another idea though. IIRC, once Ulgu is used to cast a spell it is no longer Ulgu, having been changed by the caster. Would it be possible to create a spell specifically for creating/transforming Ulgu into a controllable aetheric substance akin to Ulgu, which acts like Ulgu, but which doesn't repel other Winds (or does so to a lesser extent)?

Then one could use this spell matter to control other Winds, creating the cage as described in the update without the proximity of the cage driving the captures Winds crazy. A sort of Spell Tongs.
 
[x] Gotri, the K8P Air Corps, and the Cult of Morgrim
[x] Panoramia, Hluodwica, and the Halflings
[X] Kazrik and the Dwarves of Karak Azul
 
Don't know why everyone is voting for Belegar he is a busy guy.
It seems like a good idea to introduce her to the best dwarf. Also, seems rude not to.

Clan huzkul because they are new, edda cos she's the steward, and has problems understanding non dwarfs, and halflings because it will be a good connection that carries over to moot halflings as well
 
So Ulgu Tongs is dead, RIP. I can still see the knowledge being useful, maybe Damsels or some other magic users elsewhere use the method and it could help understand what they are doing, but certainly we and the colleges won't be using it sadly.

I do have another idea though. IIRC, once Ulgu is used to cast a spell it is no longer Ulgu, having been changed by the caster. Would it be possible to create a spell specifically for creating/transforming Ulgu into a controllable aetheric substance akin to Ulgu, which acts like Ulgu, but which doesn't repel other Winds (or does so to a lesser extent)?

Then one could use this spell matter to control other Winds, creating the cage as described in the update without the proximity of the cage driving the captures Winds crazy. A sort of Spell Tongs.

I do not think there is such an intermediary step. If you are say using Ulgu to make fog than once you have cast the spell it is fog, it cannot be converted into some other substance and it does not flow r behave like Ulgu,
 
Hmm...

@BoneyM, do we know if Eike has had any previous introductions to halflings by Wilhelmina? It seems like something she might do, given the Moot's land directly borders Stirland, but I have no clue if it's something we'd know about or not.
 
[X] Kazrik and the Dwarves of Karak Azul
[X] Dreng, Clan Huzkul, and the Cult of Grimnir
[X] Edda and the Cult of Valaya
 
I do have another idea though. IIRC, once Ulgu is used to cast a spell it is no longer Ulgu, having been changed by the caster. Would it be possible to create a spell specifically for creating/transforming Ulgu into a controllable aetheric substance akin to Ulgu, which acts like Ulgu, but which doesn't repel other Winds (or does so to a lesser extent)?

Then one could use this spell matter to control other Winds, creating the cage as described in the update without the proximity of the cage driving the captures Winds crazy. A sort of Spell Tongs.

This sounds like exactly the question that someone whispers at you from an alley shortly before you get mugged by Tzeentch.

Hmm...

@BoneyM, do we know if Eike has had any previous introductions to halflings by Wilhelmina? It seems like something she might do, given the Moot's land directly borders Stirland, but I have no clue if it's something we'd know about or not.

No, the EIC's relationships with Halflings are entirely formal business relationships.
 
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While she should meet the Dwarves, I do want her to meet the Halflings as well.
[x] Panoramia, Hluodwica, and the Halflings

Also,
[jk] Get to breaking those Articles!
 
hmm, that was interesting, if unfortunate yet expected.

The only way i can see us learning such magics if we encountered books from an old vampire who experimented with learning from the other winds and it has good plausible knowledge of manipulating the winds to form other spells as i'm led to believe theirs stuff in the rpg books that say an eternal scholar has unlimited time to practice the all the winds beside the wind of life which is a thing.

Just some speculation if nothing else, at least we put the aged old question to rest and expanded Malthitides considered range of posibilities when encountering possible magics.

Something i'm interested in though, I consider Eike to be a very big and hefty investment considering she's inheriting the EIC, I'd be interested in spending multiple turns of EIC action teaching her relations of different dwarves, the halfling, the radicals, the traditionals, etc if it would improve her and perhaps even the elves if we succeed with them and open them up.

If nothing else, it would be an interesting side project and be an introduction to Malthitide on how to teach children things and what not to do if she ever adopts a child with Paranormia and we have an apprentice magic kid because fuckkkkkkkkk i've seen Boney roll dice for the emperor's kid and yikesadoodle not interested in what would happen if we rolled low or even a 1 on child born dice.
 
...Okay, I just realized Kragg the Grimm's on that list. We need to introduce our little future business partner to the grumpy rune grandpa stat. And no, I'm not saying that because I want to see how he treats us now, I'm saying it because he would totally want to make damn sure Eike is worthy for the job.
Yes, Kragg interacting with children is #Goals. I need this :V
 
The only way i can see us learning such magics if we encountered books from an old vampire who experimented with learning from the other winds and it has good plausible knowledge of manipulating the winds to form other spells as i'm led to believe theirs stuff in the rpg books that say an eternal scholar has unlimited time to practice the all the winds beside the wind of life which is a thing.
No, Fuck Vampires.

Not like that @Omegahugger . Down boy.
 
This sounds like exactly the question that someone whispers at you from an alley shortly before you get mugged by Tzeentch.
"Hey, kid, I got a form of magic that doesn't have any of the compatibility issues that multiple winds do."
"Well, golly, really?"
"Yeah, yeahyeahyeah, it's even more powerful than any of the winds individually. Some small mental hurdles, but I'm sure you'll acclimate."
"What's it called then sir?"
"Dhhhh...rugs."
"Drugs?"
"Drugs, yeah."
"I dunno..."
"Well TOO LATE"
Demon throws off cloak to reveal body of pure dhar
"AH YOU TRICKED ME"
"I honestly don't know what you were expecting! HAHAHAHA-"
 
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