Well, that doesn't preclude that actually asking him something can provide some result other than 'he's here and watching in some capacity'. We asked him to intervene in Sylvania and he came to our succor, albeit not in a way that actually helped Van Hal to not die.
Let's try this crackpot idea;
[] Beseech Ranald to give some clue as to the nature of Divine energies at play.
@BoneyM is this a valid write-in?
No. If it got results, I'd have to put up with it being the default vote for literally everything for the foreseeable future.
I actually recall that ice magic is used in Kislev to make cellars for wine storage from one of the aristocrats there from one of the books.
A lot of things happen in the books.
Throwing a stone into the desert. Obviously it could be observed for a long time, and I assume would be if we stick around, but even 30 seconds will tell us whether or not the effect kicks in practically instantly on anything in-radius.
Mathilde was lying there staring for something like fifteen minutes from a distance of about an inch before she caught something. Hucking in a rock and hoping to get noticeable results from it would be too long-term for Mathilde to do in the previous update.
@BoneyM would that need an action or would it fit the things we can do without breaching the conditions you set?
If semaphore was going to get a response it would have gotten a response.
@BoneyM whatever happens after this, would it be possible for Mathilde to suggest the Yusak accompany the caravan out of the wastes? If not for mutual protection then as mercenaries.
Anything's possible for Mathilde to suggest. If you're asking whether it's a good idea, that's your job to decide.
@BoneyM If we had chosen to ride with the Knights of Taal's Fury for that last turn, would there have been a chance that we'd have seen Dum well before Borek? Or did you have those two splendidly horrifying scenes in mind from when you first rolled and worked out all the results of what would be there?
Should have tried it if you wanted to find out.
So which is the correct version?
The one that's there now.
Also, why are a bunch of cows exposed to Dhar worse than Demigryphs or Giant Wolves exposed to Dhar? Natural resistances? Personal mental resistances due to not being knocked out? No internal Ulgu to make Dhar more likely?
Cows aren't themselves stable chaos-induced mutations, they don't have a reputation for living in corrupted lands without trouble, they don't each have an individual expert that knows their normal behaviour, and they probably don't have quite the same willpower.
Remind me. There's usually hidden rolls happening during wvery dedicated social action in expedition turns, right?
If I don't show whether or not there's rolls, it's because that's information I don't want to be available.
Based on the shallowness of the crater, the height of the mountain, the width needed to support that height and the fact that there's a dense forest around said mountain, we shouldn't be able to even see ~ half of the crater's circumference.
I refuse to break out a protractor, but I'm not seeing how something significantly smaller than a circle, in the center of that circle, could block lines somewhere on the circumference to the majority of the rest of it.
Hah. I mean it's true among Dwarves, but does Mathilde know of any Human that knows more than her about Dwarven Runes?
The Cult of Thungni is religiously obligated to prevent the spread of knowledge of Runes among non-Dwarves. Any humans that know a lot about Runes would be keeping it to themselves for extremely good reason.
Obviously hearing things through the lens of Asarnil's view is a rather biased account, but I did wonder- you're going with Allarielle being the Everqueen before the Dark Elf Invasion around 2300 IC?
Well, that or Allarielle's mother also had the hots for Tyrion.
It's considered extremely gauche among Elves to acknowledge the fact that the Everqueen isn't.
@BoneyM Is there any area between the lip of the crater and the desert that isn't also desert
No.
How far is usually meant by "around Morghur"? Because if we don't see him in the desert he is 3+ miles away.
It's not something that anyone has broken out the measuring wheel and control groups for.
@BoneyM How many Beastman skulls did Esbern and Sejia look at to come to their conclusion? Did they say that there are natural lifespan Beastmen here or that those were the only type they found?
If they had found something that goes against the conclusion they reached on-screen, that would have been shown.
Wait, just how many people fit in to all the remaining Steam Wagons while sleeping uncomfortably?
With sufficient motivation, enough.
Aren't the sides 90 degrees away from us still pretty far? Like, too far to witness stuff like preparations, effects of spells or causes of spontaneous mutations? And that's not even taking into account potential battles beyond the treeline.
"you can witness that from where you are" means you can witness that from where you are.
Can't he drop us directly at the gate? Or at least as close as the maps of Karak Dum that we have can indicate said entrance?
The gate isn't visible, and the maps of Karag Dum were of a very different landscape.
[] Find the Yusak Mannslieb Shaman and interrogate him, violently if necessary.
[] Abduct a Wind Shaman from anywhere around here, push him into the desert and force him to cast something.
Both of these are declarations of war.
Oh, I actually have an answer to why the Dwarfs call him Cor-Dum!
...They don't. Both the 6th and 7th Beastmen books say they call him Gor-Dum. The 6th edition book has a G that looks like a C and the wiki must have gotten it wrong.
"Let's write lore in a font where there's like five total pixels difference between a C and a G!"
Bloody GW. Well this late into the game, quest canon is sticking with Cor-Dum.