- Location
- some computer lab
we were tasked with ascertaining the status of karag dum and we haven't yet. Leaving does not ascertain the status of Karag Dum, so I am not in favor of leaving. Accusing people who don't flee at the second sign of hardship on an expedition to the Chaos wastes of the sunk cost fallacy seems rather rude. This expedition has gone as well as can be expected, our goal is in sight and we've only lost like 17 people who weren't suicidal. Turning back now is not even necessarily the safest option, there is a non-zero chance that Dum might provide tools and material to fix the road, which has a chance of killing us all on the way back unless you want to spend more time in the chaos wastes and go over sea ice.As far as I can see the notion that we have to keep trying things seems to me made to some extent of the sunk cost fallacy (we are here therefore we must get some answers that are worth everything we have already sacrificed) as well as a sort of protagonist syndrome (We are the hero therefore we must do hero things and get a climax).
I'm not accusing anyone of arguing in bad faith I get the urge to obtain answers I just don't think they are worth the horrific risks not just to Mathilde but everyone with her.
Right, they prioritize which grudges they go after first because of the no more dwarves clause, but them grudging Dum alienates a potential ally who is capable of turning chaos wastes back into regular ground and could result in more rune knowledge being declared heretical in the future like that axe Kragg found. And if they survive to deal with most of the local grudges, then they will start sending armies after karag dum to avenge grudges.Right, but what I mean is the Karaz Ankor can't (and won't) do that. We've seen this with the Dawi-Zharr, who were much worse, from a Grudge-y point of view, who the Dawi do not in fact habitually send armies at, despite the fact that grudge has lasted for literally millennia. Also the grudge against the Greenskins, or Chaos, or what have you. The sad truth of the matter is that the Dwarves can't (and thus don't) seek to pursue all the vengeance they can. There are just too many grudges, and in this instance Dum is way too far away and way too in-the-chaos-wastes to ever send an army at it.