"If I interrupt that power supply," you continue, "it would cut short the effect. I believe that would result in Karak Vlag returning permanently to reality."
"You believe," Borek echoes. "The other possibility being that it is lost permanently?"
Oh god, do we hope that that doesn't happen. Losing it permanently... oof.
"Once they're returned, any daemons within it would not have long before they begin to decay," Joerg says thoughtfully. "No storm of magic, and the Chaos Wastes are not currently waxing. And there's no population centers nearby for them to capture for sacrifices. Two days, three if Morrsleib is full."
Two days. The daemons should last only two days...
... Also. Interesting. Why did Joerg know how long would it take, but not Mathilde? What kind of level of experience gets you that knowledge? Is it just the experience of fighting against Daemons, which Mathilde lacks?
"Even in the worst case scenario, we rob Chaos of a major avenue of attack," Snorri says.
"And any survivors are doomed to Chaos," Gotrek points out.
"They're already lost. I'm sure they'd rather their Hold be snatched back from the realm of daemons than it be lost with them."
"How long would it take to return?" Borek asks.
Who said the third bit in here? Snorri again?
"Could Kislev not deal with it?" Borek asks. "Mathilde, you are able to move swiftly when necessary, are you not?"
"I am," you say.
"So we have her take a message west to warn Kislevite authorities, then goes to perform her magic, then catches up to us partway through the Zorn Uzkul. Is this a possibility?"
Whew, I was just thinking this to myself and going "Wait, if Daemons attacking Kislev is a problem, could somebody from the Expedition warn them?" and here Borek goes with that same idea.
[ ] Fortify the road to Kislev to keep the Daemons isolated from population centers.
Joerg, Ruprecht, and Snorri are in favour of this idea.
[ ] Send a warning west, clog the Waystone, and move on.
Joerg, Gotrek, and Borek are in favour of this idea.
Okay, so, here's the problem as I see it with any "Clog the Waystone, and assume the Daemons can't find it."
What if they can find it?
Mathilde has said that
she only knows where to find the Waystone because she got a glimpse of where the magic was coming from, right? But. The Forces of Chaos were the ones that initially swept this Karak away. What if they, too, had somebody with magesight observe where the energy was coming from? Or, in short, what if they'd know where to find the Waystone?
... Or, is that an unreasonable thing to worry about?
I mean, Mathilde is right that without a lead to go on, the Daemons wouldn't be able to find the waystone. The thing I worry about, is if they knew where the waystone roughly is.
But. My worry about that... What if I'm wrong to worry? Because, after all, if they knew
where the waystone was since long long ago... then they probably would have
secured it, right? Altered it, propped it up with Chaos stuff, and so on. Still kept it hidden and stuff, because it benefits them. But they probably would have done
something with the waystone if they knew where it was already, right?
Which means that if/when we find the waystone, and we find that it's fine, then that should be a sign that Chaos never got to it.
[ ] Fortify the Karak entrance with the steam-wagons.
Ruprecht, Snorri, and Gotrek are in favour of this idea.
[ ] Fortify the Karak entrance, but keep the steam-wagons disengaged.
Joerg, Gotrek and Borek are in favour of this idea.
Wait. How well would fortifying a Karak entrance go?
We were just told that you can't fortify and encircle a Karak, because the secret passages inside.
So, if we fortify at the entrance... We would be right there for them to throw all their forces against, right? They'd have an immediate target.
... And, furthermore, they would not be suffering from the "takes hours/days to get there" of dissipation. So they'd be able to engage with us at full strength.
Also, we would take losses here. We don't know how bad the losses would be. But we could lose a hell of a lot, possibly the whole expedition, possibly just enough that we can't continue on, possibly we only take lots of damage to our steam-wagons (or some of them) and we can't move them... so... Let's keep that in mind.
Though, we would be right there at the foot of Karak Vlag and able to enter it. Though, going into Vlag instead of Dum would probably annoy Borek some.
[ ] Harass the Daemons with cavalry to slow them down enough that they cannot reach population centers in time.
Joerg, Gotrek, and Borek are in favour of this idea.
[ ] Send a warning west, clog the Waystone, and move on.
Joerg, Gotrek, and Borek are in favour of this idea.
[ ] Other (write in)
I don't... exactly like the thought of relinquishing so much control and awareness, of these last two choices.
(Also, in the cavalry harass idea, is the expedition itself moving on to Karag Dum? And not doing anything to fight these daemons?)
We have no idea how Karak Vlag turns out.
... We also could lose our entire cavalry screen, if things go bad. On the other hand, we wouldn't lose the whole expedition. On the other hand, maybe the daemons could succeed... ... Probably not.
Hrmph.
Which of these actions has the Expedition check out Vlag, after the Daemons are gone? Or enter Vlag?
Or, at minimum, which of these actions at least tells us "Yep, Vlag returned to the physical world rather than being lost in the aethyr"?