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No, not quite that broken, she can force a person under the spell to draw not attention to themselves. It's partially silence... and a little bit mind control.
Okay, so... Eike still has that thing about drawing attention to herself, right? So hypothetically if Eike were to cast Silence on herself, would the mastery effect prevent her from dispelling it (and getting attention until someone else can dispel it) until the spell naturally wears off?

That's... pretty darned freaky to think about.
 
Mathilde finish writing the paper as a bonus action?
Yes, via serenity action.
Okay, so... Eike still has that thing about drawing attention to herself, right? So hypothetically if Eike were to cast Silence on herself, would the mastery effect prevent her from dispelling it (and getting attention until someone else can dispel it) until the spell naturally wears off?

That's... pretty darned freaky to think about.
My guess is she would be able to twist her mind into a knot just right to fool her own spell enough to dispel it.
 
Okay, so... Eike still has that thing about drawing attention to herself, right? So hypothetically if Eike were to cast Silence on herself, would the mastery effect prevent her from dispelling it (and getting attention until someone else can dispel it) until the spell naturally wears off?

That's... pretty darned freaky to think about.
Silence's default duration isn't very long.

From the spellbook informational threadmark:
K / Silence: Makes someone unable to speak for a few seconds at short range. Interrupts spellcasting.
- Does not eliminate all sounds, only makes someone unable to vocalize.
 
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Speaking of papers, I've updated the bibliography by category post.

Mathilde's Bibliography

I've added AV, both Lizardman papers (under Society—other, because I couldn't decide if they counted as an enemy of mankind or a civilised realm), and the light and jade papers on Elven enchantment methods (we really should write an Ulgu version of that).

If I've missed anything, let me know, but I'm fairly sure it's up to date now.
 
I think Eike's mastery would be most powerful in the form of an enchantment, say a pair of cuffs, snap those on say an annoying noble in the middle of a ball (while dancing with them just for the drama), put a knife to his back and then order him to move or die, the threat keeps them moving, the spell keeps them from making a fuss and you've just arrested someone in broad daylight under the nose of his guards as long as they don't hear her whisper the threat or see the brief flash of a knife in the press.
 
The books on aethyric vitae have potential to be up there with Puchta's modest treatise on magic imho which is just incredibly fuzzy to me.
 
papers on Elven enchantment methods (we really should write an Ulgu version of that).
Potentially hot take: we shouldn't write an Ulgu version of that paper before studying our vampire notes on the Carstein ring. That way might be able to use our paper on the elven enchantment method to launder our insight on enchantments that involve Dhar and Winds.
If I've missed anything, let me know, but I'm fairly sure it's up to date now.
Aethyric Vitae is erroneously named Aqua Vitae (the work of a rogue spellchecker?)
 
The transformation of the substance of the Aethyr into the Winds is a poorly understood process, but one thing that all accounts agree upon is that it is a turbulent process, with the Aethyric energy being subject to a harsh impact with the jagged edges of reality that are inevitably caused by the rifts that allow such energies into our world. However, if one is able to avoid the jagged edges to immerse the substance of the Aethyr into the depths of well-established and unfrayed reality, the transformation it undergoes is not into the energies with which we are so familiar, but to a gleaming liquid that has been given the name Aethyric Vitae. The main property of this liquid is that its ultimate transformation into Winds is frozen in time and waiting for some impact or contact with magical energies to unravel it, making it a reasonably safe and portable storage medium for large amounts of Winds. They also allow for easy access to Winds at the moment of their creation, Primordial Winds, which have interesting properties that can be put to at least one very interesting use...

I do wonder if between the hopefully soon to be expanding study of liminal realms and Dwarven Runecraft, one could manufacture an artificial tap into the Aethyr leading directly into stable, unfrayed reality? What does this even mean beyond 'not the usual violent and unstable daemon rift'? I'm picturing using liminal realm study to try to develop a more gradual, gentle transition to reality, and runes (and/or maybe Hysh magic?) to shore up reality despite the presence of an aethyric rift, but that's all very vague right now.

And, would creating such a tap be against the articles? It feels like it would be very susceptible to daemonic interference, but I'm pretty sure we've established so long as you aren't deliberately calling them it shouldn't count (look at our previous liminal experimentation which we repeated).
 
Our target audience is a rotating cast of 3-5 lower income journeyman wizards in the village outskirts of an Imperial City who check the publications for clues about how to resolve the latest unlikely phenomena to befall them.
 
Mathilde's Bibliography
(organised by category)
I gotta say, of all the varied hats Mathilde wears "distant, mysterious and unpredictable polymath scholar" is the funniest to me.

Just the idea of this mysterious individual, that lives in a distant land at the edge between "frontier territory" and "semi-mythical lands" and keeps publishing a quasi-constant stream of groundbreaking discoveries on a seemingly random and unpredictable assortment of fields makes me laugh.

What I'm trying to say is, I wholeheartedly support the idea of writing the Book on Nekeharan coinage.
 
Our target audience is a rotating cast of 3-5 lower income journeyman wizards in the village outskirts of an Imperial City who check the publications for clues about how to resolve the latest unlikely phenomena to befall them.
Is it a reference to something ?,it sound like a plot of some sort but if it is i don't get it.
 
We are the person who keeps writing all those suspiciously well timed articles that provide just the right clue to help the protagonists of a mystery story to find the real culprit.
 
So personally I am all for the 4 new actions (Orbs + Silk = Finally, Pan = relationship with partner, Seilph + Books = Magic discussion), which really only leaves one action.

I think I might go with sword fights, just to be different.

Alternativly, we could go to the forbidden magic zone and do both Druchii diplomats and Seiph. Really go full in on the "I don't use Dhar but...." line.
 
Potentially hot take: we shouldn't write an Ulgu version of that paper before studying our vampire notes on the Carstein ring. That way might be able to use our paper on the elven enchantment method to launder our insight on enchantments that involve Dhar and Winds.

Oh yeah, I never replied to this bit. I'm not so sure it would work—based on the other enchanting papers, we'd be co-writing it with every Grey Wizard who even has a passing interest in enchantment—including Algard. Whilst I'm confident we can successfully launder vampiric insights, I'm not sure a paper where we collaborate with the head of our Order is the best place for it.
 
In mechanical terms, players can spend a fate point to generate a clue when they are stuck.
Sigmar: "Really, ancient Nehekharan coins? How am I supposed to help them with this?"
Ranald: "..."
Sigmar: "No, I refuse."
Ranald: "Need some luck, Big Guy?"
Sigmar: "No, I'm not owing you any more favors! Not this time!"
Ranald: "It's just that one of my dear, dear friends may just happen to write this little -"
Sigmar: "Aaargh, fine! Go poke Weber again. But I'm not healing any more damn cats for you!"
 
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