Voted best in category in the Users' Choice awards.
Depends on the winds. In the Gotrek and Felix novels when they went up there it was really bad (but admittedly that was when Chaos was on the rise and pushing in). The real problem is that I expect that we'll be responsible for whoever comes along since it's at our initiative to recruit them.

If we're not responsible for any screw ups they cause then I'd rate the action much higher. I might just be overly cautious from the Stirland campaign.

Sylvania and eastern Stirland is an area that has been intentionally fucked with so that it's dhar polluted at all times even the ground is laced with small amounts of warpstone dust, The chaos wastes as weird as it sounds that isn't quite as likely to be true at least on the southern edges of it which is where Karak Dum should be located.

I suspect one of the big things we're potentially going to have to do later on in the quest once the waystones project has happened and we're actually knowledgable on the subject is look into repairing the stuff around Sylvania.
 
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Belegar has never done that before. What form would such an audit even take and how would he manage to bamboozle a Ranaldian Grey Magister that successfully embezzled in her first job since day one?
It's worth noting that Abel had a Stewardship of 4. He's opinion on budgets were "You deal with it" and cross his fingers that we were worthy of his trust. Which we were.

But it means that Anton probably could've embezzled from him if he had the idea.
 
With regard to the dangers of the Chaos Wastes and wizards, it occurs to me that after we take the anti-chaos training and buy a bunch of books this coming purchase round, we'll be in a much better position to ask Boney what Mathilde thinks the risks are. At the moment, she doesn't have a lot of IC knowledge, and so we're left to debate different interpretations of OOC knowledge, but the library mechanics are an excellent way to remedy this.

EDIT: Also, in case folks didn't notice, we've paid off our EIC debt and we are now making bonkers amount of money from it. Our income just quadrupled.
W-what? How? What is this?
While you weren't looking, this became a Warcraft quest. We Khadgar now. Portals for days :V
 
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Depending on the size of the expedition if we recruited a number of magisters or wizard lords we could probably use a ritual to teleport the entire caravan to the northern most edge of Kislev and skip the majority of the journey.
 
Admittedly, this was a while ago, so the mechanics about this could have changed. @BoneyM: I hate to ask, because I'm pretty sure this has been asked before, but is this correct?
Job relevant half actions for terms of AP count as full actions for terms of job completion.

That was under the previous system, which required IIRC four actions per turn towards your job. Under the current one, half actions count as half actions, for simplicity's sake.

@BoneyM could Mathilde theoretically open a large portal to move the expedition?

If she learned and got all the other Wizards at K8P to learn the ritual called the Impossible March of the Damned Soldier, she could get the Expedition from A to B overnight. Assuming you make your rolls. Things would get bad if you didn't make your rolls. Everyone would arrive exhausted and it won't bring the Steam-Wagons along for the trip, so if you're depending on it to leave as well, you'd be limited to what could be personally carried. And you'd need to rope additional Wizards in above and beyond the K8P gang if you're hoping for more than a few hundred or so survivors.
 
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Mathilde can already build a tower for long range teleportation. If she also builds the battery tower we can just teleport the expedition to a designated place.
 
Granted, there is a known ritual for moving armies magically and at great speed, but it's a bit finnicky and I don't recommend it. March of the Damned Army, or something like that.

Impossible March of the Damned Soldier. It's finicky at the best of times, trying to use it in the Chaos Wastes is basically an open invitation to get the entire expedition delivered to Tzeentch's doorstep.
 
Impossible March of the Damned Soldier. It's finicky at the best of times, trying to use it in the Chaos Wastes is basically an open invitation to get the entire expedition delivered to Tzeentch's doorstep.
[*] Offer pretty bird a cracker

...yeah, we definitely need that anti-Chaos training, don't we.

@BoneyM, it's a while until the library vote, but while I've got it in my head: are books on the Chaos Wastes restricted by need-to-know, and do they cost College Favour for the higher rarities? Or are they "mundane" books?
 
Whilst I was rather hoping to do the Ulgu tongs action this turn I can't complain at the coin action this turn.

College favour and need-to-know, but a permission slip signed by a Dwarven King definitely qualifies as 'need'.

I'm curious is there any level of need which allows us to bypass the favour expenditure for college resources? It kind of feels weird to have to spend it on stuff like that.
 
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I'm curious is there any level of need which allows us to bypass the favour expenditure for college resources? It kind of feels weird to have to spend it on stuff like that.

You can consult the books in the College libraries, but the bonus comes from the books being on hand so you're able to consult them whenever you need to while doing other things. Having to wriggle your way past the defences of another College to wait for a librarian to find the book for you so you could consult it on the spot while she watches you to make sure you don't dog-ear the pages or something isn't nearly as helpful.

This is why Belegar gives you a book budget.

If you desperately needed the books, and you needed them somewhere else, and you couldn't afford to go through the usual channels, and you didn't have a patron who could, you could plead your case to the College Librarian or the Magister Patriarch.
 
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So, some rough multi-turn planning, assuming a three turn deadline:

This Turn
Prep: Enchantment, Runes, Anti-Chaos
Direct: Qretch/LM Grey Interview

Next Turn
Prep: Turn Staff, Armor
Direct: Kislev Talks, Scouting 1

Turn Three
Direct: Scouting 2, Scouting 3, Scouting 4, Hire Asarnil

Thoughts?
 
Hey, we left some pretty neat options on the table for mundane penthouse expansions. One more of those and we'd clear everything out.

@BoneyM When we are going someplace reasonably dangerous on a gyro, we can take some beefy Angrund hammer boys with us, right?
 
Next Turn
Prep: Turn Staff, Armor
Direct: Kislev Talks, Scouting 1

Turn Three
Direct: Scouting 2, Scouting 3, Scouting 4, Hire Asarnil

Thoughts?
I think you'll have a hard time getting the turn staff + craft armor actions past the thread without the study AV enchanting action taken first. My personal inclination would be to turn the staff and experiment with AV enchanting next turn, and then craft the armor on turn 3. If AV has any useful properties for multi-wind enchanting, for instance, that would be good to know before we try crafting our robes.

This looks good apart from that.
Hey, we left some pretty neat options on the table for mundane penthouse expansions. One more of those and we'd clear everything out.
I do want to go back to the penthouse, but I think we should grab this first:
[ ] [TOWER] Protection (COLOUR)
Build a tower to magically reinforce or protect the others. Specify wind. 5 College favours.
We've got such a major concentration of force up there, we should invest in its direct defense.
 
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So, some rough multi-turn planning, assuming a three turn deadline:

This Turn
Prep: Enchantment, Runes, Anti-Chaos
Direct: Qretch/LM Grey Interview

Next Turn
Prep: Turn Staff, Armor
Direct: Kislev Talks, Scouting 1

Turn Three
Direct: Scouting 2, Scouting 3, Scouting 4, Hire Asarnil

Thoughts?
Perhaps add hiring Gretel and the Besiegers to the list? The Besiegers proved their ability underground in the K8P free for all so they'll likely come in handy in Karag Dum.
 
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