Well, not sure on the above. So- two plans. The first if you're ready for a somewhat risky LOUD RWBY raid in Felis space, the second if you want to keep things low-key.
[][OFF] Alliterate multiplies riskXreward
-[][HBZ] Patrol Sweep/Mapping mission in HBZ
-[][PADDAH] Patrol Sweep/Mapping mission in Bolian Space
-[][LBZ] Patrol Sweep/Mapping mission in Licorice Space
-[][SUNGLASS] Investigate Edel-Noshad Waystation
-[][FASTENER] Hack Known Singer Hub on Narravonn
-[][GUARDRAIL] Develop Agent Cell Yellowbrick into an operational mission team
-[][SEASON] Harass Harmony Health Clinic on Puriurairaru
-[][WAVE] Hack Nal Brott
-[][BLUEBERRY] Bolian cell supports local mission
-[][WATERFALL] Raid Luraperou Forward Supply Depot.
(Waterfall costs 20pp)
[X][OFF] Shhh Keep it Quiet!
-[x][HBZ] Patrol Sweep/Mapping mission in HBZ
-[x][PADDAH] Patrol Sweep/Mapping mission in Bolian Space
-[x][LBZ] Patrol Sweep/Mapping mission in Licorice Space
-[x][SUNGLASS] Investigate Edel-Noshad Waystation
-[x][FASTENER] Hack Known Singer Hub on Narravonn
-[x][GUARDRAIL] Develop Agent Cell Yellowbrick into an operational mission team
-[x][SEASON] Harass Harmony Health Clinic on Puriurairaru
-[x][WAVE] Hack Nal Brott
-[x][BLUEBERRY] Bolian cell supports local mission
-[x][WATERFALL] Left Idle.
Omnomnom licorice.
Choosing not to Patrol-Sweep Felis space, as its currently target-rich, Season should identify 2 new Felis clinic missions, and we can thus avoid depopulating the HBZ garrison further. Very willing to be persuaded otherwise by deployment gurus.
In the end I decided to hack Nal Brott rather than depot-double-dip, so we at least run an op in every zone, and use the Blueberry bonus.
Reasoning here-
So, for active missions, I'm thinking something like...
[][WAVE] Surveil Luraperou ship traffic to and from the depot
before:
[][WATERFALL] Raid Luraperou Forward Supply Depot.
-Or the Rangers kick their heels back again, but... would chaining missions like this shift the odds much, GMs?
If we can't double-up, I think Wave should hack Nal Brott.
[][SUNGLASS] Investigate Edel-Noshad Waystation
- an independent station in the Opindi System in the HBZ run by semi-scrupulous Honiani. Target ident- this might be more than one? Unknown. But seems like a lead, in our space.
[][FASTENER] Hack Known Singer Hub on Narravonn
- Hack it before we destroy it next turn? Maybe success Hacking would boost the subsequent odds?
[][GUARDRAIL] Develop Agent Cell Yellowbrick into an operational mission team
- Licori computer-paranoia meets Padani everything-paranoia
[][BLUEBERRY] Bolian cell supports local mission
-except I'd probably rather Wave surveil the Luraperou depot, than Hack Nal Brott, their other worthwhile mission. So no Bolian missions here...
unless maybe Wave hacked Nal Brot instead, if we can't double up on targets.
[][SEASON]
So many choices. High-reward/high-probability options include
Harmony Health Clinic on Puriurairaru
Mission: Bureaucratic Harassment (Req.: SophInt 3, Investigation 3). Disruption 3. Gain two new missions against the clinic.
This suite would lead to up to 11 Disruption, develop the Yellowbrick Asset in Licori space, and hopefully generate several leads.
Handy reward/risk chart:
...and my other Research/something
what is the fourth category again I dunno there is a lot going on votes- so I don't overwrite them:
[X][Research] Starfleet Science Academy, Skill 6: Assess Harmony Influence on Isolinear Tech, Remove potential Isolinear research penalty. [21/40]
[X][Research] Andorian Academy, Skill 6: Rudimentary Starfleet computer core rootkit scan, on completion will identify all compromised ships on Type-III duotronics. [21/40]
[X][Research] Starfleet Medical Command R&D, Skill 6: Rudimentary Harmony Agent Brain Scans, +1 to SophInt for defenders. [20/50]
[X][Research] Daystrom Institute, Skill 6: Backup core purge routine, develop a system to allow compromised Ambassadors to reassert control via the backup cores. [25pt]
[X][Audit] Office 15: Amash Hagan, 1 Qtr, makes team available again
[X][Audit] Integrity Office: Theatre Threat Assessment, 1 Qtr, identify penalties that apply within sectors in this theater: Coreward Theater
(This part is essentially [eks] Derpmind)
That just leaves Defense! For someone else? (Please)