Forge of Destiny(Xianxia Quest)

Well, I was of the impression that the Mirror focuses mostly on "Don't lie to yourself. Whatever else you choose to be in your life, at least make sure that you're doing it with full knowledge of what you're doing."

I don't see how this conflicts with the idea of defending your home with illusions and deceptions myself. But again, interpretations on how these things integrate with the Domain are 100% subjective, because everyone's beliefs on what Ling Qi's Domain should ultimately look like are different, and enough arguments have been thrown around now that anyone who's going to be convinced will probably have been convinced.

Just vote for whatever you feels is best. I'm tired of my favorite quest feeling like a warzone because everyone has a different opinion on our character's future growth.
 
It's not a conflict per se, but I've seen some suggestion that since both deal with perception there's synergy, when that doesn't seem to be the case. Just like a realization on the nature of offense isn't related to defense. Where 'conflict' does arise is there's ultimately only so much room in the Domain and all concepts are (ideally) linked to one another. Do we want a stand-alone anti-deception aspect or not? I'd say no. Do we want to seriously spec into a perceptive focus? I'd say no again.

As for being true to our self, it does seem to be a general theme of Argent Arts, at least the cultivation Arts. Remember how the Elders were described as being themselves but more due to the influence of Argent cultivation? I don't think they've all included AM in their domains, and Art cultivation affects cultivators to some degree even without adopting the lessons fully into their Domain. With luck (or just a lack of sabotage) we'll be gaining access to Argent Genesis next year.

Not to mention that being true to oneself is literally intrinsic to all Paths of cultivation.
 
I cannot abide with having anything in our domain that doesn't help our friends. It goes against the theme.

[X] Discard this realization
 
Or, if we have time and spare Qi to set it up before making contact with an approaching enemy, we can put up a field of mist as an obvious target (because why wouldn't Ling Qi be somewhere inside her oppression zone?), only to leave it and sneak around to the enemy's flank.

Then we can wait until the enemy wastes time and Qi either fruitlessly looking for us inside the mist while getting whittled down, using expensive AoE attacks to try to flush us out, or trying to dispel the mist (which takes two attempts minimum now). Then we can hit 'em in the back when the time is right.
Well, beside the issue as Abeo mentioned that we literally can't set up FVM without an enemy, or that an enemy coming into the mist after we cast the techs might not be influenced at all by it as it doesn't seem like the techs beside dissonance repeat, just are 'put them once', the biggest issue is one of action and Qi economy.

As in, it takes us at least 3 full actions, an instant and up to 33Qi (more realistically 5) to fully set up our mists. It takes an opponent at least an instant and an instant response and probably 2/3Qi to dispel our mist. After all, most dispels we have seen are either instant and instant responses. If Imperturbable Peak/ Serene Reflection can reflectively dispel Traveler's End and MoTV, well, they can do a full mist dispel without even using a full action and so being able to attack on top of it.

After all, that's what Heizui did.

Traveler's End helps in resisting dispel, and that's a very nice part of it. The help it gives is not reliable unless we are already much better at dispel resist than the opponent though, and the rest of the technique is... well, every peer is going to have semiperfect Qi mitigation for 2Qi, so that is mostly useful for another 'punch down'. Improvement Elegy Qi drain boost mostly means that it helps us when we are doing stealth fighting, or when we are doing attrition fighting. Both of which have their places, actually, though if we are fighting a group we are more likely to be using WEC turn 3 rather than traveler's End. OTOH, I guess that using Traveler's End rather than HC turn 3 can help us get an advantage on the Qi spent for us/ Qi spent for opponent if we are expecting a long fight, as not having to hold FVM helps for FSS so it's a 5QI/turn gap.

So it has uses.

[X] Discard this realization
 
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Don't get your hopes up too high.
Adhoc vote count started by Seventeen on Jun 6, 2018 at 4:18 AM, finished with 62776 posts and 114 votes.
 
[X] Internalize Argent Mirror

I don't particularly care about the sub votes, but I think lying to yourself is one of the most self destructive things that a person can do, I'd rather not see Ling Qi lie herself into a corner.
 
Mmmh.
And on a completely different note, @yrsillar, could I put my remaining 4 points into Dexterity please?
@yrsillar I would like to put 4 of my omake points (fan ty peggy sue III and IV) into dexterity.
Anyone else has put omake points there that I am missing? anyway,
So we are at 36/45 in order to get Dexterity 7, which would give us +2 domain weapon dicepool, +1 speed, +1 initiative, +1 dodge. Iirc, @FixerUpper has 14 omake points, @Codex has 2 and @TehChron has 2. Probably some other people have some that I can't recall. So Dex 7 is very possible. Other possibilities:
Presence 13/20
Formation 15/21
Persuasion 9/15
Dodge 22/30
Power 5/12
I think we should also have enough for Dodge 7, which seems to me to be the biggest priority for the tournament.
 
[x] Internalize Argent Mirror
-[x] Ling Qi and Allies of at least four dots positive relation within one hundred meters may reroll a failed perception test once per combat or scene.
 
Isn't manipulation more useful than stamina? The Horror could also be improved.
Manipulation is, unfortunately, at 21/45. It ain't happening.

The Horror has already been built, so I don't think we can improve anything there.
Adhoc vote count started by Erebeal on Jun 6, 2018 at 6:51 AM, finished with 62785 posts and 116 votes.
 
I cannot abide with having anything in our domain that doesn't help our friends. It goes against the theme.

[X] Discard this realization
>doesn't want anything that doesn't help our friends
>Votes to discard instead of getting the reroll bonus for allies

We should be trying to control that with our votes and decisions rather than doing it with a passive.

......I must have missed all those votes to directly control Ling Qi's thought and actions to such an extent
 
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......I must have missed all those votes to directly control Ling Qi's thought and actions to such an extent
This raises something of a point. We don't get to choose the exact why of Ling Qi's actions. Incorporating an embargo on self-deception into one's Domain should certainly reduce ambiguity, but that's the thing. It reduces the ambiguity of her actions, which changes our relationship with the ramifications on characterization of those actions. It should logically allow us less wiggle room on what it means that she's done something, because she can't lie to herself. The only way to represent that in the narrative is for @yrsillar to be more explicit in terms of her intentions, feelings, and motives. In a way, it reduces player agency, at least so far as our ability to change course.

Not necessarily a bad thing, mind. Waffling can be a frustrating exercise... but it's also one the genre of Questing lends itself to. I'd worry that the comparative rigidity of character intention also lends itself potentially to character backlash when a reversal is sought by the players. See, yes, putting something in your Domain is to empower yourself, but it is also to obligate yourself to a precept. Slotting a prohibition to self-deception makes it harder to lie to yourself, but it also makes lying to yourself drastically more dangerous if it occurs. Knowing questers like I do, I can't help but be worried by that.

Alternatively, very little narratively changes at all and the whole choice was extremely minor in impact!
 
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