Forge of Destiny(Xianxia Quest)

They will still be equipped with more physical defence than spiritual. I like the versatility of having both options, but there is not enough time between now and the tourney to do both.
That's not what he said. He said the gap was a matter of lacking talent and resources, neither of which apply to anyone in the tournament.

... But if Physical Defense=Spiritual Defense in peer opponents, then that means that it's significantly better to choose one rather than try to do both. If an enemy has both their defenses at 5 (arbitrary number), then attacking one with 10 is better than being able to attack either at 5.
How does that disagree with my refutation of Killer_Whale?
 
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For example, as of now, we can force a conundrum: They either close in to attack, and enter our multiple AoEs and face our slow minions, or they can try to stay away from the fuck-you zone, but be peppered with arrows while allowing us to engage in stealth within our own mist, not to mention our strong projectile defense.

This way, there's no right answer for the adversary. All the can do is pick his poison. We are always fight to our terms, because we can fight within any terms.
 
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"One day all of Emerald Seas will have soldiers as well drilled as the Cloud Peak Guard of Cai! I swear that on my honor,"
A man after my own heart. Gan Flexington quickly rising the ranks of Best Boy.

[ ] Admit to the deception about the market, apologize.

This kind of curveball has the potential of really screwing us up, however, I love the characters involved enough that I'm willing to take the plunge here.

EDIT: Nervermind, vote's gonna be reset.
 
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I saw a little bit of mention on it, but there's something I'd like to expand on. Fu Xiang's plan regarding the sabotage was a miscalculation, which granted you can and should expect from a teenager. The issue with it is he drove up the stakes enormously out of what I can only interpret as pride. Framing the last disciple for the crimes against the first two has obvious merit, but I'm not sure it outweighs the risk inherent in the means utilized. Explicitly using your official position's privileges and duties to further a personal, criminal scheme is exactly the kind of corruption that Cai Renxiang detests.

Taking the small hit to his personal reputation for failing to capture the culprit would have been much better than personally involving himself and his station as a mechanism of the crime itself. There's crime and then there's criminal conspiracy to engage in corrupt false charges using powers that derive their authority from Cai Renxiang herself. Too clever for your own good, Fu Xiang.
 
A man after my own heart. Gan Flexington quickly rising the ranks of Best Boy.

[X] Admit to the deception about the market, apologize.

This kind of curveball has the potential of really screwing us up, however, I love the characters involved enough that I'm willing to take the plunge here.
Scene is being tweaked . Votes are reset.
 
Voting's been put on halt, Yrsillar's going to rewrite the scene because the characterization was off.

I saw a little bit of mention on it, but there's something I'd like to expand on. Fu Xiang's plan regarding the sabotage was a miscalculation, which granted you can and should expect from a teenager. The issue with it is he drove up the stakes enormously out of what I can only interpret as pride. Framing the last disciple for the crimes against the first two has obvious merit, but I'm not sure it outweighs the risk inherent in the means utilized. Explicitly using your official position's privileges and duties to further a personal, criminal scheme is exactly the kind of corruption that Cai Renxiang detests.

Taking the small hit to his personal reputation for failing to capture the culprit would have been much better than personally involving himself and his station as a mechanism of the crime itself. There's crime and then there's criminal conspiracy to engage in corrupt false charges using powers that derive their authority from Cai Renxiang herself. Too clever for your own good, Fu Xiang.

An excellent point.

He basically outsmarted himself there and turned it from "Well of fucking course I cheated, it's a legitimate strategy." Into abusing his position for personal gain.

Failing to catch the culprit is one thing, it's egg on his face, but that's how it goes. Using it to wreck a third party because you have the ear of the one enforcing the law? Not so good.
 
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For example, as of now, we can force a conundrum: They either close in to attack, and enter our multiple AoEs and face our slow minions, or they can try to stay away from the fuck-you zone, but be peppered with arrows while allowing us to engage in stealth within our own mist, not to mention our strong projectile defense.

This way, there's no right answer for the adversary. All the can do is pick his poison. We are always fight to our terms, because we can fight within any terms.
Except everyone we've seen (except maybe Lady Cai) fights from short range, so speccing for long range is not so much "forcing" our enemy into short range as it is doing nothing while out enemies wail at us in melee regardless.
 
Except everyone we've seen (except maybe Lady Cai) fights from short range, so speccing for long range is not so much "forcing" our enemy into short range as it is doing nothing while out enemies wail at us in melee regardless.
And walk into our multiply layered debuff.

And not only that, but them all fighting at short range gives us the option of trying to fight at longe range. We are much faster than them. We are just about invisible. We can not only fly but pass through a crack in the wall.

No matter the situation, we have a viable option.
 
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Except it's much easier for us to train up wind+imperial spine archery than for them to train up anything else.
...
Point is, high level opponents can heavily spec against a single style. If we are getting a reputation for "spiritualist", I'd love to see their faces when we OTK them with a big nuke Art through stealth bonuses.
1. Not true. We can train heart/lung yin music faster.

2. No. No-one does that. Speccing entirely for us would be the dumbest thing they could ever do. You spec for what will give you the best odds against all your opponents. Speccing for one person is only justifiable if you have a massive revenge boner against them and don't care about anyone else. And frankly, I'd expect people to be more heavily specced against people like Xiulan dropping the physical burst, because it's more common.

For example, as of now, we can force a conundrum: They either close in to attack, and enter our multiple AoEs and face our slow minions, or they can try to stay away from the fuck-you zone, but be peppered with arrows while allowing us to engage in stealth within our own mist, not to mention our strong projectile defense.
Yeah, I'm really worried about Sun/Kang/Han/Meizhen/Chu's ranged game. I'm sure they'll be so concerned about our mist that they just refuse to close with us and use their best abilities.

Seriously, the only person we have to worry about ranged attacks from is Xiulan. Everyone else is melee focused. They aren't going to suddenly abandon their greatest strengths that easily.

And this whole "having both physical and spiritual damage is versatile" is completely misguided. It doesn't work like that. Firstly, we must note that it's a bit of a distraction, because it's completely possible for us to run both physical and spiritual damage off our music dice and stack bonuses that way. Secondly, as I explained months ago splitting your investment like that is mechanically inferior. The best thing for you to do is put split your points between both forms of defense and 1 form of attack. This gives you the highest win rate.

There are arguments for archery - for example its strategic utility in long range sniping. This, however, is not one of those arguments.

So. Specialisation vs. generalisation. The issue here is fundamentally one of opportunity costs. We can only get so much xp at a time. If one spends that xp unwisely, then one falls behind others who are spending it more effectively.

Let's illustrate the issue with a simplified example.

We could, crudely, describe the core combat statistics of a cultivator as:
  • Physical attack
  • Spiritual attack
  • Physical defense
  • Spiritual defense
Obviously it's more complicated than this, and there are things like Tests that also need to be accounted for, but this will do for now.

Any cultivator has a limited amount of xp and arts that they can allocate to increase their core statistics. Let us imagine that a green cultivator has 120 points or dice they can allocate to their main stats. The even "general" build would be:
  • Physical attack: 30
  • Spiritual attack: 30
  • Physical defense: 30
  • Spiritual defense: 30
Now. What if we specialise? Realistically, it would be foolish to skimp on defense, since you don't know what your potential enemies might use against you. However, it is an easy choice to focus on 1 form of attack. A more focused build could be (Focus A):
  • Physical attack: 40
  • Spiritual attack: 0
  • Physical defense: 40
  • Spiritual defense: 40
Such a build would destroy the generalist every time. The "generalist" would be unable to leverage his spiritual attack to any advantage, because by dropping spiritual attack the focused build has been able to get even higher spiritual defense as well. In all relevant combat statistics, the focused build has the advantage. Simply put, the focused build is able to apply their strengths, and there is nothing the generalist can do about it.

Now, what could cause problems for the focused build? What if they ran into someone that had sacrificed their spiritual defense?

Well, if someone who sacrificed spiritual defense for attack like below would not have an advantage (Focus B):
  • Physical attack: 40
  • Spiritual attack: 40
  • Physical defense: 40
  • Spiritual defense: 0
This match would be very even. However this build would lose to the generalist, who would be able to leverage his 30 dice advantage on spiritual attack, and really would be asking for trouble from any enemy with spiritual attack. So one is unlikely to encounter anyone who would try this.

What about a more specialised build? What would actually cause trouble for someone who's sacrificed their spiritual attack?
Maybe something like this (Focus C):
  • Physical attack: 50
  • Spiritual attack: 0
  • Physical defense: 50
  • Spiritual defense: 20
By shifting points from spiritual defense (which wouldn't be being used) an even more specialised build can gain a physical advantage over our first focused build. This build would still have an advantage over the generalist, having a 20 point advantage on physical attack while only suffering a 10 point disadvantage in spiritual.

Of course, Focus C would lose to a build that instead had high sp.atk and high phys.def:
  • Physical attack: 0
  • Spiritual attack: 50
  • Physical defense: 50
  • Spiritual defense: 20
Which just goes to show that there is always a counter-build to whatever build you choose.

On the whole though, the specialist build will nearly always have an advantage over the generalist, unless you're stupid enough to do something like Focus B.

This discussion, of course, was all based around the idea that you're putting points into, say, physical attack in general. However, in reality people focus on particular weapons and styles. If, say, you were to do something like spread your physical attack arts out between swording and archery, with limited synergy between them, then your effective statistics would be even lower. Despite having spent, say, 30 points on physical attack you might only be able to leverage 20 of them against someone at any one time, leaving you at a decisive disadvantage against anyone who didn't dilute their abilities like that.

At the end of the day, what you want to do is try to leverage your style as broadly as you can. If your an archer, then you get arts that allow you to use that at all ranges, and that give you options like single target sniping, aoe, disables etc. - all building upon and using the same passives. If you're musician, you don't go and get a bow for long range - you get more music arts that give you that option!

And remember, you don't have to be able to do everything yourself. That is why we have friends.

Edit:
The hill people have chosen to die on in terms of "not generalising" though is even worse than this. At least with "spritual vs physical" there is an actual interplay and tradeoff, with some builds being countered by other builds. In reality though, if we put, say, 40 points into music then we end up with a bunch of music arts that all reinforce each other and which could be spiritual and physical. So Music 40 actually gives us phys.atk 40 and sp.atk 40. And what is someone going to do about that? Specialise in anti-music defense? If someone was dumb enough to do that we can a) sic our spirits on them, or b) sic one of our non-music using friends on them and laugh. Because specialising in anti-music defense would actually be overspecialisation. But that's not what we're doing here.
 
Except it's much easier for us to train up wind+imperial spine archery than for them to train up anything else.

We literally have bonus succes when training musical or moon arts.

So no. A wind+imperial musical art would be stricly faster than an archery one.

Archery is inferior atm. We have an excellent tutor for music that we do not have for archery. We have a level 2 specialisation for music. We have bonus success when cultivating musical arts.
 
Yes, your absolutely arbitrary system has completely dispelled any doubts I had about being a one-trick pony.

Has it occurred to you that maybe, just maybe, we can try to fight form a distance? You know, given all our opponents will surely rush in headfirst?

Off-the-shelf bow has a range of almost 300 meters with our current arts. Our super leveled mist has a range of 80.

We are faster than our enemies. We are sneaker than our enemies.

Need I spell it out?
 
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I saw a little bit of mention on it, but there's something I'd like to expand on. Fu Xiang's plan regarding the sabotage was a miscalculation, which granted you can and should expect from a teenager. The issue with it is he drove up the stakes enormously out of what I can only interpret as pride. Framing the last disciple for the crimes against the first two has obvious merit, but I'm not sure it outweighs the risk inherent in the means utilized. Explicitly using your official position's privileges and duties to further a personal, criminal scheme is exactly the kind of corruption that Cai Renxiang detests.

Taking the small hit to his personal reputation for failing to capture the culprit would have been much better than personally involving himself and his station as a mechanism of the crime itself. There's crime and then there's criminal conspiracy to engage in corrupt false charges using powers that derive their authority from Cai Renxiang herself. Too clever for your own good, Fu Xiang.

Really, all the characters are teenagers - and not even older teens at that. Bad decisions are almost certainly par for the course. Cai Renxiang's attempt to exert her authority over the whole outer sect is probably not the wisest of choices - hell, it was probably more luck than anything else that allowed her to get away with doing so (although Sun Liling offering a good polarizing point and Ling Qi not only pull Bai Meizhen in but also doing some hideous things to enemy bases certainly didn't hurt). Gu Xiulan's early heavenly tribulation was certainly pretty rash.

Really, Ling Qi shouldn't risk making grand plans of her own. Just relax and let the voices in her head her instincts guide her :p

And walk into our multiply layered debuff.

And not only that, but them all fighting at short range gives us the option of trying to fight at longe range. We are much faster than them. We are just about invisible. We can not only fly but pass through a crack in the wall.

No matter the situation, we have a viable option.

Even without arrows, Ling Qi has a good up-to-80-meter range (knives*, wind, music) and her mist, stealth and shadow-travel means she's quite viably anywhere within that range. The difficulty to spot her in the mist if she's not attacking and her projectile defense means long range isn't effective against her either.

And, to be honest, I would expect she's pretty fine with "you have to stay out of her mist (up to 80 meters away!) or Bad Things can happen to you" scenarios. If she needs to go on the offense then she can stealth out of the mist and pop up in ambush - she's good enough to get damn close, so she doesn't need to be sniping to do surprise damage.

FSA's usefulness for Ling Qi comes down to its nuke potential - and, to be honest, an art that gives the same high damage potential to music techniques or knives would give just as much of that kind of utility.


* Knives are only 40 meters... although I wager the offensive Zephyr art or a higher-level Wind art could shift that too.
 
Yes, your absolutely arbitrary system has completely dispelled any doubts I had about being a one-trick pony.

Has it occurred to you that maybe, just maybe, we can try to fight form a distance? You know, given all our opponents will surely rush in headfirst?

Off-the-shelf bow has a range of almost 300 meters with our current arts. Our super leveled mist has a range of 80.

We are faster than our enemies. We are sneaker than our enemies.

Need I spell it out?
I doubt Ling Qi trying to kitte enemies will ever happen. Ling Qi has been faster than virtually all her opponents and never even tried to do so. I'm guessing something with the facsimile-Exalted game system prevents it, somehow...
 
Another heavy paragraph:
> "weaving she intends to be" - what Shenhua plans to ascend as?
> CRX thinks her mom might "bring ruin" when (not if) she grows bored
> She knows she thinks this way because that's how Shenhua shaped her to be. Hard to parse what this means at this point. We'd need at least another interlude from her PoV to tell.

I think you've parsed that first sentence incorrectly. The [weaving] isn't something that [she intends to be], it's the noun phrase [weaving she intends]. Seems to be a metaphor referring to Shenhua's unspecified plans or work, I assume with regards to her centralisation of power in the province. It's clearer in the full sentence, because of the part after the ellipsis. After all, how would Cai Renxiang influence her mother's ascension?

For reference:
I do not find the weaving she intends to be displeasing… I merely believe that I might improve it, in time.
 
[X] Admit to the deception about the market, apologize.

Look to the clues:
-Cai ensured absolute privacy. In private, what is said is not needed to be acted upon.
-The person Ling Qi framed for the other two cases is unlikely to have the kind of stealth needed to do it, and Cai knows it because she's personally involved in the Markets
-If you have a spymaster, they must be unfailingly honest to YOU even as they deceive literally anyone else.

Ergo, if there is a penalty, then it has to be a private penace because we brought it up in private and confidence.
You know what Cai said there is a BIGGER confession than we've made right?
Her mother would not take the reveal kindly.
 
Even without arrows, Ling Qi has a good up-to-80-meter range (knives*, wind, music) and her mist, stealth and shadow-travel means she's quite viably anywhere within that range. The difficulty to spot her in the mist if she's not attacking and her projectile defense means long range isn't effective against her either.

And, to be honest, I would expect she's pretty fine with "you have to stay out of her mist (up to 80 meters away!) or Bad Things can happen to you" scenarios. If she needs to go on the offense then she can stealth out of the mist and pop up in ambush - she's good enough to get damn close, so she doesn't need to be sniping to do surprise damage.

FSA's usefulness for Ling Qi comes down to its nuke potential - and, to be honest, an art that gives the same high damage potential to music techniques or knives would give just as much of that kind of utility.
You've,,. More or less proven my point?

The idea is to be viable in all scenarios, to essentially have a type advantage against any opponent.

They are all melee brutes? Too bad, we are faster, can hide and can shoot.

Alternatively, they can close in and suffer multiply layered debuffs and tangle with summons as we hide and exploit a lowish S.Def.

In a non-arena scenario, sneakiness and mobility makes long range damage dealing capability absolutely vital.

Of music was the be-all-end-all style that has no holes and can exploit any situation, everyone would play music.

Archery has inherent advantages over music just as music has inherent advantages over archery.

While we've countered Sun Liling's flowers due to chance, I bet she is far from the only one that has a "you have this long to finish this before my final form kicks in" tech.

Taking twenty rounds to drain their Qi suddenly becomes a suicidal strategy.

Or perhaps we need to destroy a particular object. Like the Xaman's bracelet.
Once again, no we don't. We don't have the long range vision art that would make the 300 meter range usefull. We were told so by our archery tutor.

Your argument is not for FSA+. It's for a long range vision art.
He said we will start having problems going forward.

Rifles with iron sights have an effective range of up to half a kilometer. I don't see why super-human Ling Qi has worst sight than baseline American male.
 
Yes, your absolutely arbitrary system has completely dispelled any doubts I had about being a one-trick pony.

Has it occurred to you that maybe, just maybe, we can try to fight form a distance? You know, given all our opponents will surely rush in headfirst?

Off-the-shelf bow has a range of almost 300 meters with our current arts. Our super leveled mist has a range of 80.

We are faster than our enemies. We are sneaker than our enemies.

Need I spell it out?
If they stay out of our doom cloud we've got an auto win, unless they can reliably see through our stealth. If they can, they are most likely a ranged specialist, who we can close on. Did I get it right?
 
Oh, right. I forgot to vote.

[X] Remain silent, thank her sincerely for her trust.

I could go either way, but I'm voting for this because it's behind at the moment.
 
Yes, your absolutely arbitrary system has completely dispelled any doubts I had about being a one-trick pony.

Has it occurred to you that maybe, just maybe, we can try to fight form a distance? You know, given all our opponents will surely rush in headfirst?

Off-the-shelf bow has a range of almost 300 meters with our current arts. Our super leveled mist has a range of 80.

We are faster than our enemies. We are sneaker than our enemies.

Need I spell it out?
Details there aside - yes. Stealth archer is a perfectly solid build that we could run perfectly well.

This has never been in question. Nothing has changed here. That has not been the arguments that you have been making. There is absolutely nothing in a scene discussing how most people have lower spiritual defense that could logically make stealth archery more attractive relatively to our other options. Indeed, the opposite is true - especially when you combine it with our new art, increased Zeqing tutoring, and new breakthrough bonuses.
 
Details there aside - yes. Stealth archer is a perfectly solid build that we could run perfectly well.

This has never been in question. Nothing has changed here. That has not been the arguments that you have been making. There is absolutely nothing in a scene discussing how most people have lower spiritual defense that could logically make stealth archery more attractive relatively to our other options. Indeed, the opposite is true - especially when you combine it with our new art, increased Zeqing tutoring, and new breakthrough bonuses.
The core of the argument is that people tend to inherently have flawed builds.

And that someone that is at least competitive in both aspects will always be able to exploit the inevitable gap.

And thus win.

Letting our currently-excellent archery fall by the wayside when it might just be the ticket we need to win just to level something like, say, AS, is extraordinarily foolish.
 
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I doubt Ling Qi trying to kitte enemies will ever happen. Ling Qi has been faster than virtually all her opponents and never even tried to do so. I'm guessing something with the facsimile-Exalted game system prevents it, somehow...
Yrsillar doesn't usually track range/positioning in combat AFAIK, so I'm guessing that even through there are theoretically mechanics for it, in practice we almost never get to see this sort of stuff.
 
He said we will start having problems going forward.

Rifles with iron sights have an effective range of up to half a kilometer. I don't see why super-human Ling Qi has worst sight than baseline American male.

MIrror is a powerful tool, but not an archer's. Your range will be crippled as things are."

No, I will simply not bother with the distance training,"

We have been told that our range was crippled.

Why would you want FSA+ when we don't even have the stuff to make FSA usefull mistify me.
 
The core of the argument is that people tend to inherently have flawed builds.

And that someone that is at least competitive in both aspects will always be able to exploit the inevitable gap.

And thus win.

Letting our currently-excellent archery fall by the wayside when it might just be the ticket we need to win just to level something like, say, AS, is extraordinarily foolish.
But most peer opponents won't have a build that's flawed with like 8 Physical Defense and 2 Spiritual Defense. They'll have more like 6 and 4. At that point the utility of having both types of attack is lesser than focusing on one.
 
We have been told that our range was crippled.

Why would you want FSA+ when we don't even have the stuff to make FSA usefull mistify me.
Cherry picking. That very update he also stated there are short and mid range FSA+ forks. The lack of a long range perception art makes the long range fork useless, but not the others(which are either DPS focus, dispel focus or burst damage focus based on FSA).
 
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