Dmol8
The Undead Unhinged Lunatic of the Web
- Location
- Belgrade,Serbia
- Pronouns
- He/Him/His
Besides, many of my speculations are objectively false. Distinguishing between fact and opinion is important.
Again, don't model the arcologies as an abstract 'promise' floating in the void.
Model this as a demand made by people (in the legislature) in response to demands by other people (the voters) who are themselves real people with inner mental lives, not just p-zombies that randomly do stuff for random reasons.
The reason the arcology demands have picked up is because there's an intense desire among the citizenry for more and better housing. Existing housing is in very short supply. Even the least desirable housing, even the actively dangerous housing in war zones. This motivates millions of people to do everything in their power to seek better housing. And since the supply of housing is largely controlled by Treasury, which has only built housing slowly and grudgingly for most of the past eight years since the war...
They protest and demand more housing. The kind of (good) housing they see us building is arcologies, so they demand more of that. But ultimately, much though NOT ALL of the demand for arcologies is simply an implementation of the underlying demand for housing in general.
Thus, while I was a fierce advocate of heavy arcology investment for the Third Plan... Now that I see the apartment complex option giving us a cheaper way to create a lot of Housing, I step back from the arcologies a bit. We'll still do them, but importantly, we can solve the Housing crisis differently. The same effort required to complete one phase of Blue Zone arcologies and provide +8 Housing is more than enough to provide +12 Housing in apartments and the supporting logistics, and nearly enough tot provide +18 Housing and the supporting logistics.
Importantly for the current planning situation, this cheaper option frees up resources for us to spend elsewhere.
I'd like to question the value of this project at a time when we're trying to conserve our Labor and Capital Goods for other projects. I think it would be better not to activate these dice at all, or to spend them on the macrospinner.
Note the very high demand for caffeinated kudzu research. While it is highly desirable to perform this project (it's right up there with "Yellow Zone Water Purification" as something I want to do early with Agriculture dice, it's quite possible that all of GDI will benefit greatly from us finally getting some mass distribution of caffeine.
Here we see Orbital and Services being Resource-starved and in Orbital's case Free Dice starved.
Personally, I'd flip one die on the war factory refits to the point defense refits to save 10 R, drop the light industrial project to save 30 R, flip four arcology dice to apartment dice to save 20 R... then reallocate things. For instance, by upgrading the Services research to Nod/Scrin research, or by spending Free dice working on the much-desired and much-desirable Philadelphia project in Orbital.
On a side note, I really want to slow-walk the tiberium infusions. Even with only one die rolled there is SOME chance of us passing the check, and the second die being wasted. Furthermore, I'd rather take -5 PS hits in two successive turns than a -10 PS hit all at once.
We actually need less Infrastructure dice now because of the apartments being an option for resolving the Housing crisis. Though an Infrastructure boost very much would not go amiss, don't get me wrong. On the other hand, we're even tighter and more desperate for options in Orbital and Military, I would argue.
Once we get our budget back together, we can do all the Infrastructure we really need, as long as we don't get distracted spending a zillion Infrastructure dice on Salt Lake Planned City or something.
Hmmrm. That... is a fair point. Can you expand on the supporting evidence? I might revisit my position on the project if there's that many medical things gated behind that project
Except that facts come in three flavors: Subjective, Collective and Objective. And Personal Robotics is a Labor aid is a Collective truth. As in most people would expect personal robots to help with Labor.
Alright then answer me this: Other than Arcologies and Fortress towns which housing projects can we expect to include Point Defenses?
We had:
[ ] Personal Pharmaceuticals Plants
Ranging from contraceptives to cough suppressants to caffeine pills, there are a number of medications and treatments that people take without prescription. While distribution is still problematic at times, improving the supply will mean that more people will be able to take care of some of their own medical problems rather than having to take up institutional resources.
(Progress 0/180: 15 resources per die) (++ Consumer Goods, + Health) (High Priority)
which notes as one of it's products contraceptives, which is an action we lost when we gained:
[ ] Blue Zone Light Industrial Sectors (Phase 1)
With GDI needing ever more in the way of light industrial products, and Blue Zone reconstruction effectively complete, large sections of many of the cities have been cleared for future development. While industry is not necessarily the most efficient use, it will have substantial impacts on the supply of various consumer goods. The project has also subsumed a number of other factories that had been on the docket for years, as the Initiative no longer needs to focus on that scale.
(Progress 0/500: 10 Resources per die) (++++ ++ Consumer Goods, ++ Health -- Energy, -- Capital Goods, --- -- Labor)
which says that as an action it subsumed multiple factory construction actions. 2+2 = 4 and sometimes 5, but it is still math. And the newest version of the action:
[ ] Blue Zone Light Industrial Sectors (Phase 1)
With GDI needing ever more in the way of light industrial products, and Blue Zone reconstruction effectively complete, large sections of many of the cities have been cleared for future development. While industry is not necessarily the most efficient use, it will have substantial impacts on the supply of various consumer goods. The project has also subsumed a number of other factories that had been on the docket for years, as the Initiative no longer needs to focus on that scale.
(Progress 0/250: 10 Resources per die) (+5 Consumer Goods, +1 Health -1 Energy, -1 Capital Goods, -3 Labor)
(Progress 0/250: 10 Resources per die) (+5 Consumer Goods, +1 Health -1 Energy, -1 Capital Goods, -3 Labor)
is the same action split into two phases. So we should get it done if we want more contraceptives in our population.
Orbital can have 5 Dice on it by the end of Q2. 1 From the New Hires and 1 from Dice redistribution. I'm not really sure how it's Dice starved under those circumstances.
I did think about doing that, but considering that we will get another Orbital Die with the incoming vote I'm honestly just waiting for it to be locked in so I can flip some of the more expensive stuff into Actions I don't have Dice for right now.

I'm doing Factory Refits precisely to get more Military Dice.
We don't have Salt Lake Planned City as an action since we didn't take it in the plan vote. So
