Right, that is an additional 55-80 Resources/Turn, depending on how kind the dice are. At least that'll half-to-mostly make up for our giant stockpile being gone.Blue Zone Perimeter Redoubts (Phase 1): 202/200
Blue Zone Perimeter Outposts (Phase 1): 222/150
Yellow Zone Tiberium Harvesting (Phase 2): 190/100
Tiberium Glacier Mining (Phase 2): 336/200
Better than 240! We can accomplish stuff with 300 Resources.Well only 40 from glacier, 10 from yellow. So we are up to +60 but that means we have 300 resources next turn (30 lower than this turn).
Yeah, and much better than quest start which is why we have been dumping so much into tiberium (well that and if we dont it overruns the world and we lose) Aggregate plant finishing will drop infra cost. Only need to see the fallout of the Nat 1 but we are in a better spot overallBetter than 240! We can accomplish stuff with 300 Resources.
Probably still going to be ignoring LCI and Agriculture for awhile though.
On the Discord ithillid said it would be -1 plus of Housing, but we'd still complete it. ++ + instead of +++. Which is better than I expected when he said "apartments are going to fall down."Yeah, and much better than quest start which is why we have been dumping so much into tiberium (well that and if we dont it overruns the world and we lose) Aggregate plant finishing will drop infra cost. Only need to see the fallout of the Nat 1 but we are in a better spot overall
That sill might get us to neutral or positive on housing which is niceOn the Discord ithillid said it would be -1 plus of Housing, but we'd still complete it. ++ + instead of +++. Which is better than I expected when he said "apartments are going to fall down."
It won't, we're at ----- on Housing, so ---- to --- now, but still! We have moved from Big Crisis to Somewhat Manageable Crisis, and the civilians were happy with that last year in our performance review!That sill might get us to neutral or positive on housing which is nice
We need to Security Review Bureaucracy, for one.So aside from Tiberium, the military subgroups and Agriculture, which groups have we done Security Reviews for? More importantly which subgroups have we not yet done Security Reviews for? We have 3 dice in Bureaucracy and the only option at the moment is Security Reviews so now seems a good time for checking for Nod infiltrators and other weirdness.
Regarding Logistics we've improved the situation but Tiberium Glacier Mining is going to put increasing strain on Logistics requirements. The good news is that the Helsinki C-35 Factories option not only improves Logistics but also gives us some additional PS, which we took a big hit on when we took in the Qatar loyalists. Even better, the completion of the Aggregate Plants will reduce the cost of Infrastructure projects which includes the big Logistics and Energy projects.