We need that stargate
(Also new tanks)
(Also new tanks)
Something about the phrasing here makes me think that the GDI would call a Predator drone a 'high performance delivery drone'.or the high performance delivery drone systems in use by the Initiative
If my math is correct we need to raise our income by 265 to get STU the old fashion way.
We have 2 Deep Glaciers available and 3 stages of RZ Containment, in the worst case scenario that's 150 income.
Definitely doable and we need to do them anyway for Abatement Goal.
Only if we decide to not build any projects requiring STU's this turn, something we might actually do.
Maybe drop Arcologies and shift dice to Drone Logistical Integration?
The best option in my opinion is to go for a new xenotech processing plant.Yeah, that too..
MARVs are definitely a possibility, but they're more Progress expensive and..can we actually spare Mil dice?
-[]Orbital 7 dice +34 170R
--[] High Density Housing 255/295 1 die 20R 100%
--[] Assembler Bay 0/255 3 dice 60R 80%
--[] Lunar Homesteading (Phase 2) 5/250 3 dice 90R 76%
Yeah, makes sense.The best option in my opinion is to go for a new xenotech processing plant.
It is something we need to do anyway and gives us enough STU's to comfortably have enough.
...that's actually a good idea. Swapping.Maybe drop Arcologies and shift dice to Drone Logistical Integration?
Arcologies don't seem to be crucial RN (at least to me).
I want to get the Assembler Bay done to (hopefully) improve QoL and industrial integration for our Lunar Homesteads, even if not by all that much. We can definitely start on it next turn, though.Can I convince you to swap some Orbital dice to the 2nd Species Restoration Bay?
Q4 2064, so next turn. Getting Construction Drone centralization done first would limit the number of personnel Treasury will need to deploy when we shock labor that first round.When were we going to start on Karachi was it this turn or in the 2065s?
[-] Naquada Ring Experiments (New)
Enhancing the paired portals through a use of naquada rings, starting at about 50 centimeters across, should, if the scientists are correct, allow for the deployment of not only communications, but actually sizable amounts of material, especially materials that tend to have greater difficulties being moved up and down the gravity well.
(Progress 0/80: 50 resources per die) (Must have at least 10 STU production spare) (+2 Orbital Dice, 15% Progress reduction.)
[ ] Transhuman Technology Deployment (New)
While there are significant bioconservative elements within the Initiative, and the scars of CABAL and the numerous other technological horrors unleashed by the Brotherhood of Nod run deep, the sheer level of capability of next generation bioware and cyberware is too great to be ignored. Taking steps beyond the limitations of humanity represents a bold new frontier, both in terms of life extension, and more importantly, retention and restoration of quality of life for many in the Initiative.
(Progress 0/300: 30 resources per die) (+10 Health, +5 Labor, -5 Capital Goods)
[ ] Military Logistics Drone Network (Phase 1) (new)
Adapting drone control to the basics of self-driving trucks and other robotic assistants is not particularly difficult, and will substantially increase the tooth to tail ratio. While it will do little to reduce the need for skilled labor, many of the relatively simple driving tasks can be turned over to drone operators.
(Progress 0/200: 20 resources per die) (+5 Labor, -5 Capital Goods)
(Progress 0/200: 20 resources per die) (+5 Labor, -7 Capital Goods)
(Progress 0/200: 20 resources per die) (+5 Labor, -8 Capital Goods)
No, we've been waiting on finishing North Boston.Didn't we finish the microfusion cell labs?
Also Happy Valentimes Day everyone!
Hello sexy.[ ] Civilian Drone Systems (New)
While the public marketplace does not have much use for all up construction drones, or the high performance delivery drone systems in use by the Initiative, simpler, lightweight, civilian focused designs, capable of high torque at low speeds, will find many uses both in the civilian marketplace, and for more consumer oriented purposes.
(Progress 0/150: 15 resources per die) (+1 Labor, -1 Capital Goods, +4 Consumer Goods) (Market Benefits)
Aw shucks.I quite like @Strunkriidiisk 's commitment to keep the Governor refits ticking along because it does need a bit more help