Well I see lots of people complaining war is hard so we must be losing going on. Definitely seeing a streak of the kind of thinking that gave NOD so much territory in the first place. Hold what we have and stay close to home territory thinking. This has historically been a stalling tactic. Your trying to counter a literal half century of that kind of thinking as a major Quest theme. Life imitating art there.
Most of the problems in South America that aren't the sheer effectiveness of the opponent's leadership seem to be that the place is infested with jingoistic social generals and the politicians that feed their egos. They all think they are more effective than the really are. I fear they are running normal mode AI rather than hard mode AI. Sometimes the RTS protagonist isn't a born masochist. I fear SA is going to require taking Mexico and Central America to bypass those guys.
Europe is going as well as can be expected and Spain is clean up at this point. That they've lost so much land and resorted to poison pill refugees is a sign of knowing its regionally a lost cause. months to a year from now it will be a messy, but over, part of the past if your intel and security forces don't start doublefisting idiot balls as a staple food. If your lucky some of them will join the chiller NOD political faction within GDI that just wants the the people outside the blue zones to be good stewards of the rest of population. Better, if you can take those islands south of France, west of Sardinia and east of Spain, you may open up a new area for those mobile tiberian rigs that is a safe enough zone. Also eastern Spain would be a good spot for a hydrofoil factory/base.
South eastern North America (and more really) is just going to be open for expansion. Just remember to actually start filling it and western Europe so you can solidify your gains.
Navy is still less than wanted. Just remember that it was the victim on opportunity costs. The first director you operated had to rebuild the economy. The second has been expanding on that and this huge offensive came up. If your going to engage in hindsight for how you could have had a better Navy, also remember to have something that you feel was a waste that should have had the funds sent off to the Navy instead. Otherwise your likely to end up arguing against having the funds to pay for your retroactive Naval expansion you now wanted back then.
Take this as an opportunity to counter your need to feel regret in advance this time. The Navy has had the most real issue with subs and don't seem to see it that way. No deployed detection grid of some kind. No sonar upgrade that is better at detecting stealth subs. Less interest in subhunter platforms that capital ships. I don't even recall them having subs in the first place. I mean I'm seeing the opportunity in the past requiring less tiberium mining basically and you would have needed to slow tiberium mining efforts by years to the extent the green zones would likely not have been a thing for years more than they took to be here.
I'm also confused why the navy didn't argue for a section of the regular budget transfers to have been put into dockyard expansion and retrofitting in first place. Probably a bureaucratic thing. I personally consider the Navy leadership to be closer to SA's leadership than anyone should want them to be. May just be me though.
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One of the big reasons to research the tarberry is that your actively pursuing getting to places without oil or tiberium in the first place. You know SPAAAACE!! Once you have the base model you can always make variant plants for things like vines/berries that grow lubricant base products. Like the silk vegetation type plants, this means you can grow supplies on your prospective motherships or off Earth bases That or make petrochemical fertilizers from plants that feed off that agricultural run off. At type of plant that filters your agricultural run off into berries that can then be juiced for the fertilizer for the rest of the plants, sounds like a good use of resources. Base some off a cranberry, grow them in a marsh environment, then food the place and skim off the berries. Drain and repeat. Do it right and you can drone the process. Grow, flood, skim, repeat. Stick the Berries in a bucket conveyor and dump it in the processing juicer and use that as the base for the food for the rest of the system.
Note I'm saying cranberries for the seed release method. Splice that into a vine and you can just flood the entire chamber for harvesting purposes. Never have to have them touched by human hands and the skimmer harvestor is basically just a board on tracks on the ceiling.
Most of the problems in South America that aren't the sheer effectiveness of the opponent's leadership seem to be that the place is infested with jingoistic social generals and the politicians that feed their egos. They all think they are more effective than the really are. I fear they are running normal mode AI rather than hard mode AI. Sometimes the RTS protagonist isn't a born masochist. I fear SA is going to require taking Mexico and Central America to bypass those guys.
Europe is going as well as can be expected and Spain is clean up at this point. That they've lost so much land and resorted to poison pill refugees is a sign of knowing its regionally a lost cause. months to a year from now it will be a messy, but over, part of the past if your intel and security forces don't start doublefisting idiot balls as a staple food. If your lucky some of them will join the chiller NOD political faction within GDI that just wants the the people outside the blue zones to be good stewards of the rest of population. Better, if you can take those islands south of France, west of Sardinia and east of Spain, you may open up a new area for those mobile tiberian rigs that is a safe enough zone. Also eastern Spain would be a good spot for a hydrofoil factory/base.
South eastern North America (and more really) is just going to be open for expansion. Just remember to actually start filling it and western Europe so you can solidify your gains.
Navy is still less than wanted. Just remember that it was the victim on opportunity costs. The first director you operated had to rebuild the economy. The second has been expanding on that and this huge offensive came up. If your going to engage in hindsight for how you could have had a better Navy, also remember to have something that you feel was a waste that should have had the funds sent off to the Navy instead. Otherwise your likely to end up arguing against having the funds to pay for your retroactive Naval expansion you now wanted back then.
Take this as an opportunity to counter your need to feel regret in advance this time. The Navy has had the most real issue with subs and don't seem to see it that way. No deployed detection grid of some kind. No sonar upgrade that is better at detecting stealth subs. Less interest in subhunter platforms that capital ships. I don't even recall them having subs in the first place. I mean I'm seeing the opportunity in the past requiring less tiberium mining basically and you would have needed to slow tiberium mining efforts by years to the extent the green zones would likely not have been a thing for years more than they took to be here.
I'm also confused why the navy didn't argue for a section of the regular budget transfers to have been put into dockyard expansion and retrofitting in first place. Probably a bureaucratic thing. I personally consider the Navy leadership to be closer to SA's leadership than anyone should want them to be. May just be me though.
---
One of the big reasons to research the tarberry is that your actively pursuing getting to places without oil or tiberium in the first place. You know SPAAAACE!! Once you have the base model you can always make variant plants for things like vines/berries that grow lubricant base products. Like the silk vegetation type plants, this means you can grow supplies on your prospective motherships or off Earth bases That or make petrochemical fertilizers from plants that feed off that agricultural run off. At type of plant that filters your agricultural run off into berries that can then be juiced for the fertilizer for the rest of the plants, sounds like a good use of resources. Base some off a cranberry, grow them in a marsh environment, then food the place and skim off the berries. Drain and repeat. Do it right and you can drone the process. Grow, flood, skim, repeat. Stick the Berries in a bucket conveyor and dump it in the processing juicer and use that as the base for the food for the rest of the system.
Note I'm saying cranberries for the seed release method. Splice that into a vine and you can just flood the entire chamber for harvesting purposes. Never have to have them touched by human hands and the skimmer harvestor is basically just a board on tracks on the ceiling.