I think most people do get how big it is the problem is that we have to juggle the alloy foundries with building Chicago, Building North Boston, upgrading the fusion plants, building the electronic vehicle plants, insuring with have enough of a cap goods supply to afford things like the ZA factories and vein mines and putting 20K people into space all of which are competing with the alloy foundries for resources and dice so folk are making a choice between chasing the shiny or our plan goals, we can work on both but the priority must go to our plan goals.

And before anyone jumps down my throat I am not saying don't work on them or that their useless they are very useful and we will need them the problem is that it going to take so much work to do them fast (six dice minimum per phase) that focusing on them will prevent us from finishing our plan goals or doing the work needed to support said goals which is a bad thing.

...and alloys will help us to finish all these projects faster.

I also just took a look into our HI plan goals:
Complete North Boston Phase 5
Complete Personal Electric Vehicle Plants
Complete 1 of Nuuk, Reykjavik, Bergen

There is only two, completing Boston and Vehicle Plants, the latter being a half done 300 points project.

The Nuuk/Reykjavik/Bergen will be fulfilled by completing Reykjavik, a LI project. We will have to renovate the fusion plants, but we do have about three years till the first power plants will begin to deteriorate, we will be able to roll out alloys by then, and alloys will also help us renovate the power plants faster and more efficiently.
 
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So, differences between the two leading plans:

Plan Life in Space vs Karachi Wingmen


LiS InfrastructureKW Infrastructure
Communal Blue Zone Arcologies +4 Dice, +60R, +26%Suborbital Shuttle Service (Phase 2) +3 Dice, +75R, +82%
Urban Metros (Phase 4) +2 Dice, +30R, +81%
Chicago Planned City (Phase 4) +1 Die, +20R, +0%
LiS Heavy IndustryKW Heavy Industry
U Series Alloy Foundries (Phase 1) +5 Dice, +200R, +50%Improved Continuous Cycle Fusion Development +2 Dice, 40R, +96%
Low Velocity Particle Applicator Development +1 Dice, +20R, +34R
Chicago Planned City (Phase 4) +1 Die, +20R, +0%
LiS LCIKW LCI
Civilian Ultralight Factories +3 Dice, +45R, +81%Reykjavik Myomer Macrospinner (Phase 5) +1 Die, +20R, +0%
Home Robotics Development +1 Die, +10R, +84%Carbon Nanotube Foundry Expansions +3 Dice, +60R, +11%
LiS AgricultureKW Agriculture
Blue Zone Aquaponics Bays (Phase 5) +2 Dice, +20R, +88%Agriculture Mechanization Projects (Phase 2) +1 Die, +15R, +0%
Poulticeplant Development +1 Die, +20R, 100%Vertical Farming Projects (Stage 3) +3 Dice, +45R, +95%
LiS TiberiumKW Tiberium
Tiberium Vein Mines (Stage 4) +1 Die, +20R, +40%
LiS OrbitalKW Orbital
GDSS Shala +1 Die, +Erewhon +40R, +89%GDSS Columbia Phase 3 +1 Die, +20R, +2%
Orbital Cleanup (Stage 12) +2 Dice, -Erewhon, +10R, +85%
LiS ServicesKW Services
Kamisuwa Optical Laboratories +1 Die, +20R, +4%Regional Hospital Expansions (Phase 1) 1 Die, 25R, +56%
LiS MilitaryKW Military
Railgun Munitions Factories (Phase 1) +1 Die, +10R, +12%Orca Wingmen Drone Deployment (Phase 1) +3 Dice, +60R, +37%
Stealth Disruptor Development (Tech) +1 Die, +15R, +100%Ground Forces Zone Armor (Set 1) (Phase 3) +1 Dice, +20R, +80%
+Security Review
LiS BureaucracyKW Bureaucracy
Military Security ReviewIDF ST: Deploy Medium Tactical Plasma Weapons by the end of 2062. +5 PS
IDF AF: Deploy all Orca Wingman Drones before the end of this plan. +5 PS

Infr: KW +2 Dice, +65 R
HI: LiS +1 Die, +120R
LCI: KW +25R
Agr: KW +1 Die, +20R
Tib: LiS +1 Die, +20R
Orb: LiS: +2 Dice, +30R
Ser: KW +5R
Mil: KW +1 Die, +55R
Bur: KW 2 new plan targets, +10 PS.
-Promise KW: +Deploy Medium Tactical Plasma Weapons by the end of 2062
-Promise KW: +Deploy all Orca Wingman Drones before the end of this plan
 
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I also just took a look into our HI goals:
Complete North Boston Phase 5
Complete 1 of Nuuk, Reykjavik, Bergen
You forgot to include:
Complete Chicago Planned City by end of 2065
Complete Electric Vehicle Factory by end of 2065
Hand off at least 20 points of Capital Goods to market over the course of the plan.
 
You forgot to include:
Complete Chicago Planned City by end of 2065
Complete Electric Vehicle Factory by end of 2065
Hand off at least 20 points of Capital Goods to market over the course of the plan.
Chicago planned city is really more of an infrastructure project so the HI dice should be really incidental...unless you're just doing like one infra die and one HI die per turn!

But you wouldn't have done that, would you? ...would you?
 
You forgot to include:
Complete Chicago Planned City by end of 2065
Complete Electric Vehicle Factory by end of 2065
Hand off at least 20 points of Capital Goods to market over the course of the plan.
Already corrected the Vehicle plants, the 20 points of Capital Goods is kind of "included" in North Boston and Chicago, and Chicago is far more an infrastructure project than a HI one. But let's say we would use 1 to 1 infra and HI dice for Chicago - this would mean another 525 points of progress, so about 700 points together with vehicle plants. Not really a huge commitment.
 
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Chicago planned city is really more of an infrastructure project so the HI dice should be really incidental...unless you're just doing like one infra die and one HI die per turn!

But you wouldn't have done that, would you? ...would you?
You know I'm pretty certain when I put up my plan before the voting started I said I was using a small amount of dice to get started on Chicago while working on getting our logistics up and finishing the last phase of BZ apartments must have slipped my mind.

Oh wait I did indeed do that see:
Infrastructure
main thrust is getting logistics back up while finishing up the BZ apartments and starting on Chicago with the hope of getting that done in Q4 62 or Q1 63
Silly us for forgetting that I told everyone what I was doing to avoid straw manning isn't it.
 
...and alloys will help us to finish all these projects faster.

I also just took a look into our HI plan goals:
Complete North Boston Phase 5
Complete Personal Electric Vehicle Plants
Complete 1 of Nuuk, Reykjavik, Bergen

There is only two, completing Boston and Vehicle Plants, the latter being a half done 300 points project.

The Nuuk/Reykjavik/Bergen will be fulfilled by completing Reykjavik, a LI project. We will have to renovate the fusion plants, but we do have about three years till the first power plants will begin to deteriorate, we will be able to roll out alloys by then, and alloys will also help us renovate the power plants faster and more efficiently.
The problem is, we have a massive plan requirement in the 20k space population promise, which I expect to require about half our free dice for the entire plan. Yes, Alloys will likely assist with that to some degree, but not the full discount.
So, doing a 3600 progress megaproject as a maximum priority issue is, in my opinion, not feasible.

You'll note that I put 4 dice towards Alloys on my plan - I want to work on it, but I also think that saying "doing anything else before this is a waste" is such massive hyperbole that it's distorting the discussion.
 
The problem is, we have a massive plan requirement in the 20k space population promise, which I expect to require about half our free dice for the entire plan. Yes, Alloys will likely assist with that to some degree, but not the full discount.
So, doing a 3600 progress megaproject as a maximum priority issue is, in my opinion, not feasible.

You'll note that I put 4 dice towards Alloys on my plan - I want to work on it, but I also think that saying "doing anything else before this is a waste" is such massive hyperbole that it's distorting the discussion.
And I am ok with most free dice going to Orbitals -in fact the leading plan puts more dice in orbitals than the runner up- I just want nearly all HI dice to go to alloys for the forseeable future.
Between 5 and 7 dice on alloys a turn would be perfect in my opinion.
 
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The problem is, we have a massive plan requirement in the 20k space population promise, which I expect to require about half our free dice for the entire plan. Yes, Alloys will likely assist with that to some degree, but not the full discount.
So, doing a 3600 progress megaproject as a maximum priority issue is, in my opinion, not feasible.

You'll note that I put 4 dice towards Alloys on my plan - I want to work on it, but I also think that saying "doing anything else before this is a waste" is such massive hyperbole that it's distorting the discussion.
True, but the leading plan (Life in Space) actually puts more dice and resources into both Orbital and Stations than the following plan.

So, in the final two hours of the vote, this isn't about Stations vs Alloys. It's Stations & Alloys (Phase 1) vs everything else.
 
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You know I'm pretty certain when I put up my plan before the voting started I said I was using a small amount of dice to get started on Chicago while working on getting our logistics up and finishing the last phase of BZ apartments must have slipped my mind.

Oh wait I did indeed do that see:

Silly us for forgetting that I told everyone what I was doing to avoid straw manning isn't it.
To be honest I'd rather see you go all in on infrastructure and do nothing on Chicago this turn, rather than do just two freaking dice so inefficently.
 
Plan Karachi Wingman is a bit of a mess. It wastes a HI die on Chicago without a sufficient investment of Infra dice to make decent progress. It under-invests in the Alloys with only two dice, neither saving resources nor making decent progress on the project. Rather than focusing its free dice into either (the very important and impactful) Alloys or Columbia, it spreads them out all over the place ineffectually. And it takes two Interdepartmental Favors for more plan goals when we're about to gain a pile of PS from Columbia and don't need yet more goals to work towards.

Even if it's not one I preferred, I really feel like Plan Life in Space is the far more focused one of the two currently-leading Plans, and since there's only two hours left, I'm adding it to my votes. (Also, it's the one that puts more dice on Stations. And I want more space, pls.)

[X] Plan Life in Space

[X] Plan: Yo Dawg I Heard You Like Space
[X] Plan SPAAAACE! stations v2
[X] Plan Has Anybody Seen My Wingman?
[X] Plan: Yo Dawg I Heard You Like Space (and Cybernetics)
[X] Plan: New Steel, New Plants, New Stations v2
 
To be honest I'd rather see you go all in on infrastructure and do nothing on Chicago this turn, rather than do just two freaking dice so inefficently.
Sometimes you can't get things done all in one turn while also doing other needed stuff and thus have to spread it out over several turns while you work on other things as well Vehrec.

And it takes two Interdepartmental Favors for more plan goals when we're about to gain a pile of PS from Columbia and don't need yet more goals to work towards.
You mean the goals we are essentially already doing right?
Deploy Medium Tactical Plasma Weapons
Depoy Orca Wingman Drones by end of 2065
 
Ack, just realized that I had accidentally voted for things I didn't intend to

Thus:
[X]Plan SPAAAACE! stations v2
[X] Plan: Yo Dawg I Heard You Like Space
[X]Plan SPAAAACE! stations

And, because I want to not be locked into developing and deploying plasma weapons in 2 turns,
[X] Plan Life in Space
 
Sometimes you can't get things done all in one turn while also doing other needed stuff and thus have to spread it out over several turns while you work on other things as well Vehrec.
I'm not opposed to slow-rolling projects in general, but I am opposed when we have one of these split-die projects, and one of those die categories is pretty tight right now. Similarly the 2 dice on alloys are neither fish nor fowl, I'd rather see them and the Chicago dice be Aberdeen or something like that.
 
I'm not opposed to slow-rolling projects in general, but I am opposed when we have one of these split-die projects, and one of those die categories is pretty tight right now. Similarly the 2 dice on alloys are neither fish nor fowl, I'd rather see them and the Chicago dice be Aberdeen or something like that.
Yeah well unless things change in the next two hours your getting your wish, argument over.
 
[X] Plan Life in Space

Meh. It does some stuff I don't really care for, but it's way more focused and organized than the runner up.
 
Unfortunately, this is not the same as getting those projects done earlier.
And the opportunity cost of completing those projects later is large, as they are also big shiny awesome things.
This would be true if said projects were actually in HI.
Most aren't, so these projects do not compete with each other. I also do not advocate for a massive free dice investment into HI that would slow things down. Five to seven dice in HI - so zero to one free die with the planned focus reallocation taken into account is enough.

And the big push in fusion power is still around two to three years away, more than enough time to roll out alloys beforehand.
 
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