Not activating all Agriculture dice means that, per the promise to Litvinov, we can't use free dice outside of the Tiberium department.

Also, my spaceposting brain requires me to say that it has far too few dice on stations. :D

EDIT; 1 free dice removed from Infernium Lasers, 1 dice+1 free dice added to Agriculture Mechanisation Projects

Hope my maths adds up.

Does putting a space between each section mess with the vote?
 
"Well, then find out what he drinks, and send a barrel of it to all the other generals!"
This is a slight misquote. The original is from the New York Herald, 18 September 1863

After the failure of his first experimental explorations around Vicksburg, a committee of abolition war managers waited upon the President and demanded the General's removal, on the false charge that he was a whiskey drinker, and little better than a common drunkard. "Ah!" exclaimed Honest Old Abe, "you surprise me, gentlemen. But can you tell me where he gets his whiskey?" "We cannot, Mr. President. But why do you desire to know?" "Because, if I can only find out, I will send a barrel of this wonderful whiskey to every general in the army."

Later reprinted in the New York Times on 30 October 1863 as
When some one charged Gen. Grant, in the President's hearing, with drinking too much liquor, Mr. Lincoln, recalling Gen. Grant's successes, said that if he could find out what brand of whisky Grant drank, he would send a barrel of it to all the other commanders.

There are quite a number of later fictionalized versions of the exchange, but it is often suspected that Lincoln did not actually say this.
 
[x] Plan Karachi Wingmen
 
This is a slight misquote. The original is from the New York Herald, 18 September 1863



Later reprinted in the New York Times on 30 October 1863 as


There are quite a number of later fictionalized versions of the exchange, but it is often suspected that Lincoln did not actually say this.

Eh technically Lincoln did, but the same way Zelensky said "I need ammunition, not a ride." It's not a direct quote, but it makes the gist of what was said and what happened easy to understand. Now I need to look at the votes because mine won't be done on time.

Edit: Voting reluctantly for this:

[X] Plan Karachi Wingmen

Better option of the two competing ones for this vote.

By the way where the fuck is everyone? We usually have 30+ votes on the main threadmarks.
 
Last edited:
[X] Plan Looters' Reward
[X] Plan Dark Horse
[X] Plan Space! Columbia and Gravitics
[X] Foot off the Mining Pedal Q2 2062, Maximum Chicago
[X] Plan Foot off the Mining Pedal Q2 2062, Chicago Apartments
[X] Plan Foot off the Mining Pedal Q2 2062
 
So. I think a lot of people really dont get how good alloys is.

Its the equivalent of at least +2.5 to most of our dice per phase.

it is flat our revolutionary.

for boston alone, when fully deployed (first 5 phases), it will save 7 dice on average. aka: 1/5th of the deployment cost of the alloys in one project.

it turns many 2 to 3 dice projects to 1 or 2 dice. such as post war housing. it turns arcologies from needing 600 progress each into needing 450 progress. bergen phase 4 from 17 to 13 dice.

every turn that it is not deployed is literally wasting hundreds of progress across the board.
 
So. I think a lot of people really dont get how good alloys is.

Its the equivalent of at least +2.5 to most of our dice per phase.

it is flat our revolutionary.

for boston alone, when fully deployed (first 5 phases), it will save 7 dice on average. aka: 1/5th of the deployment cost of the alloys in one project.

it turns many 2 to 3 dice projects to 1 or 2 dice. such as post war housing. it turns arcologies from needing 600 progress each into needing 450 progress. bergen phase 4 from 17 to 13 dice.

every turn that it is not deployed is literally wasting hundreds of progress across the board.
So much this.
I am sadly more than a bit busy currently, but I honestly am feeling physical pain seeing a plan that only invests 2 dice into alloys nearly winning.

Alloys are utterly amazing, we need to roll them out as soon as possible.
It is by far the most efficient way for us to effectively gain up to 10+ dice per turn over the course of the plan if we roll them out early enough.
 
Last edited:
So. I think a lot of people really dont get how good alloys is.

Its the equivalent of at least +2.5 to most of our dice per phase.

every turn that it is not deployed is literally wasting hundreds of progress across the board.
I think you are the one overestimating it.

If we for example roll two dice on a 200-progress project and stall out at 158/200, then the alloy discount did nothing, 158/190 would still need another die.

If we add a third die and complete the project at 224/200, then the alloy discount still did nothing, 224/190 would also be completed.

That difference of 10 progress doesn't get banked unless it's a phased project.
 
Last edited:
I think you are the one overestimating it.

If we for example roll two dice on a 200-progress project and stall out at 168/200, then the alloy discount did nothing, 168/190 would still need another die.

If we add a third die and complete the project at 224/200, then the alloy discount still did nothing, 224/190 would also be completed.

That difference of 10 progress doesn't get banked unless it's a phased project.
One phase is not overwhelming.
Full five phases?
Absolutely are.
Full five phases will literally save us one dice in four for most projects, saving us something around 7 to 11 dice per turn.

The sixth phase with its income boost is just icing on an already very delicious cake.
 
Last edited:
I think you are the one overestimating it.

If we for example roll two dice on a 200-progress project and stall out at 158/200, then the alloy discount did nothing, 158/190 would still need another die.

If we add a third die and complete the project at 224/200, then the alloy discount still did nothing, 224/190 would also be completed.

That difference of 10 progress doesn't get banked unless it's a phased project.
sure. one phase is not too big. but it takes a 200 progress project from having a 39% pass rate on 2 dice to a ~43%.

fully deployed, that originally 200 progress project is now a 150 progress project that completes on 2 dice ~77% of the time.
 
As a stealth disruptor lover, I want Life in Space to beat Plan Karachi Wingmen, which does not have even a single disruptor.

Vote Plan Life in Space if you love stealth disruptors too. I for one cannot imagine life (in space) without them. ❤️
 
Last edited:
sure. one phase is not too big. but it takes a 200 progress project from having a 39% pass rate on 2 dice to a ~43%.

fully deployed, that originally 200 progress project is now a 150 progress project that completes on 2 dice ~77% of the time.
And 200 is pretty much the worst example here, because the advantage becomes even better for bigger or smaller projects - a 100 points project is suddenly a 75 points one and with boni usually completes on 1 die instead of 2.
Phased projects, like Space Stations, Armor factories, planned cities and pretty much all Infrastructure etc. get all the benefits of 25% discount, meaning we need 3 dice for the same progress we needed 4 for earlier.
 
Last edited:
can you explain why you dont want to deploy alloys?
  1. I haven't said not to deploy it, I said don't make a boondoggle over it, I am fine with completing a phase or two this plan and committing the finishing it up as a major part of the NEXT plan
  2. The math done has convinced me that even if it does pay itself back eventually it will not happen with the plan and that by trying within a plan that has so many commitments will, even if technically possible, require so much control and focus on dice choices going forward that it will be over all less fun as a quest.
  3. I believe that possible consequences/complaints from the population of the initiative if we go full bore on a massive brand-new cutting edge technology that only JUST came out will be more severe than apparently anyone else does.
  4. Most importantly the arguments for it are just not very convincing, from my perspective you are all just saying: "Look how shiny!" and everyone else is going "OOOO, AAAHHH". Some of the most comprehensive write ups just convince me how much this is something we should put off till next plan except for maybe some dabbling as a reward for completing actual plan goals, but others are drawing other conclusions.
 
So. I think a lot of people really dont get how good alloys is.
I think most people do get how big it is the problem is that we have to juggle the alloy foundries with building Chicago, Building North Boston, upgrading the fusion plants, building the electronic vehicle plants, insuring with have enough of a cap goods supply to afford things like the ZA factories and vein mines and putting 20K people into space all of which are competing with the alloy foundries for resources and dice so folk are making a choice between chasing the shiny or our plan goals, we can work on both but the priority must go to our plan goals.

And before anyone jumps down my throat I am not saying don't work on them or that their useless they are very useful and we will need them the problem is that it going to take so much work to do them fast (six dice minimum per phase) that focusing on them will prevent us from finishing our plan goals or doing the work needed to support said goals which is a bad thing.
 
Back
Top